Route delivered HQ tracks to temporary road interception and refresh playtest packages

This commit is contained in:
2026-09-20 11:52:14 +02:00
parent 81c0f060fd
commit ce4004db25
99 changed files with 18755 additions and 19 deletions
+9
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@@ -2470,6 +2470,15 @@
"evidence": "Actual-method identity, capture, reset, dismount/reboard and restoration tests pass. native-2026-09-20-081658-automatic-convoy: all19 original seated crew>=80; five original native turret occupants>=100;93 total assertions/one round, zero script/runtime failures. Four external localization errors retain strict qualification failure.",
"remaining": "Native reset/dismount/reboard/capture transitions and multiplayer qualification; other future gunner capabilities need explicit ownership integration.",
"detail": "docs/ai-equipment-migration.md"
},
{
"id": "roadblocks",
"updated_on": "2026-09-20",
"status": "partial",
"implementation": "Temporary infantry road interception from fresh delivered movement history. Bounded native road projection, occupied-objective spacing, dry/clear terrain and elevated-road guard; existing physical-force reservations and radio downlink only. Exact belief revision/precision age rechecked at delivery; vanilla Defend waypoint, absolute60-second lifetime, normal patrol restoration, no negative search report from idle road hold. No forces, vehicles, mines or barricades created.",
"evidence": "Actual helper and task delivery/lifecycle regressions plus full repository checks pass. Native113607 compiles integration, completes101 assertions/one round without script/runtime failures, and proves actual Everon road selection/segment membership/clearance and stale46-second refusal from explicitly arranged private-memory reports. Four external localization errors remain. Original cleanup-failed verdict is preserved; later independent observation confirms idle prefix and unchanged source. See raw archive and separate review; no ordinary interception/MP/cleanup qualification.",
"remaining": "Ordinary infantry arrival and interception effectiveness, prop/vehicle/mine roadblocks, multiplayer and equivalent-workload performance qualification.",
"detail": "docs/road-interception.md"
}
]
}