Build independent base gameplay and source-bound native verification
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{
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"log": "docs/evidence/native-2026-09-19-072014/console.log.txt",
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"smoke_completions": 0,
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"assertions_passed": 51,
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"script_or_runtime_failures": [
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"07:21:15.864 SCRIPT (E): ERR SMOKE FAIL: casualty service actual aircraft satisfies unchanged production grounded-motion safety before deadline",
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"07:21:15.866 SCRIPT (E): ERR SMOKE FAIL: base casualty service fixture failed"
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],
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"engine_errors": [
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"07:21:15.864 SCRIPT (E): ERR SMOKE FAIL: casualty service actual aircraft satisfies unchanged production grounded-motion safety before deadline",
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"07:21:15.866 SCRIPT (E): ERR SMOKE FAIL: base casualty service fixture failed"
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],
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"missing_end_screen": [],
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"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
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}
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