Build independent base gameplay and source-bound native verification
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{
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"log": "docs/evidence/native-2026-09-19-063737/console.log.txt",
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"smoke_completions": 0,
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"assertions_passed": 79,
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"script_or_runtime_failures": [
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"06:38:30.996 SCRIPT (E): ERR SMOKE FAIL: prisoner native identification is created exactly once for the possessed prisoner"
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],
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"engine_errors": [
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"06:38:30.996 SCRIPT (E): ERR SMOKE FAIL: prisoner native identification is created exactly once for the possessed prisoner"
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],
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"missing_end_screen": [],
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"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
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}
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