Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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13:50:36.159 SCRIPT : ERR TERRAIN LOOKUP WARM: title=Co10 Escape Reintroduced - Nogova; world=$NogovaReforger:Worlds/Nogova/Nogova_Test.ent
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13:50:56.192 SCRIPT : ERR TERRAIN LOOKUP COMPLETE: unchanged=1 correct=1 resource=1 frames=601 elapsed=20.0329
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{
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"date": "2026-10-05",
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"automatic_hq_reports": "removed",
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"trigger": "native SCR_AICommsHandler.TransmitRequest; nine short direct-callout types",
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"fallback": "native until verified service, prepared cache and all nearby client acknowledgements",
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"synthesis_min_interval_ms": 65000,
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"delivery_radius_m": 80,
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"audio_test": "hidden client; null sink stereo capture; production graph constructor and preparation; cached Google welcome WAV used as deterministic sample, no new API spend",
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"rms_s16": {
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"flat_24_28s": [
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2892.943,
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2892.943
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],
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"left_32_40s": [
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2012.584,
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343.617
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],
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"right_42_50s": [
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343.586,
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2012.583
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],
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"far_55_60s": [
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0.0,
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0.0
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]
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},
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"capture_sha256": "5d837d7b49ddc2cdbdbc79df394f4aa40817f93425b9093727b9ea0e8ffd5714",
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"cleanup": {
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"cleanup_confirmed": true,
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"idle_verified": true,
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"errors": [],
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"orphan_cleanup": {
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"attempted": false,
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"reason": "noncanonical-private-prefix"
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}
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},
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"limitations": [
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"not end-to-end multiplayer readiness/RPC/playback proof",
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"radio speech remains native",
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"no full native environmental occlusion equivalence",
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"live callout timing requires published build playtest"
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],
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"sha256": {
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"addons/core/Scripts/Game/ERR/10_AI/ERR_SoldierSpeech.c": "2d48483a861df547575945eaf31a958c64c9c493062df0cb3bf8955176e2d371",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_SoldierSpeechAudio.c": "4734d614c5366ae3ff57717f514664c9dfdbe4408e16ba36f6b10d807361e313",
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"addons/core/Scripts/Game/ERR/00_Core/ERR_SpeechService.c": "643a30b1370dc8ee14fd8c578415382b76831ba4eef6e311ed68d32630194a47",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_HQ.c": "f644604017080f598714bbbcde51a8aec89d80b654d767394774f1d29f0b2671",
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"tests/test_soldier_speech.py": "e86be89039632e4b3e2bca8924403986202f06d7e7f6ebdffab4a311d8f80344"
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},
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"final_native_compile": {
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"run": ".local/uaz-test-tmp/native/soldier-speech-final",
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"result": "complete",
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"script_errors": 0,
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"hidden": true,
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"muted": true,
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"network_isolated": true
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}
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}
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@@ -0,0 +1,7 @@
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13:45:00.882 SCRIPT : Reintroduced [soldier speech]: local spatial clip kind=0 ready=1
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13:45:00.882 SCRIPT : ERR SPATIAL PREPARED: 1
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13:45:00.883 SCRIPT : ERR SPATIAL PLAY: stage=0 handle=257 position=<0,0,0> distance=0
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13:45:10.877 SCRIPT : ERR SPATIAL PLAY: stage=1 handle=258 position=<-5,0,0> distance=5
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13:45:20.876 SCRIPT : ERR SPATIAL PLAY: stage=2 handle=259 position=<5,0,0> distance=5
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13:45:30.877 SCRIPT : ERR SPATIAL PLAY: stage=3 handle=-1 position=<500,0,0> distance=500
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13:45:40.877 SCRIPT : ERR SPATIAL AUDIO COMPLETE
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