Preserve stolen intel evidence and safely clean up spent folders
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@@ -30,7 +30,7 @@ struct Mode {
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Point PrisonPosition(){return {0};}bool Transition(int phase){m_Phase=phase;transitions++;return true;}
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'''+cpp(unlock)+'''
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};
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struct Discovery {Mode* m_Mode=nullptr;int inventoryReads=0;
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struct Discovery {Mode* m_Mode=nullptr;int inventoryReads=0;bool m_Stopped=false;
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'''+cpp(prefix)+'''
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};
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int main(){
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