Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"date": "2026-10-03",
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"implementation": "Conditional in-memory merge in ArmaReforgerScripted constructor before world entities. Requires both loaded Workshop IDs and the recognized camera-only manager/thermal body layout. No prefab override, new Workshop dependency or file writes. Resource retained for the game instance.",
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"source_sha256": "bcdf98c05ac6cdf0c7eaa854531b02e9ee4f53fbb346ae01d58114e572e7dd4f",
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"versions": {
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"game": "1.8.0.13",
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"reaper": "1.1.3",
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"reaper_pack2": "1.1.2",
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"rhs": "0.16.5208"
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},
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"cases": {
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"both": {
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"passed": 24,
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"failed": 0,
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"full_escape_mission": true,
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"duplicate_slot_manager_errors": 0
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},
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"rhs-only": {
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"passed": 21,
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"failed": 0,
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"full_escape_mission": true,
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"duplicate_slot_manager_errors": 0
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},
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"reaper-only": {
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"passed": 13,
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"failed": 0,
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"full_escape_mission": false,
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"duplicate_slot_manager_errors": 0
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},
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"neither": {
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"passed": 9,
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"failed": 0,
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"full_escape_mission": false,
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"duplicate_slot_manager_errors": 0
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}
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},
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"total_passed": 67,
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"scope": "Physical native character creation and slot attachment; mission readiness with pair and RHS only. Camera image and thermal rendering were not visually assessed. Full multiplayer and unrelated addon compatibility not claimed.",
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"fixture_notes": "Initial fixture used Reaper-only IsAlive API; changed to stock controller IsDead for absent-mod checks. Vanilla fixture initially expected a slot manager but vanilla has none; corrected baseline expectation, production code unchanged.",
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"isolation": "Remote tests used private network/PID/mount namespaces, read-only installed server tree, distinct /tmp source/profile, no backend and reduced CPU priority. RHS-only run used local isolated server. No live application restart, configuration changes, installed addon edits or publication.",
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"cleanup_confirmed": true
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}
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