Add persistent last-disconnect and idle-interval controls with enabled/five-hour defaults. Apply saved settings immediately, reset idle time while occupied, and cover migration, routing, layout and restart behavior.
Integrate faction and random settings menus, generated objectives, scouts, convoys, air support, mortar stations and body-intel recovery. Add identified-body aggression, finite hunter UAZ deployment, dedicated objective defence and maximum AI skill with separate reduced aim accuracy. Include policy tests, native probes, evidence and documentation.