Integrate delivered HQ memory, finite physical convoy and RHS WCS dependencies

This commit is contained in:
2026-09-20 02:55:30 +02:00
parent e7b4141f69
commit a2aab17171
230 changed files with 37976 additions and 139 deletions
@@ -28,6 +28,7 @@ struct World {float now=0;float GetWorldTime(){return now;}} world;
struct Service {void Tick(float=0){}void Maintain(float){}void Invoke(float){}};
struct Exhausted {std::map<int,Controller*> values;void Remove(int id){values.erase(id);}void Set(int id,Controller* c){values[id]=c;}bool Contains(int id){return values.count(id);}Controller* Get(int id){return values.at(id);}};
struct Mode {
void TickForces(float){}
bool m_StartedPlayers=false;int m_Phase=1;float m_NoSurvivorsSince=-1;std::string m_EndReason;
Exhausted m_ExhaustedInitialAdmissions;Roster roster;Roster* m_Roster=&roster;
Service service,m_OnTick;Service *m_Extraction=&service,*m_RadioDefence=&service,*m_Recovery=&service,*m_Command=&service;