Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"result": "native fixture completed; strict reporter retains existing engine errors",
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"native_assertions": 51,
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"native_completions": 1,
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"script_or_runtime_failures": [],
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"engine_errors_match_observer_baseline": true,
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"roadblocks_placed": 4,
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"requested": 4,
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"physical_guards": 16,
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"search_attempts": 42,
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"native_checks": [
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"checkpoint force records",
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"four living guards per post",
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"selected enemy faction",
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"HQ squads available",
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"repeated preparation does not replenish",
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"ordinary player admission, prison unlock and radio objective"
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],
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"limitations": [
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"single-player hidden Workbench fixture on Everon; not a live multiplayer deployment",
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"Nogova dedicated compilation/startup passed before road-polyline revision; final revised implementation compiled and ran in Workbench",
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"initial site-garrisons run failed because one optional camp was omitted and roadblock segment filter rejected all candidates; corrected to sample the full polyline"
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],
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"targeted_tests": 17
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}
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