Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"date": "2026-10-05",
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"implementation": "Local visual close-contact response for registered hunter UAZs, independent of HQ radio delivery. Original driver and non-turret crew receive individual native get-out actions. Gunner retains mounted cover.",
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"trigger": {
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"max_distance_m": 80,
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"max_observation_age_ms": 500,
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"max_speed_m_s": 3,
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"quiet_before_release_ms": 30000,
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"max_attempts_per_actor": 3,
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"retry_interval_ms": 10000
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},
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"ownership": "Cancels delivered hunter manoeuvre and travel, suspends driver reboarding, detaches usable vehicle during fight, excludes team from new HQ coordination, releases owned actions on capture/loss/teardown. No teleport, health changes, new bodies or ammo.",
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"source_sha256": {
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"addons/core/Scripts/Game/ERR/10_AI/ERR_HunterCloseContact.c": "c6fcba5e4c9ee03ea17791003a187186d6e7427a0b1835e97ccf9eb553ffe791",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_HunterService.c": "4cb9742526d5cd5b5ef06cacc7e622a3ede0268fdf910744cddcd360088d9bb8",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_HunterTactics.c": "4f141dc1ec24a1bde0cc30243e3764b5adec16287e519a3bf334f6176be6f2af",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_HunterCrewRecovery.c": "dfd2b8004a4874c5b50c89b4eae3d5145343d5722becb173b75e0f412d0e92a8",
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"tests/test_hunter_close_contact.py": "9296bf490c88c3909b3a82a8a5458944820ad47d27e452c4d8de8b7cb857e289",
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"tests/test_hunter_coordination.py": "720ea8413e3957fff485be4f72f7305a2fa7491e5d56f2298a2a4387776a4419",
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"tests/test_hunter_lifecycle.py": "4cf06957209aeb08ecacc55fc9c1bb2caffda210a791c86e39a7266b08cbcf01",
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"tests/test_hunter_capture.py": "cf1b9f8160ff5d776a97be36e1af7bc0360e3ba7576d9e95ca5a29fd961353d6"
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},
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"checks": [
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"test_hunter_close_contact.py",
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"test_hunter_coordination.py",
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"test_hunter_combat.py",
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"test_hunter_lifecycle.py",
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"test_hunter_capture.py",
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"test_hunter_tactics.py"
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],
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"native_compile_start": {
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"reason": "complete",
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"exit": -15
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},
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"script_errors": [],
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"initial_compile_fix": "Helper Turret renamed IsTurretOccupant to avoid an engine class-name collision. Final compile has no script errors.",
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"limitations": [
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"Actual multiplayer crew movement and combat effectiveness remain unverified.",
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"Applies to hunter UAZs, not every supply-convoy vehicle.",
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"Latest live server logs did not identify which vehicle the player encountered.",
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"Not published; live server untouched."
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]
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}
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