Combine Workshop addon and fix prison startup

Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
This commit is contained in:
2026-09-20 16:42:52 +02:00
parent 7d94953b53
commit cab998fb64
513 changed files with 18940 additions and 862 deletions
+3 -3
View File
@@ -1,6 +1,6 @@
"""Execute the actual spectator message/refresh policy; no native UI claim."""
from policy_harness import ROOT,body,run
p=ROOT/'addons/core/Scripts/Game/ERR/ERR_Observer.c'
p=ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_Observer.c'
source=body(p,'static string Message(')+'\n'+body(p,'static bool Refresh(')
source=source.replace('ERR_ObserverReason.','ERR_ObserverReason::')
run('''#include <cassert>
@@ -39,8 +39,8 @@ assert monitor.index('if (!hints) return;')<monitor.index('hints.ShowCustom(')<m
assert 'm_ERRShownObserverReason = m_ERRObserverReason;' in monitor and 'm_ERRShownObserverAvailable = survivorAvailable;' in monitor
assert 'm_ERRObserverReady = false;' in body(p,'protected void ERR_CloseObserverCamera(')
assert 'CallLater' not in monitor, 'No additional timer belongs to guidance'
commands=body(ROOT/'addons/core/Scripts/Game/ERR/ERR_PlayerAdminCommands.c','void ERR_AdminSubmit(')
commands=body(ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_PlayerAdminCommands.c','void ERR_AdminSubmit(')
assert commands.index('ERR_CycleObserver(direction);')<commands.index('Rpc(ERR_AdminRequest,')
admin=body(ROOT/'addons/core/Scripts/Game/ERR/ERR_AdminService.c','void Execute(')
admin=body(ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_AdminService.c','void Execute(')
assert 'if (!authorized) { replies.Insert("Administrator access required."); return; }' in admin
print('PASS: actual reason/availability guidance and refresh matrix; no-target copy omits cycling, hint retry retained, existing command/admin paths unchanged; native UI pending')