Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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@@ -1,6 +1,6 @@
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"""Actual Enforce policies and transaction observation body under narrow API fakes."""
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from policy_harness import ROOT, body, run
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r=ROOT/'addons/ai/Scripts/Game/ERR'
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r=ROOT/'addons/core/Scripts/Game/ERR/10_AI'
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readiness=r/'ERR_MortarReadiness.c'; transfer=r/'ERR_MortarSupplyTransfer.c'; battery=r/'ERR_MortarBattery.c'
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policy='\n'.join([body(readiness,'static ERR_MortarSupplyState Population('),body(readiness,'static bool AllocationValid('),body(readiness,'static int CycleGate('),body(transfer,'static bool Authority('),body(transfer,'static bool Proven(')])
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policy=policy.replace('ERR_MortarSupplyState.','ERR_MortarSupplyState::')
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