Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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@@ -1,7 +1,7 @@
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"""Execute the actual full-salvo evidence gates; this is not a native firing result."""
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from policy_harness import ROOT, body, run
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p=ROOT/'addons/ai/Scripts/Game/ERR/ERR_NativeMortarSalvoProbe.c'
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base=ROOT/'addons/ai/Scripts/Game/ERR/ERR_NativeMortarFiringProbe.c'
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p=ROOT/'addons/core/Scripts/Game/ERR/10_AI/ERR_NativeMortarSalvoProbe.c'
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base=ROOT/'addons/core/Scripts/Game/ERR/10_AI/ERR_NativeMortarFiringProbe.c'
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rules='\n'.join(body(base, sig) for sig in ['static bool AimFresh(', 'static bool CommitFresh(', 'static bool EventBound('])
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rules=rules.replace('ERR_MortarPrediction.', 'ERR_MortarPrediction::')
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complete=body(p,'static bool Complete(').replace('ERR_MortarSalvo.', 'ERR_MortarSalvo::')
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