Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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@@ -17,7 +17,7 @@ import headless_game as runner
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PROJECT = '''GameProject {
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ID "ERR_Core"
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GUID "2528466DE220D91C"
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TITLE "Escapists Rereintroduced - Core"
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TITLE "Escapists Reintroduced - Core"
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Dependencies { "58D0FB3206B6F859" }
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}
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'''
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@@ -54,7 +54,7 @@ class PackedCoreTests(unittest.TestCase):
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00 SCRIPT : Module: Game; defines: "PLATFORM_WINDOWS"
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00 SCRIPT : ERR ORDINARY: header verified project=core systems=MissionSystems
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00 SCRIPT : ERR ORDINARY: local participant verified project=core phase=prison
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00 SCRIPT : Rereintroduced [mission]: phase 0 -> 1
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00 SCRIPT : Reintroduced [mission]: phase 0 -> 1
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'''
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def evidence(self,content=None):
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return runner.packed_evidence(self.content() if content is None else content,self.packed,self.steam,self.profile)
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