Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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@@ -1,6 +1,6 @@
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from policy_harness import ROOT, body, run
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import re
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path = ROOT/'addons/core/Scripts/Game/ERR/ERR_CasualtyLoadingService.c'
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path = ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_CasualtyLoadingService.c'
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source = '\n'.join(body(path, signature) for signature in [
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'static int RoundAction(', 'static bool ObserveTicket(', 'static bool Within(', 'static bool SettledFor(', 'static bool Ranges(', 'static bool AircraftMotion('])
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# Enforce float literals are single precision; C++ otherwise promotes these to doubles.
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