Use connected player counts to protect loading players and spectators, and elapsed real time for idle restarts. Reuse native mission termination and cover restart timing, authority and lifecycle guards with targeted regressions.
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.