Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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@@ -26,8 +26,8 @@ def translated(source):
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class InventoryEnumerationPolicy(unittest.TestCase):
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def test_duplicate_references_distinct_rounds_and_cross_inventory_union(self):
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helper = ROOT / 'addons/core/Scripts/Game/ERR/ERR_Inventory.c'
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mortar = ROOT / 'addons/ai/Scripts/Game/ERR/ERR_MortarBattery.c'
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helper = ROOT / 'addons/core/Scripts/Game/ERR/00_Core/ERR_Inventory.c'
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mortar = ROOT / 'addons/core/Scripts/Game/ERR/10_AI/ERR_MortarBattery.c'
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methods = '\n'.join(translated(body(helper, signature)) for signature in (
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'static int AppendUnique(', 'static int Items('))
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count = translated(body(mortar, 'int InventoryShells('))
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