Harden base progression and cleanup; validate finite physical resupply

This commit is contained in:
2026-09-19 10:39:39 +02:00
parent 40a474934c
commit 7c53b4bb81
377 changed files with 51882 additions and 92 deletions
@@ -0,0 +1,19 @@
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Log Z:\tmp\erri-workbench-profile\logs\logs_2026-09-19_09-40-21\error.log started at 2026-09-19 09:40:23 (2026-09-19 07:40:23 UTC)
09:40:23.378 INIT : Workbench startup
09:40:23.378 INIT : Workbench Init Engine
09:40:23.378 RESOURCES : ResourceDB: full scan
09:40:23.378 RESOURCES : processing files...
09:40:23.378 RESOURCES (W): resource not registered: @"$profile:rereintroduced.json". Setting null GUID
09:40:23.378 RESOURCES (W): resource not registered: @"$logs:launch-source-sha256.json". Setting null GUID
09:40:23.378 RESOURCES (W): resource not registered: @"$logs:launch-source.json". Setting null GUID
09:40:28.017 INIT : Workbench Create Game
09:40:28.017 SCRIPT : Compiling Game scripts
09:40:28.017 SCRIPT (E): @"Scripts/Game/ERR/ERR_MortarLogistics.c,16": Expected name, not a keyword 'owned'
09:40:28.240 SCRIPT (E): Can't compile "Game" script module!
Scripts/Game/ERR/ERR_MortarLogistics.c(16): Expected name, not a keyword 'owned'
09:40:28.739 SCRIPT (W): Failed to load
09:40:28.739 ENGINE (E): Unable to initialize a game/gamelib. Some workbench features will not work.
09:40:28.739 SCRIPT (W): Initializing default GameLib's game class.