Build independent base gameplay and source-bound native verification

This commit is contained in:
2026-09-19 08:09:14 +02:00
parent 16f397e581
commit af5146a317
580 changed files with 65780 additions and 107 deletions
+25
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"""Execute production discovery bounds; native LOS/identity remain runtime checks."""
from policy_harness import ROOT, body, run
source = ROOT / 'addons/core/Scripts/Game/ERR/ERR_SiteDiscoveryRules.c'
methods = '\n'.join(body(source, sig) for sig in (
'static float RadioRadiusLimit(', 'static bool ValidRadius(', 'static bool InRange('
)).replace('ERR_LocationKind.', 'ERR_LocationKind::')
run('''#include <cassert>
enum class ERR_LocationKind { PRISON, RADIO, EXTRACTION, OUTPOST, DEPOT };
''' + methods.replace('int kind,', 'ERR_LocationKind kind,') + '''
int main() {
using K=ERR_LocationKind;
assert(ValidRadius(K::RADIO,0) && ValidRadius(K::RADIO,8));
assert(!ValidRadius(K::RADIO,8.01f) && !ValidRadius(K::RADIO,-1));
assert(ValidRadius(K::DEPOT,60) && ValidRadius(K::OUTPOST,60));
assert(!ValidRadius(K::DEPOT,60.01f));
assert(ValidRadius(K::PRISON,0) && ValidRadius(K::EXTRACTION,0));
assert(!ValidRadius(K::PRISON,1) && !ValidRadius(K::EXTRACTION,1));
assert(!ValidRadius(static_cast<K>(42),0));
assert(InRange(8,8,8) && InRange(8,0,0));
assert(!InRange(0,0,0) && !InRange(8,8.01f,0));
assert(!InRange(8,0,8.01f) && !InRange(8,-1,0) && !InRange(8,0,-1));
}
''')
print('PASS: authored radio/optional-site bounds and physical horizontal/vertical boundaries')