Observe native prison lock geometry and requalify Core loops
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@@ -13,6 +13,15 @@ import test_headless_input_exercise_runner as fixtures
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from test_headless_input_exercise_runner import NONCE
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class LookRunner(unittest.TestCase):
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def test_gate_observation_is_independently_explicit_and_nonce_bound(self):
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base=['gamescope','--backend','headless','--','/proton','run','/game']
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self.assertNotIn('-errOrdinaryGateObserve',r.input_observer_command(base,'chat',None,NONCE))
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self.assertEqual(r.input_observer_command(base,'chat',None,NONCE,gate=True)[-2:],['-errOrdinaryGateObserve',NONCE])
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with self.assertRaises(ValueError):r.input_observer_command(base,'chat',None,NONCE,gate=1)
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with self.assertRaises(ValueError):r.input_observer_command(base+['-errOrdinaryGateObserve','foreign'],'chat',None,NONCE)
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with self.assertRaises(ValueError):r.validate_input_observer(SimpleNamespace(observe_prison_gate=True))
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r.validate_input_observer(SimpleNamespace(observe_prison_gate=True,observe_player_input=True,project='chat',settle=50))
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def test_optin_requires_all_existing_input_guards_before_side_effects(self):
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valid=dict(exercise_relative_look=True,exercise_player_input=True,observe_player_input=True,inspect_headless_display=True,project='chat',settle=50)
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r.validate_input_exercise(SimpleNamespace(**valid))
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