Combine Workshop addon and fix prison startup
Merge owned systems into one addon while preserving resource identities. Gate player admission on the replicated prison scene, restore the original framed door, and hold enemy AI until escape. Correct scenario branding and author metadata, include publishing assets, and retain regression and native verification evidence.
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@@ -1,6 +1,6 @@
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"""Run the actual fixture method against a narrow native-damage API fake."""
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from policy_harness import ROOT, body, run
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p=ROOT/'addons/core/Scripts/Game/ERR/ERR_NativeCasualtyLoadProbe.c'
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p=ROOT/'addons/core/Scripts/Game/ERR/00_Core/ERR_NativeCasualtyLoadProbe.c'
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method=body(p,'protected bool IncapacitateGroundCasualty(')
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method=method.replace('protected bool','bool').replace('m_Damage.','m_Damage->').replace('resilience.','resilience->').replace('ERR_Actors.','ERR_Actors::').replace('null','nullptr')
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run('''
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