Require physical ammo access and prove finite native infantry transfer

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# Current development status
**20 September 2026 — native finite magazine transfer:** Before moving a magazine, infantry now need unobstructed physical reach to a root-owned authored truck storage context. The [native transfer checkpoint](evidence/native-2026-09-20-091854-infantry-transfer/report.json) completes one round and 43 assertions, with zero script/runtime failures: one original magazine moves from the automatic convoy's original ammo truck to an original patrol actor, preserving ammunition count and the force ledger. This fixture deliberately positions the recipient and waits for its native pose update; it does **not** prove autonomous rendezvous. Four installed external localization errors still prevent strict qualification. [Access and retained diagnostic failures](infantry-resupply-access.md). Actual-method tests cover obstructions, stock identity, report consumption, reservations, native submission and interrupted fixture cleanup. Source/external input fingerprints and hidden/muted cleanup are confirmed. Full walking resupply, multiplayer, FPS and refreshed packaging remain unfinished; existing handoffs are unchanged.
**20 September 2026 — automatic convoy and result feedback:** The full AI scenario now defaults to one automatic initial convoy after a 30-second startup grace and existing-force admission. Automatic and manual requests share the same finite receipt, with no automatic retry or replacement. `/esc hq convoy auto set 0|1` saves the next-round choice; old disabled convoy settings migrate correctly. [Startup details](convoy-startup.md). Original physical turret occupants receive scoped skill100, while other enemy crew retain at least80. The [native checkpoint](evidence/native-2026-09-20-081658-automatic-convoy/report.json) completes 93 assertions and one round, proving six automatic vehicles, 19 original seated crew, five turret specializations and duplicate-dispatch rejection, plus the existing HQ radio-memory tests. Zero script/runtime failures; four external localization errors remain. All repository checks pass, and 533 tracked reference sources remain unchanged. Hidden/muted cleanup and unchanged input fingerprints are confirmed. Defeat screens now refresh a late replicated end reason; callback/lifecycle tests pass, but real remote-client timing remains untested. Existing packaged handoffs remain older snapshots; native logistics, multiplayer and FPS qualification remain unfinished.
**20 September 2026 — finite nearby infantry resupply:** HQ now uses delivered low-ammunition reports to reserve an existing patrol and the manually dispatched convoy's original ammo truck. Separate radio orders stop the truck, request its stopped-position report and send infantry to a nearby rendezvous. Existing captured magazine identities transfer at most once; no replacement stock is created. Low-stock reporting uses 30-second local scans and a 60-second urgent-call cooldown. [Scope and limits](infantry-resupply.md). The [current native run](evidence/native-2026-09-20-072839-infantry-resupply/report.json) compiles the complete integration and completes 59 HQ-memory assertions/one round with zero script/runtime failures and verified hidden/muted cleanup; four external localization errors remain. The first native compile failure is retained and corrected. Direct native resupply/navigation, automatic dispatch, broad logistics parity and multiplayer remain unfinished. All repository checks pass and all 533 tracked reference sources remain unchanged. The existing packaged handoff remains the older `915476f` snapshot.