Capture current mission, AI, map and administration development

Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
This commit is contained in:
2026-10-13 22:52:53 +02:00
parent a951a96edc
commit 6a667d8deb
8104 changed files with 2124945 additions and 2061 deletions
@@ -0,0 +1,17 @@
modded class ArmaReforgerScripted
{
override bool OnGameStart()
{
SCR_MissionHeader header = SCR_MissionHeader.Cast(GetMissionHeader());
PrintFormat("ERR TERRAIN SUFFIX: current=%1 world=%2", GetMissionName(), header.GetWorldResourceName());
SCR_MissionHeader nogova = SCR_MissionHeader.Cast(MissionHeader.ReadMissionHeader("{469880DFE1B48F95}Missions/Nogova_TerrainTest.conf"));
if (nogova) PrintFormat("ERR TERRAIN SUFFIX: nogova=%1", ERR_TerrainMissionTitle(nogova));
PrintFormat("ERR TERRAIN SUFFIX: everon=%1", ERR_TerrainDisplayName.Resolve("{B6C516F86302C679}Worlds/ERR_Everon.ent"));
ERR_PresentTerrainTakeover();
PrintFormat("ERR TERRAIN SUFFIX: presented=%1", header.m_sName);
ERR_RestoreTerrainPresentation();
PrintFormat("ERR TERRAIN SUFFIX: restored=%1", header.m_sName);
Print("ERR TERRAIN SUFFIX COMPLETE");
return super.OnGameStart();
}
}