Commit Graph
33 Commits
Author SHA1 Message Date
jakub a2106cfa26 Configure shared starting backpack contents from the admin menu 2026-10-15 14:36:18 +02:00
jakub 0a7102cd51 Add admin-controlled self epinephrine for unconscious players 2026-10-15 12:39:19 +02:00
jakub fda19a5200 Complete roadblocks in background and fix session regressions
Continue safe roadblock placement after admission and prison unlock, build posts incrementally, and clean up incomplete transactions. Add bounded stuck-patrol dismount recovery, defer deployment initialization during terrain takeover, reset deferred site search timing on first player arrival, and fix atlas page serialization and terrain resource lookup.

Validation: 30 native Everon posts with 120 living guards after unlock; seven affected regression suites pass; two final restart smoke rounds complete with 21 assertions and no script/runtime failures. Existing dependency asset errors remain.
2026-10-14 19:48:29 +02:00
jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00
jakub a951a96edc Fix faction ammunition resupply and settings recovery
Wait for both convoy cargo phases and use actual magazine stock. Resolve empty primary weapon ammunition from muzzle metadata and recover cleanly from failed initial settings saves.

Update native fixtures, scoped cleanup guards, packaging evidence and validation documentation. Make reviewed fixture tests checkout-relative. All repository checks pass against the isolated staged tree; native resupply completion and multiplayer qualification remain outstanding.
2026-09-30 14:34:46 +02:00
jakub c5629f7f4f Fix convoy coordination, AI combat and spectator recovery 2026-09-27 22:28:07 +02:00
jakub 2551d171b3 Improve AI garrisons, player recovery and mission administration 2026-09-24 22:12:45 +02:00
jakub 1b1a8b5173 Add mission customization, HQ support and aggression-driven AI
Integrate faction and random settings menus, generated objectives, scouts, convoys, air support, mortar stations and body-intel recovery. Add identified-body aggression, finite hunter UAZ deployment, dedicated objective defence and maximum AI skill with separate reduced aim accuracy. Include policy tests, native probes, evidence and documentation.
2026-09-23 15:07:14 +02:00
jakub cab998fb64 Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
2026-09-20 16:42:52 +02:00
jakub 81c0f060fd Deliver local sighting handoffs and preserve unsubmitted resupply attempts 2026-09-20 10:18:18 +02:00
jakub d8ec0de765 Require physical ammo access and prove finite native infantry transfer 2026-09-20 09:22:52 +02:00
jakub 963cab50c0 Integrate startup optics and supply vehicle lock picking 2026-09-20 05:34:30 +02:00
jakub 9b6596eb3e Reconcile radio-delivered body and status casualties by original roster identity 2026-09-20 03:09:16 +02:00
jakub a2aab17171 Integrate delivered HQ memory, finite physical convoy and RHS WCS dependencies 2026-09-20 02:55:30 +02:00
jakub 6cf989a060 Prepare independent successor playtest with spawn recovery and casualty feedback 2026-09-19 22:12:52 +02:00
jakub 61e165ef5b Add typed field-flight prototype and preserve native qualification failures 2026-09-19 21:01:20 +02:00
jakub 2fba12f987 Retain aircraft through native landing and qualify bounded input diagnostics 2026-09-19 20:34:18 +02:00
jakub 5a24eea2f5 Improve base guidance and qualify bounded aircraft route and hidden test lifecycle 2026-09-19 16:41:32 +02:00
jakub 6f0e4c5978 Stop successor services on native game-over and preserve escape results 2026-09-19 13:56:15 +02:00
jakub a880e0485c Add bounded aircraft control and verify current packaged runtime closure 2026-09-19 13:31:51 +02:00
jakub 4125018d04 Harden participant and map ownership and validate bounded physical flight 2026-09-19 12:17:01 +02:00
jakub dfd7cc49e2 Validate independent packed addons and complete physical mortar salvos 2026-09-19 11:42:13 +02:00
jakub 7c53b4bb81 Harden base progression and cleanup; validate finite physical resupply 2026-09-19 10:39:39 +02:00
jakub 40a474934c Advance standalone admission, finite artillery and native validation 2026-09-19 09:02:31 +02:00
jakub af5146a317 Build independent base gameplay and source-bound native verification 2026-09-19 08:09:14 +02:00
jakub 16f397e581 Separate radio defence and harden player and objective lifecycles 2026-09-19 05:33:36 +02:00
jakub e5857b6ddf Add independent extraction results and configurable mission clock 2026-09-19 04:23:42 +02:00
jakub 39f2e74527 Expand independent escape routes and finite site discovery 2026-09-19 03:49:19 +02:00
jakub ce19ec68df Decouple base configuration and administration from companions 2026-09-19 03:15:33 +02:00
jakub 35daefa860 Author reusable mission sites with finite scavenging stock 2026-09-19 02:40:52 +02:00
jakub 92fd23f274 Make the base escape mission independent and add native objectives 2026-09-19 02:03:52 +02:00
jakub 7a507a7371 Integrate finite physical mortar assets and archive inventory regression 2026-09-19 01:48:16 +02:00
jakub 2550bc0423 Build independent Everon successor foundation and native regressions 2026-09-19 01:37:41 +02:00