Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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|
||||
"candidate-sha256.json": "9fee715f8c9c324c465387ba1f88744c9c3748cb49668ce65e9c9500a38b14d7",
|
||||
"finish-evidence.py": "b06b6e1e05ab1cb736bea34dd2526e01415a309b8e8d9f4474da50d384210740",
|
||||
"freeze.py": "7402e583b7fdd877d2bde0bebd2c7db3033d9c886f6ba2d6160975ba73876745",
|
||||
"frozen-source.json": "d7b2a8a4c7bdca7cd78a23747c3190b0f1c41a36c16bb9d14490bdc40792e648",
|
||||
"full-suite.log": "d51b5de6ad6837d8d1c651c7a297814f301901f86c275d0ef63eb406aebf1151",
|
||||
"independent-review.json": "73fcf031039f187b603b9d56e1a30fe5113ded86cec7d3ad2902d9caa31b48ba",
|
||||
"intel-review/review.json": "0575f66f047ec9fc463f1506a95b9a8d8cc6edb1e0fc7e01cc2db01a9bf0376f",
|
||||
"maintenance-review/review.json": "09be599dd9e2320fb22d39933a31887373f50e0b8ea51041729fdb872add1117",
|
||||
"next-convoy-check/review.json": "fa0c52af5a2457caf089cc87515bac304280c918680902a755972ed0df615c62",
|
||||
"packed-session-name-refusal.log": "50776dd2f7d47602779af19c8942de59da99856846b4bc8819333961c215c1ee",
|
||||
"player-review/review.json": "fecff524d9c98796537dfda1a21d8b731c51058f1a0981a3dcc7725997c864c2",
|
||||
"preparation/HANDOFF.md": "cbe4fb3055655a093d2c8d3f452f1ff3a00e56bd67c4ee3c8e915d09b6c0eb66",
|
||||
"preparation/adapt.py": "464483e6c5ae3295de8c371fec87ef577345d6bc06a5d4721024fd3660ed3c3e",
|
||||
"preparation/assemble.py": "dbd039580242be774c733200be3bd02a7a810f53e521874d2587752cb58419e2",
|
||||
"preparation/commands.json": "7ad8f79d1e5b85b32fb5f1ca01ace37962cbe0587e9f9ed56f5b81aa7bee9020",
|
||||
"preparation/commands.txt": "69abbac0932eb682a0c2598bd60290e6437765a3719f4d3bb7365f13aa26e7ef",
|
||||
"preparation/config.json": "c14039f83aa0c0521c9359713fa87edf7ca42f64dd98ef7747a5d65e0f047e99",
|
||||
"preparation/docs-after.json": "bd1c407d3870de19b71f8eaefa7e92f71ce0e9e9fb619f735aee1c7f1e589c7e",
|
||||
"preparation/docs-baseline/README.md": "6f1b1fdc61fd7ba17861a284c5ebec05be642c0e116ba28306d8e16b8760af4e",
|
||||
"preparation/docs-baseline/docs/current-status.md": "79ea42eacfab8399556bd2f4f7d513a050a7908ac937d3955293b093c8d16d5f",
|
||||
"preparation/docs-baseline/docs/playtest-build.md": "f9f4d763268f24b3acd80c58b8e24f2a3ae30fc7730ee6ee32a1e762a523ea82",
|
||||
"preparation/docs-proposal.json": "cb5b66c2f0a3a7d06b79464320bf28d06339fea22915e708f3806ee9edb5e018",
|
||||
"preparation/finalize_docs.py": "3b42ba2d1652e624f8d0fdd2229a94dabe61b418617cbd05376eee27fc15b281",
|
||||
"preparation/packed-path-correction.json": "769260f315e3685376a45bceead9e645015ca2944e3bd9cef010a6bcd444a6ab",
|
||||
"preparation/preflight.py": "8033077648c088a64d5dba97d1e8c9d32aa668de8df3699f5bb6a18c62bab169",
|
||||
"preparation/proposed-docs/README.md": "5d58f680d1ff6ffd269fc567cd959471d75fb174af7c5f0a6efe0991f0c33e1a",
|
||||
"preparation/proposed-docs/candidate-README.md": "43b9108309161b6c9ee71b413da36bd5e3b907c406a09d35d339d087c11b895d",
|
||||
"preparation/proposed-docs/docs/current-status.md": "99676e5f071adfac2f28bfb82e95757589c24dc921555e629cb623d2262062df",
|
||||
"preparation/proposed-docs/docs/playtest-build.md": "c4d24bd1f5a2b3710ed3dc8e92b42c1f77701562aad13aa9290d2f24bc277603",
|
||||
"preparation/source-manifest.json": "7b5f855d22260f0a948a2ccf6edcad25535cf914ae3b892631e784cda7979bf7",
|
||||
"preparation/suite-binding-checked.json": "1d8339968b0cab4db199d370c907d237feafc34624f9ede1502540c5f04fdcce",
|
||||
"preparation/suite_binding.py": "606a13759f37e32ea5417c570784208ba6a98950d73c8a8dfa7079eeb3626330",
|
||||
"preparation/template-provenance.json": "0ca298c173e42d9177578656b2c5c9a1c1be386f1d3e82c79f1b0e5d88dac451",
|
||||
"preparation/verify.py": "020422b7959c72187a0c2c6c9c763dfcb997e03710a2e4df116f3e0bb1bf3b03",
|
||||
"review.json": "0a1c333b073abc9ff1bf362a811f279e7196bfe96c6843e2900226da67f3bbad",
|
||||
"source-bundle.log": "c597ca031af2ffa5c08b6c1184b86e84bef8f440825203a5f8e744f36e798702",
|
||||
"suite-inputs.json": "5d89f7171a55bd59a581efaa326ebafeb11633bd907ac7c91871987cd7385d22",
|
||||
"suite-result.json": "9d22857ddcf86ee7ceec3ba976b1d562fd1b5eac48ee73dbe990513600df03e7",
|
||||
"suite-reuse-review.json": "2d58de2b03feaf3b28aa1edebcca83d052c9ade9a3b95e2a7e23a048710fcd73"
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
from pathlib import Path
|
||||
import hashlib,json,shutil,subprocess,sys
|
||||
r=Path('/home/jakub/devel/escapistsrereintroduced')
|
||||
b=Path('/tmp/erri-gameplay-root-0150')
|
||||
e=r/'docs/evidence/playtest-refresh-2026-10-03-mounted-pair'
|
||||
c=r/'.build/playtest-2026-10-03-mounted-pair'
|
||||
sha=lambda p:hashlib.sha256(p.read_bytes()).hexdigest()
|
||||
load=lambda p:json.loads(p.read_text())
|
||||
def write(p,v):p.write_text(json.dumps(v,indent=2)+'\n')
|
||||
baseline=load(b/'baseline.json')
|
||||
allowed={'README.md','docs/current-status.md','docs/playtest-build.md'}
|
||||
changed=[n for n,h in baseline['files'].items() if not (r/n).is_file() or sha(r/n)!=h]
|
||||
assert set(changed)==allowed,changed
|
||||
index=hashlib.sha256(subprocess.check_output(['git','diff','--cached','--binary'],cwd=r)).hexdigest()
|
||||
assert index==baseline['index_diff_sha256']
|
||||
original=load(Path('/tmp/erri-heartbeat-20260930-1542-reference.json'))
|
||||
assert all(sha(Path('/home/jakub/devel/escapists')/n)==h for n,h in original.items())
|
||||
old=r/'.build/playtest-2026-10-02-convoy-survivors'
|
||||
oldseal=load(r/'docs/evidence/playtest-refresh-2026-10-02-convoy-survivors/candidate-sha256.json')
|
||||
assert {str(p.relative_to(old)):sha(p) for p in old.rglob('*') if p.is_file()}==oldseal
|
||||
review=load(Path('/tmp/erri-playtest-review-0150/final-review.json'))
|
||||
assert review['complete'] is True
|
||||
assert load(Path('/tmp/erri-package-prep-0150/docs-proposal.json'))['target_writes'] is True
|
||||
sys.path.insert(0,str(r/'tools'))
|
||||
from source_manifest import addon_manifest
|
||||
assert addon_manifest(r)==load(b/'frozen-source.json')
|
||||
handoff=load(c/'handoff.json')
|
||||
assert handoff['normal_mission_ready'] and handoff['local_participant_verified']
|
||||
assert handoff['repository_regression_programs']==294 and not handoff['release_qualified']
|
||||
e.mkdir(exist_ok=False)
|
||||
for n in ['baseline.json','frozen-source.json','suite-inputs.json','suite-result.json','full-suite.log','freeze.py','source-bundle.log','finish-evidence.py']:
|
||||
shutil.copyfile(b/n,e/n)
|
||||
shutil.copyfile('/tmp/erri-playtest-review-0150/final-review.json',e/'independent-review.json')
|
||||
shutil.copyfile('/tmp/erri-playtest-review-0150/preflight.json',e/'suite-reuse-review.json')
|
||||
shutil.copytree('/tmp/erri-package-prep-0150',e/'preparation',ignore=shutil.ignore_patterns('__pycache__','*.pyc'))
|
||||
shutil.copyfile('/tmp/erri-packed-mounted-pair-0150.log',e/'packed-session-name-refusal.log')
|
||||
for directory,name in [('/tmp/erri-player-review-0150','player-review'),('/tmp/erri-maintenance-review-0150','maintenance-review'),('/tmp/erri-intel-review-0150','intel-review'),('/tmp/erri-convoy-next-0150','next-convoy-check')]:
|
||||
shutil.copytree(directory,e/name,ignore=shutil.ignore_patterns('__pycache__','*.pyc'))
|
||||
seal={str(p.relative_to(c)):sha(p) for p in sorted(c.rglob('*')) if p.is_file()}
|
||||
write(e/'candidate-sha256.json',seal)
|
||||
write(e/'review.json',{'kind':'UNQUALIFIED DEVELOPMENT CANDIDATE','authored_files':420,'pak_payload_files':361,'runtime_files':3,'candidate_files':len(seal),'source_zip_sha256':sha(c/'source.zip'),'regression_programs':294,'regression_suite_reused_for_unchanged_source_tests_tools':True,'fresh_regression_suite_run':False,'four_post_suite_prose_changes_independently_reviewed':True,'normal_route_reused_for_exact_source':True,'normal_assertions':63,'normal_completions':1,'normal_script_failures':0,'normal_engine_errors':13,'packed_normal_mission_and_local_prisoner':True,'packed_script_failures':0,'packed_engine_errors':17,'strict_failures_retained':True,'release_qualified':False,'published':False,'current_authored_source_matches':True,'original_reference_files_unchanged':len(original),'existing_paths_preserved_except_documentation':len(baseline['files'])-len(changed),'documentation_updates':changed,'index_diff_sha256':index,'previous_candidate_files_unchanged':len(oldseal),'independent_review_sha256':sha(e/'independent-review.json'),'next_gameplay_check':'Observation-only travel of the first naturally admitted production supply convoy; not the legacy driver-sharing fixture. Unimplemented/unverified; see next-convoy-check/review.json.'})
|
||||
write(e/'evidence-sha256.json',{str(p.relative_to(e)):sha(p) for p in sorted(e.rglob('*')) if p.is_file()})
|
||||
print(json.dumps({'evidence':str(e),'candidate_files':len(seal),'previous_candidate_preserved':len(oldseal),'original_preserved':len(original)},indent=2))
|
||||
@@ -0,0 +1,18 @@
|
||||
from pathlib import Path
|
||||
import hashlib,json,shutil,sys
|
||||
r=Path('/home/jakub/devel/escapistsrereintroduced');f=r/'.build/playtest-source-2026-10-03-mounted-pair';b=Path('/tmp/erri-gameplay-root-0150');sys.path.insert(0,str(r/'tools'));from source_manifest import addon_manifest
|
||||
m=addon_manifest(r);f.mkdir(exist_ok=False)
|
||||
for n in m:
|
||||
p=f/n;p.parent.mkdir(parents=True,exist_ok=True);shutil.copyfile(r/n,p)
|
||||
for p in (r/'addons/core').glob('resourceDatabase.rdb*'):shutil.copyfile(p,f/'addons/core'/p.name)
|
||||
for folder in ['tools','tests','terrain-profiles','terrain-adapters','terrain-integrations']:shutil.copytree(r/folder,f/folder,ignore=shutil.ignore_patterns('__pycache__','*.pyc'))
|
||||
(f/'docs').mkdir()
|
||||
for p in (r/'docs').iterdir():
|
||||
if p.is_file():shutil.copyfile(p,f/'docs'/p.name)
|
||||
(f/'docs/evidence').symlink_to(r/'docs/evidence',target_is_directory=True)
|
||||
for n in ['README.md','.gitignore']:shutil.copyfile(r/n,f/n)
|
||||
(f/'frozen-source.json').write_text(json.dumps(m,indent=2)+'\n')
|
||||
assert addon_manifest(f)==m
|
||||
(b/'frozen-source.json').write_text(json.dumps(m,indent=2)+'\n')
|
||||
|
||||
print('Frozen authored source files:',len(m))
|
||||
@@ -0,0 +1,422 @@
|
||||
{
|
||||
"addons/core/AI/BehaviorTrees/ERR/MortarRapidFire.bt": "16b263bcb2fb3ae361367a600753a829425620d2e6b350a891c51fba47437ab6",
|
||||
"addons/core/AI/BehaviorTrees/ERR/MortarRapidFire.bt.meta": "f2a44ece28891240e6bfa1d01af29428adcadbe82c80e287eb33cd5e58f1f90a",
|
||||
"addons/core/Configs/ERR/AdminMenus.conf": "a7f889f260e43656136fc159342129e5f48748d28c426f65f9faac37b624cf94",
|
||||
"addons/core/Configs/ERR/AdminMenus.conf.meta": "5faf5ddc0a51c1d0f82d60af00d91edc22fe9c39aac50d8d04b772a2c9271be1",
|
||||
"addons/core/Configs/ERR/Content/Registry.conf": "546a5a407c9e6c25c9157ae4392898fa3f40c04c7956649e62201f9ac0ba187c",
|
||||
"addons/core/Configs/ERR/Content/Registry.conf.meta": "046aa988bf8e972afcf7a60b6f2312f605f016f98625dbbd9cd75ebf9ea88800",
|
||||
"addons/core/Configs/ERR/EveronSites.conf": "b479000b36154a6a3af6b519b086251d981ef63cb86a973d00529499cfd4238c",
|
||||
"addons/core/Configs/ERR/EveronSites.conf.meta": "d5fe68025ef4e7c1e16082cf5873b7c7172eacbfaef4ab29b7e0e3c98f8dca56",
|
||||
"addons/core/Configs/ERR/Factions/MissionVehicles.conf": "5f74f4a7089c7e7b54ad62463159ce8f0bab25a6b85268dc3872ea6001e048fb",
|
||||
"addons/core/Configs/ERR/Factions/MissionVehicles.conf.meta": "00c368b6271d3440cc8bf627b03a384d247635723923fc5ad2104b8b4007b035",
|
||||
"addons/core/Configs/ERR/Factions/US.conf": "4c3da063abb6e3ee39a6e4e0c5a9ffd5eae9d209d58470ea18b45dba5528db1b",
|
||||
"addons/core/Configs/ERR/Factions/US.conf.meta": "a05469aef028e9e17eba545e81e2af2887b59f0fef17dac51a23c7b8155e381b",
|
||||
"addons/core/Configs/ERR/Factions/USSR.conf": "407ea27f80a64c5184c089d43cdd0bdabfc5974c84f1d2a245081fdf2afa3f30",
|
||||
"addons/core/Configs/ERR/Factions/USSR.conf.meta": "057397d97096346791b51b7b13fbe18af218bcf78e9984d9c01b49a2403de611",
|
||||
"addons/core/Configs/ERR/GameOverScreens.conf": "45231061911a1462d45fb6db0fecc2b0793f17b5ae71017174954ff4fbd20236",
|
||||
"addons/core/Configs/ERR/GameOverScreens.conf.meta": "eb654b745c0b97b41c991694569ef4877a3c2315e0826f9556337cd68690843e",
|
||||
"addons/core/Configs/ERR/ObserverInput.conf": "e898d645911e85b6ba902366cb23890d8bb14bbd2c485102e6d49ea728e9b054",
|
||||
"addons/core/Configs/ERR/ObserverInput.conf.meta": "9714dce6c38ee81bcc513c8ebef51d7af63fd15bcdda2e40946937c625dc3ba4",
|
||||
"addons/core/Configs/ERR/Tests/LegacySites.conf": "3864eb638d0ed4dd313013d2d787f975ae6ce4bbe238569919f76b73d5f7ca42",
|
||||
"addons/core/Configs/ERR/Tests/LegacySites.conf.meta": "097ac7daef4fc18344699a8471fdd77f9d158f8c70bab394068d7a08e4777ac0",
|
||||
"addons/core/Configs/ERR/VanillaFactions.conf": "db890b61b48ee15484041fd2245a862d9fa9e7ba21b1229c281ff37c448a35b1",
|
||||
"addons/core/Configs/ERR/VanillaFactions.conf.meta": "ac77725c0c21974991ef47a466b88122e939de8b46fd23e68889e7674cbb2bfd",
|
||||
"addons/core/Materials/ERRM_MapRenderTarget.emat": "9877c5b175c5f30dd80bea36c711b21ab38219aa7075adf9ae79932e1d4c76bc",
|
||||
"addons/core/Materials/ERRM_MapRenderTarget.emat.meta": "5ee1a705f8011a44020ca2691f5ccc17d44bf596fef9a36e98d1f267eb58fab0",
|
||||
"addons/core/Missions/ERR_Everon.conf": "936619df7789a6b4b80bd763f702526e1145ab4d5c300516c07e7e70dfe57d92",
|
||||
"addons/core/Missions/ERR_Everon.conf.meta": "0a23c98bf83873536c65fa17d38dea33a1d7b9e4ab210f90633ff688abcc551f",
|
||||
"addons/core/Missions/ERR_Everon_Base.conf": "b46e1f4aeef383a8dbe7ef2b5c12a55a8111856c52ba103a1e508c01b82dfc61",
|
||||
"addons/core/Missions/ERR_Everon_Base.conf.meta": "9b16267c644d815bcf98a3a3aaff30b93d7224fb24d3a2bac66730a28011f317",
|
||||
"addons/core/Prefabs/ERR/AssaultParachute.et": "b556997989605e2a05982418b7e9f26d12d427eb3ea6e3bc50e85c67ea7aa4b8",
|
||||
"addons/core/Prefabs/ERR/AssaultParachute.et.meta": "e9dea2d533ad1ce6ce689e0e2815c97a6382e1b90c35ce1efa88a885527e8e18",
|
||||
"addons/core/Prefabs/ERR/ConvoyCrew.et": "29a525a29605386dfcf292dc2316e9fc7650ce39db9fbaa4ce4372ad0de66db4",
|
||||
"addons/core/Prefabs/ERR/ConvoyCrew.et.meta": "0a909a15b7dcca34202ded136b3bdbbe8898153c9589e1cce1388433d362da02",
|
||||
"addons/core/Prefabs/ERR/Epinephrine.et": "e09c70b3d47a4dc5b92fd332c8222b99554b28a8a0c93cb5caac18eec4501571",
|
||||
"addons/core/Prefabs/ERR/Epinephrine.et.meta": "f1861f0b0ccace1b7b3d9c29768e37a83bf0c6fae5a411b1bd61d6b2eec7ed89",
|
||||
"addons/core/Prefabs/ERR/Extraction.et": "4d24c7811415c06386205e5bf5c132a23fcf21e96c75c7657ccd5f3ac914ac50",
|
||||
"addons/core/Prefabs/ERR/Extraction.et.meta": "c2a838633001e2e3a202d39cb33aa744ebcd996017ad032359069641b5d13853",
|
||||
"addons/core/Prefabs/ERR/FactionManager.et": "5a7b330f33956cc1781c8dc843e8186f2d37a98653ab36e7c42b9019df3c89f5",
|
||||
"addons/core/Prefabs/ERR/FactionManager.et.meta": "9bf53d5e4bcbe60dd1a4ece1409fc23c349055c860708620f5f6e9716290a97d",
|
||||
"addons/core/Prefabs/ERR/FieldCover.et": "e403d5cb3a5966f0cea81f15e0e825d482ba1a7a27b12498319ba45a414963b0",
|
||||
"addons/core/Prefabs/ERR/FieldCover.et.meta": "83461ffa76244e1d69f20b053a9741ccdf7d127009182bd540a7e5ba6150c3d9",
|
||||
"addons/core/Prefabs/ERR/GameMode.et": "4d3e5e2df28cbb8292c436ae05d4fc7e5ca789a123450a6968d9a718b6ecef20",
|
||||
"addons/core/Prefabs/ERR/GameMode.et.meta": "106769cd34525c9d440057072836cb7401a6752148c40edd7fe61c03bd58328c",
|
||||
"addons/core/Prefabs/ERR/Items/EmergencyRepairKit.et": "0157bc235eeb78a0e1373b561fd22a1dcb225c833ff7c2d4abae688bca0ec92a",
|
||||
"addons/core/Prefabs/ERR/Items/EmergencyRepairKit.et.meta": "da6f065cb2414b5a4cbe9ef0f0b1295b2466f26ad406c0bddb83845d4598efb3",
|
||||
"addons/core/Prefabs/ERR/MortarCrew.et": "21086e886fe3199624208c9a866f883ec109f7d08746c2b56b497e59857fb656",
|
||||
"addons/core/Prefabs/ERR/MortarCrew.et.meta": "fdfd4fcd21a67c3d698fa4aadc4e5c76e665cebf4be86013bc389e493fab63cc",
|
||||
"addons/core/Prefabs/ERR/ObjectiveDocument.et": "5118ecaf9d2038eea44a4b785f05d2e78781dc1387249aa58a6782c7e6752e14",
|
||||
"addons/core/Prefabs/ERR/ObjectiveDocument.et.meta": "eaba9903be147b98a1106e2273e2270773df73b9b22f2cd4e20136a8e281382e",
|
||||
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|
||||
"addons/core/Scripts/Game/ERR/30_Map/ERRM_NativeMapOwnershipProbe.c": "32418602f085e3edba7343f42a6a691630b533be262002f29248e8ae87a38254",
|
||||
"addons/core/Scripts/Game/ERR/30_Map/ERRM_SharedMapComponent.c": "3a10f6ea25bf88a400bc3e6c339823433845c5db4f2f423835ccf99a1b1a843f",
|
||||
"addons/core/Scripts/Game/ERR/30_Map/ERR_ScenarioMap.c": "75fa1d742129ef7f33c005cd48f56db7f49ee7bde3c5428532b0b501b032b0a3",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_AdminCommands.c": "282fe1463add7af8771aa58507b254e69d2d06f50274d4c77321db073f8394f0",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeAlarmHearingProbe.c": "5dbb6a48909b76cd141e3a79ef01d2e68cafee55153821c4471f85c761fff94f",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeConvoyCoverProbe.c": "d2450140cf9bdf09210473234605b4c0d818ea5b91f9532209166a35c5d13701",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeConvoyProbe.c": "4bdc920e87fa768b0ef0ed893c70ddbbcc9255d74163d7b657fd2ec7c4f14c32",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeHQBodyProbe.c": "811244cc8297817efbfc3ee4edf01c868eae23c88127ba0c72e98ee7422da72f",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeHQMemoryProbe.c": "d8fec6c138bb0f5bdbf99ee82ffc3ac9b44d1045d8833da63f8aa5f39beeb7e5",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeHQResponseProof.c": "0f8b09fd8753234c91fd6baaca0e2f812e409ae1c4be8f340b648ae59b69c2f3",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeInfantryTransferProbe.c": "9b2de4dc22bdadd51b0271219a971dc8dc07f70ed3534f306acf03ed81b29424",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeLocalHandoffProbe.c": "0d4d61c424a16008595f86fa61f3b848caf9bd6e9ebbacea9c10254d88ba378e",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeMaintenanceProbe.c": "852b9b397efc3f919c97fec63bc3df1a850cd7833421af8441994afd191951d4",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeMortarProbe.c": "ddb892141500c192c0787b011d57dd8c07dd8c9a3ca5fdc407f6c271897bde0a",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeMountedAmmoProbe.c": "8d197f7a1398625e5a19db3284b0bf72c6ee6e032843a3e4d9a4e58de42b6825",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeMountedCourierProbe.c": "12710e9e5548fe8856f7a52f3566338369a8a1eedf0bd92af16229271872ada5",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeMountedInterceptProbe.c": "34b0b1e38a59f14c4e83d93ec412779945388e6f4d697bda2f6cb90f519a6372",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeMountedSwapProbe.c": "a6721fcaaccadf8eddb06687c7d587d0a3e377d5d1bb0b8e72e630fede8690ac",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeRadioProbe.c": "84524163c63402755b4f834f74dfe6d8e5c397dc26031f532593c6f79f5a93b1",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSmoke.c": "254d1192138dd9864048693dd02d78b317e874cef57fc0b13226768e024d58be",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSupplyConvoyProbe.c": "701311de6a2c9fe8f0534a22056323c34072df26595dc70a7d4df45bc06e6c13",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_OrdinaryScenarioLaunchChat.c": "a747af09599ce4d0c52051f18f00c4624d24d137e328341b580b82e896c6bf65",
|
||||
"addons/core/Scripts/GameLib/ERR/00_Core/ERR_DiagnosticNoSplash.c": "0ea1b402f8927b6d68bf6f7e5caa2967f7e3a39147634faab147796b791933b5",
|
||||
"addons/core/Scripts/WorkbenchGame/ERR/00_Core/ERR_ValidateBaseWorldPlugin.c": "49a38c37b51e5318c7dcbcb01543dd9a6300d053f0d39808b3974f4edc45b871",
|
||||
"addons/core/Scripts/WorkbenchGame/ERR/40_Chat/ERR_ValidateWorldPlugin.c": "f567518b54f43b88747df2838cdfd6ebb34605c0919a3e7d271d28dd8b67a9b6",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout": "e8d570f7bf3b8c4067ad81d47bca7f35514b2f8c8748f5fa5f775fbe27debeac",
|
||||
"addons/core/UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"addons/core/UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout": "62d2c95814c99d906266fa96c6112e04a7fab1667e1a05e558d1d3974adc2d76",
|
||||
"addons/core/UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout": "8ac6fbc7fe0ce0ffc3185516197303bb892a4415948f75ae06f3bc289fefcac6",
|
||||
"addons/core/UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"addons/core/UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout": "bd269cf8dc6f27735423743dd5b78242550518414448a0256e5e12fa6b92c459",
|
||||
"addons/core/UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout": "b364752c44896d67dad07e466a04f4504a50813fb36ee7c34c9189ea9677b4e9",
|
||||
"addons/core/UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout": "6e83a9c70282aff43b23a08b732739e7a241a31e8abf200498c90a745d3d60dd",
|
||||
"addons/core/UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"addons/core/Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"addons/core/Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"addons/core/Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addons/core/addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
}
|
||||
@@ -0,0 +1,720 @@
|
||||
PASS: actual objective overlay lifecycle preserves separate ownership, late readiness/reopen, data refresh, pan/zoom/culling, supported sibling/shared-frame parents, coordinate offsets, native task-clear isolation and terminal cleanup; native rendering remains unverified
|
||||
PASS: actual map element initializes each widget, retries missing widgets, updates position and changes only stale text/icon data; no native image-load claim
|
||||
PASS: actual native fixture root/config ownership and idempotent cleanup preserve foreign map, selector excludes ordinary route, fixed budgets/screenshots/UGC boundaries retained; native operations not executed
|
||||
PASS: actual full Inspect rejects canvas parenting, wrong active container/canvas, omitted origin offset, wrong rendered box and stale coordinates; differing origins and DPI accepted
|
||||
PASS: actual long-warning phases retain visible label through1500ms checkpoint then restore radio before close; synthetic marker separated from unmoved player
|
||||
PASS: actual Center places marker100screenpx left of pan center at both fixture zooms without altering disclosed coordinates
|
||||
PASS: missing, child-only, malformed, zero and duplicate prefab root IDs rejected
|
||||
PASS: delayed scene/inventory arrival, deferred preload, identity checks, stale replies, timeout and observer cleanup
|
||||
PASS: actual inventory manifest, delayed/missing/wrong-owner item links, finite cap, consumed-stock refresh and preload ordering
|
||||
PASS: spawn scene remains held through final acknowledgement and nearby use; leaving, reassignment, disconnect and teardown release it
|
||||
PASS: production prison AI hold/release, repeat activation, authority/faction/player exclusion, dead actor and stop cleanup
|
||||
PASS: actual protected/capped damage plus exact-actor terminal fixture bypass through delayed native damage, fail-closed ownership and untouched ordinary actor; no native claim
|
||||
PASS: actual full planner selection/commit body, 360 equivalence scenarios, orders/reservations/cooldowns identical; one128-unit scan vs >10000 repeated unit visits; no FPS claim
|
||||
PASS: actual observer monitor/recovery/cleanup rejects retained old controller, preserves new camera/editor/hints/timer, restarts once and retains normal recovery; native effects modeled from SDK, no runtime claim
|
||||
PASS: former chat controller releases only its own callbacks and preserves replacement menu; current-owner stop/scope and repeated teardown remain intact
|
||||
PASS: wrong observer fixture selector rejected before runtime/profile setup; no engine launched
|
||||
PASS: actual depot radio/planning/two-leg state transitions, fixed deadline, late proof quarantine, finite import and no adoption after Stop
|
||||
PASS: actual depot HQ lifecycle, existing planner priority, server/mode/owner gates, idempotent polling and owner replacement
|
||||
PASS: actual full depot leaf, exact custody, isolated callbacks, finite reservation, false/unknown and Stop quarantine, once-only delivery and caps; native movement unqualified
|
||||
PASS: actual authored identity capture, READY-only detached provenance, same shared stock admission, completed exact two-leg proof, lifetime caps and Stop no late adoption
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mine-stock] [--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mine-stock] [--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mine-stock] [--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mine-stock] [--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept requires Chat --smoke convoy, one round and timeout at least900 seconds
|
||||
usage: test_native_mounted_intercept.py [-h] [--steam STEAM]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
--compat COMPAT --profile PROFILE
|
||||
[--smoke {normal-escape-route,escape-route,optional-site-skip,infantry-combat,medical-combat,hunter-faction,unconscious-camera,objective-map,town-garrisons,site-garrisons,radio-interaction,enemy-loadout,aggression,air-logistics,air-assault,air-recon,airfield-markers,opening-tools,mortar-station,generated-sites,hq-local-handoff,infantry-transfer,hq-body,convoy,supply-convoys,mounted-ammo,alarm-hearing,hq-memory,hq-awareness,aircraft-field,aircraft-route,native-end-active,native-end-preparing,aircraft-control,aircraft-cancel,aircraft-translate,map-ownership,mortar-refresh,mortar-salvo,mortar-courier,station-teardown,prison-breach,powered-flight,powered-translate,local-admission,mortar-expiry,mortar-transfer,mortar-fire,patrol-hq,victory,lost-helicopter,player-death,radio-network,hq-response,mortar-inventory,startup-failure,site-survey,cache-loss,extraction-capacity,early-helicopter-loss,extraction-startup-failure,extraction-boundary-failure,transport-loss,transport-survey,lifecycle,objective-ui,recovery,prisoner-kit,medical,casualty-load,casualty-direct,casualty-bench,casualty-remove,environment,environment-restart,patrols,radio-document-loss,radio-document-loss-partial,guard-cancel,casualty-service}]
|
||||
[--maintenance-refuel]
|
||||
[--mounted-swap-eligibility]
|
||||
[--mine-stock] [--mounted-courier]
|
||||
[--mounted-intercept] [--convoy-cover]
|
||||
[--field-terrain-audit]
|
||||
[--field-service-cancel]
|
||||
[--route-service-cancel]
|
||||
[--station-teardown-diagnostics]
|
||||
[--flight-autohover]
|
||||
[--flight-action-inputs]
|
||||
[--flight-input-diagnostics]
|
||||
[--recon-takeover-only]
|
||||
[--body-recovery-only]
|
||||
[--rounds ROUNDS] [--timeout TIMEOUT]
|
||||
[--project {core,chat}]
|
||||
test_native_mounted_intercept.py: error: --mounted-intercept and --convoy-cover are mutually exclusive
|
||||
PASS: actual native interception witness requires real radio cursor/lineage, original actor identities, fixed movement/hold/expiry/resume and immutable deadline; no movement/delivery injection
|
||||
PASS: actual CLI rejects wrong mode/project/rounds/899s/conflict before runtime; valid flag and terminal branch identify synthetic-observation qualification
|
||||
PASS: visible base hook and actual fixture override delegate once; delivery proof uses retained pre-super route only on successful production transition
|
||||
actual mounted HQ dispatch planning, radio, ownership and lifecycle checks passed
|
||||
PASS: actual mounted intercept eligibility/order chronology, fixed destinations, native road selection bounds, width, segment heading, clearance and settlement delegation; no native driving claim
|
||||
PASS: actual paired arc geometry,40m/80m spacing, separate original polylines, both-position validation and128road/4096segment budget; no native driving proof
|
||||
PASS: actual pair admission, rollback, native allocation/revocation boundaries, per-member ownership, hold and expiry
|
||||
PASS: actual Tick clock initialization admits fractional first ticks and expires without extending the original start
|
||||
PASS: actual finite conservation/deadline/callback policies; read-only selection, bounded once-only inventory submission and no can refill; native transfer not executed
|
||||
PASS: actual exact-context membership, bounded identity/reach gates, native start/cache/eligibility ordering and no duplicate/foreign action start; fuel manager identity and empty-can headroom guards checked
|
||||
PASS: actual detached node/value snapshot and conservation refuse mismatched lengths before indexed reads, retain original identities under native out-array aliasing and log bounded counts once; native cause remains unknown
|
||||
PASS: actual mine evidence sealing/recovery, historical coarse publication, caps, canonical ownership, marker join retry/owner-change/stop; native arming and replicated vector-array transport untested
|
||||
PASS: actual full document recovery retains authored/sealed targets, one shared spent ledger, retry/exhaustion semantics and canonical multi-player ownership alongside supplemental mine intel
|
||||
PASS: actual infantry search suspension, quiet grace, finite resume, expiry/replacement and defensive/ownership boundaries
|
||||
PASS: infantry combat gate precedes radio delivery and preserves non-task transports
|
||||
PASS: actual HQ contact transition wakes only fit squad members, cancels only task orders and logs changes once
|
||||
PASS: actual finite medicine grants, authored stock deduction, full-backpack refusal/pouch fallback, no loot replenishment, unresolved-operation quarantine and ownership/stop guards
|
||||
PASS: only recent native detected/identified threats suspend hunter travel; stale/disarmed/destroyed contacts cannot strand patrols
|
||||
PASS: actual hunter combat transition cancels only its travel once, holds through renewed contact and resumes after quiet; unregistered startup preserved
|
||||
PASS: captured sighting retention, immutable details, expiry, replay rejection, bounded sound uncertainty/cooldown, radio loss, priority and overdue-status fairness
|
||||
PASS: arrow press/release, held keys, opposing keys, disabled/menu input and firearm-only retention
|
||||
PASS: town trigger and hard 700m exclusion for all observers, empty/invalid positions and final-check crossings
|
||||
PASS: exact finite site squads, invalid roster/count rejection, committed-site spacing and safe fallback boundary
|
||||
PASS: mortar couriers use the mobile site team and refuse permanent-only garrisons
|
||||
PASS: omitted preferred mortar depot selects a surviving owned camp/mobile team; no camp, foreign cache and permanent-only sites are unavailable; historical priority retained
|
||||
PASS: real-session mortar deadline, failed-support convoy admission and hunter survivor/recovery gates
|
||||
PASS: native-route retry preserves delivered target, limits attempts and suspends during combat
|
||||
PASS: stale/deleted AI utility cannot receive Complete; mortar HQ preflight withholds unsafe orders; mounted convoy cover never creates infantry Defend
|
||||
PASS: flight crew affiliation and group precede native boarding; preparation remains bounded even while passengers wait
|
||||
PASS: factionless/deleted map targets do not abort perception; faction lookup tolerates teardown; deleting helicopter releases without capture/engine access
|
||||
PASS: shoot adapter waits for a physical round; bounded same-shell retries, interrupted/never-started loads, committed no-retry, order/owner changes and normal native delegation
|
||||
PASS: missing/invalid faction crew defers before any native spawn or allowance insertion; all registered RHS factions have explicit soldier and medic profiles
|
||||
PASS: vehicle radio issued once; pending, refusal and looting cannot duplicate or fabricate a physical radio link
|
||||
PASS: actual vehicle-radio link requires the original seated crew, physical manpack and live uncaptured mission vehicle; looting, dismount, release and teardown remove it
|
||||
PASS: actual hunter release preserves survivors/HQ, releases driving ownership once, delegates capture/teardown, and excludes prison/patrol/mortar from generic objective defence
|
||||
PASS: actual player-entry hook latches original hunter capture before native callbacks; both release layers cancel ownership without new entities/refund; bounded current-owner guards and prior-release policy
|
||||
PASS: real opening road geometry enforces wide azimuths; fresh delivered contact preempts patrol cooldown, respects radio failures and does not starve in-flight interception
|
||||
PASS: actual scoped 10% tighter REGULAR aim error and alert perception; preserves equipment multiplier and restores vanilla behavior when unbound
|
||||
PASS: physical inspection and parent-wreck retention; server-only searched/report delivery unlocks native cleanup once with a 300-second delay
|
||||
PASS: bounded same-group empty-spawn retries, no casualty refill, queue retirement, delivery-gated intel, prepared-team reuse, throttled diagnostics and LOD release
|
||||
PASS: production airborne memory confidence, persistence, ground coverage, confirmed losses, artillery veto, cooldown and invalid-input rules
|
||||
PASS: production cover retains the carried HQ target until its deadline; airport reload waits until the drop pass and cover have finished
|
||||
PASS: air logistics reservation preserves delivered search until radio handoff, excludes guards/combat/in-flight orders, and quarantines unresolved native loads/moves
|
||||
PASS: actual ammunition cargo selector handles empty rifle/machinegun/sniper magazines, preserves loaded variants, excludes auxiliary launchers and tolerates missing native metadata
|
||||
PASS: original 15-minute launch/loss cadence, active/captured timer disarm, saved delay reset, stop, 300m orbit and bounded close-contact standoff at 30/60/120 Hz
|
||||
PASS: actual aircraft-removal notification guards owner/server/active/stop and schedules one full delay without replay extension
|
||||
PASS: actual helicopter delay applies resolved Random values, preserves countdown on save failure, and leaves active flights running
|
||||
PASS: hill prominence/elevation, actual road edges/heights/bends and server-only finite scout admission, pending stock, timeout and no replacements/refills
|
||||
PASS: mortar duty scope excludes players, other crews, stopped/client/inactive states; only destruction releases an active assignment, while the gunner may approach the gun
|
||||
PASS: random mode restrictions, full numeric ranges, independent calendar dates and strict daylight boundaries
|
||||
PASS: actual killais eligibility includes the 1000m boundary, excludes players/retained bodies/dead/non-character entities and checks full 3D distance
|
||||
PASS: actual generation scheduler bounds each tick, enforces deadline/candidate ceiling, validates fallback, commits only accepted positions, skips only dispensable sites, preserves required objectives/intel, and resets the next search budget
|
||||
PASS: terrain placement samples world bounds, retains streaming candidates, bounds waits/work, rejects foreign fallbacks, preserves objectives/intel and validates completion
|
||||
PASS: actual navigation readiness supports static meshes, yields only for loadable streaming tiles and refuses unreachable positions
|
||||
PASS: real sampling handles absent airports and extraction clearance preserves geometry/navigation/flatness while selecting the correct aircraft survey
|
||||
PASS: universal connector, embedded/standalone exports, multiple terrains, stable IDs, native nav configs, missing-nav visibility, path validation and overwrite protection
|
||||
PASS: airfield detection accepts physical runways/towers and bounded authored markers, rejects unrelated props, water and out-of-world markers, and samples terrain height
|
||||
PASS: configured airport parsing, bounded readiness, stale admission rejection and cleanup wiring
|
||||
PASS: automatic default, explicit header/CLI opt-out, editor/authored-mode guards, optional airport override precedence and fresh-round saving guard
|
||||
PASS: singleton identity guards, paired faction deserialization and client world-cleanup wiring
|
||||
PASS: task/map/respawn getters survive delayed old destruction and preserve ordinary-mode behavior
|
||||
PASS: replication hierarchy refuses absent/aliased nodes and establishes delivery dependencies idempotently
|
||||
PASS: standalone old faction delegates collected once, with null/deleted owners ignored
|
||||
PASS: actual terrain takeover startup skips mode-less/menu worlds, always forwards super, retains eligible/unsupported/authored/client/editor semantics
|
||||
PASS: native name callback preserves authored modes, opt-outs and failures; terrain suffix follows world changes, cached resolution and confirmed takeover metadata restores on cleanup without changing scenario resource or overwriting later titles
|
||||
PASS: actual terrain parent traversal, Armenhof/Nogova names, Everon alias, missing-resource fallback, empty names and bounded cycles/depth
|
||||
PASS: saved terrain GUIDs, defaults, restart persistence, clearing, backup recovery, corrupt-file preservation, write failures, and client write denial
|
||||
PASS: startup terrain capture protects client/editor/menu worlds, default behavior, same-map loads and reload-loop recovery
|
||||
PASS: actual transition waits for native startup, disconnects without bans, requires an empty session, retains every loaded mod, bounds waiting and consumes requests once
|
||||
PASS: actual faction resolution reserves explicit roles, samples without replacement, substitutes disabled selections, and rejects duplicate/unknown/missing choices and insufficient pools
|
||||
PASS: Random all submits persistent random roles immediately; manual mixed choices, stale/unauthorized UI guards and debounce preserved
|
||||
PASS: actual content policy gates parent packs, individual factions, faction identity and finite group rotation with vanilla fallback
|
||||
PASS: actual delivered road eligibility, ahead projection without chords, reservations, stock road query bounds, terrain/water/obstruction refusal and clean outputs
|
||||
PASS: actual delivered-task lineage, expiry, old-order retention, native commit, release, road precision expiry and duplicate delivery
|
||||
PASS: actual original-roster local handoff,100m3D bound,busy carrier/budget exclusion,origin interruption including deletedsource,normal radio delivery and per-source replay history
|
||||
PASS: actual visual intake retains source/time/position/id, rejects replay, prefers usable own route, excludes simultaneous callers and conservatively resets negative-sweep dwell
|
||||
PASS: actual fixture local/radio gating, immutable source/time/position, interrupted-report exclusion and exact-owner cleanup
|
||||
PASS: local-handoff runner refuses wrong project/round count/insufficient deadline before runtime work
|
||||
PASS: actual fixture allocator terminal/unsubmitted guard, original-group lookup and both candidate gates
|
||||
PASS: actual report-derived waypoint insertion/order and tighter positive radii; no formation navigation claim
|
||||
PASS: actual Place/Stop waits native pose update, bounds four attempts, preserves original position, restores pending/settled placement and respects ownership/accepted-move quarantine
|
||||
PASS: actual fixture current/original recipient ownership, unresolved transfer cleanup, exact-token release and idempotent Stop
|
||||
PASS: actual fixture phased-cargo readiness, bounded callbacks, captured-stock mixed-caliber selection/continuation, reservation cleanup and component magazine counts
|
||||
PASS: actual inventory-fixture setup uses ordinary prison unlock before constructing its convoy-waiting probe; failed unlock cannot run fixture
|
||||
PASS: actual authored storage anchors, native trace flags, own-hierarchy exclusion, external wall/vehicle obstruction, range, unknown geometry and bounded context refusal
|
||||
PASS: actual convoy binding, finite identities, disjoint tokens, shared report replay/cooldown, original recipients and HQ cleanup
|
||||
PASS: actual finite convoy supply pool; immutable slots, shared demand state, sparse/capped discovery and permanent shutdown
|
||||
PASS: actual HQ rotates finite donors, skips unavailable/contacted trucks, uses delivered reports and dispatches at most one trip per planning cadence
|
||||
PASS: actual original turret identity, native/canonical guards, scoped maximum-skill profile, reset, dismount/reboard, requested-skill preservation and restoration
|
||||
PASS: bounded HQ startup/memory windows and outcome-specific full-route deadlines
|
||||
PASS: explicit escape-route skips only administrator stress, preserving original full-fixture wait/failure paths
|
||||
PASS: normal escape route keeps ordinary catalog and generated placement; historical selectors remain unchanged
|
||||
PASS: actual read migrates old valid settings, preserves explicit disabled state, rejects invalid data; next-round feedback and fixed menu remain honest
|
||||
PASS: actual automatic convoy timing/authority/admission/one-attempt/manual-task/stop policy; native deployment unproved
|
||||
PASS: late authoritative failure reason refreshes open result; detach, mode change and success subscriptions preserved
|
||||
infantry resupply actual rules, radio transitions, owned cleanup and unresolved-operation tests passed
|
||||
PASS: actual resupply Roster preserves permanent release, original slot mapping and bounded ownership
|
||||
PASS: actual designated zero/one original carrier selection, settled startup, shared finite claims, no refund after submission
|
||||
PASS: actual HQ startup grant readiness forwarding is authoritative and fail-closed
|
||||
PASS: actual finite PMN4 designated-zero/one entitlement, pinned original ownership, shared commit, physical custody, callback quarantine/deletion and no retry
|
||||
PASS: actual bounded empty-return and finite delivery; phase-isolated callbacks, exact ownership proof, stop quarantine and original actor/vehicle boundaries
|
||||
PASS: actual shared finite identity reservation; competing consumers, submission permanence, stale cleanup and96-item bound
|
||||
PASS: actual carried-mounted swap, shared committed claim, physical slot reach, exact two-way proof, uncertainty and terminal cleanup
|
||||
PASS: actual mounted pickup, exact finite ownership, pre-submission commit, physical custody, bounded callback and quarantine lifecycle; no native coverage claim
|
||||
PASS: actual mounted courier admission, radio, individual orders, two-stage transfer, reboarding, token cleanup and quarantine lifecycle
|
||||
PASS: actual scoped crew permit and native board completion/failure preserves foreign seats without teleport fallback
|
||||
PASS: actual shared mounted stock/history ownership, atomic exact HQ pair claim, and bounded stopped-owner proof polling
|
||||
PASS: actual carried/mounted early ammunition policy and status-first shared uplink; complete threshold, phases, cooldown, failures requested check-ins and non-urgent detached carried-mine status
|
||||
PASS: actual group radio startup preservation, finite native grants, callback quarantine, frozen selection/actor ownership and bounded observation
|
||||
PASS: actual maintenance native-stock check rejects missing/duplicate/wrong-identity/unowned/depleted/malformed stock and is read-only; native runtime not executed
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 0.235s
|
||||
|
||||
OK
|
||||
PASS: actual radio node rejects current incapacitation, death, ownership and faction changes despite cached inventory; one-second capability refresh remains explicit
|
||||
PASS: Southern finite maintenance stock preserves weapons/clues and optional transport, historical Western fixture stays separate; native capacity/consumption untested
|
||||
PASS: optional transport deferred behind required readiness, bounded once-only spawn/omission, isolated cleanup, occupied-candidate retention and required-default preservation
|
||||
PASS: actual diagnostic fallback runs only on failed missing-context call, derives unique native pilot door, preserves stock eligibility and restores prior index on success/failure; diagnostics mutate no game state.
|
||||
PASS: actual native-prelude cleanup restores only original changed damage, refuses stale/incapacitated/aboard teleport; bounded five-seat/four-door fixture wiring checked. Native execution remains pending.
|
||||
PASS: actual CreateTransport requires successful scoped Configure after handbrake, preserves ordinary vehicles, tracks spawned entity before failures and never treats failed lock registration as ready.
|
||||
PASS: actual preparation Configure guards/idempotence/breach preservation, security eligibility/final current-body server mutation and all scoped action guards; all five seat/four door resource overrides. Native hold, prefab merge, replication and boarding remain unverified.
|
||||
PASS: production vehicle alarm single trigger/replica completion/no replay, fixed deadline/readiness wait, failed audio, dedicated server, moving exact handle, destruction/native end/deletion/clock and mission teardown. Native sound and multiplayer delivery require engine qualification.
|
||||
PASS: production alarm emitter/receiver original time/location, explicit native queue only, 32-entry cap, 50m local witness eligibility, bound perception, native-super preservation; actual engine broadcast/hearing remains unverified.
|
||||
PASS: actual optional candidate barrier, exact callback/custody proof and unchanged mine/primary snapshots; no native transfer claim
|
||||
Native finite mine-stock runner: parser, scope, exclusions and command pass
|
||||
PASS: actual bounded native mounted proof/detached payload/deadline/cleanup methods, production-only setup and isolated runner selector
|
||||
PASS: actual one-existing-convoy candidate readiness, sender-root identity, incomplete cargo refusal and fixed three-candidate bound
|
||||
PASS: actual once-only native dry query, exact before/after slots, native refusal, shutdown; shared bounded discovery and distinct opt-in verdict
|
||||
PASS: actual completion selector and pre-cleanup variant capture preserve separate radio and eligibility verdicts
|
||||
PASS: actual cargo diagnostic stages separate absent/foreign magazines, used/empty/invalid rounds, well mismatch and exact truck storage/attachment without mutation
|
||||
PASS: actual native courier witness rejects missing radio/custody/swap/reboard evidence; CLI opt-in bounded; native success remains unqualified
|
||||
PASS: actual courier constructor/Tick waits for preparation, returns before physical checks, preserves fixed deadline and sticky stop/failure; Enfusion startup awaits native verification
|
||||
PASS: actual arranged native alarm fixture deadline, single emit, natural-route observation, original timestamp/area/detail assertions, natural observer proximity/activation wait, failure cleanup and independent canonical-body restoration; native delivery itself remains unqualified.
|
||||
PASS: actual convoy cover observation/snapshot/uplink/HOLD/RESUME/cleanup transitions; native boundaries mocked, non-convoy runner opt-in refused
|
||||
Enemy optics actual-service ownership, preservation, callback, deadline and bounded-inspection policies passed
|
||||
PASS: actual delivered cover freshness/lineage/replay and canonical executor; owned waypoint-only hold, one resume at preserved route index, invalid ownership/crew/ledger refusal and fail-closed native recreation
|
||||
PASS: actual Stinger show/set/help state precise actor-roll effects; read-only help, bounded values, malformed syntax and failed-save preservation; no rerolls/gameplay edits and no native persistence claim
|
||||
PASS: new/retasked search and radio delivery ammo gates; active tasks and delivered release preserved
|
||||
HQ convoy delivered-report planning and downlink regressions passed
|
||||
PASS: actual own-inventory ammo inspection deduplicates loaded/carried/shared wells, separates chambers/launchers, freezes scalar snapshots and treats unsupported/capped/foreign inventory as unknown
|
||||
PASS: actual carried PMN4 inventory, original-owner guards, bounded deduplication, independent unknown state and detached counts
|
||||
PASS: actual mounted hierarchy sampling, ownership exclusion, deduplication, completeness/caps, quarter threshold and detached validation; no runtime policy or ammunition mutation
|
||||
PASS: WORKBENCH opt-in diagnostics distinguish cycles/cap/storage/manager/mount failures without repeated native traversal
|
||||
PASS: actual HQ original convoy-root admission rejects wrong force/server/group and never supplies replacement lookup
|
||||
PASS: production mounted structural seat scan ignores >128 carried/cargo descendants, shares exact native mount/magazine ownership, preserves attachment seats and exact occupants, rejects unknown/cyclic/oversize structures; native binding still requires qualification.
|
||||
PASS: native body fixture uses existing immutable actors, real production LOS/queued uplink, pre-delivery isolation, actual status overlap, bounded cleanup and no fabricated reports/spawns
|
||||
PASS: actual native fixture lookup selects exact BODY kind/identity/message from bounded evaluations, never sighting-only Get
|
||||
PASS: actual ammo snapshot comparison checks every scalar/category flag; native probe requires real roster rescan, loaded-round lower bound and separate immutable pending/Watch objects
|
||||
PASS: actual delivered slot-union bodies preserve overlap/disjoint evidence, replay idempotence, status subset integrity, full-wipe closure and formation-local bounds
|
||||
test_review_added_allowed_media_invalidates_snapshot (__main__.ReviewTests.test_review_added_allowed_media_invalidates_snapshot) ... ok
|
||||
test_review_added_source_directory_rejected (__main__.ReviewTests.test_review_added_source_directory_rejected) ... ok
|
||||
test_review_loose_root_resource_and_symlink_rejected (__main__.ReviewTests.test_review_loose_root_resource_and_symlink_rejected) ... ok
|
||||
test_review_metadata_media_and_sidecars_remain_allowed_and_bound (__main__.ReviewTests.test_review_metadata_media_and_sidecars_remain_allowed_and_bound) ... ok
|
||||
test_review_missing_link_rejected (__main__.ReviewTests.test_review_missing_link_rejected) ... ok
|
||||
test_review_package_guard_sees_new_scripts (__main__.ReviewTests.test_review_package_guard_sees_new_scripts) ... ok
|
||||
test_review_retargeted_private_link_rejected (__main__.ReviewTests.test_review_retargeted_private_link_rejected) ... ok
|
||||
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.059s
|
||||
|
||||
OK
|
||||
PASS: actual report methods reproduce old starvation; status-first scheduler delivers check-ins and requires 30s without combat or actual visible contacts before negative reports
|
||||
PASS: actual actor group lookup retains controlled character membership when seated/inherited vehicle agents differ; missing control or parent refuses
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 3.435s
|
||||
|
||||
OK
|
||||
PASS: actual convoy motion thresholds, native-only proof boundaries, physical cargo/crew ownership and pre-launch runner restrictions
|
||||
PASS: actual filled rotated-footprint TraceBox and nine terrain/water samples; broad tree/cable bounds alone accepted, actual collision/nonfinite trace refused, nonzero sweep and ENTS/OCEAN flags, bounded diagnostic query and reset
|
||||
PASS: actual road interpolation/projection/orientation, six35m starts,200m forward tail, preserved bends, short/far/degenerate/nonfinite/overdense/hairpin refusal and deterministic candidate ties
|
||||
PASS: actual authenticated convoy dispatch, active/ready admission gates, canonical receipt, safe unconsumed preflight retry, pool refusal, retained partial failure and consumed no-retry
|
||||
PASS: actual native readiness exact membership, one-time per-vehicle ledger admission/reservation, partial readiness retry without duplicate records and one-pass56-item cargo allocation without replenishment
|
||||
PASS: actual per-vehicle readiness reasons, native agent/activity counts, intended-seat diagnostics, five-second throttle and read-only observation
|
||||
PASS: actual convoy dispatch validates before receipt consumption, consumes once before native mutation, retains all12 partial-failure paths, accepts the selected non-USSR enemy, and allocates exact19 bodies without capacity shrinking
|
||||
PASS: own memberless prefab disables automatic spawn before initialization; actual admission rejects populated, immediate or authored-slot templates before finite crew creation
|
||||
PASS: actual native seated-group arrival outside35m, native waypoint removal, idempotent advance, and convoy waypoint idempotence/arrival/deadline, missing/dead/captured/reparented crew refusal, failed native waypoint release, original vehicle/member preservation and no replacement
|
||||
PASS: actual convoy/team Release retains original active survivors and HQ identity, rejects takeover/terminal/unknown roster, preserves exact logistics quarantine and normal eligibility
|
||||
PASS: actual convoy receipt identity/one-use, shared60-body and128-formation caps, outstanding/native-ledger accounting, exact19-body composition, source reuse, mode/client guards and no consumed receipt refunds
|
||||
PASS: actual supply route cycling/arrival/stops, finite startup bounds, contact freshness, dismount hold, quiet interval, interrupted boarding, timeout and lost-truck release
|
||||
PASS: moving-convoy perception boundaries and scoped individual/group abandonment priorities
|
||||
PASS: actual supply startup reasons expose unchanged body budget/requirement, journal only failure changes, preserve retry cadence/caps and report the true final refusal
|
||||
PASS: actual combat start releases only exact intercept claims before owning route/orders; foreign claim defers combat takeover
|
||||
PASS: actual StartOne plus actual pool preserve unconsumed receipt retry, reject consumed replay, skip impossible new-budget surveys, retain equality, retry caps and journal dedup; no FPS claim
|
||||
PASS: actual admission seeds use exact installed loaded prefab, reject replacement/foreign/projectile paths and preserve bounded immutable identity
|
||||
PASS: actual primary-before-mounted one-shot batch, shared96/128 caps, physical snapshot headroom, original ownership, callback refusal and admission pinning
|
||||
PASS: actual bounded HQ query validates only existing original binding without admission or replacement lookup
|
||||
PASS: exact optional PMN4 startup, primary callback independence, original owner,128 capacity/callback limits, terminal no-retry and callback-proven freeze
|
||||
PASS: production convoy spacing, physical arrival, stable follower targets, supply ownership, leader promotion and bounded stuck recovery
|
||||
PASS: convoy combat keeps native manoeuvres for unchanged contacts and refreshes when contact moves
|
||||
PASS: native convoy proof excludes pre-departure movement and ends via explicit fixture reset, not prohibited player death
|
||||
PASS: boarding retries only after approach/seat progress stops, capped at three, with delayed native reissue and completed-team preservation
|
||||
PASS: slow only owned vehicles near fit dismounted infantry; ignore passengers, casualties and released teams/vehicles
|
||||
PASS: restore missing native driving registration only for healthy owned seated crews; preserve existing association and refuse invalid/released vehicles
|
||||
PASS: actual body observer enforces owned physical roster, local death-only candidates, native trace gating, budget/cadence/caps, immutable body-only snapshots, radio retries and confirmed suppression
|
||||
PASS: own initial roster, explicit retained corpse evidence, unconscious/missing/ref transfer guards, fixed strength, no replacement adoption, detached samples, surviving radio sender, immutable convoy root/ledger, mounted capture release and lost-root unknown
|
||||
PASS: delivered-only status snapshots, two missed check-ins/reply deadline, last reported coordinates, episode/replay guards, confirmed-loss idempotence, detached/validated mounted payload replacement 256-record cap and detached carried-mine radio delivery/chronology
|
||||
PASS: actual failed-retask deadline rollback plus assignment cancellation/release preserves radio ownership, native waypoint lifecycle and failed-order retry boundaries
|
||||
PASS: actual force ledger, finite casualties/identity/cap, routes/arrival/elevation/overshoot, server and physical guards, staggered 256-record simulated hour without world queries
|
||||
PASS: actual equipment coordinator registration dedupe, startup delay, five member scans, finite component retries, unregister/stop terminal behavior and 256-group bound
|
||||
PASS: actual percentage selection, native/preferred launcher preservation, failure/removal fallback, pending-operation quarantine, capture, finite two-mine grants and no replenishment
|
||||
PASS: automatic inventory one-shot roll, exact item ownership, finite compatible ammo, rejection, capture/stop, deletion, loot and late callback quarantine
|
||||
PASS: enabled/valid catalog eligibility, category restrictions, content filtering, GUID deduplication across factions and bounded catalogs
|
||||
PASS: actual engineer mine preparation/deadline, original custody/identity, once-only callback removal, cancellation quarantine, withdrawal/clearance, native refusal and owned-action cleanup; native execution untested
|
||||
PASS: actual road mine-site annulus/bend geometry, deterministic bounded candidates, server/query limits, and native ground/water/obstruction rejection; no runtime placement claim
|
||||
PASS: actual HQ mine admission, one site query per tick, maximum two active/32 retained jobs, delivered-only original post, once-per-unit refusal latch, 256-item ceiling and maintenance/teardown ownership
|
||||
PASS: actual objective heading/threat/approach rules, persistent doctrine weight, fresh-contact coverage invalidation, stale-sweep rejection and atomic radio retask ownership
|
||||
PASS: actual bounded delivered-negative coverage, replay/freshness/expiry/invalid guards, oldest eviction, small-circle and nearest-unswept selection, reserved-cell exclusion and cleanup
|
||||
PASS: actual HQ active/pending reservations, interruption, committed replacement, bounded coverage and unchanged force counts
|
||||
PASS: actual bounded pursuit roles/objectives/scores, stale search degradation, physical/busy/home guards, finite lifetime and two-bearing escape gap; no hidden player reads or spawning
|
||||
PASS: actual HQ memory rules/service preserve delivered snapshots, chronology, replay bounds, decay, motion limits, identity and negative-search revisions
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.023s
|
||||
|
||||
OK
|
||||
PASS: actual session Tick + journal router delivers each grant completion and new HQ line once, without repeats on empty/unavailable feeds or unauthorized ticks
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.378s
|
||||
|
||||
OK
|
||||
PASS: actual current-controller/admin/mode authorization, per-round anti-replay, token-rotation refusal, command/snapshot throttles and client scope; owner-only replies and player-tool cleanup wiring
|
||||
PASS: mission provider registration is idempotent, optional dispatch is ordered, status aggregates, journals preserve cursors, aliases stay with their addons and topic help is bounded
|
||||
PASS: actual menu command routing covers all fifteen settings, rejects unsupported keys, gates companions, and matches unique authored widgets
|
||||
PASS: explicit weapon retention buttons use the same ready/authorized server command path
|
||||
PASS: item editor, preset controls and dynamic item-row layout are structurally valid
|
||||
PASS: catalog requests use authenticated sessions, independent admin page selections, loaded-mod allowlisting, bounded pages and allowlisted item mutations
|
||||
PASS: actual item rules, shared-source conflicts, missing/returning mods, bulk reset, independent named presets, bounds, malformed data and failed-save state preservation
|
||||
PASS: actual summaries preserve queued/delivered meaning, clear counts and IDs; raw records, legacy display, cursor gaps and RPC limits remain intact
|
||||
PASS: actual admin body authorization, god restoration, vanilla item deposit, callback completion/failure, timeout quarantine and stop/revocation paths
|
||||
PASS: same-body revoke/regrant preserves pending insertions and timeout quarantine; new-body binding isolates late callbacks and never inherits god mode
|
||||
PASS: actual Intel commands distinguish status/start/failure, preserve authorization gate and reject malformed requests; spent ledger is idempotent, server-only and bounded
|
||||
PASS: actual reroll snapshot, authority, cancellation, ownership, accepted operations, quarantine, bounded work and stop methods; no native runtime claim
|
||||
PASS: production Intel feedback coalescing, rough secrecy, rate limit, bounded dedupe, local/remote delivery and round cleanup; native UI/RPC not exercised
|
||||
PASS: actual per-squad bounded report selector rotates visible targets, survives ordering/turnover, records only queued attempts, and preserves radio intake ordering
|
||||
PASS: actual action denial/clearing, server request failure, single submitted-result feedback, current rescuer identity and terminal/stop suppression; native UI/RPC pending
|
||||
PASS: actual physical denial precedence and transport-seat occupancy/reservation/access/lock checks
|
||||
PASS: actual initial admission exhaustion and ServerTick grace; new/pending/empty/controller/life guards, normal death preserved
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.226s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 22.895s
|
||||
|
||||
OK
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 2.657s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 2.055s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 1.103s
|
||||
|
||||
OK
|
||||
PASS: actual field result/braking observer and Chat dispatch rules; one finite fixed candidate, deferred callback failure and guarded cleanup; no native measurement
|
||||
PASS: actual opt-in terrain audit records one fixed1681-point grid, preserves original survey refusal/success and exact no-allocation scope; malformed heights stop without retry; no native data acquired
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.573s
|
||||
|
||||
OK
|
||||
PASS: actual field PI/ramp/vector caps, antiwindup, braking hypothesis, immutable admission limits and segment bounds; no native physics tested
|
||||
PASS: actual100m whole-field survey sampling/4096cap, rotated coverage, all-node terrain and native trace refusal; original certificate lineage retained; no native qualification
|
||||
PASS: actual QualifyField preserves original identity/footprint/time, orders complete surveys before issuance, and refuses failed stages/moved body/expired or changed world; native boundaries faked
|
||||
PASS: WORKBENCH first-refusal diagnostics preserve ordinary predicates, query order/count/budget and opt-in scope; no native logging run
|
||||
PASS: actual field startup delegation, immutable lease/target, braking/settling/cancel transitions, early abort, callback scope, physical terminal policy and shared landing demand; native boundaries faked
|
||||
PASS: actual inherited airborne pre-CLIMB cancellation enables verified native autohover once, refuses failed enable and never writes after capture
|
||||
PASS: actual Core maintenance/default/tick/stop methods; empty/populated authority, terminal reentry, no tactical resume or new scheduler; native boundaries substituted
|
||||
PASS: actual finite registration, unique claims/tokens, retention/cancel/stop, readiness gating, capture/expiry retirement and bounded cross-kind order history and typed field/route construction; native boundaries faked
|
||||
PASS: actual WORKBENCH route observer returns exact retained route subtype and refuses absent/field controllers
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.581s
|
||||
|
||||
OK
|
||||
......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 22 tests in 0.156s
|
||||
|
||||
OK
|
||||
................
|
||||
----------------------------------------------------------------------
|
||||
Ran 16 tests in 9.269s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.016s
|
||||
|
||||
OK
|
||||
PASS: actual production bridge lookup, lease/world/mode/seat/capture guards, no allocation, native super ordering and read-only fixture hooks
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.047s
|
||||
|
||||
OK
|
||||
.............
|
||||
----------------------------------------------------------------------
|
||||
Ran 13 tests in 4.402s
|
||||
|
||||
OK
|
||||
PASS: actual route gain/caps/braking, callback selection, old landing/cancellation control and matching read-only telemetry
|
||||
..............................
|
||||
----------------------------------------------------------------------
|
||||
Ran 30 tests in 0.376s
|
||||
|
||||
OK
|
||||
..............
|
||||
----------------------------------------------------------------------
|
||||
Ran 14 tests in 0.181s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.101s
|
||||
|
||||
OK
|
||||
PASS: actual gate observer binds native registered action/context and current life, reads accumulated progress, refuses stale bindings and never revives outside original bounds
|
||||
PASS: actual read-only look observer methods enforce explicit scope, pinned native camera/body/identity, normalized pose, terminal cancellation and original sample/time bounds
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.062s
|
||||
|
||||
OK
|
||||
.......................
|
||||
----------------------------------------------------------------------
|
||||
Ran 23 tests in 0.032s
|
||||
|
||||
OK
|
||||
PASS: actual initial WAITING task/guide copy, configured duration, unchanged interruption and rounded progress; native task assertion pending
|
||||
........
|
||||
----------------------------------------------------------------------
|
||||
Ran 8 tests in 0.010s
|
||||
|
||||
OK
|
||||
PASS: actual inventory adapter scope, grid placement, sole compatible host, refresh reuse, rollback, foreign hierarchy refusal and exactly-once native delegation; native compatibility pending
|
||||
.................................................................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 81 tests in 0.481s
|
||||
|
||||
OK
|
||||
......
|
||||
----------------------------------------------------------------------
|
||||
Ran 6 tests in 0.064s
|
||||
|
||||
OK
|
||||
.................
|
||||
----------------------------------------------------------------------
|
||||
Ran 17 tests in 0.004s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.067s
|
||||
|
||||
OK
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.302s
|
||||
|
||||
OK
|
||||
PASS: actual observer nonce, admission pins, baseline/menu sequencing, snapshots, bounded clocks/samples, cleanup and one-attempt latch; native untested
|
||||
PASS: actual corridor caps/height/hold and whole-rectangle survey bounds, terrain refusal, native trace refusal and exact certificate lineage; native route unqualified
|
||||
PASS: actual route entry, fixed corridor/target, hover hold, cancellation landing freeze, shared lease/capture/deadline gate and unchanged native startup/tick sequence
|
||||
PASS: finite opt-in route fixture, original native input order, meaningful physical-arrival evidence and guarded cleanup; no native launch
|
||||
PASS: actual Chat route step result dispatch and scoped completion/cleanup wiring; six real early-parser refusal paths leave no prefix/profile output
|
||||
PASS: actual retained-service fixture entry, immutable controller/token/deadline/count bindings, observer getter and cleanup ownership ordering; native route validation pending
|
||||
PASS: actual measured cancellation gate, one-shot retained service Stop, no premature drain, immutable lease, fresh real controller readback and separate physical cancellation result policy
|
||||
PASS: actual rough-intel objective selection, exact precedence, source grid dimensions and unchanged other-phase dispatch; native UI pending
|
||||
.................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 33 tests in 0.091s
|
||||
|
||||
OK
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 0.028s
|
||||
|
||||
OK
|
||||
PASS: actual preparation status scope, persistent updates, spinner restoration, placeholder replacement/deletion/destruction, native observation persistence/timeout; rendering remains native-pending
|
||||
PASS: actual guide ownership and scoped timer cancellation, current-controller preservation/reacquisition, hint retry/dedup and observer boundaries; native UI not exercised
|
||||
PASS: actual native-end shutdown, existing terminal snapshots, reentrancy, unchanged native end data and stale preparation guards
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 1.219s
|
||||
|
||||
OK
|
||||
PASS: actual three-state result wording and UI refresh; stale winner IDs never manufacture escape
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.105s
|
||||
|
||||
OK
|
||||
PASS: actual immutable target, bounded autohover demand, drift refusal, five-second hold and unchanged qualification/deadline
|
||||
PASS: actual admission attempt budget bounds blocked/missing prerequisites; preparation, spent life and async pending remain protected
|
||||
PASS: delayed admission retry retains controller ownership across same-account recycled connection IDs
|
||||
PASS: actual scene deadline overrides delayed native preload only for rejection; late completion cannot assign, ordinary verified admission preserved
|
||||
PASS: actual action permission matrix unchanged; useful phase/intel/consciousness denials, stale reason cleared, native door denial preserved; no native UI claim
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.235s
|
||||
|
||||
OK
|
||||
PASS: actual aircraft cancellation/stage rules, ground-only completion, expiry/capture faults, input ownership and no physical shortcuts
|
||||
PASS: actual exact-instance single-use qualification, native-clock staleness/movement refusal, footprint bounds and ownership-safe ground/fault cleanup
|
||||
PASS: actual optional screenshot helper flag/identity/world/life revalidation, one queued attempt, delayed capture and mission/world cleanup; no native image/presentation claim
|
||||
PASS: actual yard diagnostic exact registered prison ownership, eight native-bound corner projections, no root-sibling escape, bounded duplicate/deep/wide hierarchy traversal; native projection/mask still unmeasured
|
||||
PASS: actual CurrentActor, SpawnPosition and observer-selection methods reject pending/unregistered/replaced/recycled/foreign/dead bodies; canonical selection/cycling, unconscious following and prison/geometry fallback preserved; native boundaries adapted
|
||||
PASS: actual native-map fixture ownership, cleanup and callback evidence fail closed; native execution remains separate
|
||||
PASS: actual shared-map callbacks bind exact map/config/root, preserve replacement UI/camera, defer focus, and remove only owned delayed work
|
||||
PASS: actual Intel/HQ methods and one-shot qualified readiness handoff deliver late actors once; duplicate readiness, accepted spawn, pickup/drop, death and original negative rolls do not mint assignments
|
||||
PASS: Workbench-only read accessor rejects unknown/nonserver identities; Chat observes all distinct ready crew before existing shell-depletion mutation
|
||||
PASS: actual native-event latch survives deselection, requires exact activity/order, detaches before cleanup, preserves failure/timeout and never infers completion from physical shot count
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.100s
|
||||
|
||||
OK
|
||||
PASS: actual refresh-fixture gates pin immutable observations/actual downlinks/original activity, reject unaccepted or relabelled commits, stop queueing early and require all queued contacts claimed before replay
|
||||
..........................
|
||||
----------------------------------------------------------------------
|
||||
Ran 26 tests in 0.189s
|
||||
|
||||
OK
|
||||
PASS: actual refresh scheduler/delivery/cancellation/projectile methods reject interrupted or replayed reports, retain committed ownership, preserve immutable snapshots/aim geometry and isolate stopped or replaced orders; native radio/crew behavior remains separate
|
||||
.....................
|
||||
----------------------------------------------------------------------
|
||||
Ran 21 tests in 0.032s
|
||||
|
||||
OK
|
||||
...........
|
||||
----------------------------------------------------------------------
|
||||
Ran 11 tests in 0.034s
|
||||
|
||||
OK
|
||||
PASS: actual full-salvo gates require eight fresh committed physical launches, natural closure and exact finite inventory; reject partial/extra/replayed events
|
||||
PASS: actual reason/availability guidance and refresh matrix; no-target copy omits cycling, hint retry retained, existing command/admin paths unchanged; native UI pending
|
||||
PASS: actual client camera policy closes immediately on healing or mission end; late unconscious metadata cannot keep the view active
|
||||
PASS: actual input dispatch, one press per edge, menu-held suppression; actual revival camera handoff with editor close/retry, missing camera, replacement body and stopped round
|
||||
PASS: first-person pose survives missing samples without drift, follows body motion/rotation, resumes fresh pose and cannot leak between targets
|
||||
................usage: test_native_package.py [-h] [--project {core}] --session SESSION
|
||||
--compat COMPAT [--steam STEAM]
|
||||
[--timeout TIMEOUT]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
[--silent-workbench | --exit-after-init]
|
||||
[--continue-on-failure]
|
||||
test_native_package.py: error: argument --exit-after-init: not allowed with argument --silent-workbench
|
||||
................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 48 tests in 12.080s
|
||||
|
||||
OK
|
||||
.......
|
||||
----------------------------------------------------------------------
|
||||
Ran 7 tests in 0.219s
|
||||
|
||||
OK
|
||||
..............
|
||||
----------------------------------------------------------------------
|
||||
Ran 14 tests in 2.265s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.281s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.059s
|
||||
|
||||
OK
|
||||
PASS: actual finite-courier age, token, exact ownership/callback and delivered-status admission reject stale, replayed, captured, canceled and ambiguous work
|
||||
PASS: actual native-gun ownership gate rejects player/foreign/replaced/dead occupant, faction change, missing seat and missing registry
|
||||
PASS: four-battery courier selection preserves pending trip/report/transfer identity, skips unavailable crews, and selects the next depleted battery without new stock
|
||||
PASS: 64 bounded distinct storage candidates; native gates, five-store barrier and finite-stock ownership retained; native placement pending
|
||||
PASS: 128 coarse+80 local refinement+169 airport grid candidates retain all native clearance gates; real terrain untested
|
||||
PASS: actual prison registration/crossing policies reject missing/duplicate/destroyed initial gate, incomplete ownership/scan, outside-only body, jumps and stale samples; physical exit independent of later gate damage
|
||||
PASS: actual prison door execution blocks direct AI/UI bypass while locked and delegates unchanged native action once after unlock and permission approval
|
||||
..................
|
||||
----------------------------------------------------------------------
|
||||
Ran 18 tests in 1.953s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 1.082s
|
||||
|
||||
OK
|
||||
PASS: native local-admission snapshot rejects changed life/key/body/participant/pending state; authentication is not simulated
|
||||
PASS: actual mortar report ledger prevents duplicate response after cancellation, expiry and interleaved reports; native scheduler separate
|
||||
.........
|
||||
----------------------------------------------------------------------
|
||||
Ran 9 tests in 0.012s
|
||||
|
||||
OK
|
||||
....
|
||||
----------------------------------------------------------------------
|
||||
Ran 4 tests in 0.146s
|
||||
|
||||
OK
|
||||
PASS: actual aim renewal requires fresh same-report solve and original-command equivalence; native firing untested
|
||||
........
|
||||
----------------------------------------------------------------------
|
||||
Ran 8 tests in 0.015s
|
||||
|
||||
OK
|
||||
PASS: actual startup/generation/ownership/timeout/callback policies and native-counter wait; integration preserves one-shot allocation and pending-crew cancellation
|
||||
PASS: rapid mortar cycle counts eight physical rounds once and waits for native completion without a ninth aim or shell
|
||||
PASS: actual probe binds native events to fresh immutable commits, permits delayed emission, rejects unrelated expiry closure and premature stop
|
||||
PASS: actual noSplash Load body requires both explicit diagnostic and noSplash, preserves vanilla otherwise, and handles repeated Load/reload
|
||||
PASS: actual fixture method permits one native resilience operation and restores either prior protection state, including failure paths
|
||||
PASS: actual safe-exit boundary policy, native action/door selection, stop/cache cleanup, separate old mechanism and opt-in runner contracts
|
||||
PASS: actual one-shot deadline/stability policies and preparation ownership, fuel, cleanup integration contracts
|
||||
PASS: pending-only cancellation retires copied instance intent, preserves physical/control actors, and stops once
|
||||
PASS: actual short-cast hit, upward support normal, no self support and no dynamic support
|
||||
PASS: actual committed-ticket structure preserves reservation after death, rejects missing bodies/seats and ends at observation expiry
|
||||
PASS: actual pending callback expires an empty-server reservation once, preserves its full lease, and cancels on completion/Stop
|
||||
PASS: rescue lease expiry/reordering, fresh five-second settling, independent rescue ranges and grounded upright aircraft motion boundaries
|
||||
PASS: requested guard population requires complete physical conscious membership before deadline
|
||||
......................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 38 tests in 0.021s
|
||||
|
||||
OK
|
||||
..........
|
||||
----------------------------------------------------------------------
|
||||
Ran 10 tests in 0.002s
|
||||
|
||||
OK
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.865s
|
||||
|
||||
OK
|
||||
PASS: authored radio/optional-site bounds and physical horizontal/vertical boundaries
|
||||
...
|
||||
----------------------------------------------------------------------
|
||||
Ran 3 tests in 0.001s
|
||||
|
||||
OK
|
||||
PASS: all phase transitions, terminal states, defence boundaries, stale/future observations, intel discovery
|
||||
PASS: Core document-discovery alias, companion-only alias exclusion, strict integer parsing and setting boundaries
|
||||
PASS: player admission phase/life/identity/controller matrix, preload displacement limits, pending reservation overlap and owner exclusion
|
||||
PASS: actual gate and pre-inventory document guards reject noncanonical/faction/life/disconnect/server mismatches; canonical reconnect and unconscious carried intel preserved
|
||||
PASS: WB-only native fault injection restores both body mutations before checks/returns and requires eligible held-document negative/positive proof; runtime pending
|
||||
PASS: actual discovery coordinates disclose stable 500m cell center until identified, then exact point, including negative/boundary coordinates
|
||||
PASS: actual local admission context/selection/latch, same-round late identity, replacement/mode failure, fresh round and untouched network path
|
||||
PASS: prison search packs 16 unique 3m-spaced inside-wall centers, prioritizes inner/edge positions and never bypasses clearance
|
||||
PASS: physical body occupancy rejects overlap, permits diagonal neighboring slots, and excludes own body and unrelated broad-phase bounds
|
||||
PASS: recovery state excludes dead bodies, preserves reservations, requires controlled rescuers and distinguishes empty/all-dead teams
|
||||
PASS: authority-scoped slow recovery, bleeding pauses resilience, medicine unaffected, player-only lethal damage cap without healing
|
||||
PASS: bleeding severity survives low health, retains armour, causes no knockout and restores the actual damage/blood-loss cap
|
||||
PASS: viable passive recovery survives native delay; bleeding, disabled/full effects and low-blood resilience do not block defeat
|
||||
PASS: every minute round-trips, malformed clocks rejected, defaults limited to added keys, progression bounds and day duration aligned
|
||||
PASS: native settings policy matches calendar boundaries 1900-2050, date/profile parsing is strict, authored defaults preserve old worlds
|
||||
PASS: view-distance bounds, default, save failures, command parsing, temporary ownership, server/platform limits and lifecycle wiring
|
||||
.....
|
||||
----------------------------------------------------------------------
|
||||
Ran 5 tests in 0.542s
|
||||
|
||||
OK
|
||||
.
|
||||
----------------------------------------------------------------------
|
||||
Ran 1 test in 0.319s
|
||||
|
||||
OK
|
||||
PASS: radio authorization/discovery/phase matrix, exact distance limits, defender handover, interruption, empty samples, clock regression and duration boundary
|
||||
PASS: actual radio feedback policy, initial wait, interruption persistence, resumption and terminal/new-round reset
|
||||
...............
|
||||
----------------------------------------------------------------------
|
||||
Ran 15 tests in 2.074s
|
||||
|
||||
OK
|
||||
..............................................
|
||||
----------------------------------------------------------------------
|
||||
Ran 46 tests in 0.803s
|
||||
|
||||
OK
|
||||
PASS: legacy values preserved, unsupported fields reported, invalid data rejected, existing files protected, runtime bounds aligned
|
||||
PASS: failed initial settings promotion leaves defaults writable after restart; prior/fallback saves survive copy, readback and mismatch faults
|
||||
PASS: real-carrier shortest-hop paths, 500m boundary, three-hop cap, no-manpack failure, three-second originating-call interruption, unchanged downlink hop timing, completed-hop survival, interrupted final uplink, radio loss, capture, motion, timeout, reset and network bounds
|
||||
PASS: migrated aircraft availability policy (controller migration still pending)
|
||||
PASS: migrated salvo offsets are deterministic, spread and bounded (native firing and complete salvo qualification are separate)
|
||||
PASS: 35 prefabs have unique saved root entity IDs
|
||||
PASS: 299 original script entries tracked across 18 unfinished responsibilities
|
||||
PASS: 1 isolated addons, acyclic dependencies, 58 unique resources, exact vanilla/authorized external references
|
||||
All repository checks passed. Native compilation and multiplayer tests are separate requirements.
|
||||
Suite exit 0 programs 294 unchanged True
|
||||
@@ -0,0 +1,122 @@
|
||||
{
|
||||
"complete": true,
|
||||
"captured_utc": "2026-10-03T00:03:42.123310+00:00",
|
||||
"decision": "Verified evidence binding for an UNQUALIFIED development candidate. Strict package and startup failures remain retained. Candidate README and live documentation finalization are still pending root approval.",
|
||||
"authored_files": 420,
|
||||
"source_matches_current_and_frozen": true,
|
||||
"suite": {
|
||||
"inputs_sha256": "5d89f7171a55bd59a581efaa326ebafeb11633bd907ac7c91871987cd7385d22",
|
||||
"result_sha256": "9d22857ddcf86ee7ceec3ba976b1d562fd1b5eac48ee73dbe990513600df03e7",
|
||||
"log_sha256": "d51b5de6ad6837d8d1c651c7a297814f301901f86c275d0ef63eb406aebf1151",
|
||||
"programs": 294,
|
||||
"registered_order_exact": true,
|
||||
"source_tests_tools_unchanged": true,
|
||||
"all_non_doc_inputs_unchanged": true,
|
||||
"full_input_set_identical": false,
|
||||
"docs_only_differences": [
|
||||
{
|
||||
"path": "docs/current-status.md",
|
||||
"before": "027a565076981f9985019baab93413ef127d7fbb5cd336b55e33a402f4e59af2",
|
||||
"after": "79ea42eacfab8399556bd2f4f7d513a050a7908ac937d3955293b093c8d16d5f"
|
||||
},
|
||||
{
|
||||
"path": "docs/mounted-interception.md",
|
||||
"before": "20f80f34919c32535c1d57da7894ecadee6699f7f17b1993a32bed5837342bec",
|
||||
"after": "f40d1dd93deb7e89f48c3a9645cf35c32531fd5ce3d9ce3247b6561d60155ebb"
|
||||
},
|
||||
{
|
||||
"path": "docs/original-feature-coverage.json",
|
||||
"before": "fa260dc8f7ef94e327c9d0f6a888070c608a19f75384bbefd335915383cbfaa4",
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||||
"after": "fec7f3fa341b40db09b1d7c9d96907929210b2474048127c4415de0de27f4383"
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||||
},
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||||
{
|
||||
"path": "docs/original-feature-coverage.md",
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||||
"before": "8386a0f56e11041915ec023a078dce627be5bb3732bf148b7d9955f19342cacc",
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"after": "fa4a79d7dc98a92433fb9157ca9f054b5cedaec333069296deca7a70c4a8047b"
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||||
}
|
||||
],
|
||||
"fresh_full_suite_claimed": false,
|
||||
"reused": true
|
||||
},
|
||||
"normal": {
|
||||
"archive": "/home/jakub/devel/escapistsrereintroduced/docs/evidence/native-2026-10-03-mounted-pair-normal",
|
||||
"source_match": true,
|
||||
"source_manifest_sha256": "d7b2a8a4c7bdca7cd78a23747c3190b0f1c41a36c16bb9d14490bdc40792e648",
|
||||
"report_sha256": "4818f6010191eb86ace85f7c980a5bb1d4832aedd9e90065eecb00b7ba3b42ec",
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||||
"console_sha256": "6e8f18f79fc5a2835fe76046981374a85a87e6f9d21ab565875209c68b3dc5eb",
|
||||
"assertions": 63,
|
||||
"completions": 1,
|
||||
"script_failures": 0,
|
||||
"engine_errors": 13,
|
||||
"report_recomputed": true,
|
||||
"cleanup_source_external_unchanged": true,
|
||||
"reused": true
|
||||
},
|
||||
"package": {
|
||||
"exact_source_membership_and_hashes": true,
|
||||
"pak_payloads": 361,
|
||||
"runtime_files": {
|
||||
"core/addon.gproj": {
|
||||
"bytes": 606,
|
||||
"sha256": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
},
|
||||
"core/data.pak": {
|
||||
"bytes": 862891,
|
||||
"sha256": "6a4f40f7ce28d423bb7d51cedd2f2322246459cf4b5b79418613f2172a65f032"
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||||
},
|
||||
"core/resourceDatabase.rdb": {
|
||||
"bytes": 24822,
|
||||
"sha256": "8c4519cfcdd821fc84177f232d5cd910c4dd92d9a04245bb4ebf711371c0327d"
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||||
}
|
||||
},
|
||||
"source_zip_sha256": "576d7c7c4c65f2f5a181afe5f4262d2ece6ef03b90fd1b62a8339aee301c9d9f",
|
||||
"native_exit": 0,
|
||||
"strict_result": "native-or-launcher-exited-prefix-active",
|
||||
"candidate_created": false,
|
||||
"cleanup_source_external_unchanged": true,
|
||||
"report_sha256": "2d6cd71d8709ce02d03972da144eff441575fd729375698aed18d885b1ee891a"
|
||||
},
|
||||
"packed": {
|
||||
"report_recomputed": true,
|
||||
"archive_seals_and_raw_exact": true,
|
||||
"normal_mission_ready": true,
|
||||
"local_participant_verified": true,
|
||||
"script_failures": 0,
|
||||
"engine_errors": 17,
|
||||
"same_prior_error_multiset": true,
|
||||
"runtime_launch_manifest_exact": true,
|
||||
"cleanup_inputs_external_unchanged": true,
|
||||
"strict_result": "game-failed",
|
||||
"release_qualified": false,
|
||||
"console_sha256": "c07d7d85aa1691ff60847c4cec9ac0f7b6887c534b7cc0954ba94b4d1d905e87",
|
||||
"launch_manifest_sha256": "f494bfc030f94d113f6b9c2923f9f7346fc34b9214db0f8147be36fe26919d9d",
|
||||
"launch_id": "fc002ae9-06c1-4977-a506-105b02acaf15"
|
||||
},
|
||||
"preservation": {
|
||||
"baseline_files": 10525,
|
||||
"all_unchanged": true,
|
||||
"baseline_sha256": "8ba1ccab1fa70d7fcc791c01f6a123c67f956c710658333533ee10f690b9b323",
|
||||
"index_unchanged": true,
|
||||
"index_diff_sha256": "670073db5d7531aca4466cc9d2827d10a46bfcfbd35f27ac97724de9d2fd3725",
|
||||
"original_files": 533,
|
||||
"original_unchanged": true,
|
||||
"original_manifest_sha256": "661c5ddf080c4ba8d4463aa4907f739d4d96acaa8694ac8d6f3d85bb94231226",
|
||||
"prior_candidate_files": 429,
|
||||
"prior_candidate_seal_exact": true,
|
||||
"prior_candidate_seal_sha256": "cadaec6b53fa5e01ec02025cabb5535d5b8bbed301bc13ed99b847881d0303da"
|
||||
},
|
||||
"prelaunch_refusal": {
|
||||
"path": "/tmp/erri-packed-mounted-pair-0150.log",
|
||||
"sha256": "50776dd2f7d47602779af19c8942de59da99856846b4bc8819333961c215c1ee",
|
||||
"session_not_created": true,
|
||||
"reason_text": "usage: headless_game.py [-h] [--steam STEAM] --compat COMPAT\n [--profile PROFILE]\n [--project {core,chat,vanilla-control}]\n [--packed-core PACKED_CORE |\n --packed-addons PACKED_ADDONS]\n [--external-addons EXTERNAL_ADDONS]\n [--packed-session PACKED_SESSION]\n [--inspect-processes] [--inspect-headless-display]\n [--capture-prison-view] [--observe-player-input]\n [--approach-wide-display]\n [--exercise-prison-held-action]\n [--exercise-prison-selection]\n [--exercise-prison-alignment]\n [--exercise-prison-coarse-facing]\n [--exercise-prison-coarse-approach]\n [--exercise-prison-approach]\n [--observe-prison-choices] [--observe-prison-gate]\n [--exercise-relative-look] [--exercise-player-input]\n [--timeout TIMEOUT] [--settle SETTLE]\n [--failure-grace FAILURE_GRACE]\nheadless_game.py: error: Packed v4 requires a new canonical /tmp/erri-packed-chat-<name> session\n"
|
||||
},
|
||||
"handoff_sha256_at_review": "a084632e1bdcaea4f3437a581dda95422df63b1350703f1abd196a062ee6b20a",
|
||||
"preflight_sha256": "2d58de2b03feaf3b28aa1edebcca83d052c9ade9a3b95e2a7e23a048710fcd73",
|
||||
"limitations": [
|
||||
"No compiler, native engine or process operations performed by reviewer.",
|
||||
"No new full-suite or normal-route run; reused exact source/test/tool evidence with four explicit documentation differences.",
|
||||
"No physical paired-interception, complete human escape, real multiplayer/JIP/reconnect, comparative FPS or clean-release qualification."
|
||||
],
|
||||
"pending_documentation_only": true
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"result": "No concrete new normal-gameplay defect demonstrated; no patch",
|
||||
"scope": "Physical intel recovery, optional site/cache discovery, radio objective admission/continuity",
|
||||
"sha256": {
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_DiscoveryService.c": "34458b3a4f7062375c9c5b5599308e9cea67fc4a316420836f6694ca2c646ffc",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_RadioDefenceService.c": "f5f0bf1352141f933d0edb5630e30541e001dc07e1d2c8529b29cc159c126b13",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_SiteDiscoveryRules.c": "dcbce3b7aee89bfc47a50e9de89209758af1f1bb462b99af67a8ad7a26e9f229",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_Location.c": "5b0b058130ccac02bdc1dcd6474d51a6f45da4dd52ed6c37906692fca3f194b1",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_Actions.c": "cabb21413c90b252d29708b62228d0679c51c76e39ee0e483953ad7061b2b9d6",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_SiteService.c": "210646e679056f4a46ef454a5abe15bd42d48349aa376ccfbb6b3b2ebeac6812",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_GameMode.c": "89a29c03ba225acbbb9fa3c58a721aced91a77bc0c77046d697005a6d7c48bb9",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_DocumentComponent.c": "885c8ab4fc9e64c3f8b40056536096c8c32b011cb340b25ca00353a96da15c69",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_NativeObjectiveLossProbe.c": "6b80fd317a8c6e8583bd4337870838a86251e3b8a681d0aa07e8b52e22abfc48",
|
||||
"addons/core/Scripts/Game/ERR/20_Intel/ERR_IntelService.c": "2911325c79a7a372628b18ffa0e110d11919ce2c2cd7b19277bfd608fdb03dfc",
|
||||
"addons/core/Scripts/Game/ERR/20_Intel/ERR_IntelEvidence.c": "6bbf8d3b83e2c09fd9a23a9a5e5e11d7c29af2e618116bee613562fc45af2b33",
|
||||
"tests/test_radio_defence_policy.py": "48c9c01dc6135a3f6d2187b0974645758040f041c3c2c2c26b14222fc572dfe1",
|
||||
"tests/test_mine_intel_discovery_integration.py": "bac2c8ec269d6e51a46fc17893de4114a5613f37899a1e044a9132d97d44cc5a"
|
||||
},
|
||||
"findings": [
|
||||
"Exact physical folders share one spent ledger across players. Authored documents target their configured site; generic sealed contents remain constrained to their original target. Objective documents remain unspent if their target is absent; failed Discover is retryable.",
|
||||
"Generic and authored documents supplement mine warnings without suppressing valid site progression. Recovered generic folders that have no eligible site are retired once.",
|
||||
"Destroyed or unavailable objective documents do not require replenishment: the registered radio can be identified by an actual canonical conscious participant within its bounded eight-metre authoring radius and an unobstructed trace; the existing explicit loss fixture exercises unknown and partial knowledge.",
|
||||
"Radio tuning rechecks server/current active mission, canonical participant and faction, phase, consciousness, registered RADIO identity, exact knowledge and five-metre range. Defence requires at least one conscious canonical friendly participant within sixty metres; zero eligible defenders resets continuous dwell.",
|
||||
"Cache initialization creates each finite stock entity once. Storage retries retain the exact created item; this audit found no passive stock refill path."
|
||||
],
|
||||
"verification": "Read-only inspection of actual implementations and relevant existing actual-method/native-fixture source; no tests, native launch, process changes or successor/original edits.",
|
||||
"limits": "No new executable reproduction or physical/multiplayer qualification. Existing native fixture source is not a fresh execution result."
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
{
|
||||
"verdict": "No demonstrated production defect within bounded ordinary vehicle-use/maintenance/extraction review; no patch justified.",
|
||||
"findings": [
|
||||
"Server vehicle breach requires current canonical admitted body and revalidates lock, active round, consciousness, on-foot state, empty stationary original vehicle, reach and LOS. Local boarding/door action guards retain native execution.",
|
||||
"Casualty client action physical eligibility does not demand server-only roster; Request/CanLoad and server result handling own roster/seat authority. Owner commit consumes exact mode+nonce+time lease and revalidates actor/aircraft/seat before native entry.",
|
||||
"Extraction pins one assigned original aircraft; living participants aboard beyond boundary resolve escape, including unconscious/reserved disconnected bodies. Snapshot identity uses account; connected winner projection requires exact current roster entry.",
|
||||
"Finite repair kit inherits vanilla wrench with20 supplies, no disabled native resource consumer or generator. Fuel stock test retains two original5L cans. No successor replacement repair/refuel action was found to explain ordinary transfer failure."
|
||||
],
|
||||
"evidence_limit": "Latest retained native refuel-snapshot attempt reaches original can custody/equip but fails fixture held-condition following approach before native fuel action. It proves neither ordinary refuelling failure nor successful consumption. Actual repair/refuel and multiplayer native timing remain qualification gaps.",
|
||||
"tests": "Existing coverage read only; no compiler/test/native execution this turn.",
|
||||
"preservation": "Successor/original/candidate/source/tests unchanged. Only this scratch review written.",
|
||||
"sources": {
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_VehicleSecurityActions.c": {
|
||||
"sha256": "bd7d0aeb4abcc9d8044e4888f9a92f9e5fc97c098bdfa3bbad57e1a29697a779",
|
||||
"methods": {
|
||||
"CanBePerformedScript(": 14
|
||||
}
|
||||
},
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_VehicleSecurityComponent.c": {
|
||||
"sha256": "2ffec4e646584ec546147fc4b08249825cb32b531aba26467b586d760485adc3",
|
||||
"methods": {
|
||||
"bool TryBreach(": 102,
|
||||
"bool CanBreach(": 84
|
||||
}
|
||||
},
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_LoadCasualtyAction.c": {
|
||||
"sha256": "1521af55a34110ce1c971b5226a618a9c6d931622abaae4946d9c0d27c05a273",
|
||||
"methods": {
|
||||
"CanBePerformedScript(": 8
|
||||
}
|
||||
},
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_CasualtyLoadingService.c": {
|
||||
"sha256": "e6f22813f7a04e2c0ea000d054407191f2be8badfa6c51e062e9dbf84b95c67b",
|
||||
"methods": {
|
||||
"static bool Nearby(": 88,
|
||||
"bool CanLoad(": 202
|
||||
}
|
||||
},
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_CasualtyLoadingOwner.c": {
|
||||
"sha256": "6346a05ddda030f7d9b6f026f977d5f018ee16002fa519e8c49dcd700c323dc7",
|
||||
"methods": {
|
||||
"ERR_CommitCasualtyLoadOwner(": 40
|
||||
}
|
||||
},
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_CasualtyLoadingFeedback.c": {
|
||||
"sha256": "e46988b92243df19a5400eca7406d6969b8b1174d8e3efad48fa0a936cbfdd07",
|
||||
"methods": {}
|
||||
},
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_ExtractionService.c": {
|
||||
"sha256": "91357099b4e0401196b67d48963be54be30e56bdba57cdac67dc20b8ebb883e9",
|
||||
"methods": {
|
||||
"void Tick(ERR_Phase phase)": 67,
|
||||
"void ConnectedWinners(": 91
|
||||
}
|
||||
},
|
||||
"addons/core/Prefabs/ERR/Items/EmergencyRepairKit.et": {
|
||||
"sha256": "0157bc235eeb78a0e1373b561fd22a1dcb225c833ff7c2d4abae688bca0ec92a",
|
||||
"methods": {}
|
||||
},
|
||||
"tests/test_vehicle_maintenance_stock.py": {
|
||||
"sha256": "e09a6e98f314eef1cf487cbaf8b2185bda950c12329939214ed1ba95713a097a",
|
||||
"methods": {}
|
||||
},
|
||||
"tests/test_casualty_loading_policy.py": {
|
||||
"sha256": "cdf2c0abe4b794502f18228b173db47c4093ea062378ec9e3971e0c4f9e3bf1f",
|
||||
"methods": {}
|
||||
},
|
||||
"tests/test_native_maintenance_refuel.py": {
|
||||
"sha256": "15eb8c0ee75778fce2a1caace045940b63cd253f81d16a081f669643b9fefcae",
|
||||
"methods": {}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"result": "No demonstrated ordinary supply-service production bug from the inspected evidence. Current full travel/tactics qualification remains incomplete.",
|
||||
"sha256": {
|
||||
"docs/supply-convoys.md": "b1fcfc475da1e295af3f9129472fde5ea4003f9590b598fdacba01969b41ae62",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSupplyConvoyProbe.c": "701311de6a2c9fe8f0534a22056323c34072df26595dc70a7d4df45bc06e6c13",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeConvoyProbe.c": "4bdc920e87fa768b0ef0ed893c70ddbbcc9255d74163d7b657fd2ec7c4f14c32",
|
||||
"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSmoke.c": "254d1192138dd9864048693dd02d78b317e874cef57fc0b13226768e024d58be",
|
||||
"addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoyService.c": "5b1578afbf6da736453cc9d3872979eddd1649746aa32d3b0c7a9e3cab50057e",
|
||||
"addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoySystem.c": "f09aa817c27d6af0ccfb544f4ab1ae2afafb63d626641e03d87cfe159475d821",
|
||||
"addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoyTactics.c": "dc3acdffc8ca48f11b131f66d30d679ca68f3b3004344bdc78723bc9305915e0",
|
||||
"addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoyColumn.c": "35678ec625fb0a3c0871e2c373fcff49816440a97a165ed25c8798dd72ef059f",
|
||||
"docs/evidence/native-2026-10-02-convoy-loss-diagnostic/report.json": "58c7c2fcb28aa640de253dbac43bb3ff41f515f0b2ff209a44a9871e18ab5a28",
|
||||
"docs/evidence/native-2026-09-30-multiconvoy-supply/report.json": "6721ee88a40960e8fb8655d923c0091123e4aa8bd1384658bec17312482bfd43",
|
||||
"docs/evidence/native-2026-09-30-multiconvoy-supply/console.log.txt": "e28038502536cff502e2d6c666f90e51feac634f40beb93d54db5f03d826a863",
|
||||
"docs/evidence/native-2026-10-01-mounted-traversal-fixed/report.json": "b934473bf8ee25aa820d468a054c69d4a6473e0966004f97c2d3fd71e564eab3"
|
||||
},
|
||||
"distinction": [
|
||||
"The 124-assertion October2 release failure is the explicitly selected legacy finite convoy fixture. The failure-time troop truck had its driver and eight passengers in one original group. It does not establish a failure in the ordinary supply controller.",
|
||||
"Production SupplyConvoyService creates driver-only troop group plus two distinct seven-person teams and applies scoped mounted-crew retention. Drivers must still remain physically aboard; no weakening is warranted without an ordinary-service failure."
|
||||
],
|
||||
"evidence": [
|
||||
{
|
||||
"record": "Sep21 full supply success cited in docs/supply-convoys.md",
|
||||
"qualification": "Historical prose says eighteen vehicles moved20m and both infantry teams dismounted/reboarded, then new-leg travel. It explicitly injected preceding travel expiry and disabled RHS content in that isolated run. The cited raw directory exists but console/report files are absent now, so this review cannot independently rederive those claims or qualify current source."
|
||||
},
|
||||
{
|
||||
"record": "native-2026-09-30-multiconvoy-supply",
|
||||
"qualification": "52 common smoke assertions and one victory; raw log confirms three automatic formations admitted, but no ERR SUPPLY PASS markers or complete full-supply fixture. Admission is not movement/tactics proof."
|
||||
},
|
||||
{
|
||||
"record": "native-2026-10-01-mounted-traversal-fixed",
|
||||
"qualification": "202 assertions prove original mounted sampling/radio plus finite mine stock; not full fleet route/tactics proof."
|
||||
}
|
||||
],
|
||||
"current_full_fixture": [
|
||||
"Requires exactly three admitted ready convoys, exact25 original crew each, settled physical cargo before progressing. All18 must move20m before one labelled synthetic contact.",
|
||||
"Then checks both teams physically dismount/reboard after quiet time. Current Departure awaits genuine production leg increment and20m AFTER next departure; unlike cited historical test it does not force travel expiry.",
|
||||
"The configured three-convoy allowance is not guaranteed admission: all other forces share body/formation budget. Thus a900s full-run failure can concern inability to create3 rather than physical travel."
|
||||
],
|
||||
"next_smallest_test": {
|
||||
"scope": "Observation-only prefix for FIRST naturally admitted ready production supply convoy; retain original normal automatic allowance and force budget. Explicit separate opt-in qualification, not a relaxed success result for full supply-convoys.",
|
||||
"proof": "Pin original six entities, driver/group identities, two independent original seven-person teams and initial spawn coordinates; wait each vehicle native displacement>=20m with original claims/crew still valid. No manual StartConvoy, movement, orders, replacement actors or injected contact.",
|
||||
"diagnostic": "On first release or timeout capture exact slot, same original driver/group/compartment, crew state, current native waypoint and production task reason at the boundary. Admission refusal reports existing allocator reason instead of being classified as movement failure.",
|
||||
"bound": "One fixed bounded observation window after first ready convoy, with a separate bounded admission wait. Stop after travel prefix; tactics/dismount/reboard and next-base departure remain later qualification.",
|
||||
"why_new_evidence": "Exercises the actual production subclass and separate infantry/driver ownership; avoids repeating legacy124 failure and removes unrelated requirement that all three receipts fit before any movement observation."
|
||||
},
|
||||
"actions": "Read-only source/evidence inspection only; no native/compiler/process changes, target writes or proposed production patch."
|
||||
}
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
usage: headless_game.py [-h] [--steam STEAM] --compat COMPAT
|
||||
[--profile PROFILE]
|
||||
[--project {core,chat,vanilla-control}]
|
||||
[--packed-core PACKED_CORE |
|
||||
--packed-addons PACKED_ADDONS]
|
||||
[--external-addons EXTERNAL_ADDONS]
|
||||
[--packed-session PACKED_SESSION]
|
||||
[--inspect-processes] [--inspect-headless-display]
|
||||
[--capture-prison-view] [--observe-player-input]
|
||||
[--approach-wide-display]
|
||||
[--exercise-prison-held-action]
|
||||
[--exercise-prison-selection]
|
||||
[--exercise-prison-alignment]
|
||||
[--exercise-prison-coarse-facing]
|
||||
[--exercise-prison-coarse-approach]
|
||||
[--exercise-prison-approach]
|
||||
[--observe-prison-choices] [--observe-prison-gate]
|
||||
[--exercise-relative-look] [--exercise-player-input]
|
||||
[--timeout TIMEOUT] [--settle SETTLE]
|
||||
[--failure-grace FAILURE_GRACE]
|
||||
headless_game.py: error: Packed v4 requires a new canonical /tmp/erri-packed-chat-<name> session
|
||||
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"verdict": "no demonstrated new production defect in bounded source review",
|
||||
"utc": "2026-10-02T23:53:10.880688+00:00",
|
||||
"source_root": "/home/jakub/devel/escapistsrereintroduced",
|
||||
"findings": [
|
||||
"Account-scoped used lives remain spent across disconnect/reconnect; current-body admission uses reciprocal current controller identity.",
|
||||
"Queued spawn retry and post-loss observation bind account and exact controller; stopped admission and native spawn finalization guard stale requests.",
|
||||
"Extraction counts original living participant bodies occupying the assigned original extraction vehicle, including carried unconscious and native reserved bodies, then freezes account-scoped results.",
|
||||
"Server progression distinguishes empty server, dead participants and stalled incapacitated recovery; active medical improvement/treatment prevents the all-incapacitated timeout.",
|
||||
"Installed reconnect component restores only relevant original living reserved characters; expiry deletes its reserved actor, which ceases to satisfy successor living-survivor checks."
|
||||
],
|
||||
"limitations": [
|
||||
"Read-only source and existing regression inspection; no new test executions, compiler, native engine, UI or process operations.",
|
||||
"No real multiplayer/reconnect runtime qualification; no speculative policy changes or patch proposed."
|
||||
],
|
||||
"files": {
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_PlayerRoster.c": "c038dac0f749bd29ebc35a4e952904b41a34417ba738904d5efcd1833a263e0b",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_SpawnLogic.c": "47a39c951be71bfcf1cc50526d507d0f9d8ef2fc09408697b6fe6b0dc5a529e2",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_SpawnFinalization.c": "c949642366ad124dd2abc4111cd598eb94aa257fbae01b6fb3a0f1882a23e83e",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_RecoveryService.c": "86f9a7769e3ccb19fc61127fe2fee2ad0dd825487a5cd59f334de8b9741c93cf",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_ExtractionService.c": "91357099b4e0401196b67d48963be54be30e56bdba57cdac67dc20b8ebb883e9",
|
||||
"addons/core/Scripts/Game/ERR/00_Core/ERR_GameMode.c": "89a29c03ba225acbbb9fa3c58a721aced91a77bc0c77046d697005a6d7c48bb9",
|
||||
"tests/test_progression_identity.py": "2fb3725aa735e00b20ba7a4ac45f8e087d4346c58a176bee091bab0a9755c1df",
|
||||
"tests/test_player_admission_policy.py": "745ec0a9e491ffcf5bec53ebf67ecee8333f4dcfa5d19bafbde31cbd1cad7f8b",
|
||||
"tests/test_recovery_policy.py": "adc4966ab92f0849d08636d93da5bd02b9162d1ad7369b325a1a357903abaa55",
|
||||
"tests/test_spectator_recovery.py": "8bb59c51df003e24532ad9476af4c8ff3b7f4276dca25e8162b91eb77c7b67c2"
|
||||
},
|
||||
"sdk_files": {
|
||||
"/tmp/erri-vanilla-stock/scripts/Game/GameMode/Components/SCR_ReconnectComponent.c": "77041536a4def89ee16456865aa21561b44b5133b05b9845ddf9e2016224e5ad",
|
||||
"/tmp/erri-vanilla-stock/scripts/Game/Respawn/Logic/SCR_SpawnLogic.c": "f9356d1cfd65166ec1863da88c040d160d312d8ab08cd782e7ce0f95f8f2acf0"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
# Mounted-pair development handoff preparation
|
||||
|
||||
Scratch only. No packaging, assembly, runtime startup, installation or target document edits were executed by this agent.
|
||||
|
||||
The exact command sequence is in `commands.txt`/`commands.json`. Parent has already created the ZIP and completed packaging, so the next command is:
|
||||
|
||||
```
|
||||
python3 /tmp/erri-package-prep-0150/assemble.py
|
||||
```
|
||||
|
||||
The assembly gate verifies original package strict report, cleanup, copied inputs, native child exit, exact authored-to-PAK membership/hashes, editable ZIP members/hashes, reused suite binding and matching archived normal source. It creates a new destination only; prior candidates are never overwritten. A strict `native-or-launcher-exited-prefix-active` result is retained as failure in the unqualified handoff, not upgraded.
|
||||
|
||||
Reused suite evidence is copied unchanged in `/tmp/erri-gameplay-root-0150`: `suite-inputs.json`, `suite-result.json`, `full-suite.log`. `suite_binding.py` independently rehashes all 976 frozen inputs, requires unchanged authored source/tests/tools and exactly four documented prose deltas, matches the complete independent review, and verifies all 294 registered program paths/exits. The source-check pass is reused, not a fresh run. Review proof and the binding helper are archived with package/startup evidence.
|
||||
|
||||
Next, parent alone rechecks host-visible idleness and runs the ordinary packed startup command in `commands.txt` using `/tmp/erri-packed-chat-mounted-pair-0150`, then runs `verify.py`. The verifier deliberately refuses unexpected strict outcome/resource-error changes instead of broadening a pass. It expects the established seventeen installed resource errors and proves exact bytes, raw source-free normal startup, local participant and cleanup separately from strict failure. No physical paired interception/human/MP/FPS acceptance is inferred.
|
||||
|
||||
`finalize_docs.py` defaults to a scratch pending preview. After package/startup independent final review, parent can generate a verified proposal with `--verified --review PATH --review-sha256 SHA`; add `--apply` only for the parent-authorized document update. It checks current README/status/guide equal the captured baselines before overwriting, preserves historical sections, and writes the fresh candidate README. The pending proposal is in `proposed-docs/`; it currently claims no completed new package/startup.
|
||||
|
||||
Changed parameters: date/tag 2026-10-03-mounted-pair; frozen `.build/playtest-source-2026-10-03-mounted-pair`; destination `.build/playtest-2026-10-03-mounted-pair`; package `/tmp/erri-package-mounted-pair-0150`; package log `/tmp/erri-gameplay-root-0150/package.log`; packed `/tmp/erri-packed-chat-mounted-pair-0150`; packed log `/tmp/erri-packed-chat-mounted-pair-0150.log`; ZIP `/tmp/erri-playtest-source-20261003-mounted-pair.zip`; normal archive `native-2026-10-03-mounted-pair-normal`; package/startup evidence names use 2026-10-03-mounted-pair. Qualification counts come from evidence, not prior candidates.
|
||||
@@ -0,0 +1,36 @@
|
||||
from pathlib import Path
|
||||
import ast,json,hashlib,shlex
|
||||
old=Path('/tmp/erri-package-prep-2121');out=Path('/tmp/erri-package-prep-0150');root=Path('/home/jakub/devel/escapistsrereintroduced')
|
||||
pairs=[('/tmp/erri-package-20261002-convoy-survivors-final','/tmp/erri-package-mounted-pair-0150'),('/tmp/erri-packed-chat-20261002-convoy-survivors-final','/tmp/erri-packed-chat-mounted-pair-0150'),('/tmp/erri-playtest-source-20261002-convoy-survivors.zip','/tmp/erri-playtest-source-20261003-mounted-pair.zip'),('playtest-source-2026-10-02-convoy-survivors','playtest-source-2026-10-03-mounted-pair'),('playtest-2026-10-02-convoy-survivors','playtest-2026-10-03-mounted-pair'),('package-2026-10-02-convoy-survivors','package-2026-10-03-mounted-pair'),('native-2026-10-02-convoy-survivors-normal','native-2026-10-03-mounted-pair-normal'),('packed-2026-10-02-convoy-survivors','packed-2026-10-03-mounted-pair'),('/tmp/erri-playtest-2121','/tmp/erri-gameplay-root-0150'),('/tmp/erri-package-prep-2121','/tmp/erri-package-prep-0150')]
|
||||
def adapt(s):
|
||||
for a,b in pairs:s=s.replace(a,b)
|
||||
return s
|
||||
for name in ['assemble.py','verify.py','preflight.py','finalize_docs.py']:
|
||||
s=adapt((old/name).read_text())
|
||||
if name=='assemble.py':
|
||||
s=s.replace("assert all(digest(f/n)==h for n,h in suite_inputs.items())","from suite_binding import verify_suite_binding\nsuite_binding=verify_suite_binding(f, suite_dir, authored)")
|
||||
s=s.replace("'live_source_match_not_claimed':True,", "'live_source_match_not_claimed':True,'suite_reuse_binding':suite_binding,")
|
||||
if name=='preflight.py':
|
||||
s=s.replace("assert all(inputs.get(n)==h for n,h in source.items()) and all((f/n).is_file() and sha(f/n)==h for n,h in inputs.items())", "from suite_binding import verify_suite_binding\nsuite_binding=verify_suite_binding(f, suite, source)")
|
||||
if name=='verify.py':
|
||||
s=s.replace("assert all(digest(f/n)==h for n,h in suite_inputs.items())", "from suite_binding import verify_suite_binding\nsuite_binding=verify_suite_binding(f, Path('/tmp/erri-gameplay-root-0150'), authored)")
|
||||
s=s.replace('repository_check_reused_for_identical_source=True,','repository_check_reused_for_identical_source=True,suite_reuse_binding=suite_binding,')
|
||||
if name=='finalize_docs.py':
|
||||
s=s.replace(" assert all((f/n).is_file() and sha(f/n)==h for n,h in inputs.items())", " from suite_binding import verify_suite_binding\n checks['suite_reuse_binding']=verify_suite_binding(f,s,frozen)")
|
||||
a=s.index(" inclusion='");b=s.index(" limits='",a)
|
||||
s=s[:a]+" inclusion='This snapshot adds event-time capture cancellation for original active hunter vehicles, the current inherited terrain presentation, and paired radio interception by two original convoy escorts. Both real order receipts precede detours; finite forces, crew identities, stock and fixed deadlines are preserved. Earlier convoy-survivor, radio interruption and finite-transfer corrections remain included.'\n"+s[b:]
|
||||
s=s.replace("The exact source passes **{count} registered regression programs**.", "The unchanged authored source, tests and tools reuse the completed **{count}-program regression pass**; four later prose-only documentation updates are separately reviewed.")
|
||||
s=s.replace('2 October 2026 — convoy-survivors development handoff','3 October 2026 — mounted-pair development handoff')
|
||||
s=s.replace("previous='**2 October 2026 — transfer-fixes development handoff:**'", "previous='**2 October 2026 — convoy-survivors development handoff:**'")
|
||||
s=s.replace('## Previous transfer-fixes handoff (historical)','## Previous convoy-survivors handoff (historical)')
|
||||
s=s.replace('the 2 October convoy-survivors snapshot','the 3 October mounted-pair snapshot')
|
||||
ast.parse(s);(out/name).write_text(s)
|
||||
c=json.loads(adapt((old/'config.json').read_text()));c['suite_reuse_review']='/tmp/erri-playtest-review-0150/preflight.json';(out/'config.json').write_text(json.dumps(c,indent=2)+'\n')
|
||||
commands=json.loads(adapt((old/'commands.json').read_text()))
|
||||
for x in commands:
|
||||
if 'fresh frozen suite' in x['purpose']:x['purpose']='READ ONLY: require successful preserved suite plus exact source/test/tool reuse and independently reviewed four-doc prose delta'
|
||||
(out/'commands.json').write_text(json.dumps(commands,indent=2)+'\n')
|
||||
(out/'commands.txt').write_text('\n\n'.join('# '+x['purpose']+'\n'+shlex.join(x['argv'])+(' > '+shlex.quote(x['stdout_stderr_log'])+' 2>&1' if 'stdout_stderr_log' in x else '') for x in commands)+'\n')
|
||||
for n in ['README.md','docs/current-status.md','docs/playtest-build.md']:
|
||||
p=out/'docs-baseline'/n;p.parent.mkdir(parents=True,exist_ok=True);p.write_bytes((root/n).read_bytes())
|
||||
(out/'template-provenance.json').write_text(json.dumps({'templates':{str(old/n):hashlib.sha256((old/n).read_bytes()).hexdigest() for n in ['assemble.py','verify.py','preflight.py','finalize_docs.py','config.json','commands.json']},'native_executed':False,'target_writes':False,'qualification':'Pending new exact package/runtime evidence; suite reuse requires explicit independently reviewed prose-only deltas.'},indent=2)+'\n')
|
||||
@@ -0,0 +1,74 @@
|
||||
from pathlib import Path
|
||||
import hashlib,json,shutil,sys,zipfile
|
||||
r=Path('/home/jakub/devel/escapistsrereintroduced');f=Path('/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair');sys.path.insert(0,str(f/'tools'))
|
||||
from source_bundle import canonical,inventory as source_inventory
|
||||
from packed_external import inventory as runtime_inventory
|
||||
from pak_inventory import inventory as pak_inventory
|
||||
|
||||
def digest(p): return hashlib.sha256(p.read_bytes()).hexdigest()
|
||||
def write(p,v): p.write_text(json.dumps(v,indent=2)+'\n')
|
||||
package=Path('/tmp/erri-package-mounted-pair-0150')
|
||||
build=r/'.build/playtest-2026-10-03-mounted-pair'
|
||||
e=r/'docs/evidence/package-2026-10-03-mounted-pair'
|
||||
route=r/'docs/evidence/native-2026-10-03-mounted-pair-normal'
|
||||
authored=json.loads((package/'authored-before.json').read_text())
|
||||
suite_dir=Path('/tmp/erri-gameplay-root-0150')
|
||||
suite_result=json.loads((suite_dir/'suite-result.json').read_text())
|
||||
suite_inputs=json.loads((suite_dir/'suite-inputs.json').read_text())
|
||||
assert suite_result['exit']==0 and suite_result['inputs_unchanged']
|
||||
assert all(p['exit']==0 for p in suite_result['programs'])
|
||||
assert all(suite_inputs.get(n)==h for n,h in authored.items())
|
||||
from suite_binding import verify_suite_binding
|
||||
suite_binding=verify_suite_binding(f, suite_dir, authored)
|
||||
assert authored==source_inventory(f)==json.loads((route/'source-sha256.json').read_text())
|
||||
report=json.loads((package/'package-report.json').read_text())
|
||||
assert report['project_order']==['core'] and len(report['projects'])==1 and report['source_repository_unchanged']
|
||||
attempt=report['projects'][0]
|
||||
assert attempt['project']=='core' and attempt['copied_authored_unchanged'] and attempt['profile_addons_unchanged']
|
||||
assert attempt['cleanup_confirmed'] and attempt['external_addons_unchanged_after_run'] and report['external_addons_unchanged_after_run']
|
||||
assert attempt['native_exit_code']==0
|
||||
payload=pak_inventory(package/'packages/core/data.pak')
|
||||
actual={x['path']:x['sha256'] for x in payload['entries']}
|
||||
assert len(actual)==len(payload['entries'])
|
||||
expected={name.removeprefix('addons/core/'):sha for name,sha in authored.items() if not name.endswith('.meta') and not name.endswith('/addon.gproj')}
|
||||
assert actual==expected
|
||||
runtime=runtime_inventory(package/'packages')
|
||||
assert runtime['core/addon.gproj']['sha256']==authored['addons/core/addon.gproj']
|
||||
zip_path=Path('/tmp/erri-playtest-source-20261003-mounted-pair.zip')
|
||||
with zipfile.ZipFile(zip_path) as z:
|
||||
manifest=json.loads(z.read('BUNDLE-MANIFEST.json'))
|
||||
names=z.namelist()
|
||||
assert len(names)==len(set(names))==len({n.casefold() for n in names})
|
||||
assert set(names)==set(manifest['files'])|{'BUNDLE-MANIFEST.json'}
|
||||
assert {n:h for n,h in manifest['files'].items() if n.startswith('addons/')}==authored
|
||||
contents={}
|
||||
for n in names:
|
||||
canonical(n);contents[n]=z.read(n)
|
||||
if n in manifest['files']:assert hashlib.sha256(contents[n]).hexdigest()==manifest['files'][n]
|
||||
route_report=json.loads((route/'report.json').read_text())
|
||||
assert route_report['smoke_completions']==1 and not route_report['script_or_runtime_failures']
|
||||
route_runner=json.loads((route/'runner.json.txt').read_text())
|
||||
assert route_runner['cleanup_confirmed'] and route_runner['source_unchanged_after_run']
|
||||
assert digest(route/'console.log.txt')==route_runner['console_sha256']
|
||||
for p in (build,e):p.mkdir(exist_ok=False)
|
||||
shutil.copytree(package/'packages',build/'packages')
|
||||
shutil.copyfile(zip_path,build/'source.zip')
|
||||
assert digest(zip_path)==digest(build/'source.zip')
|
||||
for n,content in contents.items():
|
||||
p=build/'source'/n;p.parent.mkdir(parents=True,exist_ok=True);p.write_bytes(content)
|
||||
assert {str(p.relative_to(build/'source')) for p in (build/'source').rglob('*') if p.is_file()}==set(contents)
|
||||
for n,content in contents.items(): assert (build/'source'/n).read_bytes()==content
|
||||
assert runtime_inventory(build/'packages')==runtime
|
||||
for p in package.iterdir():
|
||||
if p.is_file() and p.suffix=='.json':shutil.copyfile(p,e/p.name)
|
||||
shutil.copytree(package/'evidence',e/'native')
|
||||
shutil.copyfile('/tmp/erri-gameplay-root-0150/package.log',e/'runner-output.log.txt')
|
||||
write(e/'bundle-summary.json',{'archive_sha256':digest(zip_path),'archive_bytes':zip_path.stat().st_size,'payload_files':len(manifest['files']),'projects':manifest['projects']})
|
||||
shutil.copyfile(__file__,e/'assemble-handoff.py')
|
||||
shutil.copyfile(Path(__file__).with_name('suite_binding.py'),e/'suite_binding.py')
|
||||
shutil.copyfile('/tmp/erri-playtest-review-0150/preflight.json',e/'suite-reuse-review.json')
|
||||
write(e/'pak-inventory.json',payload)
|
||||
review={'kind':'UNQUALIFIED DEVELOPMENT CANDIDATE','authored_files':len(authored),'pak_payload_files':len(actual),'runtime_files':runtime,'source_zip_sha256':digest(zip_path),'source_manifest_sha256':route_runner['launch_source_sha256'],'route_package_source_match':True,'normal_route_reused_without_source_changes':True,'qualification_source_root':str(f),'qualification_source_is_frozen_snapshot':True,'live_source_match_not_claimed':True,'suite_reuse_binding':suite_binding,'normal_route_console_sha256':digest(route/'console.log.txt'),'package_candidate_created':attempt['candidate_created'],'package_result':attempt['result'],'package_stopped_reason':report['stopped_reason'],'original_packaging_failure_retained':not attempt['candidate_created'],'normal_mission_ready':False,'local_participant_verified':False,'strict_packed_consumption_verified':False,'release_qualified':False,'published':False,'source_zip_exact_membership_and_hashes_verified':True,'extracted_source_and_runtime_reverified':True,'evidence':{'route':str(route.relative_to(r)),'package':str(e.relative_to(r)),'startup':'docs/evidence/packed-2026-10-03-mounted-pair'}}
|
||||
for p in [build/'handoff.json',e/'handoff.json']:write(p,review)
|
||||
(build/'README.md').write_text('# Development candidate preparation\n\nMatching source and package hashes are verified in handoff.json. Ordinary packed startup is still pending. This is not a release or Workshop publication.\n')
|
||||
print(json.dumps({'build':str(build),'authored_files':len(authored),'pak_payload_files':len(actual),'runtime_files':len(runtime),'source_zip_sha256':review['source_zip_sha256']},indent=2))
|
||||
@@ -0,0 +1,94 @@
|
||||
[
|
||||
{
|
||||
"purpose": "FILES ONLY: create fresh source ZIP from frozen root; skip if already created and exact independently verified; never overwrite",
|
||||
"argv": [
|
||||
"python3",
|
||||
"/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/source_bundle.py",
|
||||
"--mode",
|
||||
"development",
|
||||
"--output",
|
||||
"/tmp/erri-playtest-source-20261003-mounted-pair.zip"
|
||||
]
|
||||
},
|
||||
{
|
||||
"purpose": "READ ONLY: require successful preserved suite plus exact source/test/tool reuse and independently reviewed four-doc prose delta",
|
||||
"argv": [
|
||||
"python3",
|
||||
"/tmp/erri-package-prep-0150/preflight.py"
|
||||
]
|
||||
},
|
||||
{
|
||||
"purpose": "READ ONLY: inspect host-visible game/prefix state under approved escalation before native; leave any existing game untouched",
|
||||
"argv": [
|
||||
"python3",
|
||||
"/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/headless_game.py",
|
||||
"--compat",
|
||||
"/tmp/erri-headless-compat",
|
||||
"--inspect-processes"
|
||||
]
|
||||
},
|
||||
{
|
||||
"purpose": "NATIVE ONLY AFTER PARENT APPROVAL/IDLE: bounded hidden muted pack; retain strict exit/report",
|
||||
"argv": [
|
||||
"python3",
|
||||
"/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/native_package.py",
|
||||
"--project",
|
||||
"core",
|
||||
"--session",
|
||||
"/tmp/erri-package-mounted-pair-0150",
|
||||
"--compat",
|
||||
"/tmp/erri-headless-compat",
|
||||
"--external-addons",
|
||||
"/home/jakub/.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons",
|
||||
"--timeout",
|
||||
"300"
|
||||
],
|
||||
"stdout_stderr_log": "/tmp/erri-gameplay-root-0150/package.log"
|
||||
},
|
||||
{
|
||||
"purpose": "FILES: verify exact authored/PAK/ZIP/normal/suite bindings before creating fresh handoff",
|
||||
"argv": [
|
||||
"python3",
|
||||
"/tmp/erri-package-prep-0150/assemble.py"
|
||||
]
|
||||
},
|
||||
{
|
||||
"purpose": "READ ONLY: inspect host-visible game/prefix state again",
|
||||
"argv": [
|
||||
"python3",
|
||||
"/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/headless_game.py",
|
||||
"--compat",
|
||||
"/tmp/erri-headless-compat",
|
||||
"--inspect-processes"
|
||||
]
|
||||
},
|
||||
{
|
||||
"purpose": "NATIVE ONLY AFTER PARENT APPROVAL/IDLE: ordinary packed startup; no smoke, input or flight",
|
||||
"argv": [
|
||||
"python3",
|
||||
"/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/headless_game.py",
|
||||
"--project",
|
||||
"chat",
|
||||
"--packed-addons",
|
||||
"/home/jakub/devel/escapistsrereintroduced/.build/playtest-2026-10-03-mounted-pair/packages",
|
||||
"--packed-session",
|
||||
"/tmp/erri-packed-chat-mounted-pair-0150",
|
||||
"--compat",
|
||||
"/tmp/erri-headless-compat",
|
||||
"--external-addons",
|
||||
"/home/jakub/.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons",
|
||||
"--timeout",
|
||||
"180",
|
||||
"--failure-grace",
|
||||
"120"
|
||||
],
|
||||
"stdout_stderr_log": "/tmp/erri-packed-chat-mounted-pair-0150.log"
|
||||
},
|
||||
{
|
||||
"purpose": "FILES: independently recompute raw packed evidence; retain expected installed-error strict failure",
|
||||
"argv": [
|
||||
"python3",
|
||||
"/tmp/erri-package-prep-0150/verify.py"
|
||||
]
|
||||
}
|
||||
]
|
||||
@@ -0,0 +1,23 @@
|
||||
# FILES ONLY: create fresh source ZIP from frozen root; skip if already created and exact independently verified; never overwrite
|
||||
python3 /home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/source_bundle.py --mode development --output /tmp/erri-playtest-source-20261003-mounted-pair.zip
|
||||
|
||||
# READ ONLY: require successful preserved suite plus exact source/test/tool reuse and independently reviewed four-doc prose delta
|
||||
python3 /tmp/erri-package-prep-0150/preflight.py
|
||||
|
||||
# READ ONLY: inspect host-visible game/prefix state under approved escalation before native; leave any existing game untouched
|
||||
python3 /home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/headless_game.py --compat /tmp/erri-headless-compat --inspect-processes
|
||||
|
||||
# NATIVE ONLY AFTER PARENT APPROVAL/IDLE: bounded hidden muted pack; retain strict exit/report
|
||||
python3 /home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/native_package.py --project core --session /tmp/erri-package-mounted-pair-0150 --compat /tmp/erri-headless-compat --external-addons '/home/jakub/.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons' --timeout 300 > /tmp/erri-gameplay-root-0150/package.log 2>&1
|
||||
|
||||
# FILES: verify exact authored/PAK/ZIP/normal/suite bindings before creating fresh handoff
|
||||
python3 /tmp/erri-package-prep-0150/assemble.py
|
||||
|
||||
# READ ONLY: inspect host-visible game/prefix state again
|
||||
python3 /home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/headless_game.py --compat /tmp/erri-headless-compat --inspect-processes
|
||||
|
||||
# NATIVE ONLY AFTER PARENT APPROVAL/IDLE: ordinary packed startup; no smoke, input or flight
|
||||
python3 /home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/headless_game.py --project chat --packed-addons /home/jakub/devel/escapistsrereintroduced/.build/playtest-2026-10-03-mounted-pair/packages --packed-session /tmp/erri-packed-chat-mounted-pair-0150 --compat /tmp/erri-headless-compat --external-addons '/home/jakub/.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons' --timeout 180 --failure-grace 120 > /tmp/erri-packed-chat-mounted-pair-0150.log 2>&1
|
||||
|
||||
# FILES: independently recompute raw packed evidence; retain expected installed-error strict failure
|
||||
python3 /tmp/erri-package-prep-0150/verify.py
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"root": "/home/jakub/devel/escapistsrereintroduced",
|
||||
"frozen_root": "/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair",
|
||||
"build": "/home/jakub/devel/escapistsrereintroduced/.build/playtest-2026-10-03-mounted-pair",
|
||||
"package_session": "/tmp/erri-package-mounted-pair-0150",
|
||||
"package_log": "/tmp/erri-gameplay-root-0150/package.log",
|
||||
"source_zip": "/tmp/erri-playtest-source-20261003-mounted-pair.zip",
|
||||
"packed_session": "/tmp/erri-packed-chat-mounted-pair-0150",
|
||||
"packed_log": "/tmp/erri-packed-chat-mounted-pair-0150.log",
|
||||
"package_evidence": "/home/jakub/devel/escapistsrereintroduced/docs/evidence/package-2026-10-03-mounted-pair",
|
||||
"normal_evidence": "/home/jakub/devel/escapistsrereintroduced/docs/evidence/native-2026-10-03-mounted-pair-normal",
|
||||
"packed_evidence": "/home/jakub/devel/escapistsrereintroduced/docs/evidence/packed-2026-10-03-mounted-pair",
|
||||
"suite_directory": "/tmp/erri-gameplay-root-0150",
|
||||
"compat": "/tmp/erri-headless-compat",
|
||||
"external_addons": "/home/jakub/.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons",
|
||||
"qualification": "UNQUALIFIED DEVELOPMENT CANDIDATE; entire frozen snapshot, not necessarily later live source",
|
||||
"suite_reuse_review": "/tmp/erri-playtest-review-0150/preflight.json"
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"/home/jakub/devel/escapistsrereintroduced/README.md": "5d58f680d1ff6ffd269fc567cd959471d75fb174af7c5f0a6efe0991f0c33e1a",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/current-status.md": "99676e5f071adfac2f28bfb82e95757589c24dc921555e629cb623d2262062df",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/playtest-build.md": "c4d24bd1f5a2b3710ed3dc8e92b42c1f77701562aad13aa9290d2f24bc277603",
|
||||
"/home/jakub/devel/escapistsrereintroduced/.build/playtest-2026-10-03-mounted-pair/README.md": "43b9108309161b6c9ee71b413da36bd5e3b907c406a09d35d339d087c11b895d"
|
||||
}
|
||||
+72
@@ -0,0 +1,72 @@
|
||||
# Co10 Escape Reintroduced
|
||||
|
||||
Author: **Jakub Jim Žáček**.
|
||||
|
||||
An independently authored replacement for the abandoned Escapists base mission, targeting Everon and up to twelve players. This is a separate repository and **not a completed or release-ready replacement**. The base rewrite is the primary deliverable; companion migration supports it.
|
||||
|
||||
The current base supplies prison spawning, two independent scavenging/clue routes, finite medical and outpost stock, an optional ground vehicle, physical radio documents, named discovery markers, native objectives, a separate radio-defence service, capacity-checked helicopter extraction, identity-based partial results, early helicopter-loss defeat, saved mission time/speed, defeat/restart, identity-based lives and local spectator following. Authored site definitions and an injected vanilla faction/asset catalog own the initial physical population. Core provides administration and startup diagnostics; the AI, Intel, Chat and Map modules extend its interfaces inside one addon. HQ coordinates enemy responses through physical radios and available forces.
|
||||
|
||||
The [local development playtest handoff](.build/playtest-2026-10-02-convoy-survivors/README.md) contains the 2 October convoy-survivors snapshot: one combined addon package and matching editable source with the authorized RHS/WCS/BMP dependency closure. The exact source passes **291 registered regression programs**. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded. This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved. See [current status](docs/current-status.md) for retained earlier evidence.
|
||||
|
||||
The [AI migration checkpoint](docs/ai-migration-progress.md) adds delivered-report memory, bounded trajectory prediction, physical infantry pursuit, status checks, body observations and finite equipment. Native memory and actual-sighting response fixtures pass their assertions, with four retained upstream localization errors. See [current development status](docs/current-status.md) for source-bound checkpoints. The earlier five-addon checkpoint shows the [real prisoner view and starting objective](docs/evidence/game-2026-09-19-125906-integrated-prison/ordinary-prison-view.png). Native tests cover scripted escape/restart, finite mortar support, physical radio delivery, shared-map ownership, and the reusable aircraft controller's vertical flight, airborne cancellation and an isolated 20 m fixed route. Archived five-addon packages pass ordinary Chat startup without loose successor source and compile/prepare the empty mission on an isolated Linux server. The latter retains four installed-asset errors reproduced by a vanilla control.
|
||||
|
||||
Native game-over now stops successor services and queued preparation before vanilla restart; unknown personal results use neutral wording. Two-round preparation/active-end regressions pass at their archived source checkpoint. Current Core/companion escape/restart and ordinary startup also pass after the guidance and route changes; the ordinary read-only sampler is separate from player-input acceptance.
|
||||
|
||||
Later ordinary input checks demonstrate walking, clean inventory interaction and selecting the original prison lock. Automated held-action testing and experimental AI aircraft work are paused in favor of concrete base gameplay bugs and a playable development build. The complete player-controlled escape, real multiplayer, operational HQ aircraft routes and measured FPS improvement remain unfinished. Native packaging still produces [UI shutdown errors also reproduced by an empty-addon control](docs/native-packaging-control.md); successful packed startup does not qualify that build process. All seventeen first-release acceptance cases remain pending. The [original responsibility inventory](docs/original-feature-coverage.md) tracks the unfinished scope.
|
||||
|
||||
## Workbench project and scenario
|
||||
|
||||
Open **`addons/core/addon.gproj`**, titled **Co10 Escape Reintroduced**. This is the
|
||||
single project to develop, package and eventually publish as one Workshop mod.
|
||||
Use **`Missions/ERR_Everon.conf`** (`{C1E20667DCE324ED}`) for the full scenario.
|
||||
The Core directory and addon GUID `2528466DE220D91C` are retained for continuity.
|
||||
|
||||
Scripts are organized under `addons/core/Scripts/Game/ERR/`:
|
||||
|
||||
- `00_Core`: mission, players, settings and administration
|
||||
- `10_AI`: HQ, patrols, logistics and support
|
||||
- `20_Intel`: enemy documents and discovery feedback
|
||||
- `30_Map`: shared field map
|
||||
- `40_Chat`: command integration and full-scenario test fixtures
|
||||
|
||||
The prefixes preserve Enforce script extension order. All modules load together.
|
||||
Resources retain their existing paths and GUIDs within the combined project.
|
||||
|
||||
Register only this project and its external dependencies in Workbench. Remove stale
|
||||
AI/Intel/Map/Chat project entries if you previously added them. RHS: Status Quo,
|
||||
WCS Armaments and WCS BMP-1 (including their dependencies) remain separate,
|
||||
author-supplied mods; see [external dependencies](docs/external-addons.md).
|
||||
Their assets are referenced, never redistributed.
|
||||
|
||||
See the [single-mod migration and current commands](docs/single-mod.md).
|
||||
Earlier five-addon build reports below are historical evidence, not validation of
|
||||
the merged project. Nothing has been published to Workshop.
|
||||
|
||||
[Automatic terrain takeover](docs/terrain-takeover.md) starts Escape when an admin
|
||||
loads Escape alongside a terrain and selects that terrain's existing scenario.
|
||||
No connector, custom startup flag or airport coordinates are required. The map
|
||||
must provide usable navigation and safe placement space. Published authenticated
|
||||
multiplayer validation remains outstanding; see the linked test scope.
|
||||
Terrain authors can optionally use the [shared connector prefab](docs/terrain-adapters.md)
|
||||
for an authored Escape scenario; [Nogova setup](docs/nogova-publishing.md) describes
|
||||
both routes.
|
||||
|
||||
See the [player route playtest guide](docs/player-route.md), [player lifecycle](docs/player-lifecycle.md), [manual gameplay gaps](docs/base-gameplay-gaps.md), [release qualification](docs/release-qualification.md), [performance comparison tooling](docs/performance-comparison.md), [configuration and commands](docs/configuration.md), [site authoring](docs/site-authoring.md), [architecture](docs/architecture.md) and [migration priorities](docs/base-replacement.md).
|
||||
|
||||
## Validation
|
||||
|
||||
Run source/resource isolation and production-policy regressions with Python 3 and a C++17 compiler:
|
||||
|
||||
```sh
|
||||
python3 tools/check.py
|
||||
```
|
||||
|
||||
For bounded hidden, muted local native tests, see [runtime testing](docs/runtime-testing.md). Recorded Workbench checkpoints include Core-only and companion-loaded escape/restart, finite stock and document-loss recovery, twelve physical prisoner/seat fixtures, real medical treatment, local result/objective widgets, patrol movement and HQ preemption/resumption. Clean environment/restart evidence exists after narrowing the vanilla vehicle catalogs; it does not qualify subsequent source changes.
|
||||
|
||||
These scripted local fixtures manipulate positions and selected native states. They do not establish manual escape/piloting, real remote reconnects, twelve connected players or improved FPS. Separate regular-game runs establish standalone startup/admission; an isolated native Linux run establishes empty-server preparation, with inherited resource errors reproduced by a vanilla control. [Current status](docs/current-status.md) separates those gaps from demonstrated development behavior. [Validation evidence](docs/validation.md) preserves exact source checkpoints and failed iterations; `docs/acceptance.json` keeps unverified release requirements pending.
|
||||
|
||||
The [development source bundle tool](docs/development-source-bundle.md) previews a deterministic handoff of the single editable project and writes only an explicitly requested new ZIP. It is **DEVELOPMENT SOURCE BUNDLE**, not a native `.pak` or qualified release; release-mode requests remain blocked by pending acceptance. No release package has been published.
|
||||
|
||||
Random field hospitals and camps, their permanent/mobile guard split, finite supplies and authoring options are documented in [Field sites](docs/field-sites.md).
|
||||
|
||||
Town population and its 700-metre spawning rule: [town garrisons](docs/town-garrisons.md).
|
||||
+450
@@ -0,0 +1,450 @@
|
||||
# Current development status
|
||||
|
||||
**3 October 2026 — HQ can dispatch a pair of original convoy escorts:** two armed escorts from the same finite convoy can receive separate radio orders to spaced positions on one actual road ahead of delivered travel memory. Both receipts are required before either detour begins. Interrupted delivery, stale history or loss of an original crew cancels the pair; there is no replacement partner, deadline renewal or new combat force. Single-escort fallback, force limits and the total two-road-survey budget remain intact.
|
||||
|
||||
All **294 registered regression programs pass**. Independent review corrected a feasible-pair selection gap; source tests cover radio arrival order, interrupted delivery, waypoint allocation failure, exact ownership and two-escort column rejoining. A hidden/muted normal Everon run completes **63 assertions and one round**, with **zero script/runtime failures and thirteen retained engine errors**. The first native compile caught a field/type naming conflict; its failed result is retained, and the corrected source was retested. Cleanup and unchanged source/external inputs are confirmed. This establishes compilation and ordinary-loop integration, not native physical paired interception, human play, multiplayer or FPS. Existing missions, the Git index and the previous playtest package are preserved; that package predates this addition. [Implementation and evidence](evidence/mounted-pair-2026-10-03/review.json).
|
||||
|
||||
**3 October 2026 — current mission survives two native end/restart cycles:** the hidden/muted Core fixture passes **21 assertions across two independently initialized rounds**, with **zero script/runtime failures and thirteen retained engine errors**. Each round reaches the prepared prison phase, ends through vanilla `EndGameMode`, shuts down successor services once, cancels queued work and leaves stale callbacks inert. Native end data remains unchanged, no escape is invented, and vanilla reload initializes the second round with fresh state.
|
||||
|
||||
A fresh **292-program regression run passes** on the same **420-file authored source**, including the inherited terrain-presentation update; earlier source bindings are not reused. Cleanup and unchanged source/external inputs are confirmed. This checks local prepared-round termination and restart, not pending native preloads, field-logistics teardown, complete human play, multiplayer or FPS. Strict native failure remains recorded. No production code changed in this continuation; existing missions, inherited work and the packaged handoff are preserved. [Evidence and limits](evidence/active-restart-current-2026-10-03/review.json).
|
||||
|
||||
**2 October 2026 — combined admin and intel reroll fixture completes on current source:** the hidden/muted native run passes **116 assertions and one escape round**, with **zero script/runtime failures and thirteen retained engine errors**. It exercises the administration menu and owner RPCs, then processes **126 original AI at 100% and again at 0%**, both with zero failed or skipped entries inside the unchanged shared ninety-second gate. The checked guards gain/remove their native folders while the player’s exact collected clues and identified radio remain intact. Interrupted radio defence, extraction and results then complete.
|
||||
|
||||
No production source changed. The prior **292-program regression pass** covers identical authored source, tests and tools; this was not a new full-suite run. The earlier 129-actor timeout remains preserved, and this 126-actor result is not an identical-workload comparison. Scripted local legacy-site/admin checks do not establish ordinary input, remote multiplayer, generated-route balance or FPS. Strict engine failures remain; cleanup and unchanged external inputs are confirmed. Three bounded gameplay reviews found no new demonstrated defect. Original missions and the existing package remain unchanged. [Evidence and scope](evidence/intel-reroll-current-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — active hunter capture is remembered at vehicle entry:** when a current admitted player enters an active original HQ hunter vehicle, the server records capture before native entry callbacks can change player ownership. The existing driving/recovery order and HQ registration are released once, even if current occupancy disappears before the next one-second poll. Vehicles, crew and spent deployment allowances remain physical and unchanged. Entering an already-released vehicle does not revoke its former crew’s independent infantry role.
|
||||
|
||||
All **292 registered regression programs pass**. Independent actual-method tests reproduce the old event gap and a missing survivor-retention guard, then pass with the fix. The installed SDK signature and callback ordering are verified. A hidden/muted normal Everon run completes **63 assertions and one round**, with **zero script/runtime failures and thirteen retained engine errors**, confirmed cleanup and unchanged inputs. This proves compilation and ordinary-loop integration; native capture-event timing, remote multiplayer and performance remain unverified.
|
||||
|
||||
The existing convoy-survivors package is unchanged and predates this source fix. Original missions and inherited work are preserved; nothing was committed or published. [Implementation and evidence](evidence/hunter-capture-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — convoy-survivors development handoff:** [package and editable source](../.build/playtest-2026-10-02-convoy-survivors/README.md).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest.
|
||||
|
||||
The snapshot retains eligible original enemy convoy survivors in their existing HQ registration when travel or boarding ends. Exact ownership, roster and force identity still apply; no new soldiers, equipment or contacts are created. Radio-hop interruption, finite-transfer cancellation and deleted-mortar-shell fixes remain included.
|
||||
|
||||
The exact source passes **291 registered regression programs**. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.
|
||||
|
||||
**Earlier source and package checkpoints (historical):**
|
||||
|
||||
**2 October 2026 — original convoy survivors stay available to HQ:** ending a convoy travel task or passenger-team boarding task now retains the existing HQ registration for eligible original enemy survivors. Ownership, original roster and force identity must still match. Captured vehicles, player/foreign/replacement groups, old missions and stopped HQs keep the unregister path. No new soldiers, registrations, equipment grants or contacts are created. Existing radio/report state remains, while ordinary on-foot eligibility still requires conscious survivors outside vehicles. Unsettled logistics transfers retain their exact reservation until the existing owner settles them.
|
||||
|
||||
Nine focused regression programs pass, including actual release/retention/eligibility and exact-token cleanup. The first native compilation exposed an Enforce class-layer visibility error; the corrected source clears the already-validated unit support flag directly, and its normal Everon route completes **63 assertions and one round, with zero script/runtime failures and thirteen retained engine errors**. The failed compile and its cascade are preserved separately. Native survivor radio delivery, physical retasking, multiplayer and FPS remain unverified. This source change is newer than the preserved transfer-fixes package. [Implementation and evidence](evidence/convoy-survivors-2026-10-02/review.json).
|
||||
|
||||
A separate earlier diagnostic identifies the released troop truck: its vehicle and all nine original soldiers were alive in the original enemy group; the conscious driver was outside the vehicle. That is a failure-time observation, not proof of the earlier release trigger. The convoy witness still fails before movement/interception, with 124 assertions, zero completions and two script test failures. Its raw result remains retained.
|
||||
|
||||
**2 October 2026 — convoy diagnostic admission corrected; interception still unproved:** the isolated legacy convoy fixture now stops unrelated opening hunters before prison release. Its original 60-body cap and 19-body convoy reservation are unchanged. Previously nine hunter crew pushed its committed population above the cap; stopping their driving after spawn would not refund those bodies. Normal mission behavior is unchanged.
|
||||
|
||||
Four focused regression programs pass. One hidden/muted native run now admits all six vehicles and nineteen original crew and confirms finite truck cargo, reaching **124 assertions**. It then fails before the road-movement proof because a vehicle is missing or released: **zero completions, two script test failures and fifteen retained engine-error entries**. The current log does not identify the vehicle or release cause; nearby contact/gunfire does not prove a casualty. No physical interception was reached, and no production crew/order guard was weakened. Cleanup and unchanged source/external inputs are confirmed. The earlier profile-path refusal occurred before launch and is also retained. [Correction, failed evidence and remaining diagnostic](evidence/convoy-fixture-admission-2026-10-02/review.json).
|
||||
|
||||
The latest transfer-fixes runtime candidate is preserved; this later edit affects only its Workbench diagnostic. Coverage descriptions now match that candidate and the implemented finite mine resupply; all release acceptance statuses remain pending.
|
||||
|
||||
**2 October 2026 — transfer-fixes development handoff:** [sealed package manifest and editable source](../.build/playtest-2026-10-02-transfer-fixes/handoff.json).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the sealed source.
|
||||
|
||||
This snapshot includes the radio-hop interruption checks, cancellation guards for finite supply transactions, and the deleted-mortar-shell settlement fix. Earlier terrain/admin integration and bounded HQ travel-history planning remain included.
|
||||
|
||||
The exact frozen source passes **290 registered regression programs**. The normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**.
|
||||
|
||||
Ordinary startup verifies the normal mission and local prisoner with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded; this is an **unqualified development candidate**.
|
||||
|
||||
Qualification covers this frozen snapshot, not later live edits. Physical resupply/interception, manual UI behavior, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, comparative FPS and a clean release remain unverified. Existing packages and original missions remain unchanged.
|
||||
|
||||
**2 October 2026 — deleted mortar shells no longer block the battery:** a shell deleted during an accepted transfer now settles as a failed loss. The battery can consider its remaining physical shells; surviving items with uncertain custody remain quarantined, with no refund or retry. Four focused regression programs pass, including actual transfer and battery pending methods. Independent testing reproduces the baseline failure. No native or multiplayer run was made for this change, and existing packaged/source checkpoints predate it. [Fix and verification](evidence/mortar-deleted-shell-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — interrupted radio hops and cancelled supply transactions stay stopped:** HQ radio routes now validate both carriers and the existing range rule on each observed sending tick. A carrier losing its radio, consciousness or ownership, or a receiver leaving the link, cannot recover before the deadline and complete that interrupted hop. Delivery and route advancement still wait for the original deadline; radio capability caching remains unchanged.
|
||||
|
||||
Mine resupply, mounted-ammunition pickup and mounted-magazine exchange now preserve cancellation and recheck authority after native submission. An inline callback can no longer turn a stopped or captured transaction into a successful delivery. Committed stock remains spent, and late exact movement can settle uncertainty without a retry or refund. Existing physical-access checks and trace budgets remain intact.
|
||||
|
||||
**Eleven focused regression programs pass** on the changed source. Independent actual-method tests reproduce the old failures and pass with the fixes. Native boundaries are doubled in those tests; no engine session was launched for this increment after detecting an existing Reforger session, which was left untouched. Physical supply, real multiplayer and performance remain unverified. The prior runtime package and sealed source checkpoint are preserved and predate these fixes; refresh the source snapshot before packaging the latest implementation. [Changes, tests and preservation](evidence/radio-transfer-cancellation-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — gameplay-fixes source verified; new runtime package deferred:** the [sealed editable source](../.build/playtest-source-2026-10-02-gameplay-fixes/PENDING-PACKAGE.md) contains **420 authored files** and passes **290 registered regression programs**. The confirmed normal Everon route completes **63 assertions and one round**, with zero script/runtime failures and **13 retained engine errors**.
|
||||
|
||||
The snapshot includes the rifle-supply callback cancellation guard, bounded HQ road-survey fairness, and inherited terrain/admin-item integration. These are source inclusions; manual UI behavior, physical resupply/interception, complete human escape, multiplayer and comparative FPS remain unqualified.
|
||||
|
||||
Packaging was refused before creating its session because an existing Reforger session was detected. It was left untouched, and no new runtime candidate was produced. No native process was left waiting to launch; continuation will recheck host idleness before packaging. The [latest existing playtest package](../.build/playtest-2026-10-02-hq-memory-menu-fix/README.md) remains unchanged. The first normal-route cleanup refusal (a transient compiler process could not be classified), successful retry and package refusal are all [retained with source bindings and review](evidence/source-refresh-2026-10-02-gameplay-fixes/review.json). Strict failures are not waived.
|
||||
|
||||
**2 October 2026 — cancelled rifle resupply stays cancelled:** a synchronous native inventory callback could move the magazine while cancelling the transfer, capturing its donor or changing ownership. Rifle transfers then skipped the guards used by launcher transfers and could record a successful delivery. Both modes now recheck terminal state and authority after submission. Submitted items remain spent; late physical arrival can settle uncertainty without counting a delivery or permitting another attempt.
|
||||
|
||||
Four focused regression programs pass for the current source, including the actual transfer and coordinator, shared finite reservations and convoy budget admission. Independent tests reproduce the old failure and pass with the correction; a mutation also demonstrates the ownership guard. No new engine or multiplayer run was made for this two-line correction. [Fix, tests and preservation](evidence/rifle-transfer-cancellation-2026-10-02/review.json).
|
||||
|
||||
The earlier **415-file frozen source** now completes **288 registered programs across resumed verification**: 233 unchanged passing records plus 55 freshly passing programs. Preserving an inactive task-owned temporary snapshot elsewhere, with every file verified and its old path retained, freed the required temporary quota. Earlier failed attempts remain archived. This finishes that snapshot's checks; it is not a full-suite result for the current 417-file source. Existing missions, inherited work and the previous development package are unchanged. Physical interception, manual escape, real multiplayer, comparative FPS and release qualification remain open.
|
||||
|
||||
**2 October 2026 — fair bounded HQ road surveying and an opt-in physical interception witness:** HQ road surveying now rotates through delivered tracks while retaining the existing two-survey limit. Previously, the first two eligible tracks with blocked road candidates could consume every pass and permanently starve a later usable track. The actual-method regression fails before the change and passes afterward; independent review confirms the bounded cursor and unchanged radio, force-claim and expiry policy.
|
||||
|
||||
Resumed verification retains **233 passing programs** against identical frozen input hashes and attempts **1 fresh suffix program**; the current resumed result exits **1** after **234 total recorded programs**. Complete passing verification remains unestablished. The initial deadline-test adapter failure, later `/tmp` quota failure and rejected alternate-directory attempt remain archived. Resumed temporary files use `/tmp`; no production/native source changed for this resumption. The final canonical `/tmp` retry stops in `test_native_package.py` with disk-quota errors (Errno 122); the remaining suffix is unverified. No full-suite pass is claimed. The bounded native run records **33 assertions**, **0 completions**, **2 script/runtime failures** and **15 retained engine errors**; runner result: `test-failed`. It does not establish the complete physical interception sequence; preserve the failed or incomplete result and its raw logs. The canonical convoy admission assertion failed before the interception stage; no physical interception was exercised and no admission policy was weakened. Cleanup confirmed: `True`. Strict engine errors are retained. A separate normal-route run of the same source records **63 assertions**, **1 completion**, **0 script/runtime failures** and **13 retained engine errors**; runner result: `smoke-completed` and cleanup confirmed: `True`. This ordinary route does not validate physical interception.
|
||||
|
||||
The opt-in Workbench witness uses two synthetic observation positions in an original soldier’s local inbox. Radio hops, HQ memory/planning, the original escort and physical AI movement remain production paths. It is not natural detection, a human escape, multiplayer, interception effectiveness, FPS or release qualification. No vehicles, crew or stock are created by the new interception stage. The separate [HQ-memory/menu-fix development package](../.build/playtest-2026-10-02-hq-memory-menu-fix/README.md) is unchanged and predates this survey correction and opt-in witness. Concurrent terrain work and older evidence remain preserved. [Source, regression, native and independent-review evidence](evidence/mounted-native-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — corrected HQ-memory/menu-startup development handoff:** [separate package and editable source](../.build/playtest-2026-10-02-hq-memory-menu-fix/README.md). 409 authored files, 351 exact PAK payloads and three runtime files match editable source and `handoff.json`.
|
||||
|
||||
A startup guard now skips automatic terrain takeover in mode-less menu worlds; ordinary supported scenarios and unsupported-mode diagnostics keep their existing behavior. This snapshot includes observer recovery/defeat guidance, finite resupply of supported reloadable launchers, and one original armed convoy escort receiving a radio interception order ahead of delivered player travel history. Earlier finite logistics, controller ownership and authored discovery/mine-warning map presentation remain included. The frozen snapshot includes the earlier parallel task’s automatic terrain takeover behavior; newer concurrent terrain-name/presentation edits remain in the live workspace and are not in this package; this handoff’s fresh scripted route targets Everon.
|
||||
|
||||
The exact source passes **285 registered regression programs** and the [fresh normal escape fixture](evidence/native-2026-10-02-hq-memory-menu-fix-normal/report.json) completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained engine errors. Fresh ordinary startup of this exact package verifies the normal mission and local prisoner with zero script/runtime failures and 17 retained engine errors. Strict packaging/startup failures remain recorded.
|
||||
|
||||
The initial HQ-memory candidate and its one script/eighteen engine errors remain retained; this corrected package includes the demonstrated menu-world guard. This is an **unqualified development candidate**. Physical launcher delivery, native interception movement/holding/rejoining, a complete human escape, real multiplayer/JIP/reconnect/twelve-player play, comparative FPS and a clean release remain unverified. Historical standard-map visual checks do not prove physical held-map rendering or current remote UI behavior. No new native flight or prison-input experiments are included. Previous packages, original missions and inherited work remain preserved; nothing was committed or published. [Package hashes](evidence/package-2026-10-02-hq-memory-menu-fix/handoff.json).
|
||||
|
||||
|
||||
**2 October 2026 — HQ motorized interception implemented in source:** one original armed UAZ convoy escort can receive a radio command to hold a road ahead of remembered player travel, then rejoin its convoy. Orders use delivered history and complete original-formation status, share force limits, expire on a fixed deadline and cannot spawn replacements or compete with logistics. [Behavior and limits](mounted-interception.md).
|
||||
|
||||
All **285 registered regression programs pass**. The [hidden/muted final-source normal escape](evidence/native-2026-10-02-mounted-intercept-normal/report.json) passes **63 assertions and one round**, with zero script/runtime failures and thirteen retained engine errors. The initial missing-hook compilation failure and test default-path failure are preserved with their fixes. [Implementation, review and preservation](evidence/mounted-interception-2026-10-02/review.json).
|
||||
|
||||
Native driving to the intercept, physical holding/rejoining and interception effectiveness remain unverified; the normal escape run proves compilation and base-loop integration only. Human play, real multiplayer, comparative FPS and clean release remain pending. The existing 416-file playtest package is unchanged and predates this increment. Original missions and inherited work are preserved; nothing was committed or published.
|
||||
|
||||
|
||||
**2 October 2026 — recovery warnings and finite launcher resupply:** unconscious spectators now receive the already-replicated recovery, reconnection or thirty-second defeat warning. Hints refresh when that information changes and clear on awakening. HQ can also arrange supply for a reported empty, supported reloadable launcher using original compatible truck stock, after rifle and mounted demand. Disposable launchers remain excluded. [Implementation and review](evidence/recovery-launcher-2026-10-02/review.json).
|
||||
|
||||
All **283 registered regression programs pass**. The hidden/muted [observer fixture](evidence/native-2026-10-02-recovery-warning/report.json) passes **29 assertions**, including accepted recovery text and clearing on wake; the [final-source normal escape](evidence/native-2026-10-02-recovery-launcher-normal/report.json) passes **63 assertions and one round**. Both have zero script/runtime failures and **thirteen retained engine errors**, with confirmed cleanup. The observer run predates the four AI changes but uses exactly the final observer/probe code; the normal route binds all 407 final authored files.
|
||||
|
||||
Actual launcher transfer/reloading, full human play, multiplayer and comparative FPS remain unverified; no release qualification is claimed. The existing 416-file playtest package predates these changes and is unchanged. Original missions and inherited work are preserved; nothing was committed or published. A separate motorized-interception proposal remains design-only.
|
||||
|
||||
**2 October 2026 — current package checked on an isolated Linux dedicated server:** the unchanged [objective-map playtest](../.build/playtest-2026-10-02-objective-map/README.md) loads its exact ten-addon closure, compiles Game scripts and reaches the normal Everon prison phase. The empty server stays under observation for fifteen seconds afterward; there are zero script/runtime failures and **eleven retained engine errors**. [Raw evidence and independent review](evidence/dedicated-packed-2026-10-02-objective-map/report.json).
|
||||
|
||||
This is packaged dedicated startup, **not connected-client, multiplayer, complete-escape, performance or release qualification**. The private supervisor stops its own server with SIGTERM after 72 seconds; graceful shutdown is unproved. Network/PID isolation, no display/audio, cleanup and unchanged package/external inputs are recorded. Three bounded gameplay reviews found no demonstrated defect; no production code changed. All 407 authored files, 416 candidate files, 533 original reference files and 70 inherited unstaged paths remain unchanged. The prior 283-program pass still covers identical source. [Preservation](evidence/dedicated-packed-2026-10-02-objective-map/review.json).
|
||||
|
||||
**2 October 2026 — objective-map playtest package refreshed:** the [new separate development handoff](../.build/playtest-2026-10-02-objective-map/README.md) contains the authored discovery/mine-warning UI alongside the earlier controller ownership, HQ and logistics work. **407 authored files, 349 exact PAK payloads and three runtime files** match editable source. [Artifact hashes](evidence/package-2026-10-02-objective-map/handoff.json).
|
||||
|
||||
The unchanged source retains its **283-program regression pass**, **101 map-fixture assertions** and **63-assertion normal escape route**. [Fresh ordinary startup of the exact package](evidence/packed-2026-10-02-objective-map/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained engine errors. Strict packaging/startup failures remain; this is **not a qualified release**. Shared-map evidence remains geometry-only, with physical held-map capture unverified.
|
||||
|
||||
Three bounded parallel reviews of base radio/extraction/guidance, map lifecycle and intel/loot ownership found no demonstrated new defect; no production code changed for this packaging increment. All native work stayed hidden/muted with confirmed cleanup and unchanged inputs. Original missions, existing working changes and the previous 412-file candidate are preserved; nothing was committed or published. [Review and preservation](evidence/playtest-refresh-2026-10-02-objective-map/review.json). Human play, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — independent objective map UI integrated:** discovered sites and recovered mine warnings now use authored UI outside the native player-annotation lists. Stable rough positions, exact identification, pan/zoom culling and close/reopen cleanup remain intact. Supported standard-map and shared-map containers replace the rejected Canvas parent. Player annotations and their restrictions are unchanged. [Implementation and limits](objective-map-presentation.md).
|
||||
|
||||
All **283 registered regression programs pass**. The [final hidden/muted map fixture](evidence/native-2026-10-02-objective-map-final/report.json) completes **101 assertions and one completion**, and the [normal escape route](evidence/native-2026-10-02-objective-map-normal/report.json) completes **63 assertions and one round**. Both record zero script/runtime failures; **16/13 engine errors and strict failed verdicts remain**. Earlier compile, Canvas-parent and asynchronous-close fixture failures are retained.
|
||||
|
||||
Read-only private-window captures show the standard question/radio glyphs, reopened marker and long-warning text at the small Workbench viewport. Shared-map checks establish widget geometry/lifecycle only: its disabled render target does not appear in screenshots, and physical held-map capture remains unverified. [Review, raw captures and preservation](evidence/objective-map-2026-10-02/summary.json).
|
||||
|
||||
Source contains **407 authored files**. The existing owner-fixes playtest is unchanged and predates this increment. Original missions and inherited work are preserved; nothing was committed or published. Human play, manual map interaction, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — development package refreshed with controller ownership fixes:** the [separate owner-fixes handoff](../.build/playtest-2026-10-02-owner-fixes/README.md) now includes the tested observer/rebinding and chat-menu cleanup corrections alongside the earlier ground-depot/guide features. **403 authored files, 346 exact PAK payloads and three runtime files** match editable source. [Artifact hashes](evidence/package-2026-10-02-owner-fixes/handoff.json).
|
||||
|
||||
The unchanged source retains its **280-program regression pass** and **63-assertion normal escape**. [Fresh ordinary startup of the exact package](evidence/packed-2026-10-02-owner-fixes/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained installed-resource errors. Strict packaging/startup failures remain; this is **not a qualified release**. The earlier route retains thirteen installed-resource errors.
|
||||
|
||||
All native work stayed hidden/muted with confirmed cleanup and unchanged inputs. Original missions, 61 inherited unstaged paths and the previous 412-file candidate are preserved. No production code changed for this packaging increment. A separate authored map-overlay proposal is not included. Human play, real multiplayer, native controller replacement, physical logistics, comparative FPS and clean release remain unfinished. [Independent review and preservation](evidence/playtest-refresh-2026-10-02-owner-fixes/review.json).
|
||||
|
||||
**2 October 2026 — old chat callbacks preserve the current administration menu:** a retained former local controller now removes only its own chat listener and timers; it cannot close a replacement controller's newly opened panel. Current-owner shutdown and mission-change cleanup remain intact. Independent actual-method tests compile and reproduce the old failure, then pass with the ownership check; all **280 registered regression programs pass**.
|
||||
|
||||
The [hidden/muted normal escape](evidence/native-2026-10-02-chat-ownership/report.json) completes **63 assertions and one round**, with zero script/runtime failures, thirteen retained installed-resource errors, confirmed cleanup and unchanged source/external inputs. This is compilation and ordinary scripted-route evidence, not native controller-replacement or multiplayer qualification. [Review and preservation](evidence/chat-ownership-2026-10-02/review.json). Original missions, inherited changes and the existing 412-file playtest are unchanged; that package predates the observer and chat ownership fixes. Human play, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — partial-clue loss recovery checked on current source:** the [hidden/muted fixed-site fixture](evidence/native-2026-10-02-partial-document-loss/report.json) passes **76 assertions and one completion**. After ordinary partial discovery and deliberate loss of all four targeted documents, distant, unauthorized and obstructed observations remain rejected; a clear close approach identifies the radio once and permits entry into radio defence without replacement clues. This uses the existing LegacySites test catalog, teleports, damage protection and direct mission interfaces, then explicitly ends the round. It does not prove generated-site coverage, held interactions, defence completion or a full escape.
|
||||
|
||||
Zero script/runtime failures, thirteen retained installed-resource errors and confirmed cleanup; source and external inputs remain unchanged. Three bounded parallel gameplay reviews found no demonstrated new defect. No production changes or package refresh were made; the previous 279-program pass covers identical addon source. Original missions, 61 inherited unstaged paths and the existing playtest are preserved. [Review and exact limitations](evidence/base-progression-review-2026-10-02/review.json). Human play, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — spectator callbacks respect local controller ownership:** a retained old controller can no longer restore its old body camera, close the current editor or create a new spectator view after replacement. It stops only its own monitor and releases its owned presentation state. The existing binder keeps watching for a replacement controller and starts its monitor once, retaining normal stop/end cleanup. Independent actual-method tests reproduce the old fault and verify the corrected behavior; all **279 registered regression programs pass**.
|
||||
|
||||
The [hidden/muted unconscious-camera run](evidence/native-2026-10-02-observer-ownership/report.json) completes **27 assertions and one round**, preserving ordinary unconsciousness, both spectator views, tracking, pose-gap fallback, healing and repeated knockout. It records zero script/runtime failures and thirteen retained installed-resource errors, with confirmed cleanup and unchanged inputs. The first attempt used the wrong Chat fixture selector and failed because the general smoke also ran; that evidence is retained, and the runner now refuses that selector combination before native setup. This is normal camera integration evidence; native controller replacement and real multiplayer remain unverified. [Review and exact limits](evidence/observer-ownership-2026-10-02/review.json).
|
||||
|
||||
Playtest instructions now open the actual combined Core project and point to the latest retained build. Original missions and inherited changes are preserved. The existing 412-file packaged candidate is unchanged and does not yet contain this observer fix. Human play, multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — updated development playtest and objective-hint ownership fix:** the [separate ground-depot/guide handoff](../.build/playtest-2026-10-02-ground-depot-guide/README.md) now includes recent finite camp loading, zero-stock engineer resupply, HQ count optimization and a correction preventing a retained old controller from displaying hints after local ownership changes. It contains **403 authored files, 346 exact PAK payloads and three runtime files**, with matching editable source. [Artifact hashes and strict limits](evidence/package-2026-10-02-ground-depot-guide/handoff.json).
|
||||
|
||||
All **277 registered regression programs pass**; the guide regression independently fails on the old code and passes with the fix. The [fresh source-matched normal escape](evidence/native-2026-10-02-ground-depot-guide/report.json) passes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. [Ordinary startup of the exact package](evidence/packed-2026-10-02-ground-depot-guide/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained installed-resource errors. Strict packaging/startup failures remain; this is **not a qualified release**.
|
||||
|
||||
A bounded admission/reconnect source audit found no demonstrated additional bug. [Guide fix and exact validation scope](evidence/guide-controller-2026-10-02/review.json). Native controller replacement, human play, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished. All native sessions stayed hidden/muted and cleaned up; original missions, 61 inherited unstaged paths and the prior 409-file candidate are preserved. Nothing was committed or published. [Preservation and build review](evidence/playtest-refresh-2026-10-02-ground-depot-guide/review.json).
|
||||
|
||||
**2 October 2026 — finite camp-to-truck ammunition loading:** HQ can assign one available original camp responder to carry one exact original cache magazine to a nearby original ammunition truck after delivered radio orders. Recorded finite magazine expenditure gates admission; separate pickup/delivery proof, unchanged rounds, original identities and bounded reservations prevent refill or replay. Existing tactical/logistics work retains priority. [Behavior and limits](ground-depot-loading.md).
|
||||
|
||||
The full **277-program regression suite passed** before native compilation. The first native run exposed getter formatting and a helper-name conflict; its [failed evidence](evidence/native-2026-10-02-ground-depot-compile/report.json) is retained. After those behavior-preserving corrections, all four relevant programs passed again. The [corrected hidden/muted normal route](evidence/native-2026-10-02-ground-depot-integration/report.json) completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. Cleanup and unchanged source/external inputs are confirmed. This qualifies compilation and normal-loop integration only. [Independent review, mutation evidence and preservation](evidence/ground-depot-loading-2026-10-02/review.json). The existing playtest package predates this feature. Original missions, inherited changes and that package remain preserved. Physical loading, human play, real multiplayer, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — HQ planning removes repeated force counts:** the final pursuit selection pass now counts global commitments once after cleanup/retasking/investigation and increments only for a newly queued order. Separate hunting/global limits, orders and reservations are preserved. A controlled 64-belief/128-unit no-dispatch regression reduces the repeated count scans from over 10,000 unit visits to 128; this measures that subpass only, **not FPS**.
|
||||
|
||||
All **273 registered regression programs pass**. Independent review includes a compiled failing increment-removal mutation and 360 before/after order, reservation and cooldown comparisons. The [hidden/muted frozen-source normal escape](evidence/native-2026-10-02-hq-planner-budget/report.json) completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. Cleanup and unchanged inputs are confirmed. [Scope and preservation](evidence/hq-planner-budget-2026-10-02/review.json). Existing missions, inherited changes and the prior packaged playtest remain preserved; human play, real multiplayer, physical logistics, measured performance and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — finite replacement for empty designated engineers:** HQ can now dispatch one existing convoy PMN4 to an original engineer whose startup designation and settled grant are recorded, using fresh complete delivered zero-stock reports. Unknown inventory does not count as empty; the same original actor and zero/one mode stay fixed through retries. Shared finite stock, spent items and unresolved cross-truck claims remain protected. No replacement mine is spawned and no mine-laying attempt is reset.
|
||||
|
||||
All **272 registered regression programs pass across a resumed run**, with independent review and a compiled regression failure on the old planning method. The [hidden/muted frozen-source normal route](evidence/native-2026-10-02-zero-mine-integration/report.json) passes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This qualifies compilation and normal-loop integration, **not physical mine delivery or placement**. The initial temporary-quota failure, verified recovery and [preservation evidence](evidence/zero-mine-resupply-2026-10-02/review.json) are retained. Existing missions, inherited work and the prior playtest package remain unchanged; the package predates this increment. Human play, real multiplayer, physical maintenance/resupply, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — casualty and terminal-lifecycle fixture corrected:** the old death check incorrectly expected an ordinary protected prisoner to die. The repaired editor-only fixture first verifies living unconsciousness, then explicitly forces fatal loss on its exact registered actor to check spent-life spectator selection, native camera and all-dead defeat. Ordinary game/server casualty protection is unchanged. The [native run](evidence/native-2026-10-02-protected-fatal-lifecycle/report.json) passes **38 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors.
|
||||
|
||||
All **272 registered regression programs pass across a resumed run**, including the actual hitzone damage cap and deferred processing. Earlier failed native attempts and validation environment failures are preserved; the historical premature Workbench reload was not reproduced and remains unexplained. Tests stayed hidden/muted with confirmed cleanup. Original missions, all inherited working changes and the existing playtest package are preserved. [Repair, independent review and exact limits](evidence/death-fixture-repair-2026-10-02/review.json). Human play, real multiplayer, physical maintenance/mine operations, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**1 October 2026 — automatic local restart and readmission verified:** the current combined source completes two distinct scripted Everon escape rounds: first victory/results, inherited native world restart, fresh prisoner preload/admission, then the full second route and victory. The [sealed native archive](evidence/native-2026-10-01-two-round-restart/report.json) records **126 assertions, two completions, zero script/runtime failures and thirteen retained installed-resource errors**. An independent raw-log review confirms separate world instances rather than duplicate completion markers. [Sequence and preservation](evidence/native-2026-10-01-two-round-restart/review.json).
|
||||
|
||||
All 400 authored files match the existing convoy-stock candidate. Hidden/muted execution and cleanup are confirmed; original missions, inherited changes and the candidate are unchanged. This qualifies local automatic restart/readmission only: human play, death/spectators, exhaustive cleanup, real multiplayer, comparative FPS and clean release remain pending. No production code changed for this check.
|
||||
|
||||
**1 October 2026 — refreshed development playtest candidate:** the [separate convoy-stock handoff](../.build/playtest-2026-10-01-convoy-stock/README.md) packages the current combined successor: **400 authored files, 343 exact PAK payloads and three runtime files**, with matching editable source. It includes the recent finite mine systems and loaded-truck inventory correction. [Artifact hashes and packaging limits](evidence/package-2026-10-01-convoy-stock/handoff.json).
|
||||
|
||||
A [fresh normal Everon route](evidence/native-2026-10-01-convoy-stock/report.json) completes **63 assertions through extraction/results**, with zero script/runtime failures and thirteen retained installed-resource errors. [Ordinary startup of the exact package](evidence/packed-2026-10-01-convoy-stock/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained installed-resource errors. The existing 271-regression pass and 202-assertion mine-stock result match this unchanged source. Strict packaging/startup failure verdicts are retained; this is **not a qualified release**.
|
||||
|
||||
Radio-document recovery and restart cleanup audits found no demonstrated new bug; one stale historical fixture heading was corrected. The unexplained death/restart Workbench reload was not rerun or worked around. Full human escape, real multiplayer, mine transfer/placement, maintenance/mounted interactions, comparative FPS and clean release remain unfinished. All native sessions stayed hidden/muted with confirmed cleanup. Original missions, 61 inherited unstaged paths and prior candidates are unchanged; nothing was committed or published. [Review](evidence/playtest-refresh-2026-10-01-convoy-stock/review.json).
|
||||
|
||||
**1 October 2026 — loaded convoy sampling fixed; physical mine stock observed:** native diagnostics identified deposited cargo exhausting the mounted sampler's shared 128-node queue. Separate structural/cargo budgets now preserve bounded inspection without misreporting cargo as mounted weapons. All **271 registered regression programs pass**, including failing-before/passing-after cases and independent mutations of every budget guard. [Fix and preservation](evidence/mounted-traversal-2026-10-01/review.json).
|
||||
|
||||
The [corrected hidden/muted native run](evidence/native-2026-10-01-mounted-traversal-fixed/report.json) completes **202 assertions and one fixture round**, with zero script/runtime failures and thirteen retained installed-resource errors. One original automatic convoy contains **two callback-proved inactive PMN4s**, whose exact identities and physical custody remain unchanged through real mounted-ammunition radio delivery; 64 primary cargo callbacks also remain settled and unchanged. The earlier diagnosed failure remains archived. Both sessions have confirmed cleanup and unchanged inputs.
|
||||
|
||||
This establishes initial mine stock in one convoy, **not walking resupply, mine transfer or placement**. The prior field-update package is unchanged. Original missions and all 61 inherited unstaged paths are preserved; no commit or publication was made. Full human escape, true multiplayer, maintenance/mounted interactions, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**1 October 2026 — bounded convoy mine-stock check:** the new optional read-only fixture preserves the original convoy/batch and checks exact PMN4 callback identities and physical custody around normal radio delivery. All **271 registered regression programs pass** (counted from the current runner). Independent negative controls reject empty stock and missing callback proof. [Review and preservation](evidence/convoy-mine-native-2026-10-01/review.json).
|
||||
|
||||
The single [hidden/muted native run](evidence/native-2026-10-01-convoy-mine-stock/report.json) compiles and passes **39 assertions**, then fails the existing ammunition-truck mounted snapshot completeness check **before the mine assertions**. Two test failures and thirteen underlying installed-resource errors remain recorded. **Native mine insertion and transfer are still unverified.** Source and external inputs are unchanged, cleanup is confirmed, and no second native attempt was made.
|
||||
|
||||
RHS: Status Quo, WCS Armaments and WCS BMP-1 remain declared dependencies. A separate installed-catalog/equipment audit found no reproduced automatic-equipment mine duplication defect. Original missions, inherited working changes and the packaged candidate are preserved. Human play, multiplayer, physical maintenance/mounted/mine interactions, FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — finite mine top-up integration:** HQ can now authorize one original truck PMN4 for an original carrier with exactly one usable mine, using fresh delivered status and the existing radio/rendezvous controller. Infantry and mounted ammunition retain priority. Startup grants must settle first; uncertain moves retain both claims so another truck cannot duplicate a late delivery. [Behavior and limits](infantry-resupply.md#finite-mine-top-ups-1-october-2026).
|
||||
|
||||
All **268 regression programs pass**. Independent mutation controls demonstrate the startup, one-mine entitlement and cross-truck quarantine guards. The [hidden/muted native normal route from frozen source](evidence/native-2026-10-01-mine-resupply-frozen/report.json) compiles and completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This qualifies compilation/base-loop integration only; actual mine approach/transfer remains unverified. [Review and preserved inputs](evidence/mine-resupply-2026-10-01/review.json).
|
||||
|
||||
Original missions and the existing packaged candidate are preserved. Concurrent automatic-equipment edits are retained; the first native run was invalidated by source changes, so the repeated check used a frozen combined-source copy. Its evidence does not silently qualify later source edits. No extra mine grant, stock refill or placement reset was added. Depleted-zero resupply, repeated placement, full human escape, true multiplayer, maintenance/mounted interactions, comparative FPS and clean release remain unfinished; the field-update package predates this source change.
|
||||
|
||||
**1 October 2026 — finite optional convoy mine cargo:** each original ammunition truck now attempts up to two PMN4s once, after its primary weapons and ammunition have settled. Separate callbacks keep ordinary stock initialization independent. Exact initial mine identities are frozen with ownership/custody checks; failures, late callbacks and looting never refill the truck. [Behavior and remaining delivery work](supply-convoys.md#optional-finite-mine-cargo-1-october-2026).
|
||||
|
||||
All **265 regression programs pass**, including independent review and a failing mutation that attempts to adopt preexisting stock. The [hidden/muted native normal route](evidence/native-2026-10-01-mine-stock/report.json) compiles and completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This proves base-loop integration, not physical mine insertion or delivery. [Evidence and preservation](evidence/convoy-mine-stock-2026-10-01/review.json).
|
||||
|
||||
No original mission or inherited working change was altered. The existing field-update package is preserved and predates this source addition. A separate radio-to-extraction eligibility audit found no reproduced progression bug. Human escape, real multiplayer, physical maintenance/mounted/mine interactions, comparative FPS and clean release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — carried mine capability reaches HQ:** formation status now carries independent, bounded counts of exact inactive PMN4s from the original owned roster. Unknown inventory/custody stays unknown. Counts and completeness travel through the normal radio route, remain detached in delivered history and appear in the private HQ status journal. Mine scarcity alone creates no extra urgent call, task or replacement stock. [Behavior and scope](hq-ammunition.md#carried-mine-reports-1-october-2026).
|
||||
|
||||
All **264 regression programs pass**, including actual inventory/snapshot methods, interrupted/stale delivery and no-extra-urgency checks. The [native normal route](evidence/native-2026-10-01-mine-status/report.json) compiles and completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This is base-loop integration evidence; native mine reporting/placement, replenishment and multiplayer remain unqualified. [Independent review, regression evidence and preservation](evidence/carried-mine-status-2026-10-01/review.json).
|
||||
|
||||
The native run waited for another private test's lock, then stayed hidden/muted with confirmed cleanup and unchanged inputs. Existing missions, unrelated working changes and the packaged field-update candidate are preserved; that package predates this addition. The prior death/restart reload remains unexplained after comparison with exact historical source; no workaround was applied. Full human escape, multiplayer, maintenance/mounted interactions, FPS and clean release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — terminal cargo loss releases convoy holds:** a submitted mounted pickup now settles uncertainty when its exact incoming entity is deleted. A swap requires both original exchange entities to be deleted; damage, capture or one surviving item retain quarantine. Stock stays spent and matching holds can release for later requests using surviving original cargo. [Fix, independent review and preservation](evidence/mounted-terminal-loss-2026-10-01/review.json).
|
||||
|
||||
All **263 regression programs pass**, including failing-before/passing-after actual-method checks. The [integrated normal escape route](evidence/native-2026-10-01-supply-loss/report.json) completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This verifies compilation and base-loop integration, not physical mounted rearming or terminal deletion.
|
||||
|
||||
A separate pre-fix [death/restart check](evidence/native-2026-10-01-player-death-timeout/review.json) timed out after 30 setup assertions: Workbench reloaded before death/spectator checks, for an unknown reason. Neither death nor restart is qualified by that run. Both sessions stayed hidden/muted with confirmed cleanup and unchanged inputs. Original missions, prior working changes and the packaged field-update candidate remain preserved; the package predates this correction. Human play, real multiplayer, maintenance/mine/mounted interactions, FPS and clean release qualification remain outstanding.
|
||||
|
||||
**1 October 2026 — bounded maintenance follow-up:** one hidden/muted run of the unchanged field-update source passes **60 assertions**, including original-can pickup and held equip, then loses the exact-held support-station condition after the fixture's scripted approach. It stops before tank depletion or refuel action; **fuel transfer remains unverified**. Two diagnostic failures and thirteen underlying installed-resource errors are retained, with confirmed cleanup and unchanged inputs. No guard was relaxed and no second attempt was made. [Result and preservation](evidence/native-2026-10-01-refuel-snapshot/review.json).
|
||||
|
||||
Three parallel bounded reviews of HQ memory, base progression and owned-AI settings/equipment found no demonstrated new defect; ten focused regression programs passed. The verified development candidate below remains unchanged. Human play, real multiplayer, maintenance/mine/mounted interactions, FPS and clean release qualification remain outstanding.
|
||||
|
||||
**1 October 2026 — field-update playtest candidate:** the [new separate handoff](../.build/playtest-2026-10-01-field-update/README.md) packages recovered mine warnings, recent HQ pursuit/cooldown corrections and consistent Stinger Random commands: **392 authored files, 336 exact PAK payloads and three runtime files**, with matching editable source. All **263 regression programs pass**. The [exact-source normal route](evidence/native-2026-10-01-field-update/report.json) completes **63 assertions and one round** through extraction/results, with zero script/runtime failures and thirteen retained installed-resource errors.
|
||||
|
||||
[Ordinary packed startup](evidence/packed-2026-10-01-field-update/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained installed-resource errors. Native packaging retains its strict failed verdict despite exact output and exit zero. All sessions stayed hidden/muted with confirmed cleanup and unchanged inputs. Existing missions, prior working changes and previous candidates remain preserved; nothing was published.
|
||||
|
||||
The legacy `hq stinger` alias now accepts/displays Random through the shared parser without rerolling existing equipment. The optional refuel fixture's corrected range reaches the native context, then fails before transfer on its node snapshot. Subsequent snapshot bounds/detachment is regression-tested and compiled by the normal route; **fuel transfer remains unverified**. [Fixes, initial test failure, native failure and review](evidence/field-update-2026-10-01/review.json). Human play, real multiplayer, maintenance/mine/mounted interactions, comparative FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — HQ can replace unavailable pursuit squads:** losing the only assigned squad no longer leaves its abandoned long-distance order blocking other available forces for up to 13 minutes. HQ releases that work, retains surviving active/pending orders and recomputes the hunt's delay. Completed-search quiet intervals remain remembered across later losses, replacement orders and either cleanup order; capacity trims and already shorter holds are preserved. No force or player observation is created.
|
||||
|
||||
Actual-method regressions reproduce the original bug and review-found expiry/order boundaries; all **263 regression programs pass**. The [integrated normal route](evidence/native-2026-10-01-hq-force-loss/report.json) compiles and completes **63 assertions and one escape round**, with zero script/runtime failures and thirteen retained installed-resource errors. This is normal-loop integration evidence, not native qualification of force-loss replacement. [Changes, independent review and preservation](evidence/hq-force-loss-2026-10-01/review.json).
|
||||
|
||||
The separate [bounded refuel run](evidence/native-2026-10-01-refuel-clock/review.json) now confirms original-can pickup, callback/slot custody and held equip, then times out before any refuel action. Its optional reach check is stricter than the inspected native interaction-retention logic; ordinary refuelling failure is **not** demonstrated. Fuel transfer, repair, human play, multiplayer, mounted rearming, comparative FPS and release qualification remain pending. Both native sessions stayed hidden/muted with confirmed cleanup and unchanged inputs. Original missions, prior working changes and the existing packaged candidate are preserved.
|
||||
|
||||
**1 October 2026 — optional refuel diagnostic corrected:** RHS: Status Quo, WCS Armaments and WCS BMP-1 remain declared external dependencies. The corrected native action-context fixture compiles, but its [one hidden/muted run](evidence/native-2026-10-01-refuel-context/report.json) stops after 54 passing assertions at its first clock check, before fuel selection or transfer. It retains two script test failures and thirteen underlying installed-resource errors, with confirmed cleanup and unchanged inputs.
|
||||
|
||||
The fixture had reconstructed its start time by adding/subtracting 120000 milliseconds; float rounding could put that value after the current tick. It now stores the original start directly. Actual clock initialization fails before the fix and passes afterward across fractional timestamps. All **263 regression programs pass**. The timestamp fix has not been rerun natively; refuelling, interruption/depletion and repair consumption remain unverified. The fixture is opt-in and does not change ordinary gameplay. Original missions, existing working changes and the packaged handoff are preserved. [Evidence and scope](evidence/refuel-context-2026-10-01/review.json).
|
||||
|
||||
**1 October 2026 — recovered mine warnings:** successful engineer arming can seal a historical 500 m mine warning into the same generic intel folder already carried when that job began. Recovering that exact document adds a persistent warning alongside its existing site clue; objective documents and normal spending remain unchanged. Unknown records stay server-local, and recovery never refreshes live mine or soldier positions. The service is bounded to 32 records and 128 folder bindings. [Behavior and limits](road-interception.md#recovered-mine-warnings).
|
||||
|
||||
All **262 regression programs pass**, including actual sealing/recovery, caps, marker lifecycle and controller/discovery integration methods. Review caught and corrected contradictory exhausted-intel feedback and marker cleanup after list shrinkage. The [integrated normal route](evidence/native-2026-10-01-mine-intel/report.json) compiles and completes **63 assertions through extraction/results**, with zero script/runtime failures and thirteen retained installed-resource errors. That route does **not** execute physical mine/intel interactions or qualify warning rendering/remote replication. [Review and preservation evidence](evidence/mine-intel-2026-10-01/review.json).
|
||||
|
||||
The run remained hidden and muted, with confirmed cleanup and unchanged inputs. Existing missions and the last packaged handoff are preserved; that package predates this source addition. Human play, multiplayer, physical mine placement/arming, mounted rearming, comparative FPS and release packaging remain unfinished.
|
||||
|
||||
|
||||
**1 October 2026 — refreshed dependency-enabled playtest:** the [new separate candidate](../.build/playtest-2026-10-01-dependency-review/README.md) includes Southern maintenance supplies, HQ reservation/cooldown corrections and finite engineer mines: **388 authored files, 332 exact PAK payloads and three runtime files**, with matching source. RHS, WCS and BMP remain declared dependencies.
|
||||
|
||||
Independent reviews fixed observed foreign mine custody being reaccepted after a nearby redrop, and redundant intel folders flooding global chat. Both have failing-before/passing-after actual-method regressions. All **260 regression programs pass**. The [fresh normal route](evidence/native-2026-10-01-dependency-review/report.json) completes **63 assertions through extraction/results**, with zero script/runtime failures and thirteen retained installed-resource errors. [Review and preservation checks](evidence/dependency-review-2026-10-01/review.json).
|
||||
|
||||
[Ordinary packaged startup](evidence/packed-2026-10-01-dependency-review/archive-review.json) verifies the mission and local prisoner, with zero script/runtime failures and seventeen unchanged installed-resource errors. Native packaging retains its strict failure despite matching output and exit zero. An initial native-tool crash produced no package; [its evidence](evidence/package-2026-10-01-dependency-review-failed/review.json) is retained alongside the fresh retry. All native checks stayed hidden/muted with confirmed cleanup and unchanged inputs. Physical mine placement/arming, mounted rearming, human escape, multiplayer, FPS improvement and release qualification remain unfinished. Previous handoffs and original missions are preserved.
|
||||
|
||||
|
||||
**1 October 2026 — finite engineer mine behavior integrated:** an existing squad
|
||||
holding a delivered HQ road-interception order can use one original carried PMN4.
|
||||
The engineer approaches, prepares for ten continuous seconds, submits one tracked
|
||||
inventory drop and withdraws before guarded native pressure arming. Original
|
||||
actor/task/item ownership, combat cancellation, friendly clearance and retained
|
||||
late callbacks are enforced. HQ permits two simultaneous jobs, 32 retained jobs
|
||||
per round and one new road-site query per tick. No mines or forces are created.
|
||||
[Behavior and limits](road-interception.md#finite-engineer-mines--1-october-2026).
|
||||
|
||||
All **260 repository regression programs pass**. The [final integrated normal route](evidence/native-2026-10-01-engineer-mines-final/report.json)
|
||||
compiles and completes **63 scripted assertions through extraction/results** with
|
||||
zero script/runtime failures and thirteen retained installed-resource errors.
|
||||
**Physical engineer placement/arming and multiplayer are not yet demonstrated**;
|
||||
this route proves base-gameplay integration, not that interaction. Both native
|
||||
runs stayed hidden and muted with confirmed cleanup and unchanged inputs. Original
|
||||
missions, 53 prior unstaged paths and the existing packaged handoff remain preserved.
|
||||
[Independent review and exact evidence](evidence/engineer-mines-2026-10-01/review.json).
|
||||
|
||||
|
||||
**1 October 2026 — interrupted HQ orders release their unused delay:** failed or
|
||||
expired radio retasks no longer prolong pursuit cooldowns using an order that
|
||||
never arrived. Active and pending surviving orders keep their own deadlines and
|
||||
waypoints. Two actual-method regressions fail before the correction; all **257
|
||||
repository programs pass** afterward. The [current-source normal escape route](evidence/native-2026-10-01-hq-lost-retask-route/report.json)
|
||||
completes **63 assertions through extraction/results**, with zero script/runtime
|
||||
failures and thirteen retained installed-resource errors.
|
||||
|
||||
The separate [HQ awareness check](evidence/native-2026-10-01-hq-lost-retask/report.json)
|
||||
compiles and passes 53 assertions, then times out waiting to queue its completed-sweep
|
||||
fixture report; that failed qualification is retained. Both runs stayed hidden and
|
||||
muted, with confirmed cleanup and unchanged inputs. The original missions and
|
||||
existing packaged handoff remain unchanged. [Fix, review and limits](evidence/hq-lost-retask-2026-10-01/review.json).
|
||||
|
||||
|
||||
**1 October 2026 — bounded maintenance test retained as a failure:** the optional
|
||||
fuel-transfer fixture did not compile because the installed fuel manager has no
|
||||
`GetOwner` method. It executed no gameplay assertions. The entire experimental
|
||||
fixture and integration were removed, restoring the earlier playable source;
|
||||
existing finite maintenance stock and HQ retasking remain unchanged. Native fuel
|
||||
transfer and repair consumption remain unverified. The failed launch and its
|
||||
source snapshot are [retained](evidence/native-2026-10-01-maintenance-refuel/report.json).
|
||||
All 257 repository checks pass again after restoration. No additional native
|
||||
retry was made; the private muted runtime was cleaned up.
|
||||
|
||||
|
||||
**1 October 2026 — live maintenance supplies and safer HQ retasking:** the Southern cache now carries **one finite repair kit (20 supplies) and two fuel cans (five litres each)** alongside its existing weapons and radio documents. The hidden/muted [normal route](evidence/native-2026-10-01-southern-maintenance/report.json) verifies the exact original stock and completes **63 assertions through extraction/results**. Held repair/refuel consumption remains unverified. [Player behavior and scope](vehicle-maintenance.md).
|
||||
|
||||
HQ now reserves a squad's active destination and pending replacement together, preventing another search from taking the old cell while a radio retask is in transit. It retains the active approach bearing during retask admission and still counts each squad once. The bug and a review-found bearing gap both have red-before/green-after actual-method evidence. All **257 repository regression programs pass**. The [integrated-source native awareness/radio run](evidence/native-2026-10-01-hq-dual-reservations/report.json) completes **77 assertions**; only the two HQ files differ from the earlier maintenance-route snapshot. Both runs have zero script/runtime failures and thirteen retained installed-resource errors, confirmed cleanup and unchanged inputs. [Implementation, review and limits](evidence/maintenance-hq-2026-10-01/review.json).
|
||||
|
||||
The packaged candidate below remains unchanged and predates these source improvements. Original reference files and all previous working changes are preserved. Manual play, multiplayer, mounted rearming, FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — integrated playtest handoff refreshed:** the [new isolated candidate](../.build/playtest-2026-10-01-base-integrated/README.md) now includes the recent admission, HQ evidence, finite-stock and mounted courier changes: **384 authored files, 329 exact PAK payloads and three runtime files** with matching editable source. All **256 regression programs pass**. Its unchanged addon source exactly matches the retained [55-assertion normal generated escape route](evidence/native-2026-10-01-mounted-courier-normal-route/report.json); no redundant route run was needed. [Artifact hashes and scope](evidence/package-2026-10-01-base-integrated/handoff.json).
|
||||
|
||||
A fresh [ordinary packed startup](evidence/packed-2026-10-01-base-integrated/archive-review.json) verifies normal modules, exact dependency mounts, mission readiness and a local prisoner with zero script/runtime failures. Its seventeen installed-resource errors match the preceding handoff and retain strict failure. Native packaging also retains localization/shutdown and completion-semantics failures despite exit 0 and matching output. All runs stayed hidden/muted with confirmed cleanup and unchanged inputs. The player guide now names the precise gate and vehicle actions. **Mounted physical rearming, full human escape, multiplayer, FPS improvement and release qualification remain unfinished.** Previous packages, the original reference workspace and pre-existing working changes are preserved.
|
||||
|
||||
|
||||
**1 October 2026 — mounted courier integration:** finite mounted resupply is now connected to the existing HQ planner and original convoy stock, with shared infantry reservations, radio-delivered holds, one original non-driver courier, bounded pickup/swap/reboarding and retained uncertain operations. The 256-program regression suite passes; final changed-method checks also pass. The [normal generated escape route](evidence/native-2026-10-01-mounted-courier-normal-route/report.json) completes **55 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. **Physical mounted rearming is not yet demonstrated:** one native trip failed at pickup, another timed out approaching cargo; both journals record original-seat return and hold release. All failures, compiler fixes, source/dependency invariance and cleanup are retained in the [review](evidence/mounted-courier-2026-10-01/review.json). Existing missions and packaged handoffs remain unchanged. [Behavior and remaining work](hq-ammunition.md#mounted-courier-integration-1-october-2026).
|
||||
|
||||
Current source now uses one combined addon. Open `addons/core/addon.gproj` and
|
||||
`Missions/ERR_Everon.conf`; see [single-mod migration](single-mod.md). The older
|
||||
five-addon checkpoints below retain their original scope and do not qualify the
|
||||
merged source.
|
||||
**1 October 2026 — admission timeout and physical HQ evidence:** a delayed preload can no longer bypass the server's admission deadline. HQ rejects stale containment after radio transit, plans only from valid movement headings, reports exact original vehicle positions, and requires an original soldier physically present before reporting a negative search. **251 regression programs pass**. The hidden/muted [normal generated escape route](evidence/native-2026-10-01-mission-hq-fixes/report.json) completes **55 assertions and one round** with zero script/runtime failures; thirteen installed-resource errors retain strict failure. Source/dependency invariance and cleanup are confirmed. A reviewed mounted-transfer second-leg proposal is retained but remains unapplied until the physical courier/HQ coordinator exists. [Changes, evidence and limits](mission-hq-fixes-2026-10-01.md). Existing missions and packaged handoffs remain untouched.
|
||||
|
||||
**1 October 2026 — finite mounted stock and native eligibility:** convoy startup now requests a small, once-only stock matching exact originally installed mounted magazines, after the existing infantry cargo priority. Original identity, callback settlement and physical headroom checks prevent delayed replacement seeding or extra overbooking. Independent review caught and fixed the late-original-callback case. **250 regression programs pass**. The [hidden/muted native run](evidence/native-2026-10-01-mounted-initial-stock/report.json) completes **34 assertions and one round**, finds a real compatible PKM box and gets a successful read-only swap-eligibility result with both slots unchanged. No worker is on foot at the required location and no transfer occurs. Zero script/runtime failures; thirteen installed-resource errors retain strict failure. Cleanup and unchanged source/dependency inputs are confirmed. [Implementation and limits](supply-convoys.md#finite-initial-mounted-stock-1-october-2026). The packaged candidate remains unchanged; mounted physical rearming, multiplayer and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — native mounted delivery and cheaper refused convoy startup:** the [production mounted-report fixture](evidence/native-2026-10-01-mounted-delivery/report.json) now completes **56 assertions and one round**, proving original six-root ownership, cargo exclusion and a detached matching snapshot delivered through the real radio path. UAZs report one installed gun each; BMP counts remain explicitly incomplete. One convoy deployed, not the configured three. Zero script/runtime failures and thirteen installed-resource errors are retained.
|
||||
|
||||
New-convoy startup now skips terrain surveys when its source cannot fit the shared body allowance, while reusing already reserved original receipts correctly. **249 regression programs pass**, including actual pool/startup red-before/green-after evidence; no measured FPS gain is claimed. A separate [read-only mounted-slot probe](evidence/native-2026-10-01-mounted-swap-unavailable/report.json) verifies the original PKM loaded slot, muzzle and storage owner, then stops because no eligible compatible cargo candidate is found. It retains 32 passing assertions, two fixture failures and thirteen installed-resource errors; **CanSwap was not called and no transfer occurred**. Final completion wording now keeps eligibility separate from radio proof; its post-run change has executable focused regression evidence. [Review and scope](evidence/mounted-budget-2026-10-01/review.json).
|
||||
|
||||
Both native runs were hidden/muted and confirm cleanup plus unchanged source/external inputs. All 52 pre-existing unstaged file contents are retained apart from explicit test/runner additions; 533 reference sources and previous packages remain unchanged. Physical mounted rearming, manual escape, multiplayer, full-fleet reliability, FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — consistent fire-support memory and finite logistics ownership:** a reproduced bug allowed fire-support contacts to infer 30 m/s on-foot motion that HQ memory rejected. Contacts now use the same accepted delivered history as pursuit, retain the original time/position, and leave radio reports unchanged. Infantry transfer now consumes a shared finite-magazine reservation; mounted sampling consumes a read-only original-root query while preserving permanent loss/capture observation. These are physical-rearming prerequisites, not mounted rearming. [Behavior and regression review](evidence/hq-contact-reservations-2026-10-01/review.json).
|
||||
|
||||
All **247 repository regression programs pass**. The hidden/muted [native awareness run](evidence/native-2026-10-01-hq-contact-memory/report.json) completes **61 scripted assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. It verifies compilation and the existing physical radio/memory path; the new movement edge cases have actual-method regression evidence. Cleanup, source/external invariance, all 52 pre-existing unstaged file contents (apart from the added test registration), and 533 reference sources are verified. The packaged alarm-memory handoff below remains unchanged and predates this source checkpoint. Manual play, multiplayer, mounted rearming, FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — refreshed combined development handoff:** a [new isolated playtest build](../.build/playtest-2026-10-01-alarm-memory/README.md) now contains matching editable source and package for all recent memory, mounted-reporting and alarm fixes: **377 authored files, 322 exact PAK payloads and three runtime files**. Current source completes **55 normal-route scripted checks** through extraction/result display, with zero script/runtime failures and thirteen installed-resource errors. [Normal-route evidence](evidence/native-2026-10-01-normal-alarm-memory/report.json), [artifact hashes](evidence/package-2026-10-01-alarm-memory/handoff.json).
|
||||
|
||||
[Ordinary packed startup](evidence/packed-2026-10-01-alarm-memory/packed-startup-report.json) verifies the exact dependency mounts, normal modules, ready mission and local prisoner with zero script/runtime failures; the same seventeen installed-resource errors retain its strict failed verdict. Native packaging also retains its localization/shutdown failures despite exit 0 and complete hash-matched output. All native runs remain hidden/muted, with confirmed cleanup and unchanged inputs. The [playtest guide](playtest-build.md) now uses the combined addon and current scenario identity. All 246 regression programs pass for this unchanged source; independent resupply and object-lifetime reviews found no new defect. Existing handoffs, existing missions and all 533 reference sources remain unchanged. Manual play, multiplayer, mounted rearming, performance and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — native alarm delivery and mounted low-stock check-ins:** an existing AI witness now demonstrably hears the native alarm event and sends its original-time, coarse anonymous report through the actual radio route into HQ memory. The hidden/muted controlled run completes **55 scripted assertions and one round**, with **zero script/runtime failures** and thirteen installed-resource errors. The earlier active-scene attempt exposed a real memory-ingestion lifetime crash; retaining the sanitized report through ingestion fixes that path, and its failed evidence remains archived. [Native result](evidence/native-2026-10-01-alarm-hearing-retained/report.json), [arrangement and limits](vehicle-security.md#native-alarm-delivery-and-memory-lifetime-correction).
|
||||
|
||||
Complete low mounted magazines can also request early status through the existing scan, shared cooldown and radio gate, without entering carried-ammunition totals or authorizing a refill. All **246 repository programs pass**; independent review found no additional demonstrated base-loop defect. [Mounted behavior and remaining rearming work](hq-ammunition.md#early-mounted-ammunition-check-ins-1-october-2026), [regression/review evidence](evidence/mounted-urgency-2026-10-01/review.json). Human breach input, audible and remote presentation, physical alarm investigation, mounted rearming, multiplayer and FPS remain unqualified. Existing packaged handoffs and all 533 reference sources are unchanged.
|
||||
|
||||
**1 October 2026 — conservative movement memory and bounded diagnostics:** HQ no longer infers a stationary/forward track by skipping a contradictory recent sighting. Mounted sampling normalizes exact native slot wrappers to their physical gun before counting it, and convoy startup reports the actual shared-body budget and refusal reason. All **246 repository programs pass**. The first alarm fixture incidentally records mounted UAZ magazines and a convoy refusal at **134/135 bodies, 25 required**; full mounted snapshot/radio proof is still outstanding. [Review and evidence](evidence/hq-followup-2026-10-01/review.json), [memory correction](hq-chronology-and-admission-2026-09-30.md#contradictory-recent-sightings), [mounted correction](hq-ammunition.md#native-slot-wrapper-deduplication-1-october-2026).
|
||||
|
||||
The current-source hidden/muted alarm diagnostic compiles, then correctly refuses emission because the relocated witness is **inactive at native LOD 10**, despite valid group, binding, distance and danger-event configuration. It passes 34 assertions and retains two fixture failures plus thirteen installed-resource errors. No event was emitted in that retry, so native hearing and radio delivery remain unqualified. Both attempts preserve failures, exact source/external inputs and confirmed cleanup. [Alarm fixture limits and next step](vehicle-security.md#native-alarm-hearing-fixture-1-october-2026). The latest packaged handoff below predates these changes and remains untouched; all 533 reference sources are unchanged. No multiplayer, FPS or release qualification is claimed.
|
||||
|
||||
**30 September 2026 — current-source handoff and installed-slot correction:** mounted weapons/magazines now use their exact native weapon-slot or muzzle ownership when ordinary inventory storage is unavailable. The same check protects structural seat admission, while retaining cargo exclusion, original crew/ledger checks and traversal bounds. All **245 repository programs pass**. An independent lifecycle/objective review found no demonstrated additional bug. [Implementation and remaining native scope](hq-ammunition.md#installed-weapon-slots-and-shared-structural-admission), [review record](evidence/installed-slot-2026-09-30/review.json).
|
||||
|
||||
The integrated source again completes **55 normal-route scripted assertions** through extraction/result display with zero script/runtime failures and thirteen installed-resource errors. A [fresh separate development handoff](../.build/playtest-2026-09-30-installed-slot/README.md) contains matching source and PAK: 376 authored files, 321 exact PAK payloads and three verified runtime files. [Ordinary packaged startup](evidence/packed-2026-09-30-installed-slot/packed-startup-report.json) verifies the normal mission and local prisoner, with zero script/runtime failures; seventeen installed-resource errors retain its strict failed verdict. [Native packaging](evidence/package-2026-09-30-installed-slot/package-report.json) also retains localization/shutdown failures despite native exit 0 and confirmed cleanup. All runs remain hidden/muted with unchanged inputs. The bounded mounted fixture still does **not** qualify installed counts or delivery: no production convoy appeared within its 180-second window. Native alarm hearing, mounted rearming, fleet reliability, manual play, multiplayer and measured FPS remain unfinished. Earlier handoffs and all 533 reference sources are unchanged.
|
||||
|
||||
**30 September 2026 — local alarm intelligence and structural vehicle sampling:** successful vehicle alarms now emit one tagged native horn event. Eligible nearby enemy witnesses retain the original observation time and send a coarse, targetless report through ordinary radio delivery. HQ sanitizes that evidence and can assign one existing mobile search group; it cannot turn an alarm into a tracked player, road interception or fire-support target. Native compilation succeeds; actual native hearing and remote delivery remain unqualified. All **245 repository programs pass**. [Alarm behavior](vehicle-security.md#local-alarm-evidence-for-hq-30-september-2026), [regression and review record](evidence/alarm-intelligence-2026-09-30/review.json).
|
||||
|
||||
Mounted vehicle eligibility now traverses structural seats without descending into soldiers' carried inventories or deposited cargo; exact original crew/ledger guards remain. The latest [production-fleet test](evidence/native-2026-09-30-mounted-structural/report.json) passes 48 assertions, including all six original roots and exclusion of eight actual cargo weapons, but fails to observe installed weapon magazines. It does not reach radio-delivery proof. Earlier compilation and production-fixture failures remain archived. Thirteen installed-resource errors and two final fixture failures remain explicit; hidden/muted cleanup and unchanged source/external inputs pass. No armed-count, three-convoy reliability, rearming, multiplayer or FPS qualification is claimed. Existing packaged handoffs remain unchanged.
|
||||
|
||||
**30 September 2026 — separate mounted-ammunition reports:** admitted convoy crews now report bounded original-vehicle ammunition snapshots through normal radio delivery, separate from carried infantry stock. Capture, foreign crew, lost roots or changed ledger ownership invalidate mounted sampling; deposited cargo is excluded. All 242 repository programs pass, with focused checks after the final diagnostic phase fix. [Behavior and remaining scope](hq-ammunition.md#mounted-convoy-reporting-30-september-2026), [regression/review evidence](evidence/mounted-ammunition-2026-09-30/review.json). Native compilation succeeds, but direct mounted sampling remains unproved: the [first convoy fixture](evidence/native-2026-09-30-mounted-initial/report.json) deadlocked waiting for HQ during prison; its checked escape transition is now fixed. The [second run](evidence/native-2026-09-30-mounted-ready/report.json) passes 33 assertions and road survey, then rejects canonical convoy dispatch before sampling. Both failures and the thirteen installed-resource errors are preserved; both confirm hidden/muted cleanup and unchanged inputs. Mounted rearming, real depletion/delivery, multiplayer and performance qualification remain unfinished. Existing packaged handoffs are unchanged.
|
||||
|
||||
**30 September 2026 — one-shot vehicle horn alarm:** successful UAZ lock breach now starts a replicated eight-second alarm with one owned audio handle. Duplicate state cannot replay it; expiry, destruction, mission inactivity and deletion clean up. Dedicated servers skip playback. All 240 repository programs pass, including final focused audio-query regressions. The hidden/muted native vehicle run completes **135 assertions**, observes the playing handle and fixed stop/no-replay behavior, and retains thirteen installed-resource errors with zero script/runtime failures. The earlier failed diagnostic interpretation is preserved. [Implementation, evidence and limits](vehicle-security.md). Audible/spatial presentation, remote clients and AI-hearing/radio integration remain unqualified or absent. The matching normal-route handoff below predates this alarm source change and remains untouched.
|
||||
|
||||
**30 September 2026 — normal generated-route checkpoint:** the ordinary Everon catalog now completes the scripted prison → physical clues → interrupted/resumed radio defence → helicopter extraction → victory/result-screen path, with **55 assertions and zero script/runtime failures**. The Southern optional UAZ passes its parking/readiness checks and starts locked; safe omission remains regression-tested. Generated sites were retained, unlike the older historical route fixture. Thirteen installed-resource errors still prevent strict qualification. Source/external hashes and hidden/muted cleanup are verified. [Native evidence](evidence/native-2026-09-30-normal-route/report.json), [transport scope](ground-transport.md). The earlier 236-program check and occupied-prefix refusal remain preserved. A [fresh matching development handoff](../.build/playtest-2026-09-30-normal-route/README.md) contains 373 authored files, 318 verified PAK payloads and three runtime files. [Ordinary packed startup](evidence/packed-2026-09-30-normal-route/packed-startup-report.json) verifies normal modules, mission readiness and a local prisoner with zero script/runtime failures; seventeen installed-resource errors retain its strict failure. The [packaging report](evidence/package-2026-09-30-normal-route/package-report.json) also retains localization, Steam stats and resource-leak errors despite native exit 0 and confirmed cleanup. Ordinary human escape, driving, multiplayer and FPS qualification remain pending; older handoffs below remain untouched.
|
||||
|
||||
**30 September 2026 — normal-route guidance and editable handoff:** in-game objectives and the [player guide](player-route.md) now match the prison backpack and normal Southern-cache/Field-hospital-1 clue route. The Western cache/locked UAZ is legacy-fixture content, not a normal starting option. A [verified updated source handoff](../.build/playtest-2026-09-30-source-update/README.md) contains the latest integrated changes; only the guidance strings differ from the last native escape snapshot, and focused feedback checks pass. Native packaging was deferred by its existing-game guard; the active user play session and older packages were left untouched. [Source hashes and refusal records](evidence/source-2026-09-30-guidance/handoff.json).
|
||||
|
||||
**30 September 2026 — empty-magazine return:** ground resupply can now return one exact unused compatible empty magazine to its original truck when inventory capacity blocks incoming ammunition. Separate callbacks and ownership proof guard both moves; failure or shutdown retains uncertain operations without retries. All 234 repository programs pass, and hidden/muted native compilation plus the 52-assertion scripted escape completes with zero script/runtime failures. The thirteen installed-resource errors remain; the empty-return branch itself still needs native validation. [Implementation, provenance and limits](empty-magazine-return.md). The [original feature ledger](original-feature-coverage.md) now distinguishes implemented systems from absent behavior and unfinished qualification. Existing packaged candidates remain unchanged.
|
||||
|
||||
**30 September 2026 — report chronology and retry ownership:** delayed negative reports about another target no longer overwrite newer positive sightings in a shared HQ search cell; old admission callbacks cannot consume a reconnected controller's retry budget; completed Intel reroll entries no longer consume native-work slots. All 234 repository programs pass. The focused hidden/muted HQ awareness run completes 61 scripted assertions with zero script/runtime failures; thirteen installed-resource errors remain. The separately failed legacy convoy/memory fixture is retained. [Changes, evidence and limits](hq-chronology-and-admission-2026-09-30.md). The packaged candidate remains the older snapshot.
|
||||
|
||||
**30 September 2026 — all-convoy infantry resupply:** HQ can now use every existing finite convoy's original ammo truck, up to the configured twenty, rather than only the first. Per-truck stock stays separate; shared report/cooldown history prevents cross-truck replay, and planning rotates donors with at most one new trip per five-second cadence. All 234 repository regression programs pass. A hidden/muted native run initializes three independent 56-magazine stocks and completes the 52-check scripted escape with zero script/runtime failures; the thirteen installed-resource errors remain. No actual multi-truck delivery was exercised. [Implementation and evidence](multiconvoy-resupply.md). The packaged development candidate below predates this source change and remains untouched.
|
||||
|
||||
**30 September 2026 — combined development candidate:** a fresh [single-addon handoff](../.build/playtest-2026-09-30-current/README.md) contains matching editable source and native PAK. The focused combined-mission escape fixture completes 52 assertions through victory and the result screen, with zero script/runtime failures. Ordinary packaged startup independently loads the exact ten engine/vanilla/owned/dependency mounts and verifies a local prisoner in the ready mission. Strict qualification still fails on installed-resource errors and the retained packaging verdict. [Evidence, scope and build details](combined-candidate-2026-09-30.md).
|
||||
|
||||
**30 September 2026 — earlier settings checkpoint:** the complete repository check now passes all 232 registered regression programs, including the settings-save recovery correction and full-route fixture budget. The subsequent route-selector and cleanup changes pass their focused regressions; the older 231-program, 191-program and 101-assertion results below are historical checkpoints, not acceptance for the current tree. [Latest fixes and preserved native attempts](mission-checkpoint-2026-09-30.md).
|
||||
|
||||
RHS Status Quo, WCS Armaments and WCS BMP-1 are current mission dependencies, alongside the separately authorized Parachute Framework and their supporting packs. Infantry resupply now waits for both real convoy cargo phases and captures faction-independent finite magazine identities. The hidden, muted infantry run compiled and captured 56 original magazines, but failed to select an eligible compatible patrol recipient before transfer. Cleanup and unchanged source/external inputs were confirmed. Thirteen existing resource/property/localization errors also remain. [Changes, failed evidence and remaining scope](resupply-fixes-2026-09-30.md).
|
||||
|
||||
The later empty-weapon ammunition fix now derives cargo from the native carried-weapon default when the last magazine has been removed, while preserving loaded variants and excluding auxiliary launcher rounds. Actual-method and neighboring policy regressions pass. The later radio fixture compiled the combined source and completed seven scripted assertions with zero script/runtime failures; native ammunition delivery remains unverified. Review confirmed that the earlier unavailable recipient was a fixture population limitation, not a demonstrated support-reservation defect.
|
||||
|
||||
A failed first settings save no longer leaves a rejected primary file that disables changes after restart; existing backups and runtime settings remain preserved. Two earlier combined route/administrator-stress attempts are retained as failures: the first reached interrupted radio defence before its old total deadline; the bounded retry completed the 129-actor, 100-percent intel reroll but exhausted the separate two-batch reroll budget. Neither completed extraction; the later route-only fixture does complete it without claiming the administrator stress passed. All runs used hidden/muted private profiles; the sealed attempts confirm unchanged source/external inputs and cleanup. The thirteen installed-resource errors remain explicit.
|
||||
|
||||
Use the updated [player route guide](player-route.md) for the single combined scenario. A full ordinary escape, multiplayer acceptance and an equivalent-workload FPS improvement are still unverified. Prison input automation and experimental AI helicopter flight remain paused. Existing September 29 medical, spectator, mortar and body-recovery work remains preserved in the working tree; no release or Workshop publication is implied.
|
||||
|
||||
**20 September 2026 — report-driven road interception:** HQ can now use fresh delivered movement history to select a forward point on an authored road and order an existing infantry group to hold it temporarily. The bounded selector respects reserved destinations, physical clearance and elevated-road geometry; old or weak evidence falls back to search. Existing radio delivery, force limits, home guards and absolute task expiry remain in charge. No barricades, vehicles, mines or new troops are created. [Implementation and scope](road-interception.md).
|
||||
|
||||
All repository checks pass. The [native113607 raw checkpoint](evidence/native-2026-09-20-113607-road-interception-raw/README.md) completes101 assertions/one round with zero script/runtime failures, including an actual Everon road selection and stale-belief refusal from arranged private-memory reports. Four external localization errors remain. A process-exit race prevented the runner's final cleanup seal; its failed verdict is retained. A later independent read-only check found the reported PID absent, the private prefix idle and source bytes unchanged. This is not infantry-arrival, natural-interception, multiplayer or FPS evidence. The [refreshed development handoff](../.build/playtest-2026-09-20-road-interception/README.md) now contains all five packages and matching editable source:261 authored files,222 exact PAK payload entries and15 verified runtime files. [Packed Core](evidence/packed-core-2026-09-20-road-interception/report.json) starts cleanly. [Full external startup](evidence/raw-packed-chat-external-2026-09-20-road-interception/README.md) verifies the13-addon paths, ordinary modules, mission header and local prisoner admission without script/runtime failures, but remains failed on four external localization errors appearing twice. Both packed runs confirm unchanged inputs and hidden/muted cleanup. [Build/handoff record](evidence/package-2026-09-20-road-interception/handoff.json). All533 reference sources are unchanged; previous handoffs remain intact. Native packaging shutdown failures, full human escape, multiplayer and FPS acceptance remain unqualified.
|
||||
|
||||
**20 September 2026 — nearby sighting handoff and resupply approach:** A squad without a usable own radio route can now pass its fresh visual report through an original member to a living friendly radio carrier within 100 m. Original source, position and timestamp remain intact; HQ learns only after radio delivery. Shared callers cannot overlap their originating calls, and interrupted or repeated sightings cannot bypass delivery. The [native checkpoint](evidence/native-2026-09-20-101306-local-handoff/report.json) completes one round/81 assertions without script/runtime failures: an arranged snapshot reaches HQ unchanged, while removing the second caller's radio prevents the next snapshot from arriving. The fixture deliberately removes radios and positions a witness after startup fitting settles; it is not natural perception or multiplayer proof. [Details and retained setup failure](hq-local-handoff.md). Four external localization errors remain, with source/external fingerprints and hidden/muted cleanup confirmed.
|
||||
|
||||
Resupply now waits through unsubmitted geometry/capacity failures instead of spending that magazine and aborting the trip. A submitted native attempt remains strictly once-only. Move/hold radii also no longer accept an approach five metres from the reported truck position. Actual-method regressions reproduce and fix both issues; full native walking rendezvous remains unproved. Full repository checks pass, with the final fixture adjustment covered by focused tests and native compilation/execution. All 533 reference sources remain unchanged. An updated editable source bundle is recorded [here](evidence/source-2026-09-20-handoff-resupply.json); packaged playtests remain older snapshots. Manual play, multiplayer, packaging and FPS qualification are still unfinished.
|
||||
|
||||
**20 September 2026 — native finite magazine transfer:** Before moving a magazine, infantry now need unobstructed physical reach to a root-owned authored truck storage context. The [native transfer checkpoint](evidence/native-2026-09-20-091854-infantry-transfer/report.json) completes one round and 43 assertions, with zero script/runtime failures: one original magazine moves from the automatic convoy's original ammo truck to an original patrol actor, preserving ammunition count and the force ledger. This fixture deliberately positions the recipient and waits for its native pose update; it does **not** prove autonomous rendezvous. Four installed external localization errors still prevent strict qualification. [Access and retained diagnostic failures](infantry-resupply-access.md). Actual-method tests cover obstructions, stock identity, report consumption, reservations, native submission and interrupted fixture cleanup. Source/external input fingerprints and hidden/muted cleanup are confirmed. Full walking resupply, multiplayer, FPS and refreshed packaging remain unfinished; existing handoffs are unchanged.
|
||||
|
||||
**20 September 2026 — automatic convoy and result feedback:** The full AI scenario now defaults to one automatic initial convoy after a 30-second startup grace and existing-force admission. Automatic and manual requests share the same finite receipt, with no automatic retry or replacement. `/esc hq convoy auto set 0|1` saves the next-round choice; old disabled convoy settings migrate correctly. [Startup details](convoy-startup.md). Original physical turret occupants receive scoped skill100, while other enemy crew retain at least80. The [native checkpoint](evidence/native-2026-09-20-081658-automatic-convoy/report.json) completes 93 assertions and one round, proving six automatic vehicles, 19 original seated crew, five turret specializations and duplicate-dispatch rejection, plus the existing HQ radio-memory tests. Zero script/runtime failures; four external localization errors remain. All repository checks pass, and 533 tracked reference sources remain unchanged. Hidden/muted cleanup and unchanged input fingerprints are confirmed. Defeat screens now refresh a late replicated end reason; callback/lifecycle tests pass, but real remote-client timing remains untested. Existing packaged handoffs remain older snapshots; native logistics, multiplayer and FPS qualification remain unfinished.
|
||||
|
||||
**20 September 2026 — finite nearby infantry resupply:** HQ now uses delivered low-ammunition reports to reserve an existing patrol and the manually dispatched convoy's original ammo truck. Separate radio orders stop the truck, request its stopped-position report and send infantry to a nearby rendezvous. Existing captured magazine identities transfer at most once; no replacement stock is created. Low-stock reporting uses 30-second local scans and a 60-second urgent-call cooldown. [Scope and limits](infantry-resupply.md). The [current native run](evidence/native-2026-09-20-072839-infantry-resupply/report.json) compiles the complete integration and completes 59 HQ-memory assertions/one round with zero script/runtime failures and verified hidden/muted cleanup; four external localization errors remain. The first native compile failure is retained and corrected. Direct native resupply/navigation, automatic dispatch, broad logistics parity and multiplayer remain unfinished. All repository checks pass and all 533 tracked reference sources remain unchanged. The existing packaged handoff remains the older `915476f` snapshot.
|
||||
|
||||
**20 September 2026 — radio and finite maintenance:** Enemy groups now use bounded one-time radio fitting, preserving existing radios and excluding mortar-owned allocations. Uplinks hold their original caller for three seconds before network hops and fail on live consciousness/ownership loss. The [native radio/HQ-memory checkpoint](evidence/native-2026-09-20-062203-radio-call-memory/report.json) completes 59 assertions and one round, with zero script/runtime failures; four installed external localization errors remain. All six tested groups were already equipped, so native insertion remains unproved. The western supply cache now holds one finite repair kit and two fuel cans. Its [native stock/transport checkpoint](evidence/native-2026-09-20-062011-maintenance-stock/report.json) passes 131 assertions with zero captured errors, confirming 20 supply units and two five-litre cans plus prior lock/vehicle-loss behavior. Ordinary repair/refuel consumption remains untested. Both runs preserve exact sources and confirm hidden/muted cleanup. Current external packaging has a separate [explicit v3 development workflow](packed-external-development.md); the matching separate handoff is `.build/playtest-2026-09-20-radio-maintenance`. All five PAKs match their authored payloads; [Core ordinary startup](evidence/packed-core-2026-09-20-radio-maintenance/report.json) passes without captured errors. Full packed Chat verifies the exact thirteen-addon closure but remains failed on installed localization errors and did not establish participant readiness before its diagnostic ended. Native build shutdown failures remain; older handoffs are unchanged. All repository checks pass and 533 tracked reference files remain unchanged.
|
||||
|
||||
**20 September 2026 — optics and base interaction follow-up:** Startup optics fitting now uses verified vanilla/RHS resources, preserves existing attachments and remains independent of finite Stinger processing. The supply UAZ has a successor-owned [held lock-breach action and scoped entry guards](vehicle-security.md); the [native supply-vehicle checkpoint](evidence/native-2026-09-20-052915-supply-vehicle-security/report.json) completes 124 assertions with zero captured errors, including lock rejection, one-time unlocking, native driver availability with its declared door context, scripted seating, fuel depletion and no replacement after loss. Ordinary held input and multiplayer verification remain pending. Player guidance now explains pilot responsibility and whole-round extraction consequences, and repeats the current objective after a controlled-body change. [The native convoy diagnostic](evidence/native-2026-09-20-050906-convoy-seat-diagnostic/report.json) compiled the optics integration but failed a combined gunner consciousness/seat/identity check after 170 passing assertions; it did not reach the new radio HOLD/RESUME test. The [second run](evidence/native-2026-09-20-051505-convoy-cover-diagnostic/report.json) passed those driving/seat checks but received no qualifying cover sighting before a combined preservation guard failed. Native HOLD/RESUME remains unverified; more precise diagnostics are included without weakening either guard. The [final full-addon run](evidence/native-2026-09-20-053057-optics-security-hq-integration/report.json) compiles all current source changes and completes 56 HQ-memory assertions with no script/runtime failures; the four known external localization errors remain. All repository checks pass, and all 533 tracked reference sources are unchanged. Existing packaged playtests remain older snapshots.
|
||||
|
||||
**20 September 2026 — delivered ammunition and convoy cover:** HQ now receives detached small-arms ammunition counts with real radio status and avoids new armed assignments only when fresh, complete evidence proves the squad empty. Per-vehicle convoy HOLD/RESUME commands share the original crews' radio downlinks and preserve route/crew/cargo identity. The [ammunition run](evidence/native-2026-09-20-040857-hq-ammunition/report.json) completes 49 assertions; the [current convoy driving recheck](evidence/native-2026-09-20-041150-convoy-cover-driving/report.json) completes 181. Both have zero script/runtime failures and confirmed cleanup, with four external localization errors retained. Native combat HOLD/RESUME and depletion still need direct tests; general resupply, multiplayer/FPS qualification and updated packaged playtests remain unfinished. See [ammunition scope](hq-ammunition.md) and [convoy scope](convoy-migration.md#delivered-hq-mounted-cover-follow-up).
|
||||
|
||||
**20 September 2026 — delivered casualty follow-up:** HQ now merges body and squad-status evidence by immutable original member identity. A [native corpse/radio test](evidence/native-2026-09-20-030533-body-radio-casualties/report.json) completes45 assertions: actual visual observation, no knowledge before delivery, real overlapping status and no double-counting. Transfer-before-death and deleted-corpse safeguards are covered by focused regressions. Four external localization errors remain; packaged playtest binaries have not been refreshed.
|
||||
|
||||
**20 September 2026 — HQ memory and external dependencies:** The editable successor now includes the [AI migration checkpoint](ai-migration-progress.md): bounded report-derived memory/prediction, infantry task selection, delivered negative-search coverage, routine check-ins and missing-patrol investigations, local body observation, finite Stinger grants and the Core force ledger. RHS/WCS/BMP are [declared and audited](external-addons.md). Native memory (56 assertions) and actual-sighting HQ response (35 assertions) complete with zero script/runtime failures; four external localization errors keep strict qualification failed. The older playtest below has not been rebuilt with these changes. The [convoy checkpoint](convoy-migration.md) now proves exact nineteen-person native seating, finite physical truck cargo and duplicate-dispatch rejection. The native driving follow-up completes181 assertions: all six vehicles move at least20m and the lead over100m, preserving exact crew and rejecting repeat dispatch. Combat tactics, unloading and long-route reliability remain unfinished.
|
||||
|
||||
**20 September 2026 — refreshed playtest ready:** `.build/playtest-2026-09-20` now contains the mission-owned Chat menu and current owned AI/Intel behavior from source `5e74269`. All 216 authored source files and all five native PAK payloads match; fifteen runtime files are verified. [Core](evidence/packed-core-2026-09-20-playtest/report.json) and [full scenario](evidence/packed-chat-2026-09-20-playtest/report.json) pass ordinary packaged startup with zero captured errors, unchanged inputs and confirmed hidden/muted cleanup. [Build record](evidence/playtest-2026-09-20/build.json) and [launch/route instructions](playtest-build.md). Separate muted manual launchers and local profiles/runtime are prepared; no visible launcher was run. The old handoff and 533 original reference files are unchanged. The packager's shutdown failures remain, while a narrowly fixed disappearing-audio-stream race passes44 tests and its separate Chat retry produces matching artifacts. Human full escape, multiplayer and FPS remain unqualified.
|
||||
|
||||
**19 September 2026 — mission-owned chat administration:** Core now owns `/esc`, the native settings/HQ/journal menu, authenticated sessions and player tools in dedicated classes. AI and Intel register optional providers; Chat is only the existing full-scenario/development wrapper. Open with `/esc menu`. [Implementation and command reference](chat-integration.md). [Final native regression](evidence/native-2026-09-19-234618-chat-complete/report.json): one full scripted escape round, 101 assertions, zero captured errors, unchanged source and verified private cleanup; checks include actual menu/owner RPCs, saved settings, god-state restoration, visible journal text and scrolling to the newest entry. Earlier Core and two-round full-scenario runs are linked in the implementation notes. All repository checks pass. Original 533 reference files remain unchanged. The frozen playtest package has not been rebuilt; multiplayer and release acceptance remain pending.
|
||||
|
||||
**19 September 2026, 22:59 — owned AI/Intel migration:** Added admin Intel summary/reroll commands, native-operation callbacks and bounded retry handling, coalesced team discovery notifications, and fair per-squad reporting of multiple current visual contacts. [Change details](owned-ai-intel-migration.md). The updated five-addon source passes [two native escape/restart rounds](evidence/native-2026-09-19-225422-owned-ai-intel/report.json), **186 assertions**, zero captured errors, unchanged source and confirmed hidden/muted test cleanup. All repository checks pass. The frozen playtest package below remains its earlier snapshot; these source changes have not been repackaged. Human/multiplayer and release qualification remain pending.
|
||||
|
||||
Updated **19 September 2026,22:12**. The prison and the complete intended base sequence are implemented: prisoner spawning, physical intel/scavenging, radio defence, player-flown helicopter extraction, individual results and restart. Five independent successor projects use vanilla assets without the original mod. Scripted local integration and ordinary startup have native evidence. This is an implemented development build awaiting gameplay qualification, not a completed multiplayer release.
|
||||
|
||||
**Priority correction from the user:** stop spending disproportionate time on automated prison keypress proof and experimental AI aircraft flight. Both experiments are paused. Active work now targets concrete base gameplay bugs, missing user-visible behavior and companion integration. The reproduced first-admission deadlock is fixed, and casualty loading now gives denial/failure feedback to its initiating rescuer. Each clue cache carries one finite replacement map. Manual play and real multiplayer remain necessary, but absence of automated input proof does not mean the prison is still being built.
|
||||
|
||||
The frozen202-file playtest source now passes [two Core escape/restart rounds](evidence/native-2026-09-19-215437-playtest-core-loops/report.json),616 assertions, zero captured errors and confirmed cleanup. All repository checks pass. The [development playtest handoff](playtest-build.md) is ready in `.build/playtest-2026-09-19`: exact-source native packages and editable source, separate user-run `play-full.sh`/`play-core.sh`, prepared isolated local profiles/runtime and a seven-step route guide. [Packed Core](evidence/packed-core-2026-09-19-playtest/report.json) and [full five-addon startup](evidence/packed-chat-2026-09-19-playtest/report.json) both pass with verified cleanup and unchanged artifacts. Workbench packaging errors remain recorded separately; this is a development candidate for human testing, not a qualified release.
|
||||
|
||||
Recent retained checkpoints:
|
||||
|
||||
- [Ordinary coarse approach/facing/lock selection](evidence/game-2026-09-19-212117-coarse-facing-selection/runner.json.txt) passed using actual private mouse/W input and one wheel pair. Facing took2.726seconds; no F was sent. The [first opt-in held-action attempt](evidence/game-2026-09-19-214138-held-prerequisite-refusal/runner.json.txt) later refused its independent facing prerequisite before wheel/F, confirmed all releases and cleaned up. Further input automation is paused.
|
||||
- [Typed aircraft service20m route](evidence/native-2026-09-19-210233-typed-service-route/report.json) passed40 assertions, destination hold, contact landing and shutdown at its201-file snapshot. The100m survey experiments found terrain/building/tree obstructions before allocating an aircraft; the [last survey](evidence/native-2026-09-19-213726-field-workshop-refusal/report.json) records the workshop bounds. There is no100m flight or operational HQ aircraft qualification. A reviewed contact check prevents ground friction receiving airborne-braking credit; its focused policy checks pass, native validation remains pending.
|
||||
- All repository checks passed after integrating the optional held-action helper and independent validators. The subsequent narrow contact fix has focused regressions. These are development checks, not manual gameplay or release acceptance.
|
||||
|
||||
**All seventeen first-release acceptance cases remain pending.** Full ordinary escape, real multiplayer, improved FPS and clean native packaging are unqualified. The [empty-addon packaging control](evidence/package-control-2026-09-19-201532-exit-after-init/review.json) still reproduces25 shutdown errors. Tests remain hidden/muted, and the original533 reference files were verified unchanged at21:42.
|
||||
|
||||
The [route gain comparison](evidence/route-comparison-2026-09-19-192238/comparison.json) measures one native20m route per gain: translation through arrival hold improved155.365→69.293seconds, and final target error improved0.130→0.099m. The candidate passed38assertions, physical contact landing and engine shutdown. This is an isolated flight-controller result, not an FPS comparison or operational HQ air support; the production callback bridge has separate native evidence, while the later retained-service route/Stop passes are separate historical snapshots and useful field-length routes remain pending.
|
||||
|
||||
[Ordinary prison approach191750](evidence/game-2026-09-19-191750-prison-approach/runner.json.txt) now passes end to end using actual private mouse/W input:14turns,9walking pulses,4.741m path,27.199s native interval, stationary0.490m from the interior waypoint. A disposable2560x720 viewport provides pointer travel while retaining every containment/ownership check. No gate action was sent; the exact lock/context remains unselected from the final view. Earlier pointer-edge, cross-position-API, calibration-return and legacy-summary failures remain archived. The first physically completed route191342 has a separate hashed raw-log review, not a rewritten runner verdict. The later [194128 alignment attempt](evidence/alignment-review-2026-09-19-194128/review.json) acquires the native gate context with the lock available, but does not select the lock; it remains failed. Read-only selected-action diagnostics precede any action cycling or heldF proof.
|
||||
|
||||
The [relative-look observer](ordinary-look-observer.md) now passes an [ordinary Chat run](evidence/game-2026-09-19-183944-relative-look/runner.json.txt): actual +24/−24 pixel input produced a measured 1.935° yaw response and return within 0.149°, with stationary body, then verified W/Tab input. Zero captured errors, source unchanged and cleanup confirmed. The earlier run remains failed because its independent checker assumed identical SAMPLE/READY milliseconds; its [separate corrected review](evidence/look-review-2026-09-19-183353/review.json) preserves the raw archive. The current-source Core attempt reached 292 assertions without errors but exhausted an undersized 180-second budget; its [timeout](evidence/native-2026-09-19-183622-core-budget/runner.json.txt) remains a failure. The later 184647 run used a 600-second budget and completed both rounds with614 assertions; the earlier timeout remains failed. No gate interaction or full normal-input escape is qualified.
|
||||
|
||||
The primary deliverable is an independently authored replacement for the abandoned Escapists base mission, with companion behavior integrated through its interfaces. Five successor addon projects have their own identities, authored Everon sites and vanilla asset references. The first release targets up to twelve players completing prison → scavenging/intel → radio defence → helicopter extraction without the original mod or dependent extensions. Scripted development checkpoints exist; a dependable, manually playable multiplayer release is still unfinished.
|
||||
|
||||
## Established development checkpoints
|
||||
|
||||
| Area | Evidence | Practical limit |
|
||||
| --- | --- | --- |
|
||||
| Integrated base loop | [Core 130347](evidence/native-2026-09-19-130347-core-loops/report.json) completes two rounds, 612 assertions and zero errors, including canonical participant rejection/restored document recovery, rough/exact native markers, radio feedback, extraction and restart. [Companion 131041](evidence/native-2026-09-19-131041-companion-loops/report.json) completes two rounds, 96 assertions and zero errors at its source snapshot. | Scripted local integration with deliberate state/position changes, not a normal-input escape. These earlier archives share their captured source snapshot; the new Core/companion/ordinary runs linked above qualify the later native-end correction. The earlier flight mechanism remains separately source-bound. Future addon edits require fresh qualification. Earlier failures remain archived. |
|
||||
| Ordinary game startup | [Chat 125906](evidence/game-2026-09-19-125906-integrated-prison/report.json) loads all five addons in the regular game, verifies the header/MissionSystems and admits the real local controller to a living canonical prisoner, then observes a clean ready interval. Native screenshots show the real prisoner view and the correct escape objective; the stock-scale yard decal creates a larger irregular bare patch, with substantial wheat remaining. | Explicit diagnostic noSplash and a scoped standalone round-local identity; no complete ordinary route or remote identity proof. The latest bounded keyboard cycle described above passes with visible inventory, while the earlier failed cycles remain archived. [Admission design](local-singleplayer-admission.md). |
|
||||
| Packed addon consumption | [Packed Core 110729](evidence/packed-core-2026-09-19-110729/report.json) passes ordinary startup from the archived project/PAK/resource database plus installed vanilla: exactly three expected addons, real canonical prisoner, a 15-second ready interval and zero captured errors. Package and log hashes are retained. | Artifact-bound startup with explicit noSplash; no loose successor addon was loaded. The artifact predates current mortar edits. [Archived packed Chat 131942](evidence/packed-chat-2026-09-19-131942-current/report.json) passes startup from all five [1317 packages](evidence/package-2026-09-19-1317-all/review.json), with no loose successor source, a real prisoner and zero captured errors. All 151 PAK entries match the captured 183-file addon snapshot before the native-end correction; all fifteen runtime artifacts retain exact hashes. Native packaging remains unqualified: an [empty-addon control](native-packaging-control.md) reproduces the same UI resource-leak errors, without fixing or suppressing them. |
|
||||
| Native game-over | [Preparation 133847](evidence/native-2026-09-19-133847-native-end-preparing/report.json) and [active 134044](evidence/native-2026-09-19-134044-native-end-active/report.json) each pass two rounds/21 assertions: actual inherited game-over, unchanged native data, one shutdown, cancelled preparation/tick/binding, inert stale callbacks and vanilla restart. | Local fixture; pending native preloads and real clients are not arranged. Existing successor extraction results remain covered by normal escape/restart regressions. |
|
||||
| Prison and scavenging | [Prisoner capacity](evidence/native-2026-09-19-063949/report.json) uses one real player plus eleven physical characters, exact starter kits and native clue transfers. [Prison boundary 100148](evidence/native-2026-09-19-100148/report.json) covers the gate/progression corrections. | Extra physical actors are not twelve connected clients. Native action completion and deliberately repositioned boundary crossings do not prove held input or walking through the gate/debris. Equipment scarcity and combat balance need playtesting. |
|
||||
| Medicine and extraction casualties | [Medical treatment](evidence/native-2026-09-19-062406/report.json) demonstrates finite supplies and native recovery at its earlier snapshot. [Casualty 102037](evidence/native-2026-09-19-102037/report.json) passes 101 clean assertions at the committed checkpoint: grounded-aircraft checks, real incapacitation, helper rejection, seat/LOS constraints, one owner-handshake load and idempotent stop. [Native removal](evidence/native-2026-09-19-080058/report.json) proves the inherited exit mechanism. | Casualty loading explicitly adapts helper membership and invokes action completion. Held input, real remote ownership, competing rescuers and disconnect/death/deletion races remain separate. The older medical snapshot retains its historical catalog errors. |
|
||||
| Infantry and HQ | [Actual perception response](evidence/native-2026-09-19-092237/report.json) carries an original soldier's observation through both physical radio legs and HQ to a different original squad, which physically moves. Patrol/preemption/resumption are implemented. | The prisoner is arranged and temporarily protected. Broader combat and interrupted/captured support require additional qualification; no response force is created for this test. |
|
||||
| Finite support | [Mortar expiry](evidence/native-2026-09-19-091306/report.json) verifies fresh native commitments followed by stale-report withholding without duplicate orders. [Courier 095513](evidence/native-2026-09-19-095513/report.json) passes 154 clean assertions through actual radio, original-patrol walking, exact depot-shell delivery and patrol restoration. | Mortar observations are synthetic; impact accuracy and genuine late callbacks remain unproved. The new refresh now passes the bounded 112900 fixture: three actual radio updates, eight physical launches, native event completion, 19 surviving original shells and 25 seconds without replay. The current [114751 expiry regression](evidence/native-2026-09-19-114751-mortar-expiry/report.json) also passes 48 clean assertions. [115232 crew registration](evidence/native-2026-09-19-115232-intel-readiness/report.json) proves all four physical crew receive their one Intel carrying roll after setup, then exercises inventory depletion/loss; broader support-loss checks remain separate. Courier depletion is arranged by physically sequestering the original 27 rounds, not firing or replacing them. Broader losses and multiplayer remain unqualified. |
|
||||
| Aircraft mechanism | [Flight 114504](evidence/native-2026-09-19-114504-powered-flight/report.json) passes 81 assertions with zero captured errors: signed actor-local collective consumption, native autohover, powered takeoff, five-second 7–9m hover, stable contact landing and an engine-off check with finite fuel. The same aircraft and living AI pilot remain inside the original physical limits. | [Translation 120245](evidence/native-2026-09-19-120245-powered-translation/report.json) additionally passes 85 clean assertions for a fixed four-metre target, five-second hold and landing. The reusable production controller separately passes [123439](evidence/native-2026-09-19-123439-aircraft-controller/report.json), 37 assertions including actual post-spawn qualification and its own complete vertical operation. [Airborne cancellation 124915](evidence/native-2026-09-19-124915-aircraft-cancel/report.json) passes 39 assertions with retained control through contact landing and engine-off. The same reusable controller then passes [fixed-target movement 130038](evidence/native-2026-09-19-130038-aircraft-target/report.json), 38 assertions including a physical 2.9m translation and landing. These are isolated flight mechanisms; rotors still coast after engine shutdown. [The fixed 20 m route](evidence/native-2026-09-19-155909-aircraft-route/report.json) now passes one unloaded flight, target hold, contact landing and engine-off with 38 assertions. Useful field-length navigation, operational HQ support, repeated-flight reliability and manual/multiplayer piloting remain unqualified. Earlier input, drift, hover and shutdown failures remain archived. |
|
||||
| Shared field map | [Map ownership 120633](evidence/native-2026-09-19-120633-map-ownership/report.json) passes native replacement-view, delayed-callback, mode-clear and spare/interrupted deletion checks. The fixture observes actual cleanup and waits for native component references to expire. | Camera restore authorization is observed; no public native render-state getter exists. Visible held-map usability, previously focused stock gadget callbacks and remote presentation remain separate. |
|
||||
| Independent runtime controls | [Archived packed Linux Chat 132456](evidence/dedicated-2026-09-19-132456-packed-chat/review.json) compiles the integrated game scripts, loads all five packages and prepares the empty prison mission in an isolated network namespace. Its four resource errors also occur in the earlier vanilla control. All fifteen packed inputs remain unchanged. [Vanilla ordinary 102533](evidence/vanilla-game-2026-09-19-102533/report.json) reproduces the initial splash unknown-class error with exactly two vanilla addons and no successor. | No real dedicated client joined. The vanilla ordinary control remains failed despite entering the menu; it does not test scenario reload or input. [Splash diagnosis](normal-splash-audit.md). |
|
||||
|
||||
## Immediate work
|
||||
|
||||
1. Play the frozen development candidate through the normal route and fix reported blockers. First-spawn exhaustion, silent casualty-loading failures and missing spare maps have been addressed; do not resume disproportionate input/flight automation.
|
||||
2. Review normal-player guidance and supplies across the authored escape route. Fix evidenced usability defects with proportionate checks.
|
||||
3. Distinguish genuinely absent base behavior from existing behavior awaiting playtesting. Pre-round setup UI, broader island population and vehicle break-in/alarm behavior are potential remaining features; the narrow escape sequence already exists. Keep later-scope feature parity separate.
|
||||
4. Prepare and validate the playable development build. Ordinary manual play, real multiplayer, packaging and equivalent-workload FPS tests remain release work. Do not resume elaborate gate-input or experimental aircraft automation at the expense of those priorities.
|
||||
|
||||
## First-release qualification
|
||||
|
||||
The [acceptance ledger](acceptance.json) still requires the complete ordinary escape loop, death/unconsciousness/recovery, reconnect/respawn/spectators, partial escape, defeat/restart, interrupted/stale reports, support/ammunition losses and duplicate-free cleanup with up to twelve connected players. A passed development checkpoint does not promote those pending cases.
|
||||
|
||||
Collect matched original/successor workloads with repeated client-frame and server-tick measurements. **No FPS improvement is demonstrated**; the [comparison tool](performance-comparison.md) has synthetic regression evidence only. Complete provenance/dependency review, obtain a clean native build and satisfy the [release checker](release-qualification.md). The [packed Core startup](packed-core-startup.md) is now demonstrated for its exact archived PAK, while the [packaging shutdown/control failures](native-packaging-control.md) remain unresolved and unqualified. The [development source bundle](development-source-bundle.md) provides editable projects; it is separate from that native candidate and from a qualified release. No release package is published.
|
||||
|
||||
[Private test cleanup](evidence/private-prefix-cleanup-2026-09-19-1631/review.json) now verifies Proton’s trailing-slash prefix spelling, checks idle state under the shared lock, and reaps only positively identified adopted test-device helpers after owned shutdown. The latest companion and ordinary runs record verified cleanup. Earlier strict-byte idle checks could miss those helpers; their historical logs are retained unchanged.
|
||||
|
||||
Original missions remain untouched. Engine tests use private profiles/prefixes, hidden displays and muted test audio. RHS/WCS/BMP are now authorized dependencies for AI/full integration. Additional terrains, complete original feature parity, alternate starts and distant-unit materialization remain unfinished. The [validation ledger](validation.md) preserves the detailed historical checkpoints and failures.
|
||||
+208
@@ -0,0 +1,208 @@
|
||||
# Combined-addon development playtest build
|
||||
|
||||
**2 October 2026 — convoy-survivors development handoff:** [package and editable source](../.build/playtest-2026-10-02-convoy-survivors/README.md).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest.
|
||||
|
||||
The snapshot retains eligible original enemy convoy survivors in their existing HQ registration when travel or boarding ends. Exact ownership, roster and force identity still apply; no new soldiers, equipment or contacts are created. Radio-hop interruption, finite-transfer cancellation and deleted-mortar-shell fixes remain included.
|
||||
|
||||
The exact source passes **291 registered regression programs**. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.
|
||||
|
||||
## Previous transfer-fixes handoff (historical)
|
||||
|
||||
**2 October 2026 — transfer-fixes development handoff:** [sealed package manifest and editable source](../.build/playtest-2026-10-02-transfer-fixes/handoff.json).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the sealed source.
|
||||
|
||||
This snapshot includes the radio-hop interruption checks, cancellation guards for finite supply transactions, and the deleted-mortar-shell settlement fix. Earlier terrain/admin integration and bounded HQ travel-history planning remain included.
|
||||
|
||||
The exact frozen source passes **290 registered regression programs**. The normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**.
|
||||
|
||||
Ordinary startup verifies the normal mission and local prisoner with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded; this is an **unqualified development candidate**.
|
||||
|
||||
Qualification covers this frozen snapshot, not later live edits. Physical resupply/interception, manual UI behavior, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, comparative FPS and a clean release remain unverified. Existing packages and original missions remain unchanged.
|
||||
|
||||
The current project is **Co10 Escape Reintroduced**, `ERR_Core`, GUID
|
||||
`2528466DE220D91C`, in `addons/core/addon.gproj`. Mission, AI, Intel, Map and Chat
|
||||
are included in this one addon. There are no separate companion projects to
|
||||
build or enable. See [the combined layout](single-mod.md).
|
||||
|
||||
## Earlier handoff (historical)
|
||||
|
||||
The previously retained handoff was [2 October — HQ travel memory](../.build/playtest-2026-10-02-hq-memory-menu-fix/README.md), at `.build/playtest-2026-10-02-hq-memory-menu-fix`.
|
||||
|
||||
409 authored files, 351 exact PAK payloads and three runtime files match editable source and `handoff.json`. A startup guard now skips automatic terrain takeover in mode-less menu worlds; ordinary supported scenarios and unsupported-mode diagnostics keep their existing behavior. This snapshot includes observer recovery/defeat guidance, finite resupply of supported reloadable launchers, and one original armed convoy escort receiving a radio interception order ahead of delivered player travel history. Earlier finite logistics, controller ownership and authored discovery/mine-warning map presentation remain included. The frozen snapshot includes the earlier parallel task’s automatic terrain takeover behavior; newer concurrent terrain-name/presentation edits remain in the live workspace and are not in this package; this handoff’s fresh scripted route targets Everon.
|
||||
|
||||
All **285 registered regression programs pass**. The fresh normal-route fixture completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained engine errors. Fresh ordinary startup of this exact package verifies the normal mission and local prisoner with zero script/runtime failures and 17 retained engine errors. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Physical launcher delivery, native interception movement/holding/rejoining, a complete human escape, real multiplayer/JIP/reconnect/twelve-player play, comparative FPS and a clean release remain unverified. Historical standard-map visual checks do not prove physical held-map rendering or current remote UI behavior. No new native flight or prison-input experiments are included.
|
||||
|
||||
See [current status](current-status.md). The earlier objective-map package and all previous candidates remain unchanged. Later source edits are not automatically present in this snapshot.
|
||||
|
||||
## Identities and required dependencies
|
||||
|
||||
| Role | Project or dependency | GUID |
|
||||
| --- | --- | --- |
|
||||
| Single successor addon | ERR_Core / Co10 Escape Reintroduced | `2528466DE220D91C` |
|
||||
| Direct base dependency | Arma Reforger | `58D0FB3206B6F859` |
|
||||
| Direct external dependency | RHS: Status Quo | `595F2BF2F44836FB` |
|
||||
| Direct external dependency | WCS Armaments | `629B2BA37EFFD577` |
|
||||
| Direct external dependency | WCS BMP-1 | `5E524E4FEECCA92B` |
|
||||
| Direct external dependency | Parachute Framework | `65930CB4CD0237B2` |
|
||||
| Transitive external dependency | RHS Content Pack 01 | `1337C0DE5DABBEEF` |
|
||||
| Transitive external dependency | RHS Content Pack 02 | `BADC0DEDABBEDA5E` |
|
||||
| Transitive external dependency | WCS SpaceCore | `5E389BB9F58B79A6` |
|
||||
|
||||
Install the seven external addons separately. The audited versions, descriptor
|
||||
hashes and dependency graph are in [external-addons.json](external-addons.json);
|
||||
a source bundle includes this as `EXTERNAL-ADDONS.json`. The private runners
|
||||
expose only that audited closure. Original Escapists and its extensions are not
|
||||
part of the successor's dependency graph. Third-party assets are not bundled.
|
||||
|
||||
The normal scenario is `{C1E20667DCE324ED}Missions/ERR_Everon.conf`
|
||||
(“Co10 Escape Reintroduced — Everon”). The Base header
|
||||
`{AD62322D5213C440}Missions/ERR_Everon_Base.conf` is a hidden diagnostic entry;
|
||||
it also loads the combined addon and its dependencies.
|
||||
|
||||
## Build from frozen source
|
||||
|
||||
Run from `/home/jakub/devel/escapistsrereintroduced`. Replace the example prefix
|
||||
and installed-addon paths below, and use fresh names for every private session,
|
||||
profile and output ZIP. The compatibility directory must be an existing idle,
|
||||
disposable Tools prefix under `/tmp`, not the installed Steam prefix.
|
||||
|
||||
```sh
|
||||
ERRI_COMPAT=/tmp/YOUR-IDLE-DISPOSABLE-TOOLS-PREFIX
|
||||
ERRI_EXTERNAL=/path/to/installed/workshop/addons
|
||||
|
||||
python3 tools/headless_game.py --compat "$ERRI_COMPAT" --inspect-processes
|
||||
python3 tools/check.py
|
||||
```
|
||||
|
||||
The inspection is read-only. If a game, Tools session or another native runner is
|
||||
active, leave it untouched and wait before building. The existing runners manage
|
||||
their own hidden display, muted audio, isolated source/profile, prefix lock and
|
||||
cleanup. Do not bypass their refusal or cleanup checks or launch another native
|
||||
job concurrently. They do not require opening windows on either physical monitor.
|
||||
|
||||
With source frozen, package the one project:
|
||||
|
||||
```sh
|
||||
python3 tools/native_package.py --project core \
|
||||
--session /tmp/erri-playtest-package-NEW \
|
||||
--compat "$ERRI_COMPAT" --external-addons "$ERRI_EXTERNAL" \
|
||||
--timeout 300
|
||||
|
||||
python3 tools/source_bundle.py --mode development \
|
||||
--output /tmp/erri-playtest-source-NEW.zip
|
||||
```
|
||||
|
||||
The packager accepts `--project core`; the removed `--project chat` packaging
|
||||
recipe does not apply. Output is exactly
|
||||
`packages/core/{addon.gproj,data.pak,resourceDatabase.rdb}`. The ZIP is editable
|
||||
source only and must be written outside the checkout. Compare its
|
||||
`BUNDLE-MANIFEST.json` authored hashes against the packager's frozen source
|
||||
snapshot before describing it as matching source.
|
||||
|
||||
`--silent-workbench` and `--exit-after-init` are optional, mutually exclusive
|
||||
packager lifecycle experiments. `--continue-on-failure` is diagnostic only; it
|
||||
does not turn a failed build into a pass. Keep resource/localization, shutdown
|
||||
and cleanup failures in the retained reports. Native exit code 0 alone is not
|
||||
build qualification. See [packaging control evidence](native-packaging-control.md).
|
||||
|
||||
## Check the normal route and exact packaged bytes
|
||||
|
||||
These commands launch **hidden, muted, bounded diagnostics**, then close their
|
||||
own processes. They are not human play launchers. Run them sequentially while
|
||||
the frozen source and private runtime remain idle between jobs.
|
||||
|
||||
```sh
|
||||
python3 tools/headless_workbench.py \
|
||||
--compat "$ERRI_COMPAT" \
|
||||
--profile /tmp/erri-playtest-route-NEW \
|
||||
--external-addons "$ERRI_EXTERNAL" \
|
||||
--project chat --smoke normal-escape-route --rounds 1 --timeout 360
|
||||
|
||||
python3 tools/headless_game.py --project chat \
|
||||
--packed-addons /tmp/erri-playtest-package-NEW/packages \
|
||||
--packed-session /tmp/erri-packed-chat-playtest-NEW \
|
||||
--compat "$ERRI_COMPAT" --external-addons "$ERRI_EXTERNAL" \
|
||||
--timeout 180 --failure-grace 120
|
||||
```
|
||||
|
||||
Workbench `core` and `chat` select diagnostic fixture families, not different
|
||||
addon projects. Both need the external dependencies. `normal-escape-route`
|
||||
checks the normal generated Everon catalog; the older `escape-route` uses its
|
||||
fixture catalog. Scripted movement/actions do not establish human walking,
|
||||
interaction, combat or piloting.
|
||||
|
||||
The ordinary packed command uses schema 4: one successor addon plus seven
|
||||
external addons, ten engine/vanilla/mod/dependency mounts altogether. Keep its
|
||||
default fifteen-second readiness interval. `--failure-grace 120` only retains a
|
||||
failed run for additional logs within the original timeout; it does not waive a
|
||||
failure. Historical `--packed-core`, vanilla Chat v2 and five-addon external v3
|
||||
results do not validate this combined dependency graph.
|
||||
|
||||
After reviewing both results, retain a new handoff with only the three runtime
|
||||
files inside `packages/core/`. Keep matching `source.zip`, extracted `source/`,
|
||||
raw reports/logs, provenance, cleanup results and SHA-256 hashes in separate
|
||||
sibling paths. Verify all three runtime hashes after copying. Never overwrite a
|
||||
previous candidate or mix newer loose source with an older PAK. Packed startup
|
||||
proves loading, normal mission readiness and local admission; it does not prove
|
||||
remote multiplayer or a full human escape.
|
||||
|
||||
## Human playtest
|
||||
|
||||
Use the matching handoff's `source/addons/core/addon.gproj` for editable Tools
|
||||
work, with its installed external dependencies registered. Select
|
||||
`Missions/ERR_Everon.conf`. For packaged play, enable the single successor addon
|
||||
and its required dependencies in a separate playtest profile, then select that
|
||||
normal scenario. Use the mission header/scenario workflow, not a bare world
|
||||
load. The old five-addon launch scripts and Chat GUID `FA804F411BDDF2C6` are
|
||||
historical and must not be used for the current combined package.
|
||||
|
||||
A visible human session is separate from the hidden commands above. Keep it on
|
||||
the user's chosen right monitor and muted, and quit normally before another
|
||||
native build or test. Do not enable smoke plugins, `errSmoke`/`errBaseSmoke`,
|
||||
input exercises or aircraft-fixture flags for ordinary play. This guide does not
|
||||
supply a new visible launcher or multiplayer server configuration.
|
||||
|
||||
Follow [the current player route](player-route.md): prison → scavenging/clues →
|
||||
radio defence → helicopter → result/restart. `/esc menu`, Intel commands and the
|
||||
HQ journal are included in the combined addon. Restore settings changed during
|
||||
admin checks. Record the exact candidate, scenario, point of failure and profile
|
||||
log session. Remote joins/reconnects, partial escape, twelve connected players,
|
||||
full human completion and comparative FPS still need their own evidence.
|
||||
|
||||
## Retained candidate evidence
|
||||
|
||||
The 30 September installed-slot candidate contains 376 matching authored addon
|
||||
files, 321 matching PAK payloads and three verified runtime files. Its normal
|
||||
route completes 55 scripted assertions through extraction/results, with zero
|
||||
script/runtime failures and thirteen installed-resource errors. Its
|
||||
[ordinary packed startup](evidence/packed-2026-09-30-installed-slot/packed-startup-report.json)
|
||||
verifies normal mission readiness and a local prisoner, with zero script/runtime
|
||||
failures and seventeen installed-resource errors. Both strict verdicts remain
|
||||
failed. [Packaging](evidence/package-2026-09-30-installed-slot/package-report.json)
|
||||
emitted matching files and exited 0 but retained localization and shutdown
|
||||
resource-leak errors. Consult the handoff README and hashes for its exact scope;
|
||||
later alarm/memory and mounted-ammunition source evidence does not update these
|
||||
packaged bytes.
|
||||
|
||||
## Historical five-addon handoffs
|
||||
|
||||
The vanilla-only `.build/playtest-2026-09-20` candidate was frozen at `5e74269`:
|
||||
216 authored files, five matching PAKs and fifteen verified runtime files. Its
|
||||
[build record](evidence/playtest-2026-09-20/build.json),
|
||||
[packed Core startup](evidence/packed-core-2026-09-20-playtest/report.json) and
|
||||
[packed full startup](evidence/packed-chat-2026-09-20-playtest/report.json) retain
|
||||
that snapshot's zero-error startup evidence. Native packaging/shutdown failures
|
||||
remained separate; human play, multiplayer and FPS were not qualified.
|
||||
|
||||
The later [road-interception handoff](../.build/playtest-2026-09-20-road-interception/README.md)
|
||||
and [five-addon external workflow](packed-external-development.md) also describe
|
||||
an older layout. Their companion GUIDs, five-project build order, vanilla-only
|
||||
profile links and launch commands are not current instructions. Existing
|
||||
historical handoffs, source and failure records remain unchanged.
|
||||
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"state": "verified proposal",
|
||||
"checks": {
|
||||
"docs_before": {
|
||||
"README.md": "6f1b1fdc61fd7ba17861a284c5ebec05be642c0e116ba28306d8e16b8760af4e",
|
||||
"docs/current-status.md": "79ea42eacfab8399556bd2f4f7d513a050a7908ac937d3955293b093c8d16d5f",
|
||||
"docs/playtest-build.md": "f9f4d763268f24b3acd80c58b8e24f2a3ae30fc7730ee6ee32a1e762a523ea82"
|
||||
},
|
||||
"frozen_source_sha256": "d7b2a8a4c7bdca7cd78a23747c3190b0f1c41a36c16bb9d14490bdc40792e648",
|
||||
"source_count": 420,
|
||||
"qualification_source_root": "/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair",
|
||||
"live_source_match_not_claimed": true,
|
||||
"independent_review": {
|
||||
"path": "/tmp/erri-playtest-review-0150/final-review.json",
|
||||
"sha256": "73fcf031039f187b603b9d56e1a30fe5113ded86cec7d3ad2902d9caa31b48ba"
|
||||
},
|
||||
"suite_reuse_binding": {
|
||||
"kind": "reused completed suite; unchanged authored source/tests/tools with four reviewed prose-only deltas",
|
||||
"regression_programs": 294,
|
||||
"suite_inputs_sha256": "5d89f7171a55bd59a581efaa326ebafeb11633bd907ac7c91871987cd7385d22",
|
||||
"suite_result_sha256": "9d22857ddcf86ee7ceec3ba976b1d562fd1b5eac48ee73dbe990513600df03e7",
|
||||
"suite_log_sha256": "d51b5de6ad6837d8d1c651c7a297814f301901f86c275d0ef63eb406aebf1151",
|
||||
"independent_review": "/tmp/erri-playtest-review-0150/preflight.json",
|
||||
"independent_review_sha256": "2d58de2b03feaf3b28aa1edebcca83d052c9ade9a3b95e2a7e23a048710fcd73",
|
||||
"documentation_differences": [
|
||||
{
|
||||
"path": "docs/current-status.md",
|
||||
"before": "027a565076981f9985019baab93413ef127d7fbb5cd336b55e33a402f4e59af2",
|
||||
"after": "79ea42eacfab8399556bd2f4f7d513a050a7908ac937d3955293b093c8d16d5f"
|
||||
},
|
||||
{
|
||||
"path": "docs/mounted-interception.md",
|
||||
"before": "20f80f34919c32535c1d57da7894ecadee6699f7f17b1993a32bed5837342bec",
|
||||
"after": "f40d1dd93deb7e89f48c3a9645cf35c32531fd5ce3d9ce3247b6561d60155ebb"
|
||||
},
|
||||
{
|
||||
"path": "docs/original-feature-coverage.json",
|
||||
"before": "fa260dc8f7ef94e327c9d0f6a888070c608a19f75384bbefd335915383cbfaa4",
|
||||
"after": "fec7f3fa341b40db09b1d7c9d96907929210b2474048127c4415de0de27f4383"
|
||||
},
|
||||
{
|
||||
"path": "docs/original-feature-coverage.md",
|
||||
"before": "8386a0f56e11041915ec023a078dce627be5bb3732bf148b7d9955f19342cacc",
|
||||
"after": "fa4a79d7dc98a92433fb9157ca9f054b5cedaec333069296deca7a70c4a8047b"
|
||||
}
|
||||
],
|
||||
"fresh_full_suite_claimed": false
|
||||
},
|
||||
"evidence_hashes": {
|
||||
"/tmp/erri-gameplay-root-0150/suite-result.json": "9d22857ddcf86ee7ceec3ba976b1d562fd1b5eac48ee73dbe990513600df03e7",
|
||||
"/tmp/erri-gameplay-root-0150/suite-inputs.json": "5d89f7171a55bd59a581efaa326ebafeb11633bd907ac7c91871987cd7385d22",
|
||||
"/tmp/erri-gameplay-root-0150/full-suite.log": "d51b5de6ad6837d8d1c651c7a297814f301901f86c275d0ef63eb406aebf1151",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/evidence/native-2026-10-03-mounted-pair-normal/report.json": "4818f6010191eb86ace85f7c980a5bb1d4832aedd9e90065eecb00b7ba3b42ec",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/evidence/native-2026-10-03-mounted-pair-normal/runner.json.txt": "00bbc4fc36b99f7c0c6adba6c873db6f7744d8ac3256e7dd40b3873ffa51f1ab",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/evidence/native-2026-10-03-mounted-pair-normal/console.log.txt": "6e8f18f79fc5a2835fe76046981374a85a87e6f9d21ab565875209c68b3dc5eb",
|
||||
"/home/jakub/devel/escapistsrereintroduced/.build/playtest-2026-10-03-mounted-pair/handoff.json": "a084632e1bdcaea4f3437a581dda95422df63b1350703f1abd196a062ee6b20a",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/evidence/package-2026-10-03-mounted-pair/package-report.json": "2d6cd71d8709ce02d03972da144eff441575fd729375698aed18d885b1ee891a",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/evidence/packed-2026-10-03-mounted-pair/packed-startup-report.json": "b645bf03719cc2c20b0a34200c1333c85cdecb165026b8d44010a58fcacba791",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/evidence/packed-2026-10-03-mounted-pair/packed-runner.json": "5d21f695737c5964c08f49a606e42a4a17dd62ca2c6ec128630e62e54ff6397f",
|
||||
"/home/jakub/devel/escapistsrereintroduced/docs/evidence/packed-2026-10-03-mounted-pair/archive-review.json": "6b6122f6d892ea45dfb69c75974c0b85cfacc8df7cdf7b2224ea266b25ff4fbe"
|
||||
}
|
||||
},
|
||||
"suite_programs": 294,
|
||||
"proposed_sha256": {
|
||||
"docs/current-status.md": "99676e5f071adfac2f28bfb82e95757589c24dc921555e629cb623d2262062df",
|
||||
"docs/playtest-build.md": "c4d24bd1f5a2b3710ed3dc8e92b42c1f77701562aad13aa9290d2f24bc277603",
|
||||
"README.md": "5d58f680d1ff6ffd269fc567cd959471d75fb174af7c5f0a6efe0991f0c33e1a",
|
||||
"candidate-README.md": "43b9108309161b6c9ee71b413da36bd5e3b907c406a09d35d339d087c11b895d"
|
||||
},
|
||||
"destinations": {
|
||||
"README.md": "/home/jakub/devel/escapistsrereintroduced/README.md",
|
||||
"docs/current-status.md": "/home/jakub/devel/escapistsrereintroduced/docs/current-status.md",
|
||||
"docs/playtest-build.md": "/home/jakub/devel/escapistsrereintroduced/docs/playtest-build.md",
|
||||
"candidate-README.md": "/home/jakub/devel/escapistsrereintroduced/.build/playtest-2026-10-03-mounted-pair/README.md"
|
||||
},
|
||||
"target_writes": true,
|
||||
"preservation_review_scope": "Independent review owns original/prior-package/index checks; finalizer modifies only these four documents."
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Preview only by default; root applies after exact independent review/evidence."""
|
||||
import argparse,ast,hashlib,json,sys
|
||||
from pathlib import Path
|
||||
HERE=Path(__file__).resolve().parent
|
||||
load=lambda p:json.loads(p.read_text())
|
||||
sha=lambda p:hashlib.sha256(p.read_bytes()).hexdigest()
|
||||
ASSEMBLED_README='# Development candidate preparation\n\nMatching source and package hashes are verified in handoff.json. Ordinary packed startup is still pending. This is not a release or Workshop publication.\n'
|
||||
def main():
|
||||
p=argparse.ArgumentParser(description=__doc__)
|
||||
p.add_argument('--verified',action='store_true');p.add_argument('--apply',action='store_true')
|
||||
p.add_argument('--review',type=Path);p.add_argument('--review-sha256')
|
||||
a=p.parse_args();assert not a.apply or a.verified,'--apply requires verified evidence'
|
||||
c=load(HERE/'config.json');r=Path(c['root']);f=Path(c['frozen_root']);b=Path(c['build']);s=Path(c['suite_directory']);ne=Path(c['normal_evidence']);pe=Path(c['package_evidence']);se=Path(c['packed_evidence'])
|
||||
docs={n:HERE/'docs-baseline'/n for n in ['README.md','docs/current-status.md','docs/playtest-build.md']}
|
||||
assert all((r/n).read_bytes()==q.read_bytes() for n,q in docs.items()),'Documentation changed: explicitly rebase/review scratch; never overwrite concurrent edits'
|
||||
frozen=load(s/'frozen-source.json');suite=None;normal=None;packed=None;handoff=None
|
||||
checks={'docs_before':{n:sha(q) for n,q in docs.items()},'frozen_source_sha256':sha(s/'frozen-source.json'),'source_count':len(frozen),'qualification_source_root':str(f),'live_source_match_not_claimed':True}
|
||||
if a.verified:
|
||||
assert a.review and a.review.is_file() and a.review_sha256==sha(a.review),'Require exact parent-approved independent final review'
|
||||
assert load(a.review).get('complete') is True, 'Independent final review is incomplete'
|
||||
checks['independent_review']={'path':str(a.review),'sha256':sha(a.review)}
|
||||
sys.path.insert(0,str(f/'tools'));from source_manifest import addon_manifest
|
||||
assert addon_manifest(f)==frozen==load(f/'frozen-source.json')
|
||||
suite=load(s/'suite-result.json');inputs=load(s/'suite-inputs.json')
|
||||
tree=ast.parse((f/'tools/check.py').read_text());registered=[n.value for n in ast.walk(tree) if isinstance(n,ast.Constant) and isinstance(n.value,str) and n.value.endswith('.py') and (n.value.split('/')[-1].startswith('test_') or n.value.endswith('_regression.py'))]
|
||||
expected={'tests/'+Path(n).name for n in registered}
|
||||
assert len(expected)==len(registered)
|
||||
assert suite['exit']==0 and suite['inputs_unchanged'] and not suite.get('resumed')
|
||||
assert suite['regression_programs']==len(registered)==len(suite['programs'])
|
||||
assert {x['path'] for x in suite['programs']}==expected and all(x['exit']==0 for x in suite['programs'])
|
||||
assert all(inputs.get(n)==h for n,h in frozen.items())
|
||||
from suite_binding import verify_suite_binding
|
||||
checks['suite_reuse_binding']=verify_suite_binding(f,s,frozen)
|
||||
assert 'All repository checks passed.' in (s/'full-suite.log').read_text()
|
||||
normal=load(ne/'report.json');nr=load(ne/'runner.json.txt')
|
||||
assert load(ne/'source-sha256.json')==frozen==load(ne/'launch-source-sha256.json')
|
||||
assert normal['smoke_completions']==1 and not normal['script_or_runtime_failures']
|
||||
assert nr['cleanup_confirmed'] and nr['source_unchanged_after_run'] and nr['external_addons_unchanged_after_run']
|
||||
assert sha(ne/'console.log.txt')==nr['console_sha256']
|
||||
checks['evidence_hashes']={str(q):sha(q) for q in [s/'suite-result.json',s/'suite-inputs.json',s/'full-suite.log',ne/'report.json',ne/'runner.json.txt',ne/'console.log.txt']}
|
||||
if True:
|
||||
from source_bundle import inventory as source_inventory
|
||||
from packed_external import inventory as runtime_inventory
|
||||
handoff=load(b/'handoff.json');assert handoff==load(pe/'handoff.json')
|
||||
assert handoff['qualification_source_root']==str(f) and handoff['authored_files']==len(frozen)
|
||||
assert handoff['repository_regression_programs']==len(registered) and handoff['normal_mission_ready'] and handoff['local_participant_verified']
|
||||
assert not handoff['release_qualified'] and not handoff['published']
|
||||
assert load(pe/'authored-before.json')==frozen==source_inventory(b/'source')
|
||||
assert runtime_inventory(b/'packages')==handoff['runtime_files']
|
||||
assert sha(b/'source.zip')==handoff['source_zip_sha256']
|
||||
packed=load(se/'packed-startup-report.json');pr=load(se/'packed-runner.json');manifest=load(se/'packed-input-provenance.json');ar=load(se/'archive-review.json')
|
||||
assert packed['normal_mission_ready'] and packed['local_participant_verified'] and not packed['script_or_runtime_failures']
|
||||
assert pr['cleanup_confirmed'] and pr['packed_inputs_unchanged_after_run'] and pr['packed_external_inputs_unchanged_after_run']
|
||||
assert sha(se/'console.log.txt')==pr['console_sha256']
|
||||
assert sha(se/'packed-input-provenance.json')==pr['packed_input_provenance_sha256']
|
||||
assert manifest['artifacts']==handoff['runtime_files'] and manifest['launch_id']==pr['packed_launch_id']
|
||||
assert ar['raw_console_sha256_verified'] and ar['strict_failure_retained']
|
||||
assert len(packed['engine_errors'])==handoff['packed_resource_errors']
|
||||
checks['evidence_hashes'].update({str(q):sha(q) for q in [b/'handoff.json',pe/'package-report.json',se/'packed-startup-report.json',se/'packed-runner.json',se/'archive-review.json']})
|
||||
assert (b/'README.md').read_text()==ASSEMBLED_README,'Candidate README changed; review before overwrite'
|
||||
count=suite['regression_programs'] if suite else 'pending'
|
||||
inclusion='This snapshot adds event-time capture cancellation for original active hunter vehicles, the current inherited terrain presentation, and paired radio interception by two original convoy escorts. Both real order receipts precede detours; finite forces, crew identities, stock and fixed deadlines are preserved. Earlier convoy-survivor, radio interruption and finite-transfer corrections remain included.'
|
||||
limits='This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.'
|
||||
if a.verified:
|
||||
validation=f"The unchanged authored source, tests and tools reuse the completed **{count}-program regression pass**; four later prose-only documentation updates are separately reviewed. The unchanged-source archived normal Everon route completes **{normal['assertions_passed']} assertions and {normal['smoke_completions']} round**, with zero script/runtime failures and **{len(normal['engine_errors'])} retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **{len(packed['engine_errors'])} retained engine errors**. Strict packaging/startup failures remain recorded."
|
||||
counts=f"**{len(frozen)} authored files**, **{handoff['pak_payload_files']} exact PAK payloads** and **{len(handoff['runtime_files'])} runtime files** match the editable source and handoff manifest."
|
||||
else:
|
||||
validation='Verification is pending; this preview claims no new full-suite or packaged-startup result.'
|
||||
counts=f'{len(frozen)} frozen authored files; package/runtime counts pending evidence.'
|
||||
title='**3 October 2026 — mounted-pair development handoff:** [package and editable source](../.build/playtest-2026-10-03-mounted-pair/README.md).'
|
||||
section='\n\n'.join([title,counts,inclusion,validation,limits])
|
||||
status=docs['docs/current-status.md'].read_text();first,tail=status.split('\n',1)
|
||||
proposed={'docs/current-status.md':first+'\n\n'+section+'\n\n**Earlier source and package checkpoints (historical):**\n\n'+tail.lstrip('\n')}
|
||||
guide=docs['docs/playtest-build.md'].read_text();first,tail=guide.split('\n',1)
|
||||
previous='**2 October 2026 — convoy-survivors development handoff:**'
|
||||
assert tail.lstrip().startswith(previous),'Unexpected guide latest section; rebase manually'
|
||||
proposed['docs/playtest-build.md']=first+'\n\n'+section+'\n\n## Previous convoy-survivors handoff (historical)\n\n'+tail.lstrip('\n')
|
||||
readme=docs['README.md'].read_text();paragraphs=[x for x in readme.split('\n\n') if x.startswith('The [local development playtest handoff]')];assert len(paragraphs)==1
|
||||
pointer='The [local development playtest handoff](.build/playtest-2026-10-03-mounted-pair/README.md) contains the 3 October mounted-pair snapshot: one combined addon package and matching editable source with the authorized RHS/WCS/BMP dependency closure. '+validation+' '+limits+' See [current status](docs/current-status.md) for retained earlier evidence.'
|
||||
proposed['README.md']=readme.replace(paragraphs[0],pointer,1)
|
||||
candidate='# Mounted-pair development candidate — 3 October 2026\n\n'+'\n\n'.join([counts,inclusion,validation,limits])+'\n\nOpen `source/addons/core/addon.gproj` with separately installed RHS, WCS, BMP and Parachute dependencies, then select `Missions/ERR_Everon.conf`. Runtime files are in `packages/core/`; matching editable source is in `source/` and `source.zip`. For ordinary play, omit smoke/input/flight fixture flags. See [handoff manifest](handoff.json), [player route](../../docs/player-route.md) and [build guide](../../docs/playtest-build.md). Nothing is published or release-qualified.\n'
|
||||
proposed['candidate-README.md']=candidate
|
||||
out=HERE/'proposed-docs';out.mkdir(exist_ok=True)
|
||||
for n,content in proposed.items():
|
||||
q=out/n;q.parent.mkdir(parents=True,exist_ok=True);q.write_text(content)
|
||||
destinations={n:r/n for n in docs};destinations['candidate-README.md']=b/'README.md'
|
||||
result={'state':'verified proposal' if a.verified else 'pending preview','checks':checks,'suite_programs':count,'proposed_sha256':{n:sha(out/n) for n in proposed},'destinations':{n:str(q) for n,q in destinations.items()},'target_writes':a.apply,'preservation_review_scope':'Independent review owns original/prior-package/index checks; finalizer modifies only these four documents.'}
|
||||
(HERE/'docs-proposal.json').write_text(json.dumps(result,indent=2)+'\n')
|
||||
if a.apply:
|
||||
assert all((r/n).read_bytes()==q.read_bytes() for n,q in docs.items()),'Docs changed during validation'
|
||||
assert (b/'README.md').read_text()==ASSEMBLED_README,'Candidate README changed during validation'
|
||||
for n,dest in destinations.items():dest.write_bytes((out/n).read_bytes())
|
||||
(HERE/'docs-after.json').write_text(json.dumps({str(q):sha(q) for q in destinations.values()},indent=2)+'\n')
|
||||
print(json.dumps({'verified':a.verified,'applied':a.apply,'proposal':str(out),'suite_programs':count,'documents':list(proposed)},indent=2))
|
||||
if __name__=='__main__':main()
|
||||
+23
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"cause": "headless_game canonical packed session guard requires /tmp/erri-packed-chat- prefix",
|
||||
"previous": "/tmp/erri-packed-mounted-pair-0150",
|
||||
"current": "/tmp/erri-packed-chat-mounted-pair-0150",
|
||||
"refusal_log": "/tmp/erri-packed-mounted-pair-0150.log",
|
||||
"guard_unchanged": true,
|
||||
"source_unchanged": true,
|
||||
"old_helper_hashes": {
|
||||
"HANDOFF.md": "07e6f6e8cdb82723fefbd77bf714857686028cc46dbd42957000d93686060a63",
|
||||
"adapt.py": "2bfc11ca6baa920e8492c13c404e03ee973c8c03a7f828db259f4c7a925d3378",
|
||||
"assemble.py": "dbd039580242be774c733200be3bd02a7a810f53e521874d2587752cb58419e2",
|
||||
"commands.json": "c98cf178029bb6e41897d8f30d8ec181aba16fc6afb4e1819b04a76447e5777b",
|
||||
"commands.txt": "668c2f090bcca4edfc3564ef5d6bde29e182098540c18fca3bf44ddd6122ae32",
|
||||
"config.json": "943f9ac80c6c20d1a4dfe67e80d49fb074c1b80d4fdcf16a27f30284df3ec860",
|
||||
"docs-proposal.json": "e0fa51fd1fc965439c675d38d79004f290d8f8fd6e4c4d7de282e046c4ab8c82",
|
||||
"finalize_docs.py": "3b42ba2d1652e624f8d0fdd2229a94dabe61b418617cbd05376eee27fc15b281",
|
||||
"preflight.py": "8033077648c088a64d5dba97d1e8c9d32aa668de8df3699f5bb6a18c62bab169",
|
||||
"suite-binding-checked.json": "1d8339968b0cab4db199d370c907d237feafc34624f9ede1502540c5f04fdcce",
|
||||
"suite_binding.py": "606a13759f37e32ea5417c570784208ba6a98950d73c8a8dfa7079eeb3626330",
|
||||
"template-provenance.json": "0ca298c173e42d9177578656b2c5c9a1c1be386f1d3e82c79f1b0e5d88dac451",
|
||||
"verify.py": "7b754ec61d57ba5c09efa72688620394b97de0ff96d0ae2b0c97a9774921e7f0"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Read-only qualification/input check; never launches native or changes a package."""
|
||||
from pathlib import Path
|
||||
import json,hashlib,sys,zipfile
|
||||
HERE=Path(__file__).resolve().parent
|
||||
load=lambda p:json.loads(p.read_text())
|
||||
sha=lambda p:hashlib.sha256(p.read_bytes()).hexdigest()
|
||||
c=load(HERE/'config.json');f=Path(c['frozen_root']);suite=Path(c['suite_directory']);normal=Path(c['normal_evidence'])
|
||||
sys.path.insert(0,str(f/'tools'));from source_bundle import inventory
|
||||
source=inventory(f);result=load(suite/'suite-result.json');inputs=load(suite/'suite-inputs.json')
|
||||
assert result['exit']==0 and result['inputs_unchanged'] and not result.get('resumed'),'Requires completed unchanged original full suite; reused binding checked below'
|
||||
assert len(result['programs'])==result['regression_programs']==len({p['path'] for p in result['programs']})
|
||||
assert all(p['exit']==0 for p in result['programs'])
|
||||
from suite_binding import verify_suite_binding
|
||||
suite_binding=verify_suite_binding(f, suite, source)
|
||||
report=load(normal/'report.json');runner=load(normal/'runner.json.txt')
|
||||
assert report['smoke_completions']==1 and not report['script_or_runtime_failures']
|
||||
assert runner['cleanup_confirmed'] and runner['source_unchanged_after_run'] and runner['external_addons_unchanged_after_run']
|
||||
assert sha(normal/'console.log.txt')==runner['console_sha256']
|
||||
assert source==load(normal/'source-sha256.json')==load(normal/'launch-source-sha256.json')
|
||||
for n in ['build','package_session','package_evidence','packed_session','packed_evidence']:
|
||||
p=Path(c[n]);assert not p.exists() and not p.is_symlink(),f'Never reuse/overwrite {p}'
|
||||
zip_path=Path(c['source_zip'])
|
||||
if zip_path.exists():
|
||||
with zipfile.ZipFile(zip_path) as z:
|
||||
bm=load_manifest=json.loads(z.read('BUNDLE-MANIFEST.json'));names=z.namelist()
|
||||
assert len(names)==len(set(names))==len({n.casefold() for n in names})
|
||||
assert set(names)==set(bm['files'])|{'BUNDLE-MANIFEST.json'}
|
||||
assert {n:h for n,h in bm['files'].items() if n.startswith('addons/')}==source
|
||||
assert all(hashlib.sha256(z.read(n)).hexdigest()==h for n,h in bm['files'].items())
|
||||
for n in ['package_session','packed_session']:
|
||||
p=Path(c[n]);assert p.parent==Path('/tmp') and p==p.resolve(),'Native sessions must be direct canonical /tmp children'
|
||||
print(json.dumps({'read_only':True,'authored_files':len(source),'regression_programs':result['regression_programs'],'normal_assertions':report['assertions_passed'],'retained_normal_engine_errors':len(report['engine_errors']),'qualified_for_next_diagnostic_step':True,'release_qualified':False},indent=2))
|
||||
+72
@@ -0,0 +1,72 @@
|
||||
# Co10 Escape Reintroduced
|
||||
|
||||
Author: **Jakub Jim Žáček**.
|
||||
|
||||
An independently authored replacement for the abandoned Escapists base mission, targeting Everon and up to twelve players. This is a separate repository and **not a completed or release-ready replacement**. The base rewrite is the primary deliverable; companion migration supports it.
|
||||
|
||||
The current base supplies prison spawning, two independent scavenging/clue routes, finite medical and outpost stock, an optional ground vehicle, physical radio documents, named discovery markers, native objectives, a separate radio-defence service, capacity-checked helicopter extraction, identity-based partial results, early helicopter-loss defeat, saved mission time/speed, defeat/restart, identity-based lives and local spectator following. Authored site definitions and an injected vanilla faction/asset catalog own the initial physical population. Core provides administration and startup diagnostics; the AI, Intel, Chat and Map modules extend its interfaces inside one addon. HQ coordinates enemy responses through physical radios and available forces.
|
||||
|
||||
The [local development playtest handoff](.build/playtest-2026-10-03-mounted-pair/README.md) contains the 3 October mounted-pair snapshot: one combined addon package and matching editable source with the authorized RHS/WCS/BMP dependency closure. The unchanged authored source, tests and tools reuse the completed **294-program regression pass**; four later prose-only documentation updates are separately reviewed. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded. This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved. See [current status](docs/current-status.md) for retained earlier evidence.
|
||||
|
||||
The [AI migration checkpoint](docs/ai-migration-progress.md) adds delivered-report memory, bounded trajectory prediction, physical infantry pursuit, status checks, body observations and finite equipment. Native memory and actual-sighting response fixtures pass their assertions, with four retained upstream localization errors. See [current development status](docs/current-status.md) for source-bound checkpoints. The earlier five-addon checkpoint shows the [real prisoner view and starting objective](docs/evidence/game-2026-09-19-125906-integrated-prison/ordinary-prison-view.png). Native tests cover scripted escape/restart, finite mortar support, physical radio delivery, shared-map ownership, and the reusable aircraft controller's vertical flight, airborne cancellation and an isolated 20 m fixed route. Archived five-addon packages pass ordinary Chat startup without loose successor source and compile/prepare the empty mission on an isolated Linux server. The latter retains four installed-asset errors reproduced by a vanilla control.
|
||||
|
||||
Native game-over now stops successor services and queued preparation before vanilla restart; unknown personal results use neutral wording. Two-round preparation/active-end regressions pass at their archived source checkpoint. Current Core/companion escape/restart and ordinary startup also pass after the guidance and route changes; the ordinary read-only sampler is separate from player-input acceptance.
|
||||
|
||||
Later ordinary input checks demonstrate walking, clean inventory interaction and selecting the original prison lock. Automated held-action testing and experimental AI aircraft work are paused in favor of concrete base gameplay bugs and a playable development build. The complete player-controlled escape, real multiplayer, operational HQ aircraft routes and measured FPS improvement remain unfinished. Native packaging still produces [UI shutdown errors also reproduced by an empty-addon control](docs/native-packaging-control.md); successful packed startup does not qualify that build process. All seventeen first-release acceptance cases remain pending. The [original responsibility inventory](docs/original-feature-coverage.md) tracks the unfinished scope.
|
||||
|
||||
## Workbench project and scenario
|
||||
|
||||
Open **`addons/core/addon.gproj`**, titled **Co10 Escape Reintroduced**. This is the
|
||||
single project to develop, package and eventually publish as one Workshop mod.
|
||||
Use **`Missions/ERR_Everon.conf`** (`{C1E20667DCE324ED}`) for the full scenario.
|
||||
The Core directory and addon GUID `2528466DE220D91C` are retained for continuity.
|
||||
|
||||
Scripts are organized under `addons/core/Scripts/Game/ERR/`:
|
||||
|
||||
- `00_Core`: mission, players, settings and administration
|
||||
- `10_AI`: HQ, patrols, logistics and support
|
||||
- `20_Intel`: enemy documents and discovery feedback
|
||||
- `30_Map`: shared field map
|
||||
- `40_Chat`: command integration and full-scenario test fixtures
|
||||
|
||||
The prefixes preserve Enforce script extension order. All modules load together.
|
||||
Resources retain their existing paths and GUIDs within the combined project.
|
||||
|
||||
Register only this project and its external dependencies in Workbench. Remove stale
|
||||
AI/Intel/Map/Chat project entries if you previously added them. RHS: Status Quo,
|
||||
WCS Armaments and WCS BMP-1 (including their dependencies) remain separate,
|
||||
author-supplied mods; see [external dependencies](docs/external-addons.md).
|
||||
Their assets are referenced, never redistributed.
|
||||
|
||||
See the [single-mod migration and current commands](docs/single-mod.md).
|
||||
Earlier five-addon build reports below are historical evidence, not validation of
|
||||
the merged project. Nothing has been published to Workshop.
|
||||
|
||||
[Automatic terrain takeover](docs/terrain-takeover.md) starts Escape when an admin
|
||||
loads Escape alongside a terrain and selects that terrain's existing scenario.
|
||||
No connector, custom startup flag or airport coordinates are required. The map
|
||||
must provide usable navigation and safe placement space. Published authenticated
|
||||
multiplayer validation remains outstanding; see the linked test scope.
|
||||
Terrain authors can optionally use the [shared connector prefab](docs/terrain-adapters.md)
|
||||
for an authored Escape scenario; [Nogova setup](docs/nogova-publishing.md) describes
|
||||
both routes.
|
||||
|
||||
See the [player route playtest guide](docs/player-route.md), [player lifecycle](docs/player-lifecycle.md), [manual gameplay gaps](docs/base-gameplay-gaps.md), [release qualification](docs/release-qualification.md), [performance comparison tooling](docs/performance-comparison.md), [configuration and commands](docs/configuration.md), [site authoring](docs/site-authoring.md), [architecture](docs/architecture.md) and [migration priorities](docs/base-replacement.md).
|
||||
|
||||
## Validation
|
||||
|
||||
Run source/resource isolation and production-policy regressions with Python 3 and a C++17 compiler:
|
||||
|
||||
```sh
|
||||
python3 tools/check.py
|
||||
```
|
||||
|
||||
For bounded hidden, muted local native tests, see [runtime testing](docs/runtime-testing.md). Recorded Workbench checkpoints include Core-only and companion-loaded escape/restart, finite stock and document-loss recovery, twelve physical prisoner/seat fixtures, real medical treatment, local result/objective widgets, patrol movement and HQ preemption/resumption. Clean environment/restart evidence exists after narrowing the vanilla vehicle catalogs; it does not qualify subsequent source changes.
|
||||
|
||||
These scripted local fixtures manipulate positions and selected native states. They do not establish manual escape/piloting, real remote reconnects, twelve connected players or improved FPS. Separate regular-game runs establish standalone startup/admission; an isolated native Linux run establishes empty-server preparation, with inherited resource errors reproduced by a vanilla control. [Current status](docs/current-status.md) separates those gaps from demonstrated development behavior. [Validation evidence](docs/validation.md) preserves exact source checkpoints and failed iterations; `docs/acceptance.json` keeps unverified release requirements pending.
|
||||
|
||||
The [development source bundle tool](docs/development-source-bundle.md) previews a deterministic handoff of the single editable project and writes only an explicitly requested new ZIP. It is **DEVELOPMENT SOURCE BUNDLE**, not a native `.pak` or qualified release; release-mode requests remain blocked by pending acceptance. No release package has been published.
|
||||
|
||||
Random field hospitals and camps, their permanent/mobile guard split, finite supplies and authoring options are documented in [Field sites](docs/field-sites.md).
|
||||
|
||||
Town population and its 700-metre spawning rule: [town garrisons](docs/town-garrisons.md).
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
# Mounted-pair development candidate — 3 October 2026
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest.
|
||||
|
||||
This snapshot adds event-time capture cancellation for original active hunter vehicles, the current inherited terrain presentation, and paired radio interception by two original convoy escorts. Both real order receipts precede detours; finite forces, crew identities, stock and fixed deadlines are preserved. Earlier convoy-survivor, radio interruption and finite-transfer corrections remain included.
|
||||
|
||||
The unchanged authored source, tests and tools reuse the completed **294-program regression pass**; four later prose-only documentation updates are separately reviewed. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.
|
||||
|
||||
Open `source/addons/core/addon.gproj` with separately installed RHS, WCS, BMP and Parachute dependencies, then select `Missions/ERR_Everon.conf`. Runtime files are in `packages/core/`; matching editable source is in `source/` and `source.zip`. For ordinary play, omit smoke/input/flight fixture flags. See [handoff manifest](handoff.json), [player route](../../docs/player-route.md) and [build guide](../../docs/playtest-build.md). Nothing is published or release-qualified.
|
||||
+462
@@ -0,0 +1,462 @@
|
||||
# Current development status
|
||||
|
||||
**3 October 2026 — mounted-pair development handoff:** [package and editable source](../.build/playtest-2026-10-03-mounted-pair/README.md).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest.
|
||||
|
||||
This snapshot adds event-time capture cancellation for original active hunter vehicles, the current inherited terrain presentation, and paired radio interception by two original convoy escorts. Both real order receipts precede detours; finite forces, crew identities, stock and fixed deadlines are preserved. Earlier convoy-survivor, radio interruption and finite-transfer corrections remain included.
|
||||
|
||||
The unchanged authored source, tests and tools reuse the completed **294-program regression pass**; four later prose-only documentation updates are separately reviewed. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.
|
||||
|
||||
**Earlier source and package checkpoints (historical):**
|
||||
|
||||
**3 October 2026 — HQ can dispatch a pair of original convoy escorts:** two armed escorts from the same finite convoy can receive separate radio orders to spaced positions on one actual road ahead of delivered travel memory. Both receipts are required before either detour begins. Interrupted delivery, stale history or loss of an original crew cancels the pair; there is no replacement partner, deadline renewal or new combat force. Single-escort fallback, force limits and the total two-road-survey budget remain intact.
|
||||
|
||||
All **294 registered regression programs pass**. Independent review corrected a feasible-pair selection gap; source tests cover radio arrival order, interrupted delivery, waypoint allocation failure, exact ownership and two-escort column rejoining. A hidden/muted normal Everon run completes **63 assertions and one round**, with **zero script/runtime failures and thirteen retained engine errors**. The first native compile caught a field/type naming conflict; its failed result is retained, and the corrected source was retested. Cleanup and unchanged source/external inputs are confirmed. This establishes compilation and ordinary-loop integration, not native physical paired interception, human play, multiplayer or FPS. Existing missions, the Git index and the previous playtest package are preserved; that package predates this addition. [Implementation and evidence](evidence/mounted-pair-2026-10-03/review.json).
|
||||
|
||||
**3 October 2026 — current mission survives two native end/restart cycles:** the hidden/muted Core fixture passes **21 assertions across two independently initialized rounds**, with **zero script/runtime failures and thirteen retained engine errors**. Each round reaches the prepared prison phase, ends through vanilla `EndGameMode`, shuts down successor services once, cancels queued work and leaves stale callbacks inert. Native end data remains unchanged, no escape is invented, and vanilla reload initializes the second round with fresh state.
|
||||
|
||||
A fresh **292-program regression run passes** on the same **420-file authored source**, including the inherited terrain-presentation update; earlier source bindings are not reused. Cleanup and unchanged source/external inputs are confirmed. This checks local prepared-round termination and restart, not pending native preloads, field-logistics teardown, complete human play, multiplayer or FPS. Strict native failure remains recorded. No production code changed in this continuation; existing missions, inherited work and the packaged handoff are preserved. [Evidence and limits](evidence/active-restart-current-2026-10-03/review.json).
|
||||
|
||||
**2 October 2026 — combined admin and intel reroll fixture completes on current source:** the hidden/muted native run passes **116 assertions and one escape round**, with **zero script/runtime failures and thirteen retained engine errors**. It exercises the administration menu and owner RPCs, then processes **126 original AI at 100% and again at 0%**, both with zero failed or skipped entries inside the unchanged shared ninety-second gate. The checked guards gain/remove their native folders while the player’s exact collected clues and identified radio remain intact. Interrupted radio defence, extraction and results then complete.
|
||||
|
||||
No production source changed. The prior **292-program regression pass** covers identical authored source, tests and tools; this was not a new full-suite run. The earlier 129-actor timeout remains preserved, and this 126-actor result is not an identical-workload comparison. Scripted local legacy-site/admin checks do not establish ordinary input, remote multiplayer, generated-route balance or FPS. Strict engine failures remain; cleanup and unchanged external inputs are confirmed. Three bounded gameplay reviews found no new demonstrated defect. Original missions and the existing package remain unchanged. [Evidence and scope](evidence/intel-reroll-current-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — active hunter capture is remembered at vehicle entry:** when a current admitted player enters an active original HQ hunter vehicle, the server records capture before native entry callbacks can change player ownership. The existing driving/recovery order and HQ registration are released once, even if current occupancy disappears before the next one-second poll. Vehicles, crew and spent deployment allowances remain physical and unchanged. Entering an already-released vehicle does not revoke its former crew’s independent infantry role.
|
||||
|
||||
All **292 registered regression programs pass**. Independent actual-method tests reproduce the old event gap and a missing survivor-retention guard, then pass with the fix. The installed SDK signature and callback ordering are verified. A hidden/muted normal Everon run completes **63 assertions and one round**, with **zero script/runtime failures and thirteen retained engine errors**, confirmed cleanup and unchanged inputs. This proves compilation and ordinary-loop integration; native capture-event timing, remote multiplayer and performance remain unverified.
|
||||
|
||||
The existing convoy-survivors package is unchanged and predates this source fix. Original missions and inherited work are preserved; nothing was committed or published. [Implementation and evidence](evidence/hunter-capture-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — convoy-survivors development handoff:** [package and editable source](../.build/playtest-2026-10-02-convoy-survivors/README.md).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest.
|
||||
|
||||
The snapshot retains eligible original enemy convoy survivors in their existing HQ registration when travel or boarding ends. Exact ownership, roster and force identity still apply; no new soldiers, equipment or contacts are created. Radio-hop interruption, finite-transfer cancellation and deleted-mortar-shell fixes remain included.
|
||||
|
||||
The exact source passes **291 registered regression programs**. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.
|
||||
|
||||
**Earlier source and package checkpoints (historical):**
|
||||
|
||||
**2 October 2026 — original convoy survivors stay available to HQ:** ending a convoy travel task or passenger-team boarding task now retains the existing HQ registration for eligible original enemy survivors. Ownership, original roster and force identity must still match. Captured vehicles, player/foreign/replacement groups, old missions and stopped HQs keep the unregister path. No new soldiers, registrations, equipment grants or contacts are created. Existing radio/report state remains, while ordinary on-foot eligibility still requires conscious survivors outside vehicles. Unsettled logistics transfers retain their exact reservation until the existing owner settles them.
|
||||
|
||||
Nine focused regression programs pass, including actual release/retention/eligibility and exact-token cleanup. The first native compilation exposed an Enforce class-layer visibility error; the corrected source clears the already-validated unit support flag directly, and its normal Everon route completes **63 assertions and one round, with zero script/runtime failures and thirteen retained engine errors**. The failed compile and its cascade are preserved separately. Native survivor radio delivery, physical retasking, multiplayer and FPS remain unverified. This source change is newer than the preserved transfer-fixes package. [Implementation and evidence](evidence/convoy-survivors-2026-10-02/review.json).
|
||||
|
||||
A separate earlier diagnostic identifies the released troop truck: its vehicle and all nine original soldiers were alive in the original enemy group; the conscious driver was outside the vehicle. That is a failure-time observation, not proof of the earlier release trigger. The convoy witness still fails before movement/interception, with 124 assertions, zero completions and two script test failures. Its raw result remains retained.
|
||||
|
||||
**2 October 2026 — convoy diagnostic admission corrected; interception still unproved:** the isolated legacy convoy fixture now stops unrelated opening hunters before prison release. Its original 60-body cap and 19-body convoy reservation are unchanged. Previously nine hunter crew pushed its committed population above the cap; stopping their driving after spawn would not refund those bodies. Normal mission behavior is unchanged.
|
||||
|
||||
Four focused regression programs pass. One hidden/muted native run now admits all six vehicles and nineteen original crew and confirms finite truck cargo, reaching **124 assertions**. It then fails before the road-movement proof because a vehicle is missing or released: **zero completions, two script test failures and fifteen retained engine-error entries**. The current log does not identify the vehicle or release cause; nearby contact/gunfire does not prove a casualty. No physical interception was reached, and no production crew/order guard was weakened. Cleanup and unchanged source/external inputs are confirmed. The earlier profile-path refusal occurred before launch and is also retained. [Correction, failed evidence and remaining diagnostic](evidence/convoy-fixture-admission-2026-10-02/review.json).
|
||||
|
||||
The latest transfer-fixes runtime candidate is preserved; this later edit affects only its Workbench diagnostic. Coverage descriptions now match that candidate and the implemented finite mine resupply; all release acceptance statuses remain pending.
|
||||
|
||||
**2 October 2026 — transfer-fixes development handoff:** [sealed package manifest and editable source](../.build/playtest-2026-10-02-transfer-fixes/handoff.json).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the sealed source.
|
||||
|
||||
This snapshot includes the radio-hop interruption checks, cancellation guards for finite supply transactions, and the deleted-mortar-shell settlement fix. Earlier terrain/admin integration and bounded HQ travel-history planning remain included.
|
||||
|
||||
The exact frozen source passes **290 registered regression programs**. The normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**.
|
||||
|
||||
Ordinary startup verifies the normal mission and local prisoner with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded; this is an **unqualified development candidate**.
|
||||
|
||||
Qualification covers this frozen snapshot, not later live edits. Physical resupply/interception, manual UI behavior, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, comparative FPS and a clean release remain unverified. Existing packages and original missions remain unchanged.
|
||||
|
||||
**2 October 2026 — deleted mortar shells no longer block the battery:** a shell deleted during an accepted transfer now settles as a failed loss. The battery can consider its remaining physical shells; surviving items with uncertain custody remain quarantined, with no refund or retry. Four focused regression programs pass, including actual transfer and battery pending methods. Independent testing reproduces the baseline failure. No native or multiplayer run was made for this change, and existing packaged/source checkpoints predate it. [Fix and verification](evidence/mortar-deleted-shell-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — interrupted radio hops and cancelled supply transactions stay stopped:** HQ radio routes now validate both carriers and the existing range rule on each observed sending tick. A carrier losing its radio, consciousness or ownership, or a receiver leaving the link, cannot recover before the deadline and complete that interrupted hop. Delivery and route advancement still wait for the original deadline; radio capability caching remains unchanged.
|
||||
|
||||
Mine resupply, mounted-ammunition pickup and mounted-magazine exchange now preserve cancellation and recheck authority after native submission. An inline callback can no longer turn a stopped or captured transaction into a successful delivery. Committed stock remains spent, and late exact movement can settle uncertainty without a retry or refund. Existing physical-access checks and trace budgets remain intact.
|
||||
|
||||
**Eleven focused regression programs pass** on the changed source. Independent actual-method tests reproduce the old failures and pass with the fixes. Native boundaries are doubled in those tests; no engine session was launched for this increment after detecting an existing Reforger session, which was left untouched. Physical supply, real multiplayer and performance remain unverified. The prior runtime package and sealed source checkpoint are preserved and predate these fixes; refresh the source snapshot before packaging the latest implementation. [Changes, tests and preservation](evidence/radio-transfer-cancellation-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — gameplay-fixes source verified; new runtime package deferred:** the [sealed editable source](../.build/playtest-source-2026-10-02-gameplay-fixes/PENDING-PACKAGE.md) contains **420 authored files** and passes **290 registered regression programs**. The confirmed normal Everon route completes **63 assertions and one round**, with zero script/runtime failures and **13 retained engine errors**.
|
||||
|
||||
The snapshot includes the rifle-supply callback cancellation guard, bounded HQ road-survey fairness, and inherited terrain/admin-item integration. These are source inclusions; manual UI behavior, physical resupply/interception, complete human escape, multiplayer and comparative FPS remain unqualified.
|
||||
|
||||
Packaging was refused before creating its session because an existing Reforger session was detected. It was left untouched, and no new runtime candidate was produced. No native process was left waiting to launch; continuation will recheck host idleness before packaging. The [latest existing playtest package](../.build/playtest-2026-10-02-hq-memory-menu-fix/README.md) remains unchanged. The first normal-route cleanup refusal (a transient compiler process could not be classified), successful retry and package refusal are all [retained with source bindings and review](evidence/source-refresh-2026-10-02-gameplay-fixes/review.json). Strict failures are not waived.
|
||||
|
||||
**2 October 2026 — cancelled rifle resupply stays cancelled:** a synchronous native inventory callback could move the magazine while cancelling the transfer, capturing its donor or changing ownership. Rifle transfers then skipped the guards used by launcher transfers and could record a successful delivery. Both modes now recheck terminal state and authority after submission. Submitted items remain spent; late physical arrival can settle uncertainty without counting a delivery or permitting another attempt.
|
||||
|
||||
Four focused regression programs pass for the current source, including the actual transfer and coordinator, shared finite reservations and convoy budget admission. Independent tests reproduce the old failure and pass with the correction; a mutation also demonstrates the ownership guard. No new engine or multiplayer run was made for this two-line correction. [Fix, tests and preservation](evidence/rifle-transfer-cancellation-2026-10-02/review.json).
|
||||
|
||||
The earlier **415-file frozen source** now completes **288 registered programs across resumed verification**: 233 unchanged passing records plus 55 freshly passing programs. Preserving an inactive task-owned temporary snapshot elsewhere, with every file verified and its old path retained, freed the required temporary quota. Earlier failed attempts remain archived. This finishes that snapshot's checks; it is not a full-suite result for the current 417-file source. Existing missions, inherited work and the previous development package are unchanged. Physical interception, manual escape, real multiplayer, comparative FPS and release qualification remain open.
|
||||
|
||||
**2 October 2026 — fair bounded HQ road surveying and an opt-in physical interception witness:** HQ road surveying now rotates through delivered tracks while retaining the existing two-survey limit. Previously, the first two eligible tracks with blocked road candidates could consume every pass and permanently starve a later usable track. The actual-method regression fails before the change and passes afterward; independent review confirms the bounded cursor and unchanged radio, force-claim and expiry policy.
|
||||
|
||||
Resumed verification retains **233 passing programs** against identical frozen input hashes and attempts **1 fresh suffix program**; the current resumed result exits **1** after **234 total recorded programs**. Complete passing verification remains unestablished. The initial deadline-test adapter failure, later `/tmp` quota failure and rejected alternate-directory attempt remain archived. Resumed temporary files use `/tmp`; no production/native source changed for this resumption. The final canonical `/tmp` retry stops in `test_native_package.py` with disk-quota errors (Errno 122); the remaining suffix is unverified. No full-suite pass is claimed. The bounded native run records **33 assertions**, **0 completions**, **2 script/runtime failures** and **15 retained engine errors**; runner result: `test-failed`. It does not establish the complete physical interception sequence; preserve the failed or incomplete result and its raw logs. The canonical convoy admission assertion failed before the interception stage; no physical interception was exercised and no admission policy was weakened. Cleanup confirmed: `True`. Strict engine errors are retained. A separate normal-route run of the same source records **63 assertions**, **1 completion**, **0 script/runtime failures** and **13 retained engine errors**; runner result: `smoke-completed` and cleanup confirmed: `True`. This ordinary route does not validate physical interception.
|
||||
|
||||
The opt-in Workbench witness uses two synthetic observation positions in an original soldier’s local inbox. Radio hops, HQ memory/planning, the original escort and physical AI movement remain production paths. It is not natural detection, a human escape, multiplayer, interception effectiveness, FPS or release qualification. No vehicles, crew or stock are created by the new interception stage. The separate [HQ-memory/menu-fix development package](../.build/playtest-2026-10-02-hq-memory-menu-fix/README.md) is unchanged and predates this survey correction and opt-in witness. Concurrent terrain work and older evidence remain preserved. [Source, regression, native and independent-review evidence](evidence/mounted-native-2026-10-02/review.json).
|
||||
|
||||
**2 October 2026 — corrected HQ-memory/menu-startup development handoff:** [separate package and editable source](../.build/playtest-2026-10-02-hq-memory-menu-fix/README.md). 409 authored files, 351 exact PAK payloads and three runtime files match editable source and `handoff.json`.
|
||||
|
||||
A startup guard now skips automatic terrain takeover in mode-less menu worlds; ordinary supported scenarios and unsupported-mode diagnostics keep their existing behavior. This snapshot includes observer recovery/defeat guidance, finite resupply of supported reloadable launchers, and one original armed convoy escort receiving a radio interception order ahead of delivered player travel history. Earlier finite logistics, controller ownership and authored discovery/mine-warning map presentation remain included. The frozen snapshot includes the earlier parallel task’s automatic terrain takeover behavior; newer concurrent terrain-name/presentation edits remain in the live workspace and are not in this package; this handoff’s fresh scripted route targets Everon.
|
||||
|
||||
The exact source passes **285 registered regression programs** and the [fresh normal escape fixture](evidence/native-2026-10-02-hq-memory-menu-fix-normal/report.json) completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained engine errors. Fresh ordinary startup of this exact package verifies the normal mission and local prisoner with zero script/runtime failures and 17 retained engine errors. Strict packaging/startup failures remain recorded.
|
||||
|
||||
The initial HQ-memory candidate and its one script/eighteen engine errors remain retained; this corrected package includes the demonstrated menu-world guard. This is an **unqualified development candidate**. Physical launcher delivery, native interception movement/holding/rejoining, a complete human escape, real multiplayer/JIP/reconnect/twelve-player play, comparative FPS and a clean release remain unverified. Historical standard-map visual checks do not prove physical held-map rendering or current remote UI behavior. No new native flight or prison-input experiments are included. Previous packages, original missions and inherited work remain preserved; nothing was committed or published. [Package hashes](evidence/package-2026-10-02-hq-memory-menu-fix/handoff.json).
|
||||
|
||||
|
||||
**2 October 2026 — HQ motorized interception implemented in source:** one original armed UAZ convoy escort can receive a radio command to hold a road ahead of remembered player travel, then rejoin its convoy. Orders use delivered history and complete original-formation status, share force limits, expire on a fixed deadline and cannot spawn replacements or compete with logistics. [Behavior and limits](mounted-interception.md).
|
||||
|
||||
All **285 registered regression programs pass**. The [hidden/muted final-source normal escape](evidence/native-2026-10-02-mounted-intercept-normal/report.json) passes **63 assertions and one round**, with zero script/runtime failures and thirteen retained engine errors. The initial missing-hook compilation failure and test default-path failure are preserved with their fixes. [Implementation, review and preservation](evidence/mounted-interception-2026-10-02/review.json).
|
||||
|
||||
Native driving to the intercept, physical holding/rejoining and interception effectiveness remain unverified; the normal escape run proves compilation and base-loop integration only. Human play, real multiplayer, comparative FPS and clean release remain pending. The existing 416-file playtest package is unchanged and predates this increment. Original missions and inherited work are preserved; nothing was committed or published.
|
||||
|
||||
|
||||
**2 October 2026 — recovery warnings and finite launcher resupply:** unconscious spectators now receive the already-replicated recovery, reconnection or thirty-second defeat warning. Hints refresh when that information changes and clear on awakening. HQ can also arrange supply for a reported empty, supported reloadable launcher using original compatible truck stock, after rifle and mounted demand. Disposable launchers remain excluded. [Implementation and review](evidence/recovery-launcher-2026-10-02/review.json).
|
||||
|
||||
All **283 registered regression programs pass**. The hidden/muted [observer fixture](evidence/native-2026-10-02-recovery-warning/report.json) passes **29 assertions**, including accepted recovery text and clearing on wake; the [final-source normal escape](evidence/native-2026-10-02-recovery-launcher-normal/report.json) passes **63 assertions and one round**. Both have zero script/runtime failures and **thirteen retained engine errors**, with confirmed cleanup. The observer run predates the four AI changes but uses exactly the final observer/probe code; the normal route binds all 407 final authored files.
|
||||
|
||||
Actual launcher transfer/reloading, full human play, multiplayer and comparative FPS remain unverified; no release qualification is claimed. The existing 416-file playtest package predates these changes and is unchanged. Original missions and inherited work are preserved; nothing was committed or published. A separate motorized-interception proposal remains design-only.
|
||||
|
||||
**2 October 2026 — current package checked on an isolated Linux dedicated server:** the unchanged [objective-map playtest](../.build/playtest-2026-10-02-objective-map/README.md) loads its exact ten-addon closure, compiles Game scripts and reaches the normal Everon prison phase. The empty server stays under observation for fifteen seconds afterward; there are zero script/runtime failures and **eleven retained engine errors**. [Raw evidence and independent review](evidence/dedicated-packed-2026-10-02-objective-map/report.json).
|
||||
|
||||
This is packaged dedicated startup, **not connected-client, multiplayer, complete-escape, performance or release qualification**. The private supervisor stops its own server with SIGTERM after 72 seconds; graceful shutdown is unproved. Network/PID isolation, no display/audio, cleanup and unchanged package/external inputs are recorded. Three bounded gameplay reviews found no demonstrated defect; no production code changed. All 407 authored files, 416 candidate files, 533 original reference files and 70 inherited unstaged paths remain unchanged. The prior 283-program pass still covers identical source. [Preservation](evidence/dedicated-packed-2026-10-02-objective-map/review.json).
|
||||
|
||||
**2 October 2026 — objective-map playtest package refreshed:** the [new separate development handoff](../.build/playtest-2026-10-02-objective-map/README.md) contains the authored discovery/mine-warning UI alongside the earlier controller ownership, HQ and logistics work. **407 authored files, 349 exact PAK payloads and three runtime files** match editable source. [Artifact hashes](evidence/package-2026-10-02-objective-map/handoff.json).
|
||||
|
||||
The unchanged source retains its **283-program regression pass**, **101 map-fixture assertions** and **63-assertion normal escape route**. [Fresh ordinary startup of the exact package](evidence/packed-2026-10-02-objective-map/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained engine errors. Strict packaging/startup failures remain; this is **not a qualified release**. Shared-map evidence remains geometry-only, with physical held-map capture unverified.
|
||||
|
||||
Three bounded parallel reviews of base radio/extraction/guidance, map lifecycle and intel/loot ownership found no demonstrated new defect; no production code changed for this packaging increment. All native work stayed hidden/muted with confirmed cleanup and unchanged inputs. Original missions, existing working changes and the previous 412-file candidate are preserved; nothing was committed or published. [Review and preservation](evidence/playtest-refresh-2026-10-02-objective-map/review.json). Human play, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — independent objective map UI integrated:** discovered sites and recovered mine warnings now use authored UI outside the native player-annotation lists. Stable rough positions, exact identification, pan/zoom culling and close/reopen cleanup remain intact. Supported standard-map and shared-map containers replace the rejected Canvas parent. Player annotations and their restrictions are unchanged. [Implementation and limits](objective-map-presentation.md).
|
||||
|
||||
All **283 registered regression programs pass**. The [final hidden/muted map fixture](evidence/native-2026-10-02-objective-map-final/report.json) completes **101 assertions and one completion**, and the [normal escape route](evidence/native-2026-10-02-objective-map-normal/report.json) completes **63 assertions and one round**. Both record zero script/runtime failures; **16/13 engine errors and strict failed verdicts remain**. Earlier compile, Canvas-parent and asynchronous-close fixture failures are retained.
|
||||
|
||||
Read-only private-window captures show the standard question/radio glyphs, reopened marker and long-warning text at the small Workbench viewport. Shared-map checks establish widget geometry/lifecycle only: its disabled render target does not appear in screenshots, and physical held-map capture remains unverified. [Review, raw captures and preservation](evidence/objective-map-2026-10-02/summary.json).
|
||||
|
||||
Source contains **407 authored files**. The existing owner-fixes playtest is unchanged and predates this increment. Original missions and inherited work are preserved; nothing was committed or published. Human play, manual map interaction, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — development package refreshed with controller ownership fixes:** the [separate owner-fixes handoff](../.build/playtest-2026-10-02-owner-fixes/README.md) now includes the tested observer/rebinding and chat-menu cleanup corrections alongside the earlier ground-depot/guide features. **403 authored files, 346 exact PAK payloads and three runtime files** match editable source. [Artifact hashes](evidence/package-2026-10-02-owner-fixes/handoff.json).
|
||||
|
||||
The unchanged source retains its **280-program regression pass** and **63-assertion normal escape**. [Fresh ordinary startup of the exact package](evidence/packed-2026-10-02-owner-fixes/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained installed-resource errors. Strict packaging/startup failures remain; this is **not a qualified release**. The earlier route retains thirteen installed-resource errors.
|
||||
|
||||
All native work stayed hidden/muted with confirmed cleanup and unchanged inputs. Original missions, 61 inherited unstaged paths and the previous 412-file candidate are preserved. No production code changed for this packaging increment. A separate authored map-overlay proposal is not included. Human play, real multiplayer, native controller replacement, physical logistics, comparative FPS and clean release remain unfinished. [Independent review and preservation](evidence/playtest-refresh-2026-10-02-owner-fixes/review.json).
|
||||
|
||||
**2 October 2026 — old chat callbacks preserve the current administration menu:** a retained former local controller now removes only its own chat listener and timers; it cannot close a replacement controller's newly opened panel. Current-owner shutdown and mission-change cleanup remain intact. Independent actual-method tests compile and reproduce the old failure, then pass with the ownership check; all **280 registered regression programs pass**.
|
||||
|
||||
The [hidden/muted normal escape](evidence/native-2026-10-02-chat-ownership/report.json) completes **63 assertions and one round**, with zero script/runtime failures, thirteen retained installed-resource errors, confirmed cleanup and unchanged source/external inputs. This is compilation and ordinary scripted-route evidence, not native controller-replacement or multiplayer qualification. [Review and preservation](evidence/chat-ownership-2026-10-02/review.json). Original missions, inherited changes and the existing 412-file playtest are unchanged; that package predates the observer and chat ownership fixes. Human play, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — partial-clue loss recovery checked on current source:** the [hidden/muted fixed-site fixture](evidence/native-2026-10-02-partial-document-loss/report.json) passes **76 assertions and one completion**. After ordinary partial discovery and deliberate loss of all four targeted documents, distant, unauthorized and obstructed observations remain rejected; a clear close approach identifies the radio once and permits entry into radio defence without replacement clues. This uses the existing LegacySites test catalog, teleports, damage protection and direct mission interfaces, then explicitly ends the round. It does not prove generated-site coverage, held interactions, defence completion or a full escape.
|
||||
|
||||
Zero script/runtime failures, thirteen retained installed-resource errors and confirmed cleanup; source and external inputs remain unchanged. Three bounded parallel gameplay reviews found no demonstrated new defect. No production changes or package refresh were made; the previous 279-program pass covers identical addon source. Original missions, 61 inherited unstaged paths and the existing playtest are preserved. [Review and exact limitations](evidence/base-progression-review-2026-10-02/review.json). Human play, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — spectator callbacks respect local controller ownership:** a retained old controller can no longer restore its old body camera, close the current editor or create a new spectator view after replacement. It stops only its own monitor and releases its owned presentation state. The existing binder keeps watching for a replacement controller and starts its monitor once, retaining normal stop/end cleanup. Independent actual-method tests reproduce the old fault and verify the corrected behavior; all **279 registered regression programs pass**.
|
||||
|
||||
The [hidden/muted unconscious-camera run](evidence/native-2026-10-02-observer-ownership/report.json) completes **27 assertions and one round**, preserving ordinary unconsciousness, both spectator views, tracking, pose-gap fallback, healing and repeated knockout. It records zero script/runtime failures and thirteen retained installed-resource errors, with confirmed cleanup and unchanged inputs. The first attempt used the wrong Chat fixture selector and failed because the general smoke also ran; that evidence is retained, and the runner now refuses that selector combination before native setup. This is normal camera integration evidence; native controller replacement and real multiplayer remain unverified. [Review and exact limits](evidence/observer-ownership-2026-10-02/review.json).
|
||||
|
||||
Playtest instructions now open the actual combined Core project and point to the latest retained build. Original missions and inherited changes are preserved. The existing 412-file packaged candidate is unchanged and does not yet contain this observer fix. Human play, multiplayer, physical logistics, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — updated development playtest and objective-hint ownership fix:** the [separate ground-depot/guide handoff](../.build/playtest-2026-10-02-ground-depot-guide/README.md) now includes recent finite camp loading, zero-stock engineer resupply, HQ count optimization and a correction preventing a retained old controller from displaying hints after local ownership changes. It contains **403 authored files, 346 exact PAK payloads and three runtime files**, with matching editable source. [Artifact hashes and strict limits](evidence/package-2026-10-02-ground-depot-guide/handoff.json).
|
||||
|
||||
All **277 registered regression programs pass**; the guide regression independently fails on the old code and passes with the fix. The [fresh source-matched normal escape](evidence/native-2026-10-02-ground-depot-guide/report.json) passes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. [Ordinary startup of the exact package](evidence/packed-2026-10-02-ground-depot-guide/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained installed-resource errors. Strict packaging/startup failures remain; this is **not a qualified release**.
|
||||
|
||||
A bounded admission/reconnect source audit found no demonstrated additional bug. [Guide fix and exact validation scope](evidence/guide-controller-2026-10-02/review.json). Native controller replacement, human play, real multiplayer, physical logistics, comparative FPS and clean release remain unfinished. All native sessions stayed hidden/muted and cleaned up; original missions, 61 inherited unstaged paths and the prior 409-file candidate are preserved. Nothing was committed or published. [Preservation and build review](evidence/playtest-refresh-2026-10-02-ground-depot-guide/review.json).
|
||||
|
||||
**2 October 2026 — finite camp-to-truck ammunition loading:** HQ can assign one available original camp responder to carry one exact original cache magazine to a nearby original ammunition truck after delivered radio orders. Recorded finite magazine expenditure gates admission; separate pickup/delivery proof, unchanged rounds, original identities and bounded reservations prevent refill or replay. Existing tactical/logistics work retains priority. [Behavior and limits](ground-depot-loading.md).
|
||||
|
||||
The full **277-program regression suite passed** before native compilation. The first native run exposed getter formatting and a helper-name conflict; its [failed evidence](evidence/native-2026-10-02-ground-depot-compile/report.json) is retained. After those behavior-preserving corrections, all four relevant programs passed again. The [corrected hidden/muted normal route](evidence/native-2026-10-02-ground-depot-integration/report.json) completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. Cleanup and unchanged source/external inputs are confirmed. This qualifies compilation and normal-loop integration only. [Independent review, mutation evidence and preservation](evidence/ground-depot-loading-2026-10-02/review.json). The existing playtest package predates this feature. Original missions, inherited changes and that package remain preserved. Physical loading, human play, real multiplayer, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — HQ planning removes repeated force counts:** the final pursuit selection pass now counts global commitments once after cleanup/retasking/investigation and increments only for a newly queued order. Separate hunting/global limits, orders and reservations are preserved. A controlled 64-belief/128-unit no-dispatch regression reduces the repeated count scans from over 10,000 unit visits to 128; this measures that subpass only, **not FPS**.
|
||||
|
||||
All **273 registered regression programs pass**. Independent review includes a compiled failing increment-removal mutation and 360 before/after order, reservation and cooldown comparisons. The [hidden/muted frozen-source normal escape](evidence/native-2026-10-02-hq-planner-budget/report.json) completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. Cleanup and unchanged inputs are confirmed. [Scope and preservation](evidence/hq-planner-budget-2026-10-02/review.json). Existing missions, inherited changes and the prior packaged playtest remain preserved; human play, real multiplayer, physical logistics, measured performance and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — finite replacement for empty designated engineers:** HQ can now dispatch one existing convoy PMN4 to an original engineer whose startup designation and settled grant are recorded, using fresh complete delivered zero-stock reports. Unknown inventory does not count as empty; the same original actor and zero/one mode stay fixed through retries. Shared finite stock, spent items and unresolved cross-truck claims remain protected. No replacement mine is spawned and no mine-laying attempt is reset.
|
||||
|
||||
All **272 registered regression programs pass across a resumed run**, with independent review and a compiled regression failure on the old planning method. The [hidden/muted frozen-source normal route](evidence/native-2026-10-02-zero-mine-integration/report.json) passes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This qualifies compilation and normal-loop integration, **not physical mine delivery or placement**. The initial temporary-quota failure, verified recovery and [preservation evidence](evidence/zero-mine-resupply-2026-10-02/review.json) are retained. Existing missions, inherited work and the prior playtest package remain unchanged; the package predates this increment. Human play, real multiplayer, physical maintenance/resupply, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**2 October 2026 — casualty and terminal-lifecycle fixture corrected:** the old death check incorrectly expected an ordinary protected prisoner to die. The repaired editor-only fixture first verifies living unconsciousness, then explicitly forces fatal loss on its exact registered actor to check spent-life spectator selection, native camera and all-dead defeat. Ordinary game/server casualty protection is unchanged. The [native run](evidence/native-2026-10-02-protected-fatal-lifecycle/report.json) passes **38 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors.
|
||||
|
||||
All **272 registered regression programs pass across a resumed run**, including the actual hitzone damage cap and deferred processing. Earlier failed native attempts and validation environment failures are preserved; the historical premature Workbench reload was not reproduced and remains unexplained. Tests stayed hidden/muted with confirmed cleanup. Original missions, all inherited working changes and the existing playtest package are preserved. [Repair, independent review and exact limits](evidence/death-fixture-repair-2026-10-02/review.json). Human play, real multiplayer, physical maintenance/mine operations, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**1 October 2026 — automatic local restart and readmission verified:** the current combined source completes two distinct scripted Everon escape rounds: first victory/results, inherited native world restart, fresh prisoner preload/admission, then the full second route and victory. The [sealed native archive](evidence/native-2026-10-01-two-round-restart/report.json) records **126 assertions, two completions, zero script/runtime failures and thirteen retained installed-resource errors**. An independent raw-log review confirms separate world instances rather than duplicate completion markers. [Sequence and preservation](evidence/native-2026-10-01-two-round-restart/review.json).
|
||||
|
||||
All 400 authored files match the existing convoy-stock candidate. Hidden/muted execution and cleanup are confirmed; original missions, inherited changes and the candidate are unchanged. This qualifies local automatic restart/readmission only: human play, death/spectators, exhaustive cleanup, real multiplayer, comparative FPS and clean release remain pending. No production code changed for this check.
|
||||
|
||||
**1 October 2026 — refreshed development playtest candidate:** the [separate convoy-stock handoff](../.build/playtest-2026-10-01-convoy-stock/README.md) packages the current combined successor: **400 authored files, 343 exact PAK payloads and three runtime files**, with matching editable source. It includes the recent finite mine systems and loaded-truck inventory correction. [Artifact hashes and packaging limits](evidence/package-2026-10-01-convoy-stock/handoff.json).
|
||||
|
||||
A [fresh normal Everon route](evidence/native-2026-10-01-convoy-stock/report.json) completes **63 assertions through extraction/results**, with zero script/runtime failures and thirteen retained installed-resource errors. [Ordinary startup of the exact package](evidence/packed-2026-10-01-convoy-stock/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained installed-resource errors. The existing 271-regression pass and 202-assertion mine-stock result match this unchanged source. Strict packaging/startup failure verdicts are retained; this is **not a qualified release**.
|
||||
|
||||
Radio-document recovery and restart cleanup audits found no demonstrated new bug; one stale historical fixture heading was corrected. The unexplained death/restart Workbench reload was not rerun or worked around. Full human escape, real multiplayer, mine transfer/placement, maintenance/mounted interactions, comparative FPS and clean release remain unfinished. All native sessions stayed hidden/muted with confirmed cleanup. Original missions, 61 inherited unstaged paths and prior candidates are unchanged; nothing was committed or published. [Review](evidence/playtest-refresh-2026-10-01-convoy-stock/review.json).
|
||||
|
||||
**1 October 2026 — loaded convoy sampling fixed; physical mine stock observed:** native diagnostics identified deposited cargo exhausting the mounted sampler's shared 128-node queue. Separate structural/cargo budgets now preserve bounded inspection without misreporting cargo as mounted weapons. All **271 registered regression programs pass**, including failing-before/passing-after cases and independent mutations of every budget guard. [Fix and preservation](evidence/mounted-traversal-2026-10-01/review.json).
|
||||
|
||||
The [corrected hidden/muted native run](evidence/native-2026-10-01-mounted-traversal-fixed/report.json) completes **202 assertions and one fixture round**, with zero script/runtime failures and thirteen retained installed-resource errors. One original automatic convoy contains **two callback-proved inactive PMN4s**, whose exact identities and physical custody remain unchanged through real mounted-ammunition radio delivery; 64 primary cargo callbacks also remain settled and unchanged. The earlier diagnosed failure remains archived. Both sessions have confirmed cleanup and unchanged inputs.
|
||||
|
||||
This establishes initial mine stock in one convoy, **not walking resupply, mine transfer or placement**. The prior field-update package is unchanged. Original missions and all 61 inherited unstaged paths are preserved; no commit or publication was made. Full human escape, true multiplayer, maintenance/mounted interactions, comparative FPS and clean release remain unfinished.
|
||||
|
||||
**1 October 2026 — bounded convoy mine-stock check:** the new optional read-only fixture preserves the original convoy/batch and checks exact PMN4 callback identities and physical custody around normal radio delivery. All **271 registered regression programs pass** (counted from the current runner). Independent negative controls reject empty stock and missing callback proof. [Review and preservation](evidence/convoy-mine-native-2026-10-01/review.json).
|
||||
|
||||
The single [hidden/muted native run](evidence/native-2026-10-01-convoy-mine-stock/report.json) compiles and passes **39 assertions**, then fails the existing ammunition-truck mounted snapshot completeness check **before the mine assertions**. Two test failures and thirteen underlying installed-resource errors remain recorded. **Native mine insertion and transfer are still unverified.** Source and external inputs are unchanged, cleanup is confirmed, and no second native attempt was made.
|
||||
|
||||
RHS: Status Quo, WCS Armaments and WCS BMP-1 remain declared dependencies. A separate installed-catalog/equipment audit found no reproduced automatic-equipment mine duplication defect. Original missions, inherited working changes and the packaged candidate are preserved. Human play, multiplayer, physical maintenance/mounted/mine interactions, FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — finite mine top-up integration:** HQ can now authorize one original truck PMN4 for an original carrier with exactly one usable mine, using fresh delivered status and the existing radio/rendezvous controller. Infantry and mounted ammunition retain priority. Startup grants must settle first; uncertain moves retain both claims so another truck cannot duplicate a late delivery. [Behavior and limits](infantry-resupply.md#finite-mine-top-ups-1-october-2026).
|
||||
|
||||
All **268 regression programs pass**. Independent mutation controls demonstrate the startup, one-mine entitlement and cross-truck quarantine guards. The [hidden/muted native normal route from frozen source](evidence/native-2026-10-01-mine-resupply-frozen/report.json) compiles and completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This qualifies compilation/base-loop integration only; actual mine approach/transfer remains unverified. [Review and preserved inputs](evidence/mine-resupply-2026-10-01/review.json).
|
||||
|
||||
Original missions and the existing packaged candidate are preserved. Concurrent automatic-equipment edits are retained; the first native run was invalidated by source changes, so the repeated check used a frozen combined-source copy. Its evidence does not silently qualify later source edits. No extra mine grant, stock refill or placement reset was added. Depleted-zero resupply, repeated placement, full human escape, true multiplayer, maintenance/mounted interactions, comparative FPS and clean release remain unfinished; the field-update package predates this source change.
|
||||
|
||||
**1 October 2026 — finite optional convoy mine cargo:** each original ammunition truck now attempts up to two PMN4s once, after its primary weapons and ammunition have settled. Separate callbacks keep ordinary stock initialization independent. Exact initial mine identities are frozen with ownership/custody checks; failures, late callbacks and looting never refill the truck. [Behavior and remaining delivery work](supply-convoys.md#optional-finite-mine-cargo-1-october-2026).
|
||||
|
||||
All **265 regression programs pass**, including independent review and a failing mutation that attempts to adopt preexisting stock. The [hidden/muted native normal route](evidence/native-2026-10-01-mine-stock/report.json) compiles and completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This proves base-loop integration, not physical mine insertion or delivery. [Evidence and preservation](evidence/convoy-mine-stock-2026-10-01/review.json).
|
||||
|
||||
No original mission or inherited working change was altered. The existing field-update package is preserved and predates this source addition. A separate radio-to-extraction eligibility audit found no reproduced progression bug. Human escape, real multiplayer, physical maintenance/mounted/mine interactions, comparative FPS and clean release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — carried mine capability reaches HQ:** formation status now carries independent, bounded counts of exact inactive PMN4s from the original owned roster. Unknown inventory/custody stays unknown. Counts and completeness travel through the normal radio route, remain detached in delivered history and appear in the private HQ status journal. Mine scarcity alone creates no extra urgent call, task or replacement stock. [Behavior and scope](hq-ammunition.md#carried-mine-reports-1-october-2026).
|
||||
|
||||
All **264 regression programs pass**, including actual inventory/snapshot methods, interrupted/stale delivery and no-extra-urgency checks. The [native normal route](evidence/native-2026-10-01-mine-status/report.json) compiles and completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This is base-loop integration evidence; native mine reporting/placement, replenishment and multiplayer remain unqualified. [Independent review, regression evidence and preservation](evidence/carried-mine-status-2026-10-01/review.json).
|
||||
|
||||
The native run waited for another private test's lock, then stayed hidden/muted with confirmed cleanup and unchanged inputs. Existing missions, unrelated working changes and the packaged field-update candidate are preserved; that package predates this addition. The prior death/restart reload remains unexplained after comparison with exact historical source; no workaround was applied. Full human escape, multiplayer, maintenance/mounted interactions, FPS and clean release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — terminal cargo loss releases convoy holds:** a submitted mounted pickup now settles uncertainty when its exact incoming entity is deleted. A swap requires both original exchange entities to be deleted; damage, capture or one surviving item retain quarantine. Stock stays spent and matching holds can release for later requests using surviving original cargo. [Fix, independent review and preservation](evidence/mounted-terminal-loss-2026-10-01/review.json).
|
||||
|
||||
All **263 regression programs pass**, including failing-before/passing-after actual-method checks. The [integrated normal escape route](evidence/native-2026-10-01-supply-loss/report.json) completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. This verifies compilation and base-loop integration, not physical mounted rearming or terminal deletion.
|
||||
|
||||
A separate pre-fix [death/restart check](evidence/native-2026-10-01-player-death-timeout/review.json) timed out after 30 setup assertions: Workbench reloaded before death/spectator checks, for an unknown reason. Neither death nor restart is qualified by that run. Both sessions stayed hidden/muted with confirmed cleanup and unchanged inputs. Original missions, prior working changes and the packaged field-update candidate remain preserved; the package predates this correction. Human play, real multiplayer, maintenance/mine/mounted interactions, FPS and clean release qualification remain outstanding.
|
||||
|
||||
**1 October 2026 — bounded maintenance follow-up:** one hidden/muted run of the unchanged field-update source passes **60 assertions**, including original-can pickup and held equip, then loses the exact-held support-station condition after the fixture's scripted approach. It stops before tank depletion or refuel action; **fuel transfer remains unverified**. Two diagnostic failures and thirteen underlying installed-resource errors are retained, with confirmed cleanup and unchanged inputs. No guard was relaxed and no second attempt was made. [Result and preservation](evidence/native-2026-10-01-refuel-snapshot/review.json).
|
||||
|
||||
Three parallel bounded reviews of HQ memory, base progression and owned-AI settings/equipment found no demonstrated new defect; ten focused regression programs passed. The verified development candidate below remains unchanged. Human play, real multiplayer, maintenance/mine/mounted interactions, FPS and clean release qualification remain outstanding.
|
||||
|
||||
**1 October 2026 — field-update playtest candidate:** the [new separate handoff](../.build/playtest-2026-10-01-field-update/README.md) packages recovered mine warnings, recent HQ pursuit/cooldown corrections and consistent Stinger Random commands: **392 authored files, 336 exact PAK payloads and three runtime files**, with matching editable source. All **263 regression programs pass**. The [exact-source normal route](evidence/native-2026-10-01-field-update/report.json) completes **63 assertions and one round** through extraction/results, with zero script/runtime failures and thirteen retained installed-resource errors.
|
||||
|
||||
[Ordinary packed startup](evidence/packed-2026-10-01-field-update/archive-review.json) verifies the normal mission and local prisoner, with zero script/runtime failures and seventeen retained installed-resource errors. Native packaging retains its strict failed verdict despite exact output and exit zero. All sessions stayed hidden/muted with confirmed cleanup and unchanged inputs. Existing missions, prior working changes and previous candidates remain preserved; nothing was published.
|
||||
|
||||
The legacy `hq stinger` alias now accepts/displays Random through the shared parser without rerolling existing equipment. The optional refuel fixture's corrected range reaches the native context, then fails before transfer on its node snapshot. Subsequent snapshot bounds/detachment is regression-tested and compiled by the normal route; **fuel transfer remains unverified**. [Fixes, initial test failure, native failure and review](evidence/field-update-2026-10-01/review.json). Human play, real multiplayer, maintenance/mine/mounted interactions, comparative FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — HQ can replace unavailable pursuit squads:** losing the only assigned squad no longer leaves its abandoned long-distance order blocking other available forces for up to 13 minutes. HQ releases that work, retains surviving active/pending orders and recomputes the hunt's delay. Completed-search quiet intervals remain remembered across later losses, replacement orders and either cleanup order; capacity trims and already shorter holds are preserved. No force or player observation is created.
|
||||
|
||||
Actual-method regressions reproduce the original bug and review-found expiry/order boundaries; all **263 regression programs pass**. The [integrated normal route](evidence/native-2026-10-01-hq-force-loss/report.json) compiles and completes **63 assertions and one escape round**, with zero script/runtime failures and thirteen retained installed-resource errors. This is normal-loop integration evidence, not native qualification of force-loss replacement. [Changes, independent review and preservation](evidence/hq-force-loss-2026-10-01/review.json).
|
||||
|
||||
The separate [bounded refuel run](evidence/native-2026-10-01-refuel-clock/review.json) now confirms original-can pickup, callback/slot custody and held equip, then times out before any refuel action. Its optional reach check is stricter than the inspected native interaction-retention logic; ordinary refuelling failure is **not** demonstrated. Fuel transfer, repair, human play, multiplayer, mounted rearming, comparative FPS and release qualification remain pending. Both native sessions stayed hidden/muted with confirmed cleanup and unchanged inputs. Original missions, prior working changes and the existing packaged candidate are preserved.
|
||||
|
||||
**1 October 2026 — optional refuel diagnostic corrected:** RHS: Status Quo, WCS Armaments and WCS BMP-1 remain declared external dependencies. The corrected native action-context fixture compiles, but its [one hidden/muted run](evidence/native-2026-10-01-refuel-context/report.json) stops after 54 passing assertions at its first clock check, before fuel selection or transfer. It retains two script test failures and thirteen underlying installed-resource errors, with confirmed cleanup and unchanged inputs.
|
||||
|
||||
The fixture had reconstructed its start time by adding/subtracting 120000 milliseconds; float rounding could put that value after the current tick. It now stores the original start directly. Actual clock initialization fails before the fix and passes afterward across fractional timestamps. All **263 regression programs pass**. The timestamp fix has not been rerun natively; refuelling, interruption/depletion and repair consumption remain unverified. The fixture is opt-in and does not change ordinary gameplay. Original missions, existing working changes and the packaged handoff are preserved. [Evidence and scope](evidence/refuel-context-2026-10-01/review.json).
|
||||
|
||||
**1 October 2026 — recovered mine warnings:** successful engineer arming can seal a historical 500 m mine warning into the same generic intel folder already carried when that job began. Recovering that exact document adds a persistent warning alongside its existing site clue; objective documents and normal spending remain unchanged. Unknown records stay server-local, and recovery never refreshes live mine or soldier positions. The service is bounded to 32 records and 128 folder bindings. [Behavior and limits](road-interception.md#recovered-mine-warnings).
|
||||
|
||||
All **262 regression programs pass**, including actual sealing/recovery, caps, marker lifecycle and controller/discovery integration methods. Review caught and corrected contradictory exhausted-intel feedback and marker cleanup after list shrinkage. The [integrated normal route](evidence/native-2026-10-01-mine-intel/report.json) compiles and completes **63 assertions through extraction/results**, with zero script/runtime failures and thirteen retained installed-resource errors. That route does **not** execute physical mine/intel interactions or qualify warning rendering/remote replication. [Review and preservation evidence](evidence/mine-intel-2026-10-01/review.json).
|
||||
|
||||
The run remained hidden and muted, with confirmed cleanup and unchanged inputs. Existing missions and the last packaged handoff are preserved; that package predates this source addition. Human play, multiplayer, physical mine placement/arming, mounted rearming, comparative FPS and release packaging remain unfinished.
|
||||
|
||||
|
||||
**1 October 2026 — refreshed dependency-enabled playtest:** the [new separate candidate](../.build/playtest-2026-10-01-dependency-review/README.md) includes Southern maintenance supplies, HQ reservation/cooldown corrections and finite engineer mines: **388 authored files, 332 exact PAK payloads and three runtime files**, with matching source. RHS, WCS and BMP remain declared dependencies.
|
||||
|
||||
Independent reviews fixed observed foreign mine custody being reaccepted after a nearby redrop, and redundant intel folders flooding global chat. Both have failing-before/passing-after actual-method regressions. All **260 regression programs pass**. The [fresh normal route](evidence/native-2026-10-01-dependency-review/report.json) completes **63 assertions through extraction/results**, with zero script/runtime failures and thirteen retained installed-resource errors. [Review and preservation checks](evidence/dependency-review-2026-10-01/review.json).
|
||||
|
||||
[Ordinary packaged startup](evidence/packed-2026-10-01-dependency-review/archive-review.json) verifies the mission and local prisoner, with zero script/runtime failures and seventeen unchanged installed-resource errors. Native packaging retains its strict failure despite matching output and exit zero. An initial native-tool crash produced no package; [its evidence](evidence/package-2026-10-01-dependency-review-failed/review.json) is retained alongside the fresh retry. All native checks stayed hidden/muted with confirmed cleanup and unchanged inputs. Physical mine placement/arming, mounted rearming, human escape, multiplayer, FPS improvement and release qualification remain unfinished. Previous handoffs and original missions are preserved.
|
||||
|
||||
|
||||
**1 October 2026 — finite engineer mine behavior integrated:** an existing squad
|
||||
holding a delivered HQ road-interception order can use one original carried PMN4.
|
||||
The engineer approaches, prepares for ten continuous seconds, submits one tracked
|
||||
inventory drop and withdraws before guarded native pressure arming. Original
|
||||
actor/task/item ownership, combat cancellation, friendly clearance and retained
|
||||
late callbacks are enforced. HQ permits two simultaneous jobs, 32 retained jobs
|
||||
per round and one new road-site query per tick. No mines or forces are created.
|
||||
[Behavior and limits](road-interception.md#finite-engineer-mines--1-october-2026).
|
||||
|
||||
All **260 repository regression programs pass**. The [final integrated normal route](evidence/native-2026-10-01-engineer-mines-final/report.json)
|
||||
compiles and completes **63 scripted assertions through extraction/results** with
|
||||
zero script/runtime failures and thirteen retained installed-resource errors.
|
||||
**Physical engineer placement/arming and multiplayer are not yet demonstrated**;
|
||||
this route proves base-gameplay integration, not that interaction. Both native
|
||||
runs stayed hidden and muted with confirmed cleanup and unchanged inputs. Original
|
||||
missions, 53 prior unstaged paths and the existing packaged handoff remain preserved.
|
||||
[Independent review and exact evidence](evidence/engineer-mines-2026-10-01/review.json).
|
||||
|
||||
|
||||
**1 October 2026 — interrupted HQ orders release their unused delay:** failed or
|
||||
expired radio retasks no longer prolong pursuit cooldowns using an order that
|
||||
never arrived. Active and pending surviving orders keep their own deadlines and
|
||||
waypoints. Two actual-method regressions fail before the correction; all **257
|
||||
repository programs pass** afterward. The [current-source normal escape route](evidence/native-2026-10-01-hq-lost-retask-route/report.json)
|
||||
completes **63 assertions through extraction/results**, with zero script/runtime
|
||||
failures and thirteen retained installed-resource errors.
|
||||
|
||||
The separate [HQ awareness check](evidence/native-2026-10-01-hq-lost-retask/report.json)
|
||||
compiles and passes 53 assertions, then times out waiting to queue its completed-sweep
|
||||
fixture report; that failed qualification is retained. Both runs stayed hidden and
|
||||
muted, with confirmed cleanup and unchanged inputs. The original missions and
|
||||
existing packaged handoff remain unchanged. [Fix, review and limits](evidence/hq-lost-retask-2026-10-01/review.json).
|
||||
|
||||
|
||||
**1 October 2026 — bounded maintenance test retained as a failure:** the optional
|
||||
fuel-transfer fixture did not compile because the installed fuel manager has no
|
||||
`GetOwner` method. It executed no gameplay assertions. The entire experimental
|
||||
fixture and integration were removed, restoring the earlier playable source;
|
||||
existing finite maintenance stock and HQ retasking remain unchanged. Native fuel
|
||||
transfer and repair consumption remain unverified. The failed launch and its
|
||||
source snapshot are [retained](evidence/native-2026-10-01-maintenance-refuel/report.json).
|
||||
All 257 repository checks pass again after restoration. No additional native
|
||||
retry was made; the private muted runtime was cleaned up.
|
||||
|
||||
|
||||
**1 October 2026 — live maintenance supplies and safer HQ retasking:** the Southern cache now carries **one finite repair kit (20 supplies) and two fuel cans (five litres each)** alongside its existing weapons and radio documents. The hidden/muted [normal route](evidence/native-2026-10-01-southern-maintenance/report.json) verifies the exact original stock and completes **63 assertions through extraction/results**. Held repair/refuel consumption remains unverified. [Player behavior and scope](vehicle-maintenance.md).
|
||||
|
||||
HQ now reserves a squad's active destination and pending replacement together, preventing another search from taking the old cell while a radio retask is in transit. It retains the active approach bearing during retask admission and still counts each squad once. The bug and a review-found bearing gap both have red-before/green-after actual-method evidence. All **257 repository regression programs pass**. The [integrated-source native awareness/radio run](evidence/native-2026-10-01-hq-dual-reservations/report.json) completes **77 assertions**; only the two HQ files differ from the earlier maintenance-route snapshot. Both runs have zero script/runtime failures and thirteen retained installed-resource errors, confirmed cleanup and unchanged inputs. [Implementation, review and limits](evidence/maintenance-hq-2026-10-01/review.json).
|
||||
|
||||
The packaged candidate below remains unchanged and predates these source improvements. Original reference files and all previous working changes are preserved. Manual play, multiplayer, mounted rearming, FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — integrated playtest handoff refreshed:** the [new isolated candidate](../.build/playtest-2026-10-01-base-integrated/README.md) now includes the recent admission, HQ evidence, finite-stock and mounted courier changes: **384 authored files, 329 exact PAK payloads and three runtime files** with matching editable source. All **256 regression programs pass**. Its unchanged addon source exactly matches the retained [55-assertion normal generated escape route](evidence/native-2026-10-01-mounted-courier-normal-route/report.json); no redundant route run was needed. [Artifact hashes and scope](evidence/package-2026-10-01-base-integrated/handoff.json).
|
||||
|
||||
A fresh [ordinary packed startup](evidence/packed-2026-10-01-base-integrated/archive-review.json) verifies normal modules, exact dependency mounts, mission readiness and a local prisoner with zero script/runtime failures. Its seventeen installed-resource errors match the preceding handoff and retain strict failure. Native packaging also retains localization/shutdown and completion-semantics failures despite exit 0 and matching output. All runs stayed hidden/muted with confirmed cleanup and unchanged inputs. The player guide now names the precise gate and vehicle actions. **Mounted physical rearming, full human escape, multiplayer, FPS improvement and release qualification remain unfinished.** Previous packages, the original reference workspace and pre-existing working changes are preserved.
|
||||
|
||||
|
||||
**1 October 2026 — mounted courier integration:** finite mounted resupply is now connected to the existing HQ planner and original convoy stock, with shared infantry reservations, radio-delivered holds, one original non-driver courier, bounded pickup/swap/reboarding and retained uncertain operations. The 256-program regression suite passes; final changed-method checks also pass. The [normal generated escape route](evidence/native-2026-10-01-mounted-courier-normal-route/report.json) completes **55 assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. **Physical mounted rearming is not yet demonstrated:** one native trip failed at pickup, another timed out approaching cargo; both journals record original-seat return and hold release. All failures, compiler fixes, source/dependency invariance and cleanup are retained in the [review](evidence/mounted-courier-2026-10-01/review.json). Existing missions and packaged handoffs remain unchanged. [Behavior and remaining work](hq-ammunition.md#mounted-courier-integration-1-october-2026).
|
||||
|
||||
Current source now uses one combined addon. Open `addons/core/addon.gproj` and
|
||||
`Missions/ERR_Everon.conf`; see [single-mod migration](single-mod.md). The older
|
||||
five-addon checkpoints below retain their original scope and do not qualify the
|
||||
merged source.
|
||||
**1 October 2026 — admission timeout and physical HQ evidence:** a delayed preload can no longer bypass the server's admission deadline. HQ rejects stale containment after radio transit, plans only from valid movement headings, reports exact original vehicle positions, and requires an original soldier physically present before reporting a negative search. **251 regression programs pass**. The hidden/muted [normal generated escape route](evidence/native-2026-10-01-mission-hq-fixes/report.json) completes **55 assertions and one round** with zero script/runtime failures; thirteen installed-resource errors retain strict failure. Source/dependency invariance and cleanup are confirmed. A reviewed mounted-transfer second-leg proposal is retained but remains unapplied until the physical courier/HQ coordinator exists. [Changes, evidence and limits](mission-hq-fixes-2026-10-01.md). Existing missions and packaged handoffs remain untouched.
|
||||
|
||||
**1 October 2026 — finite mounted stock and native eligibility:** convoy startup now requests a small, once-only stock matching exact originally installed mounted magazines, after the existing infantry cargo priority. Original identity, callback settlement and physical headroom checks prevent delayed replacement seeding or extra overbooking. Independent review caught and fixed the late-original-callback case. **250 regression programs pass**. The [hidden/muted native run](evidence/native-2026-10-01-mounted-initial-stock/report.json) completes **34 assertions and one round**, finds a real compatible PKM box and gets a successful read-only swap-eligibility result with both slots unchanged. No worker is on foot at the required location and no transfer occurs. Zero script/runtime failures; thirteen installed-resource errors retain strict failure. Cleanup and unchanged source/dependency inputs are confirmed. [Implementation and limits](supply-convoys.md#finite-initial-mounted-stock-1-october-2026). The packaged candidate remains unchanged; mounted physical rearming, multiplayer and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — native mounted delivery and cheaper refused convoy startup:** the [production mounted-report fixture](evidence/native-2026-10-01-mounted-delivery/report.json) now completes **56 assertions and one round**, proving original six-root ownership, cargo exclusion and a detached matching snapshot delivered through the real radio path. UAZs report one installed gun each; BMP counts remain explicitly incomplete. One convoy deployed, not the configured three. Zero script/runtime failures and thirteen installed-resource errors are retained.
|
||||
|
||||
New-convoy startup now skips terrain surveys when its source cannot fit the shared body allowance, while reusing already reserved original receipts correctly. **249 regression programs pass**, including actual pool/startup red-before/green-after evidence; no measured FPS gain is claimed. A separate [read-only mounted-slot probe](evidence/native-2026-10-01-mounted-swap-unavailable/report.json) verifies the original PKM loaded slot, muzzle and storage owner, then stops because no eligible compatible cargo candidate is found. It retains 32 passing assertions, two fixture failures and thirteen installed-resource errors; **CanSwap was not called and no transfer occurred**. Final completion wording now keeps eligibility separate from radio proof; its post-run change has executable focused regression evidence. [Review and scope](evidence/mounted-budget-2026-10-01/review.json).
|
||||
|
||||
Both native runs were hidden/muted and confirm cleanup plus unchanged source/external inputs. All 52 pre-existing unstaged file contents are retained apart from explicit test/runner additions; 533 reference sources and previous packages remain unchanged. Physical mounted rearming, manual escape, multiplayer, full-fleet reliability, FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — consistent fire-support memory and finite logistics ownership:** a reproduced bug allowed fire-support contacts to infer 30 m/s on-foot motion that HQ memory rejected. Contacts now use the same accepted delivered history as pursuit, retain the original time/position, and leave radio reports unchanged. Infantry transfer now consumes a shared finite-magazine reservation; mounted sampling consumes a read-only original-root query while preserving permanent loss/capture observation. These are physical-rearming prerequisites, not mounted rearming. [Behavior and regression review](evidence/hq-contact-reservations-2026-10-01/review.json).
|
||||
|
||||
All **247 repository regression programs pass**. The hidden/muted [native awareness run](evidence/native-2026-10-01-hq-contact-memory/report.json) completes **61 scripted assertions and one round**, with zero script/runtime failures and thirteen retained installed-resource errors. It verifies compilation and the existing physical radio/memory path; the new movement edge cases have actual-method regression evidence. Cleanup, source/external invariance, all 52 pre-existing unstaged file contents (apart from the added test registration), and 533 reference sources are verified. The packaged alarm-memory handoff below remains unchanged and predates this source checkpoint. Manual play, multiplayer, mounted rearming, FPS and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — refreshed combined development handoff:** a [new isolated playtest build](../.build/playtest-2026-10-01-alarm-memory/README.md) now contains matching editable source and package for all recent memory, mounted-reporting and alarm fixes: **377 authored files, 322 exact PAK payloads and three runtime files**. Current source completes **55 normal-route scripted checks** through extraction/result display, with zero script/runtime failures and thirteen installed-resource errors. [Normal-route evidence](evidence/native-2026-10-01-normal-alarm-memory/report.json), [artifact hashes](evidence/package-2026-10-01-alarm-memory/handoff.json).
|
||||
|
||||
[Ordinary packed startup](evidence/packed-2026-10-01-alarm-memory/packed-startup-report.json) verifies the exact dependency mounts, normal modules, ready mission and local prisoner with zero script/runtime failures; the same seventeen installed-resource errors retain its strict failed verdict. Native packaging also retains its localization/shutdown failures despite exit 0 and complete hash-matched output. All native runs remain hidden/muted, with confirmed cleanup and unchanged inputs. The [playtest guide](playtest-build.md) now uses the combined addon and current scenario identity. All 246 regression programs pass for this unchanged source; independent resupply and object-lifetime reviews found no new defect. Existing handoffs, existing missions and all 533 reference sources remain unchanged. Manual play, multiplayer, mounted rearming, performance and release qualification remain unfinished.
|
||||
|
||||
**1 October 2026 — native alarm delivery and mounted low-stock check-ins:** an existing AI witness now demonstrably hears the native alarm event and sends its original-time, coarse anonymous report through the actual radio route into HQ memory. The hidden/muted controlled run completes **55 scripted assertions and one round**, with **zero script/runtime failures** and thirteen installed-resource errors. The earlier active-scene attempt exposed a real memory-ingestion lifetime crash; retaining the sanitized report through ingestion fixes that path, and its failed evidence remains archived. [Native result](evidence/native-2026-10-01-alarm-hearing-retained/report.json), [arrangement and limits](vehicle-security.md#native-alarm-delivery-and-memory-lifetime-correction).
|
||||
|
||||
Complete low mounted magazines can also request early status through the existing scan, shared cooldown and radio gate, without entering carried-ammunition totals or authorizing a refill. All **246 repository programs pass**; independent review found no additional demonstrated base-loop defect. [Mounted behavior and remaining rearming work](hq-ammunition.md#early-mounted-ammunition-check-ins-1-october-2026), [regression/review evidence](evidence/mounted-urgency-2026-10-01/review.json). Human breach input, audible and remote presentation, physical alarm investigation, mounted rearming, multiplayer and FPS remain unqualified. Existing packaged handoffs and all 533 reference sources are unchanged.
|
||||
|
||||
**1 October 2026 — conservative movement memory and bounded diagnostics:** HQ no longer infers a stationary/forward track by skipping a contradictory recent sighting. Mounted sampling normalizes exact native slot wrappers to their physical gun before counting it, and convoy startup reports the actual shared-body budget and refusal reason. All **246 repository programs pass**. The first alarm fixture incidentally records mounted UAZ magazines and a convoy refusal at **134/135 bodies, 25 required**; full mounted snapshot/radio proof is still outstanding. [Review and evidence](evidence/hq-followup-2026-10-01/review.json), [memory correction](hq-chronology-and-admission-2026-09-30.md#contradictory-recent-sightings), [mounted correction](hq-ammunition.md#native-slot-wrapper-deduplication-1-october-2026).
|
||||
|
||||
The current-source hidden/muted alarm diagnostic compiles, then correctly refuses emission because the relocated witness is **inactive at native LOD 10**, despite valid group, binding, distance and danger-event configuration. It passes 34 assertions and retains two fixture failures plus thirteen installed-resource errors. No event was emitted in that retry, so native hearing and radio delivery remain unqualified. Both attempts preserve failures, exact source/external inputs and confirmed cleanup. [Alarm fixture limits and next step](vehicle-security.md#native-alarm-hearing-fixture-1-october-2026). The latest packaged handoff below predates these changes and remains untouched; all 533 reference sources are unchanged. No multiplayer, FPS or release qualification is claimed.
|
||||
|
||||
**30 September 2026 — current-source handoff and installed-slot correction:** mounted weapons/magazines now use their exact native weapon-slot or muzzle ownership when ordinary inventory storage is unavailable. The same check protects structural seat admission, while retaining cargo exclusion, original crew/ledger checks and traversal bounds. All **245 repository programs pass**. An independent lifecycle/objective review found no demonstrated additional bug. [Implementation and remaining native scope](hq-ammunition.md#installed-weapon-slots-and-shared-structural-admission), [review record](evidence/installed-slot-2026-09-30/review.json).
|
||||
|
||||
The integrated source again completes **55 normal-route scripted assertions** through extraction/result display with zero script/runtime failures and thirteen installed-resource errors. A [fresh separate development handoff](../.build/playtest-2026-09-30-installed-slot/README.md) contains matching source and PAK: 376 authored files, 321 exact PAK payloads and three verified runtime files. [Ordinary packaged startup](evidence/packed-2026-09-30-installed-slot/packed-startup-report.json) verifies the normal mission and local prisoner, with zero script/runtime failures; seventeen installed-resource errors retain its strict failed verdict. [Native packaging](evidence/package-2026-09-30-installed-slot/package-report.json) also retains localization/shutdown failures despite native exit 0 and confirmed cleanup. All runs remain hidden/muted with unchanged inputs. The bounded mounted fixture still does **not** qualify installed counts or delivery: no production convoy appeared within its 180-second window. Native alarm hearing, mounted rearming, fleet reliability, manual play, multiplayer and measured FPS remain unfinished. Earlier handoffs and all 533 reference sources are unchanged.
|
||||
|
||||
**30 September 2026 — local alarm intelligence and structural vehicle sampling:** successful vehicle alarms now emit one tagged native horn event. Eligible nearby enemy witnesses retain the original observation time and send a coarse, targetless report through ordinary radio delivery. HQ sanitizes that evidence and can assign one existing mobile search group; it cannot turn an alarm into a tracked player, road interception or fire-support target. Native compilation succeeds; actual native hearing and remote delivery remain unqualified. All **245 repository programs pass**. [Alarm behavior](vehicle-security.md#local-alarm-evidence-for-hq-30-september-2026), [regression and review record](evidence/alarm-intelligence-2026-09-30/review.json).
|
||||
|
||||
Mounted vehicle eligibility now traverses structural seats without descending into soldiers' carried inventories or deposited cargo; exact original crew/ledger guards remain. The latest [production-fleet test](evidence/native-2026-09-30-mounted-structural/report.json) passes 48 assertions, including all six original roots and exclusion of eight actual cargo weapons, but fails to observe installed weapon magazines. It does not reach radio-delivery proof. Earlier compilation and production-fixture failures remain archived. Thirteen installed-resource errors and two final fixture failures remain explicit; hidden/muted cleanup and unchanged source/external inputs pass. No armed-count, three-convoy reliability, rearming, multiplayer or FPS qualification is claimed. Existing packaged handoffs remain unchanged.
|
||||
|
||||
**30 September 2026 — separate mounted-ammunition reports:** admitted convoy crews now report bounded original-vehicle ammunition snapshots through normal radio delivery, separate from carried infantry stock. Capture, foreign crew, lost roots or changed ledger ownership invalidate mounted sampling; deposited cargo is excluded. All 242 repository programs pass, with focused checks after the final diagnostic phase fix. [Behavior and remaining scope](hq-ammunition.md#mounted-convoy-reporting-30-september-2026), [regression/review evidence](evidence/mounted-ammunition-2026-09-30/review.json). Native compilation succeeds, but direct mounted sampling remains unproved: the [first convoy fixture](evidence/native-2026-09-30-mounted-initial/report.json) deadlocked waiting for HQ during prison; its checked escape transition is now fixed. The [second run](evidence/native-2026-09-30-mounted-ready/report.json) passes 33 assertions and road survey, then rejects canonical convoy dispatch before sampling. Both failures and the thirteen installed-resource errors are preserved; both confirm hidden/muted cleanup and unchanged inputs. Mounted rearming, real depletion/delivery, multiplayer and performance qualification remain unfinished. Existing packaged handoffs are unchanged.
|
||||
|
||||
**30 September 2026 — one-shot vehicle horn alarm:** successful UAZ lock breach now starts a replicated eight-second alarm with one owned audio handle. Duplicate state cannot replay it; expiry, destruction, mission inactivity and deletion clean up. Dedicated servers skip playback. All 240 repository programs pass, including final focused audio-query regressions. The hidden/muted native vehicle run completes **135 assertions**, observes the playing handle and fixed stop/no-replay behavior, and retains thirteen installed-resource errors with zero script/runtime failures. The earlier failed diagnostic interpretation is preserved. [Implementation, evidence and limits](vehicle-security.md). Audible/spatial presentation, remote clients and AI-hearing/radio integration remain unqualified or absent. The matching normal-route handoff below predates this alarm source change and remains untouched.
|
||||
|
||||
**30 September 2026 — normal generated-route checkpoint:** the ordinary Everon catalog now completes the scripted prison → physical clues → interrupted/resumed radio defence → helicopter extraction → victory/result-screen path, with **55 assertions and zero script/runtime failures**. The Southern optional UAZ passes its parking/readiness checks and starts locked; safe omission remains regression-tested. Generated sites were retained, unlike the older historical route fixture. Thirteen installed-resource errors still prevent strict qualification. Source/external hashes and hidden/muted cleanup are verified. [Native evidence](evidence/native-2026-09-30-normal-route/report.json), [transport scope](ground-transport.md). The earlier 236-program check and occupied-prefix refusal remain preserved. A [fresh matching development handoff](../.build/playtest-2026-09-30-normal-route/README.md) contains 373 authored files, 318 verified PAK payloads and three runtime files. [Ordinary packed startup](evidence/packed-2026-09-30-normal-route/packed-startup-report.json) verifies normal modules, mission readiness and a local prisoner with zero script/runtime failures; seventeen installed-resource errors retain its strict failure. The [packaging report](evidence/package-2026-09-30-normal-route/package-report.json) also retains localization, Steam stats and resource-leak errors despite native exit 0 and confirmed cleanup. Ordinary human escape, driving, multiplayer and FPS qualification remain pending; older handoffs below remain untouched.
|
||||
|
||||
**30 September 2026 — normal-route guidance and editable handoff:** in-game objectives and the [player guide](player-route.md) now match the prison backpack and normal Southern-cache/Field-hospital-1 clue route. The Western cache/locked UAZ is legacy-fixture content, not a normal starting option. A [verified updated source handoff](../.build/playtest-2026-09-30-source-update/README.md) contains the latest integrated changes; only the guidance strings differ from the last native escape snapshot, and focused feedback checks pass. Native packaging was deferred by its existing-game guard; the active user play session and older packages were left untouched. [Source hashes and refusal records](evidence/source-2026-09-30-guidance/handoff.json).
|
||||
|
||||
**30 September 2026 — empty-magazine return:** ground resupply can now return one exact unused compatible empty magazine to its original truck when inventory capacity blocks incoming ammunition. Separate callbacks and ownership proof guard both moves; failure or shutdown retains uncertain operations without retries. All 234 repository programs pass, and hidden/muted native compilation plus the 52-assertion scripted escape completes with zero script/runtime failures. The thirteen installed-resource errors remain; the empty-return branch itself still needs native validation. [Implementation, provenance and limits](empty-magazine-return.md). The [original feature ledger](original-feature-coverage.md) now distinguishes implemented systems from absent behavior and unfinished qualification. Existing packaged candidates remain unchanged.
|
||||
|
||||
**30 September 2026 — report chronology and retry ownership:** delayed negative reports about another target no longer overwrite newer positive sightings in a shared HQ search cell; old admission callbacks cannot consume a reconnected controller's retry budget; completed Intel reroll entries no longer consume native-work slots. All 234 repository programs pass. The focused hidden/muted HQ awareness run completes 61 scripted assertions with zero script/runtime failures; thirteen installed-resource errors remain. The separately failed legacy convoy/memory fixture is retained. [Changes, evidence and limits](hq-chronology-and-admission-2026-09-30.md). The packaged candidate remains the older snapshot.
|
||||
|
||||
**30 September 2026 — all-convoy infantry resupply:** HQ can now use every existing finite convoy's original ammo truck, up to the configured twenty, rather than only the first. Per-truck stock stays separate; shared report/cooldown history prevents cross-truck replay, and planning rotates donors with at most one new trip per five-second cadence. All 234 repository regression programs pass. A hidden/muted native run initializes three independent 56-magazine stocks and completes the 52-check scripted escape with zero script/runtime failures; the thirteen installed-resource errors remain. No actual multi-truck delivery was exercised. [Implementation and evidence](multiconvoy-resupply.md). The packaged development candidate below predates this source change and remains untouched.
|
||||
|
||||
**30 September 2026 — combined development candidate:** a fresh [single-addon handoff](../.build/playtest-2026-09-30-current/README.md) contains matching editable source and native PAK. The focused combined-mission escape fixture completes 52 assertions through victory and the result screen, with zero script/runtime failures. Ordinary packaged startup independently loads the exact ten engine/vanilla/owned/dependency mounts and verifies a local prisoner in the ready mission. Strict qualification still fails on installed-resource errors and the retained packaging verdict. [Evidence, scope and build details](combined-candidate-2026-09-30.md).
|
||||
|
||||
**30 September 2026 — earlier settings checkpoint:** the complete repository check now passes all 232 registered regression programs, including the settings-save recovery correction and full-route fixture budget. The subsequent route-selector and cleanup changes pass their focused regressions; the older 231-program, 191-program and 101-assertion results below are historical checkpoints, not acceptance for the current tree. [Latest fixes and preserved native attempts](mission-checkpoint-2026-09-30.md).
|
||||
|
||||
RHS Status Quo, WCS Armaments and WCS BMP-1 are current mission dependencies, alongside the separately authorized Parachute Framework and their supporting packs. Infantry resupply now waits for both real convoy cargo phases and captures faction-independent finite magazine identities. The hidden, muted infantry run compiled and captured 56 original magazines, but failed to select an eligible compatible patrol recipient before transfer. Cleanup and unchanged source/external inputs were confirmed. Thirteen existing resource/property/localization errors also remain. [Changes, failed evidence and remaining scope](resupply-fixes-2026-09-30.md).
|
||||
|
||||
The later empty-weapon ammunition fix now derives cargo from the native carried-weapon default when the last magazine has been removed, while preserving loaded variants and excluding auxiliary launcher rounds. Actual-method and neighboring policy regressions pass. The later radio fixture compiled the combined source and completed seven scripted assertions with zero script/runtime failures; native ammunition delivery remains unverified. Review confirmed that the earlier unavailable recipient was a fixture population limitation, not a demonstrated support-reservation defect.
|
||||
|
||||
A failed first settings save no longer leaves a rejected primary file that disables changes after restart; existing backups and runtime settings remain preserved. Two earlier combined route/administrator-stress attempts are retained as failures: the first reached interrupted radio defence before its old total deadline; the bounded retry completed the 129-actor, 100-percent intel reroll but exhausted the separate two-batch reroll budget. Neither completed extraction; the later route-only fixture does complete it without claiming the administrator stress passed. All runs used hidden/muted private profiles; the sealed attempts confirm unchanged source/external inputs and cleanup. The thirteen installed-resource errors remain explicit.
|
||||
|
||||
Use the updated [player route guide](player-route.md) for the single combined scenario. A full ordinary escape, multiplayer acceptance and an equivalent-workload FPS improvement are still unverified. Prison input automation and experimental AI helicopter flight remain paused. Existing September 29 medical, spectator, mortar and body-recovery work remains preserved in the working tree; no release or Workshop publication is implied.
|
||||
|
||||
**20 September 2026 — report-driven road interception:** HQ can now use fresh delivered movement history to select a forward point on an authored road and order an existing infantry group to hold it temporarily. The bounded selector respects reserved destinations, physical clearance and elevated-road geometry; old or weak evidence falls back to search. Existing radio delivery, force limits, home guards and absolute task expiry remain in charge. No barricades, vehicles, mines or new troops are created. [Implementation and scope](road-interception.md).
|
||||
|
||||
All repository checks pass. The [native113607 raw checkpoint](evidence/native-2026-09-20-113607-road-interception-raw/README.md) completes101 assertions/one round with zero script/runtime failures, including an actual Everon road selection and stale-belief refusal from arranged private-memory reports. Four external localization errors remain. A process-exit race prevented the runner's final cleanup seal; its failed verdict is retained. A later independent read-only check found the reported PID absent, the private prefix idle and source bytes unchanged. This is not infantry-arrival, natural-interception, multiplayer or FPS evidence. The [refreshed development handoff](../.build/playtest-2026-09-20-road-interception/README.md) now contains all five packages and matching editable source:261 authored files,222 exact PAK payload entries and15 verified runtime files. [Packed Core](evidence/packed-core-2026-09-20-road-interception/report.json) starts cleanly. [Full external startup](evidence/raw-packed-chat-external-2026-09-20-road-interception/README.md) verifies the13-addon paths, ordinary modules, mission header and local prisoner admission without script/runtime failures, but remains failed on four external localization errors appearing twice. Both packed runs confirm unchanged inputs and hidden/muted cleanup. [Build/handoff record](evidence/package-2026-09-20-road-interception/handoff.json). All533 reference sources are unchanged; previous handoffs remain intact. Native packaging shutdown failures, full human escape, multiplayer and FPS acceptance remain unqualified.
|
||||
|
||||
**20 September 2026 — nearby sighting handoff and resupply approach:** A squad without a usable own radio route can now pass its fresh visual report through an original member to a living friendly radio carrier within 100 m. Original source, position and timestamp remain intact; HQ learns only after radio delivery. Shared callers cannot overlap their originating calls, and interrupted or repeated sightings cannot bypass delivery. The [native checkpoint](evidence/native-2026-09-20-101306-local-handoff/report.json) completes one round/81 assertions without script/runtime failures: an arranged snapshot reaches HQ unchanged, while removing the second caller's radio prevents the next snapshot from arriving. The fixture deliberately removes radios and positions a witness after startup fitting settles; it is not natural perception or multiplayer proof. [Details and retained setup failure](hq-local-handoff.md). Four external localization errors remain, with source/external fingerprints and hidden/muted cleanup confirmed.
|
||||
|
||||
Resupply now waits through unsubmitted geometry/capacity failures instead of spending that magazine and aborting the trip. A submitted native attempt remains strictly once-only. Move/hold radii also no longer accept an approach five metres from the reported truck position. Actual-method regressions reproduce and fix both issues; full native walking rendezvous remains unproved. Full repository checks pass, with the final fixture adjustment covered by focused tests and native compilation/execution. All 533 reference sources remain unchanged. An updated editable source bundle is recorded [here](evidence/source-2026-09-20-handoff-resupply.json); packaged playtests remain older snapshots. Manual play, multiplayer, packaging and FPS qualification are still unfinished.
|
||||
|
||||
**20 September 2026 — native finite magazine transfer:** Before moving a magazine, infantry now need unobstructed physical reach to a root-owned authored truck storage context. The [native transfer checkpoint](evidence/native-2026-09-20-091854-infantry-transfer/report.json) completes one round and 43 assertions, with zero script/runtime failures: one original magazine moves from the automatic convoy's original ammo truck to an original patrol actor, preserving ammunition count and the force ledger. This fixture deliberately positions the recipient and waits for its native pose update; it does **not** prove autonomous rendezvous. Four installed external localization errors still prevent strict qualification. [Access and retained diagnostic failures](infantry-resupply-access.md). Actual-method tests cover obstructions, stock identity, report consumption, reservations, native submission and interrupted fixture cleanup. Source/external input fingerprints and hidden/muted cleanup are confirmed. Full walking resupply, multiplayer, FPS and refreshed packaging remain unfinished; existing handoffs are unchanged.
|
||||
|
||||
**20 September 2026 — automatic convoy and result feedback:** The full AI scenario now defaults to one automatic initial convoy after a 30-second startup grace and existing-force admission. Automatic and manual requests share the same finite receipt, with no automatic retry or replacement. `/esc hq convoy auto set 0|1` saves the next-round choice; old disabled convoy settings migrate correctly. [Startup details](convoy-startup.md). Original physical turret occupants receive scoped skill100, while other enemy crew retain at least80. The [native checkpoint](evidence/native-2026-09-20-081658-automatic-convoy/report.json) completes 93 assertions and one round, proving six automatic vehicles, 19 original seated crew, five turret specializations and duplicate-dispatch rejection, plus the existing HQ radio-memory tests. Zero script/runtime failures; four external localization errors remain. All repository checks pass, and 533 tracked reference sources remain unchanged. Hidden/muted cleanup and unchanged input fingerprints are confirmed. Defeat screens now refresh a late replicated end reason; callback/lifecycle tests pass, but real remote-client timing remains untested. Existing packaged handoffs remain older snapshots; native logistics, multiplayer and FPS qualification remain unfinished.
|
||||
|
||||
**20 September 2026 — finite nearby infantry resupply:** HQ now uses delivered low-ammunition reports to reserve an existing patrol and the manually dispatched convoy's original ammo truck. Separate radio orders stop the truck, request its stopped-position report and send infantry to a nearby rendezvous. Existing captured magazine identities transfer at most once; no replacement stock is created. Low-stock reporting uses 30-second local scans and a 60-second urgent-call cooldown. [Scope and limits](infantry-resupply.md). The [current native run](evidence/native-2026-09-20-072839-infantry-resupply/report.json) compiles the complete integration and completes 59 HQ-memory assertions/one round with zero script/runtime failures and verified hidden/muted cleanup; four external localization errors remain. The first native compile failure is retained and corrected. Direct native resupply/navigation, automatic dispatch, broad logistics parity and multiplayer remain unfinished. All repository checks pass and all 533 tracked reference sources remain unchanged. The existing packaged handoff remains the older `915476f` snapshot.
|
||||
|
||||
**20 September 2026 — radio and finite maintenance:** Enemy groups now use bounded one-time radio fitting, preserving existing radios and excluding mortar-owned allocations. Uplinks hold their original caller for three seconds before network hops and fail on live consciousness/ownership loss. The [native radio/HQ-memory checkpoint](evidence/native-2026-09-20-062203-radio-call-memory/report.json) completes 59 assertions and one round, with zero script/runtime failures; four installed external localization errors remain. All six tested groups were already equipped, so native insertion remains unproved. The western supply cache now holds one finite repair kit and two fuel cans. Its [native stock/transport checkpoint](evidence/native-2026-09-20-062011-maintenance-stock/report.json) passes 131 assertions with zero captured errors, confirming 20 supply units and two five-litre cans plus prior lock/vehicle-loss behavior. Ordinary repair/refuel consumption remains untested. Both runs preserve exact sources and confirm hidden/muted cleanup. Current external packaging has a separate [explicit v3 development workflow](packed-external-development.md); the matching separate handoff is `.build/playtest-2026-09-20-radio-maintenance`. All five PAKs match their authored payloads; [Core ordinary startup](evidence/packed-core-2026-09-20-radio-maintenance/report.json) passes without captured errors. Full packed Chat verifies the exact thirteen-addon closure but remains failed on installed localization errors and did not establish participant readiness before its diagnostic ended. Native build shutdown failures remain; older handoffs are unchanged. All repository checks pass and 533 tracked reference files remain unchanged.
|
||||
|
||||
**20 September 2026 — optics and base interaction follow-up:** Startup optics fitting now uses verified vanilla/RHS resources, preserves existing attachments and remains independent of finite Stinger processing. The supply UAZ has a successor-owned [held lock-breach action and scoped entry guards](vehicle-security.md); the [native supply-vehicle checkpoint](evidence/native-2026-09-20-052915-supply-vehicle-security/report.json) completes 124 assertions with zero captured errors, including lock rejection, one-time unlocking, native driver availability with its declared door context, scripted seating, fuel depletion and no replacement after loss. Ordinary held input and multiplayer verification remain pending. Player guidance now explains pilot responsibility and whole-round extraction consequences, and repeats the current objective after a controlled-body change. [The native convoy diagnostic](evidence/native-2026-09-20-050906-convoy-seat-diagnostic/report.json) compiled the optics integration but failed a combined gunner consciousness/seat/identity check after 170 passing assertions; it did not reach the new radio HOLD/RESUME test. The [second run](evidence/native-2026-09-20-051505-convoy-cover-diagnostic/report.json) passed those driving/seat checks but received no qualifying cover sighting before a combined preservation guard failed. Native HOLD/RESUME remains unverified; more precise diagnostics are included without weakening either guard. The [final full-addon run](evidence/native-2026-09-20-053057-optics-security-hq-integration/report.json) compiles all current source changes and completes 56 HQ-memory assertions with no script/runtime failures; the four known external localization errors remain. All repository checks pass, and all 533 tracked reference sources are unchanged. Existing packaged playtests remain older snapshots.
|
||||
|
||||
**20 September 2026 — delivered ammunition and convoy cover:** HQ now receives detached small-arms ammunition counts with real radio status and avoids new armed assignments only when fresh, complete evidence proves the squad empty. Per-vehicle convoy HOLD/RESUME commands share the original crews' radio downlinks and preserve route/crew/cargo identity. The [ammunition run](evidence/native-2026-09-20-040857-hq-ammunition/report.json) completes 49 assertions; the [current convoy driving recheck](evidence/native-2026-09-20-041150-convoy-cover-driving/report.json) completes 181. Both have zero script/runtime failures and confirmed cleanup, with four external localization errors retained. Native combat HOLD/RESUME and depletion still need direct tests; general resupply, multiplayer/FPS qualification and updated packaged playtests remain unfinished. See [ammunition scope](hq-ammunition.md) and [convoy scope](convoy-migration.md#delivered-hq-mounted-cover-follow-up).
|
||||
|
||||
**20 September 2026 — delivered casualty follow-up:** HQ now merges body and squad-status evidence by immutable original member identity. A [native corpse/radio test](evidence/native-2026-09-20-030533-body-radio-casualties/report.json) completes45 assertions: actual visual observation, no knowledge before delivery, real overlapping status and no double-counting. Transfer-before-death and deleted-corpse safeguards are covered by focused regressions. Four external localization errors remain; packaged playtest binaries have not been refreshed.
|
||||
|
||||
**20 September 2026 — HQ memory and external dependencies:** The editable successor now includes the [AI migration checkpoint](ai-migration-progress.md): bounded report-derived memory/prediction, infantry task selection, delivered negative-search coverage, routine check-ins and missing-patrol investigations, local body observation, finite Stinger grants and the Core force ledger. RHS/WCS/BMP are [declared and audited](external-addons.md). Native memory (56 assertions) and actual-sighting HQ response (35 assertions) complete with zero script/runtime failures; four external localization errors keep strict qualification failed. The older playtest below has not been rebuilt with these changes. The [convoy checkpoint](convoy-migration.md) now proves exact nineteen-person native seating, finite physical truck cargo and duplicate-dispatch rejection. The native driving follow-up completes181 assertions: all six vehicles move at least20m and the lead over100m, preserving exact crew and rejecting repeat dispatch. Combat tactics, unloading and long-route reliability remain unfinished.
|
||||
|
||||
**20 September 2026 — refreshed playtest ready:** `.build/playtest-2026-09-20` now contains the mission-owned Chat menu and current owned AI/Intel behavior from source `5e74269`. All 216 authored source files and all five native PAK payloads match; fifteen runtime files are verified. [Core](evidence/packed-core-2026-09-20-playtest/report.json) and [full scenario](evidence/packed-chat-2026-09-20-playtest/report.json) pass ordinary packaged startup with zero captured errors, unchanged inputs and confirmed hidden/muted cleanup. [Build record](evidence/playtest-2026-09-20/build.json) and [launch/route instructions](playtest-build.md). Separate muted manual launchers and local profiles/runtime are prepared; no visible launcher was run. The old handoff and 533 original reference files are unchanged. The packager's shutdown failures remain, while a narrowly fixed disappearing-audio-stream race passes44 tests and its separate Chat retry produces matching artifacts. Human full escape, multiplayer and FPS remain unqualified.
|
||||
|
||||
**19 September 2026 — mission-owned chat administration:** Core now owns `/esc`, the native settings/HQ/journal menu, authenticated sessions and player tools in dedicated classes. AI and Intel register optional providers; Chat is only the existing full-scenario/development wrapper. Open with `/esc menu`. [Implementation and command reference](chat-integration.md). [Final native regression](evidence/native-2026-09-19-234618-chat-complete/report.json): one full scripted escape round, 101 assertions, zero captured errors, unchanged source and verified private cleanup; checks include actual menu/owner RPCs, saved settings, god-state restoration, visible journal text and scrolling to the newest entry. Earlier Core and two-round full-scenario runs are linked in the implementation notes. All repository checks pass. Original 533 reference files remain unchanged. The frozen playtest package has not been rebuilt; multiplayer and release acceptance remain pending.
|
||||
|
||||
**19 September 2026, 22:59 — owned AI/Intel migration:** Added admin Intel summary/reroll commands, native-operation callbacks and bounded retry handling, coalesced team discovery notifications, and fair per-squad reporting of multiple current visual contacts. [Change details](owned-ai-intel-migration.md). The updated five-addon source passes [two native escape/restart rounds](evidence/native-2026-09-19-225422-owned-ai-intel/report.json), **186 assertions**, zero captured errors, unchanged source and confirmed hidden/muted test cleanup. All repository checks pass. The frozen playtest package below remains its earlier snapshot; these source changes have not been repackaged. Human/multiplayer and release qualification remain pending.
|
||||
|
||||
Updated **19 September 2026,22:12**. The prison and the complete intended base sequence are implemented: prisoner spawning, physical intel/scavenging, radio defence, player-flown helicopter extraction, individual results and restart. Five independent successor projects use vanilla assets without the original mod. Scripted local integration and ordinary startup have native evidence. This is an implemented development build awaiting gameplay qualification, not a completed multiplayer release.
|
||||
|
||||
**Priority correction from the user:** stop spending disproportionate time on automated prison keypress proof and experimental AI aircraft flight. Both experiments are paused. Active work now targets concrete base gameplay bugs, missing user-visible behavior and companion integration. The reproduced first-admission deadlock is fixed, and casualty loading now gives denial/failure feedback to its initiating rescuer. Each clue cache carries one finite replacement map. Manual play and real multiplayer remain necessary, but absence of automated input proof does not mean the prison is still being built.
|
||||
|
||||
The frozen202-file playtest source now passes [two Core escape/restart rounds](evidence/native-2026-09-19-215437-playtest-core-loops/report.json),616 assertions, zero captured errors and confirmed cleanup. All repository checks pass. The [development playtest handoff](playtest-build.md) is ready in `.build/playtest-2026-09-19`: exact-source native packages and editable source, separate user-run `play-full.sh`/`play-core.sh`, prepared isolated local profiles/runtime and a seven-step route guide. [Packed Core](evidence/packed-core-2026-09-19-playtest/report.json) and [full five-addon startup](evidence/packed-chat-2026-09-19-playtest/report.json) both pass with verified cleanup and unchanged artifacts. Workbench packaging errors remain recorded separately; this is a development candidate for human testing, not a qualified release.
|
||||
|
||||
Recent retained checkpoints:
|
||||
|
||||
- [Ordinary coarse approach/facing/lock selection](evidence/game-2026-09-19-212117-coarse-facing-selection/runner.json.txt) passed using actual private mouse/W input and one wheel pair. Facing took2.726seconds; no F was sent. The [first opt-in held-action attempt](evidence/game-2026-09-19-214138-held-prerequisite-refusal/runner.json.txt) later refused its independent facing prerequisite before wheel/F, confirmed all releases and cleaned up. Further input automation is paused.
|
||||
- [Typed aircraft service20m route](evidence/native-2026-09-19-210233-typed-service-route/report.json) passed40 assertions, destination hold, contact landing and shutdown at its201-file snapshot. The100m survey experiments found terrain/building/tree obstructions before allocating an aircraft; the [last survey](evidence/native-2026-09-19-213726-field-workshop-refusal/report.json) records the workshop bounds. There is no100m flight or operational HQ aircraft qualification. A reviewed contact check prevents ground friction receiving airborne-braking credit; its focused policy checks pass, native validation remains pending.
|
||||
- All repository checks passed after integrating the optional held-action helper and independent validators. The subsequent narrow contact fix has focused regressions. These are development checks, not manual gameplay or release acceptance.
|
||||
|
||||
**All seventeen first-release acceptance cases remain pending.** Full ordinary escape, real multiplayer, improved FPS and clean native packaging are unqualified. The [empty-addon packaging control](evidence/package-control-2026-09-19-201532-exit-after-init/review.json) still reproduces25 shutdown errors. Tests remain hidden/muted, and the original533 reference files were verified unchanged at21:42.
|
||||
|
||||
The [route gain comparison](evidence/route-comparison-2026-09-19-192238/comparison.json) measures one native20m route per gain: translation through arrival hold improved155.365→69.293seconds, and final target error improved0.130→0.099m. The candidate passed38assertions, physical contact landing and engine shutdown. This is an isolated flight-controller result, not an FPS comparison or operational HQ air support; the production callback bridge has separate native evidence, while the later retained-service route/Stop passes are separate historical snapshots and useful field-length routes remain pending.
|
||||
|
||||
[Ordinary prison approach191750](evidence/game-2026-09-19-191750-prison-approach/runner.json.txt) now passes end to end using actual private mouse/W input:14turns,9walking pulses,4.741m path,27.199s native interval, stationary0.490m from the interior waypoint. A disposable2560x720 viewport provides pointer travel while retaining every containment/ownership check. No gate action was sent; the exact lock/context remains unselected from the final view. Earlier pointer-edge, cross-position-API, calibration-return and legacy-summary failures remain archived. The first physically completed route191342 has a separate hashed raw-log review, not a rewritten runner verdict. The later [194128 alignment attempt](evidence/alignment-review-2026-09-19-194128/review.json) acquires the native gate context with the lock available, but does not select the lock; it remains failed. Read-only selected-action diagnostics precede any action cycling or heldF proof.
|
||||
|
||||
The [relative-look observer](ordinary-look-observer.md) now passes an [ordinary Chat run](evidence/game-2026-09-19-183944-relative-look/runner.json.txt): actual +24/−24 pixel input produced a measured 1.935° yaw response and return within 0.149°, with stationary body, then verified W/Tab input. Zero captured errors, source unchanged and cleanup confirmed. The earlier run remains failed because its independent checker assumed identical SAMPLE/READY milliseconds; its [separate corrected review](evidence/look-review-2026-09-19-183353/review.json) preserves the raw archive. The current-source Core attempt reached 292 assertions without errors but exhausted an undersized 180-second budget; its [timeout](evidence/native-2026-09-19-183622-core-budget/runner.json.txt) remains a failure. The later 184647 run used a 600-second budget and completed both rounds with614 assertions; the earlier timeout remains failed. No gate interaction or full normal-input escape is qualified.
|
||||
|
||||
The primary deliverable is an independently authored replacement for the abandoned Escapists base mission, with companion behavior integrated through its interfaces. Five successor addon projects have their own identities, authored Everon sites and vanilla asset references. The first release targets up to twelve players completing prison → scavenging/intel → radio defence → helicopter extraction without the original mod or dependent extensions. Scripted development checkpoints exist; a dependable, manually playable multiplayer release is still unfinished.
|
||||
|
||||
## Established development checkpoints
|
||||
|
||||
| Area | Evidence | Practical limit |
|
||||
| --- | --- | --- |
|
||||
| Integrated base loop | [Core 130347](evidence/native-2026-09-19-130347-core-loops/report.json) completes two rounds, 612 assertions and zero errors, including canonical participant rejection/restored document recovery, rough/exact native markers, radio feedback, extraction and restart. [Companion 131041](evidence/native-2026-09-19-131041-companion-loops/report.json) completes two rounds, 96 assertions and zero errors at its source snapshot. | Scripted local integration with deliberate state/position changes, not a normal-input escape. These earlier archives share their captured source snapshot; the new Core/companion/ordinary runs linked above qualify the later native-end correction. The earlier flight mechanism remains separately source-bound. Future addon edits require fresh qualification. Earlier failures remain archived. |
|
||||
| Ordinary game startup | [Chat 125906](evidence/game-2026-09-19-125906-integrated-prison/report.json) loads all five addons in the regular game, verifies the header/MissionSystems and admits the real local controller to a living canonical prisoner, then observes a clean ready interval. Native screenshots show the real prisoner view and the correct escape objective; the stock-scale yard decal creates a larger irregular bare patch, with substantial wheat remaining. | Explicit diagnostic noSplash and a scoped standalone round-local identity; no complete ordinary route or remote identity proof. The latest bounded keyboard cycle described above passes with visible inventory, while the earlier failed cycles remain archived. [Admission design](local-singleplayer-admission.md). |
|
||||
| Packed addon consumption | [Packed Core 110729](evidence/packed-core-2026-09-19-110729/report.json) passes ordinary startup from the archived project/PAK/resource database plus installed vanilla: exactly three expected addons, real canonical prisoner, a 15-second ready interval and zero captured errors. Package and log hashes are retained. | Artifact-bound startup with explicit noSplash; no loose successor addon was loaded. The artifact predates current mortar edits. [Archived packed Chat 131942](evidence/packed-chat-2026-09-19-131942-current/report.json) passes startup from all five [1317 packages](evidence/package-2026-09-19-1317-all/review.json), with no loose successor source, a real prisoner and zero captured errors. All 151 PAK entries match the captured 183-file addon snapshot before the native-end correction; all fifteen runtime artifacts retain exact hashes. Native packaging remains unqualified: an [empty-addon control](native-packaging-control.md) reproduces the same UI resource-leak errors, without fixing or suppressing them. |
|
||||
| Native game-over | [Preparation 133847](evidence/native-2026-09-19-133847-native-end-preparing/report.json) and [active 134044](evidence/native-2026-09-19-134044-native-end-active/report.json) each pass two rounds/21 assertions: actual inherited game-over, unchanged native data, one shutdown, cancelled preparation/tick/binding, inert stale callbacks and vanilla restart. | Local fixture; pending native preloads and real clients are not arranged. Existing successor extraction results remain covered by normal escape/restart regressions. |
|
||||
| Prison and scavenging | [Prisoner capacity](evidence/native-2026-09-19-063949/report.json) uses one real player plus eleven physical characters, exact starter kits and native clue transfers. [Prison boundary 100148](evidence/native-2026-09-19-100148/report.json) covers the gate/progression corrections. | Extra physical actors are not twelve connected clients. Native action completion and deliberately repositioned boundary crossings do not prove held input or walking through the gate/debris. Equipment scarcity and combat balance need playtesting. |
|
||||
| Medicine and extraction casualties | [Medical treatment](evidence/native-2026-09-19-062406/report.json) demonstrates finite supplies and native recovery at its earlier snapshot. [Casualty 102037](evidence/native-2026-09-19-102037/report.json) passes 101 clean assertions at the committed checkpoint: grounded-aircraft checks, real incapacitation, helper rejection, seat/LOS constraints, one owner-handshake load and idempotent stop. [Native removal](evidence/native-2026-09-19-080058/report.json) proves the inherited exit mechanism. | Casualty loading explicitly adapts helper membership and invokes action completion. Held input, real remote ownership, competing rescuers and disconnect/death/deletion races remain separate. The older medical snapshot retains its historical catalog errors. |
|
||||
| Infantry and HQ | [Actual perception response](evidence/native-2026-09-19-092237/report.json) carries an original soldier's observation through both physical radio legs and HQ to a different original squad, which physically moves. Patrol/preemption/resumption are implemented. | The prisoner is arranged and temporarily protected. Broader combat and interrupted/captured support require additional qualification; no response force is created for this test. |
|
||||
| Finite support | [Mortar expiry](evidence/native-2026-09-19-091306/report.json) verifies fresh native commitments followed by stale-report withholding without duplicate orders. [Courier 095513](evidence/native-2026-09-19-095513/report.json) passes 154 clean assertions through actual radio, original-patrol walking, exact depot-shell delivery and patrol restoration. | Mortar observations are synthetic; impact accuracy and genuine late callbacks remain unproved. The new refresh now passes the bounded 112900 fixture: three actual radio updates, eight physical launches, native event completion, 19 surviving original shells and 25 seconds without replay. The current [114751 expiry regression](evidence/native-2026-09-19-114751-mortar-expiry/report.json) also passes 48 clean assertions. [115232 crew registration](evidence/native-2026-09-19-115232-intel-readiness/report.json) proves all four physical crew receive their one Intel carrying roll after setup, then exercises inventory depletion/loss; broader support-loss checks remain separate. Courier depletion is arranged by physically sequestering the original 27 rounds, not firing or replacing them. Broader losses and multiplayer remain unqualified. |
|
||||
| Aircraft mechanism | [Flight 114504](evidence/native-2026-09-19-114504-powered-flight/report.json) passes 81 assertions with zero captured errors: signed actor-local collective consumption, native autohover, powered takeoff, five-second 7–9m hover, stable contact landing and an engine-off check with finite fuel. The same aircraft and living AI pilot remain inside the original physical limits. | [Translation 120245](evidence/native-2026-09-19-120245-powered-translation/report.json) additionally passes 85 clean assertions for a fixed four-metre target, five-second hold and landing. The reusable production controller separately passes [123439](evidence/native-2026-09-19-123439-aircraft-controller/report.json), 37 assertions including actual post-spawn qualification and its own complete vertical operation. [Airborne cancellation 124915](evidence/native-2026-09-19-124915-aircraft-cancel/report.json) passes 39 assertions with retained control through contact landing and engine-off. The same reusable controller then passes [fixed-target movement 130038](evidence/native-2026-09-19-130038-aircraft-target/report.json), 38 assertions including a physical 2.9m translation and landing. These are isolated flight mechanisms; rotors still coast after engine shutdown. [The fixed 20 m route](evidence/native-2026-09-19-155909-aircraft-route/report.json) now passes one unloaded flight, target hold, contact landing and engine-off with 38 assertions. Useful field-length navigation, operational HQ support, repeated-flight reliability and manual/multiplayer piloting remain unqualified. Earlier input, drift, hover and shutdown failures remain archived. |
|
||||
| Shared field map | [Map ownership 120633](evidence/native-2026-09-19-120633-map-ownership/report.json) passes native replacement-view, delayed-callback, mode-clear and spare/interrupted deletion checks. The fixture observes actual cleanup and waits for native component references to expire. | Camera restore authorization is observed; no public native render-state getter exists. Visible held-map usability, previously focused stock gadget callbacks and remote presentation remain separate. |
|
||||
| Independent runtime controls | [Archived packed Linux Chat 132456](evidence/dedicated-2026-09-19-132456-packed-chat/review.json) compiles the integrated game scripts, loads all five packages and prepares the empty prison mission in an isolated network namespace. Its four resource errors also occur in the earlier vanilla control. All fifteen packed inputs remain unchanged. [Vanilla ordinary 102533](evidence/vanilla-game-2026-09-19-102533/report.json) reproduces the initial splash unknown-class error with exactly two vanilla addons and no successor. | No real dedicated client joined. The vanilla ordinary control remains failed despite entering the menu; it does not test scenario reload or input. [Splash diagnosis](normal-splash-audit.md). |
|
||||
|
||||
## Immediate work
|
||||
|
||||
1. Play the frozen development candidate through the normal route and fix reported blockers. First-spawn exhaustion, silent casualty-loading failures and missing spare maps have been addressed; do not resume disproportionate input/flight automation.
|
||||
2. Review normal-player guidance and supplies across the authored escape route. Fix evidenced usability defects with proportionate checks.
|
||||
3. Distinguish genuinely absent base behavior from existing behavior awaiting playtesting. Pre-round setup UI, broader island population and vehicle break-in/alarm behavior are potential remaining features; the narrow escape sequence already exists. Keep later-scope feature parity separate.
|
||||
4. Prepare and validate the playable development build. Ordinary manual play, real multiplayer, packaging and equivalent-workload FPS tests remain release work. Do not resume elaborate gate-input or experimental aircraft automation at the expense of those priorities.
|
||||
|
||||
## First-release qualification
|
||||
|
||||
The [acceptance ledger](acceptance.json) still requires the complete ordinary escape loop, death/unconsciousness/recovery, reconnect/respawn/spectators, partial escape, defeat/restart, interrupted/stale reports, support/ammunition losses and duplicate-free cleanup with up to twelve connected players. A passed development checkpoint does not promote those pending cases.
|
||||
|
||||
Collect matched original/successor workloads with repeated client-frame and server-tick measurements. **No FPS improvement is demonstrated**; the [comparison tool](performance-comparison.md) has synthetic regression evidence only. Complete provenance/dependency review, obtain a clean native build and satisfy the [release checker](release-qualification.md). The [packed Core startup](packed-core-startup.md) is now demonstrated for its exact archived PAK, while the [packaging shutdown/control failures](native-packaging-control.md) remain unresolved and unqualified. The [development source bundle](development-source-bundle.md) provides editable projects; it is separate from that native candidate and from a qualified release. No release package is published.
|
||||
|
||||
[Private test cleanup](evidence/private-prefix-cleanup-2026-09-19-1631/review.json) now verifies Proton’s trailing-slash prefix spelling, checks idle state under the shared lock, and reaps only positively identified adopted test-device helpers after owned shutdown. The latest companion and ordinary runs record verified cleanup. Earlier strict-byte idle checks could miss those helpers; their historical logs are retained unchanged.
|
||||
|
||||
Original missions remain untouched. Engine tests use private profiles/prefixes, hidden displays and muted test audio. RHS/WCS/BMP are now authorized dependencies for AI/full integration. Additional terrains, complete original feature parity, alternate starts and distant-unit materialization remain unfinished. The [validation ledger](validation.md) preserves the detailed historical checkpoints and failures.
|
||||
+220
@@ -0,0 +1,220 @@
|
||||
# Combined-addon development playtest build
|
||||
|
||||
**3 October 2026 — mounted-pair development handoff:** [package and editable source](../.build/playtest-2026-10-03-mounted-pair/README.md).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest.
|
||||
|
||||
This snapshot adds event-time capture cancellation for original active hunter vehicles, the current inherited terrain presentation, and paired radio interception by two original convoy escorts. Both real order receipts precede detours; finite forces, crew identities, stock and fixed deadlines are preserved. Earlier convoy-survivor, radio interruption and finite-transfer corrections remain included.
|
||||
|
||||
The unchanged authored source, tests and tools reuse the completed **294-program regression pass**; four later prose-only documentation updates are separately reviewed. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.
|
||||
|
||||
## Previous convoy-survivors handoff (historical)
|
||||
|
||||
**2 October 2026 — convoy-survivors development handoff:** [package and editable source](../.build/playtest-2026-10-02-convoy-survivors/README.md).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest.
|
||||
|
||||
The snapshot retains eligible original enemy convoy survivors in their existing HQ registration when travel or boarding ends. Exact ownership, roster and force identity still apply; no new soldiers, equipment or contacts are created. Radio-hop interruption, finite-transfer cancellation and deleted-mortar-shell fixes remain included.
|
||||
|
||||
The exact source passes **291 registered regression programs**. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved.
|
||||
|
||||
## Previous transfer-fixes handoff (historical)
|
||||
|
||||
**2 October 2026 — transfer-fixes development handoff:** [sealed package manifest and editable source](../.build/playtest-2026-10-02-transfer-fixes/handoff.json).
|
||||
|
||||
**420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the sealed source.
|
||||
|
||||
This snapshot includes the radio-hop interruption checks, cancellation guards for finite supply transactions, and the deleted-mortar-shell settlement fix. Earlier terrain/admin integration and bounded HQ travel-history planning remain included.
|
||||
|
||||
The exact frozen source passes **290 registered regression programs**. The normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**.
|
||||
|
||||
Ordinary startup verifies the normal mission and local prisoner with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded; this is an **unqualified development candidate**.
|
||||
|
||||
Qualification covers this frozen snapshot, not later live edits. Physical resupply/interception, manual UI behavior, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, comparative FPS and a clean release remain unverified. Existing packages and original missions remain unchanged.
|
||||
|
||||
The current project is **Co10 Escape Reintroduced**, `ERR_Core`, GUID
|
||||
`2528466DE220D91C`, in `addons/core/addon.gproj`. Mission, AI, Intel, Map and Chat
|
||||
are included in this one addon. There are no separate companion projects to
|
||||
build or enable. See [the combined layout](single-mod.md).
|
||||
|
||||
## Earlier handoff (historical)
|
||||
|
||||
The previously retained handoff was [2 October — HQ travel memory](../.build/playtest-2026-10-02-hq-memory-menu-fix/README.md), at `.build/playtest-2026-10-02-hq-memory-menu-fix`.
|
||||
|
||||
409 authored files, 351 exact PAK payloads and three runtime files match editable source and `handoff.json`. A startup guard now skips automatic terrain takeover in mode-less menu worlds; ordinary supported scenarios and unsupported-mode diagnostics keep their existing behavior. This snapshot includes observer recovery/defeat guidance, finite resupply of supported reloadable launchers, and one original armed convoy escort receiving a radio interception order ahead of delivered player travel history. Earlier finite logistics, controller ownership and authored discovery/mine-warning map presentation remain included. The frozen snapshot includes the earlier parallel task’s automatic terrain takeover behavior; newer concurrent terrain-name/presentation edits remain in the live workspace and are not in this package; this handoff’s fresh scripted route targets Everon.
|
||||
|
||||
All **285 registered regression programs pass**. The fresh normal-route fixture completes **63 assertions and one round**, with zero script/runtime failures and thirteen retained engine errors. Fresh ordinary startup of this exact package verifies the normal mission and local prisoner with zero script/runtime failures and 17 retained engine errors. Strict packaging/startup failures remain recorded.
|
||||
|
||||
This is an **unqualified development candidate**. Physical launcher delivery, native interception movement/holding/rejoining, a complete human escape, real multiplayer/JIP/reconnect/twelve-player play, comparative FPS and a clean release remain unverified. Historical standard-map visual checks do not prove physical held-map rendering or current remote UI behavior. No new native flight or prison-input experiments are included.
|
||||
|
||||
See [current status](current-status.md). The earlier objective-map package and all previous candidates remain unchanged. Later source edits are not automatically present in this snapshot.
|
||||
|
||||
## Identities and required dependencies
|
||||
|
||||
| Role | Project or dependency | GUID |
|
||||
| --- | --- | --- |
|
||||
| Single successor addon | ERR_Core / Co10 Escape Reintroduced | `2528466DE220D91C` |
|
||||
| Direct base dependency | Arma Reforger | `58D0FB3206B6F859` |
|
||||
| Direct external dependency | RHS: Status Quo | `595F2BF2F44836FB` |
|
||||
| Direct external dependency | WCS Armaments | `629B2BA37EFFD577` |
|
||||
| Direct external dependency | WCS BMP-1 | `5E524E4FEECCA92B` |
|
||||
| Direct external dependency | Parachute Framework | `65930CB4CD0237B2` |
|
||||
| Transitive external dependency | RHS Content Pack 01 | `1337C0DE5DABBEEF` |
|
||||
| Transitive external dependency | RHS Content Pack 02 | `BADC0DEDABBEDA5E` |
|
||||
| Transitive external dependency | WCS SpaceCore | `5E389BB9F58B79A6` |
|
||||
|
||||
Install the seven external addons separately. The audited versions, descriptor
|
||||
hashes and dependency graph are in [external-addons.json](external-addons.json);
|
||||
a source bundle includes this as `EXTERNAL-ADDONS.json`. The private runners
|
||||
expose only that audited closure. Original Escapists and its extensions are not
|
||||
part of the successor's dependency graph. Third-party assets are not bundled.
|
||||
|
||||
The normal scenario is `{C1E20667DCE324ED}Missions/ERR_Everon.conf`
|
||||
(“Co10 Escape Reintroduced — Everon”). The Base header
|
||||
`{AD62322D5213C440}Missions/ERR_Everon_Base.conf` is a hidden diagnostic entry;
|
||||
it also loads the combined addon and its dependencies.
|
||||
|
||||
## Build from frozen source
|
||||
|
||||
Run from `/home/jakub/devel/escapistsrereintroduced`. Replace the example prefix
|
||||
and installed-addon paths below, and use fresh names for every private session,
|
||||
profile and output ZIP. The compatibility directory must be an existing idle,
|
||||
disposable Tools prefix under `/tmp`, not the installed Steam prefix.
|
||||
|
||||
```sh
|
||||
ERRI_COMPAT=/tmp/YOUR-IDLE-DISPOSABLE-TOOLS-PREFIX
|
||||
ERRI_EXTERNAL=/path/to/installed/workshop/addons
|
||||
|
||||
python3 tools/headless_game.py --compat "$ERRI_COMPAT" --inspect-processes
|
||||
python3 tools/check.py
|
||||
```
|
||||
|
||||
The inspection is read-only. If a game, Tools session or another native runner is
|
||||
active, leave it untouched and wait before building. The existing runners manage
|
||||
their own hidden display, muted audio, isolated source/profile, prefix lock and
|
||||
cleanup. Do not bypass their refusal or cleanup checks or launch another native
|
||||
job concurrently. They do not require opening windows on either physical monitor.
|
||||
|
||||
With source frozen, package the one project:
|
||||
|
||||
```sh
|
||||
python3 tools/native_package.py --project core \
|
||||
--session /tmp/erri-playtest-package-NEW \
|
||||
--compat "$ERRI_COMPAT" --external-addons "$ERRI_EXTERNAL" \
|
||||
--timeout 300
|
||||
|
||||
python3 tools/source_bundle.py --mode development \
|
||||
--output /tmp/erri-playtest-source-NEW.zip
|
||||
```
|
||||
|
||||
The packager accepts `--project core`; the removed `--project chat` packaging
|
||||
recipe does not apply. Output is exactly
|
||||
`packages/core/{addon.gproj,data.pak,resourceDatabase.rdb}`. The ZIP is editable
|
||||
source only and must be written outside the checkout. Compare its
|
||||
`BUNDLE-MANIFEST.json` authored hashes against the packager's frozen source
|
||||
snapshot before describing it as matching source.
|
||||
|
||||
`--silent-workbench` and `--exit-after-init` are optional, mutually exclusive
|
||||
packager lifecycle experiments. `--continue-on-failure` is diagnostic only; it
|
||||
does not turn a failed build into a pass. Keep resource/localization, shutdown
|
||||
and cleanup failures in the retained reports. Native exit code 0 alone is not
|
||||
build qualification. See [packaging control evidence](native-packaging-control.md).
|
||||
|
||||
## Check the normal route and exact packaged bytes
|
||||
|
||||
These commands launch **hidden, muted, bounded diagnostics**, then close their
|
||||
own processes. They are not human play launchers. Run them sequentially while
|
||||
the frozen source and private runtime remain idle between jobs.
|
||||
|
||||
```sh
|
||||
python3 tools/headless_workbench.py \
|
||||
--compat "$ERRI_COMPAT" \
|
||||
--profile /tmp/erri-playtest-route-NEW \
|
||||
--external-addons "$ERRI_EXTERNAL" \
|
||||
--project chat --smoke normal-escape-route --rounds 1 --timeout 360
|
||||
|
||||
python3 tools/headless_game.py --project chat \
|
||||
--packed-addons /tmp/erri-playtest-package-NEW/packages \
|
||||
--packed-session /tmp/erri-packed-chat-playtest-NEW \
|
||||
--compat "$ERRI_COMPAT" --external-addons "$ERRI_EXTERNAL" \
|
||||
--timeout 180 --failure-grace 120
|
||||
```
|
||||
|
||||
Workbench `core` and `chat` select diagnostic fixture families, not different
|
||||
addon projects. Both need the external dependencies. `normal-escape-route`
|
||||
checks the normal generated Everon catalog; the older `escape-route` uses its
|
||||
fixture catalog. Scripted movement/actions do not establish human walking,
|
||||
interaction, combat or piloting.
|
||||
|
||||
The ordinary packed command uses schema 4: one successor addon plus seven
|
||||
external addons, ten engine/vanilla/mod/dependency mounts altogether. Keep its
|
||||
default fifteen-second readiness interval. `--failure-grace 120` only retains a
|
||||
failed run for additional logs within the original timeout; it does not waive a
|
||||
failure. Historical `--packed-core`, vanilla Chat v2 and five-addon external v3
|
||||
results do not validate this combined dependency graph.
|
||||
|
||||
After reviewing both results, retain a new handoff with only the three runtime
|
||||
files inside `packages/core/`. Keep matching `source.zip`, extracted `source/`,
|
||||
raw reports/logs, provenance, cleanup results and SHA-256 hashes in separate
|
||||
sibling paths. Verify all three runtime hashes after copying. Never overwrite a
|
||||
previous candidate or mix newer loose source with an older PAK. Packed startup
|
||||
proves loading, normal mission readiness and local admission; it does not prove
|
||||
remote multiplayer or a full human escape.
|
||||
|
||||
## Human playtest
|
||||
|
||||
Use the matching handoff's `source/addons/core/addon.gproj` for editable Tools
|
||||
work, with its installed external dependencies registered. Select
|
||||
`Missions/ERR_Everon.conf`. For packaged play, enable the single successor addon
|
||||
and its required dependencies in a separate playtest profile, then select that
|
||||
normal scenario. Use the mission header/scenario workflow, not a bare world
|
||||
load. The old five-addon launch scripts and Chat GUID `FA804F411BDDF2C6` are
|
||||
historical and must not be used for the current combined package.
|
||||
|
||||
A visible human session is separate from the hidden commands above. Keep it on
|
||||
the user's chosen right monitor and muted, and quit normally before another
|
||||
native build or test. Do not enable smoke plugins, `errSmoke`/`errBaseSmoke`,
|
||||
input exercises or aircraft-fixture flags for ordinary play. This guide does not
|
||||
supply a new visible launcher or multiplayer server configuration.
|
||||
|
||||
Follow [the current player route](player-route.md): prison → scavenging/clues →
|
||||
radio defence → helicopter → result/restart. `/esc menu`, Intel commands and the
|
||||
HQ journal are included in the combined addon. Restore settings changed during
|
||||
admin checks. Record the exact candidate, scenario, point of failure and profile
|
||||
log session. Remote joins/reconnects, partial escape, twelve connected players,
|
||||
full human completion and comparative FPS still need their own evidence.
|
||||
|
||||
## Retained candidate evidence
|
||||
|
||||
The 30 September installed-slot candidate contains 376 matching authored addon
|
||||
files, 321 matching PAK payloads and three verified runtime files. Its normal
|
||||
route completes 55 scripted assertions through extraction/results, with zero
|
||||
script/runtime failures and thirteen installed-resource errors. Its
|
||||
[ordinary packed startup](evidence/packed-2026-09-30-installed-slot/packed-startup-report.json)
|
||||
verifies normal mission readiness and a local prisoner, with zero script/runtime
|
||||
failures and seventeen installed-resource errors. Both strict verdicts remain
|
||||
failed. [Packaging](evidence/package-2026-09-30-installed-slot/package-report.json)
|
||||
emitted matching files and exited 0 but retained localization and shutdown
|
||||
resource-leak errors. Consult the handoff README and hashes for its exact scope;
|
||||
later alarm/memory and mounted-ammunition source evidence does not update these
|
||||
packaged bytes.
|
||||
|
||||
## Historical five-addon handoffs
|
||||
|
||||
The vanilla-only `.build/playtest-2026-09-20` candidate was frozen at `5e74269`:
|
||||
216 authored files, five matching PAKs and fifteen verified runtime files. Its
|
||||
[build record](evidence/playtest-2026-09-20/build.json),
|
||||
[packed Core startup](evidence/packed-core-2026-09-20-playtest/report.json) and
|
||||
[packed full startup](evidence/packed-chat-2026-09-20-playtest/report.json) retain
|
||||
that snapshot's zero-error startup evidence. Native packaging/shutdown failures
|
||||
remained separate; human play, multiplayer and FPS were not qualified.
|
||||
|
||||
The later [road-interception handoff](../.build/playtest-2026-09-20-road-interception/README.md)
|
||||
and [five-addon external workflow](packed-external-development.md) also describe
|
||||
an older layout. Their companion GUIDs, five-project build order, vanilla-only
|
||||
profile links and launch commands are not current instructions. Existing
|
||||
historical handoffs, source and failure records remain unchanged.
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"HANDOFF.md": "cbe4fb3055655a093d2c8d3f452f1ff3a00e56bd67c4ee3c8e915d09b6c0eb66",
|
||||
"adapt.py": "464483e6c5ae3295de8c371fec87ef577345d6bc06a5d4721024fd3660ed3c3e",
|
||||
"assemble.py": "dbd039580242be774c733200be3bd02a7a810f53e521874d2587752cb58419e2",
|
||||
"commands.json": "7ad8f79d1e5b85b32fb5f1ca01ace37962cbe0587e9f9ed56f5b81aa7bee9020",
|
||||
"commands.txt": "69abbac0932eb682a0c2598bd60290e6437765a3719f4d3bb7365f13aa26e7ef",
|
||||
"config.json": "c14039f83aa0c0521c9359713fa87edf7ca42f64dd98ef7747a5d65e0f047e99",
|
||||
"docs-proposal.json": "e0fa51fd1fc965439c675d38d79004f290d8f8fd6e4c4d7de282e046c4ab8c82",
|
||||
"finalize_docs.py": "3b42ba2d1652e624f8d0fdd2229a94dabe61b418617cbd05376eee27fc15b281",
|
||||
"packed-path-correction.json": "769260f315e3685376a45bceead9e645015ca2944e3bd9cef010a6bcd444a6ab",
|
||||
"preflight.py": "8033077648c088a64d5dba97d1e8c9d32aa668de8df3699f5bb6a18c62bab169",
|
||||
"suite-binding-checked.json": "1d8339968b0cab4db199d370c907d237feafc34624f9ede1502540c5f04fdcce",
|
||||
"suite_binding.py": "606a13759f37e32ea5417c570784208ba6a98950d73c8a8dfa7079eeb3626330",
|
||||
"template-provenance.json": "0ca298c173e42d9177578656b2c5c9a1c1be386f1d3e82c79f1b0e5d88dac451",
|
||||
"verify.py": "020422b7959c72187a0c2c6c9c763dfcb997e03710a2e4df116f3e0bb1bf3b03"
|
||||
}
|
||||
+32
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"kind": "reused completed suite; unchanged authored source/tests/tools with four reviewed prose-only deltas",
|
||||
"regression_programs": 294,
|
||||
"suite_inputs_sha256": "5d89f7171a55bd59a581efaa326ebafeb11633bd907ac7c91871987cd7385d22",
|
||||
"suite_result_sha256": "9d22857ddcf86ee7ceec3ba976b1d562fd1b5eac48ee73dbe990513600df03e7",
|
||||
"suite_log_sha256": "d51b5de6ad6837d8d1c651c7a297814f301901f86c275d0ef63eb406aebf1151",
|
||||
"independent_review": "/tmp/erri-playtest-review-0150/preflight.json",
|
||||
"independent_review_sha256": "2d58de2b03feaf3b28aa1edebcca83d052c9ade9a3b95e2a7e23a048710fcd73",
|
||||
"documentation_differences": [
|
||||
{
|
||||
"path": "docs/current-status.md",
|
||||
"before": "027a565076981f9985019baab93413ef127d7fbb5cd336b55e33a402f4e59af2",
|
||||
"after": "79ea42eacfab8399556bd2f4f7d513a050a7908ac937d3955293b093c8d16d5f"
|
||||
},
|
||||
{
|
||||
"path": "docs/mounted-interception.md",
|
||||
"before": "20f80f34919c32535c1d57da7894ecadee6699f7f17b1993a32bed5837342bec",
|
||||
"after": "f40d1dd93deb7e89f48c3a9645cf35c32531fd5ce3d9ce3247b6561d60155ebb"
|
||||
},
|
||||
{
|
||||
"path": "docs/original-feature-coverage.json",
|
||||
"before": "fa260dc8f7ef94e327c9d0f6a888070c608a19f75384bbefd335915383cbfaa4",
|
||||
"after": "fec7f3fa341b40db09b1d7c9d96907929210b2474048127c4415de0de27f4383"
|
||||
},
|
||||
{
|
||||
"path": "docs/original-feature-coverage.md",
|
||||
"before": "8386a0f56e11041915ec023a078dce627be5bb3732bf148b7d9955f19342cacc",
|
||||
"after": "fa4a79d7dc98a92433fb9157ca9f054b5cedaec333069296deca7a70c4a8047b"
|
||||
}
|
||||
],
|
||||
"fresh_full_suite_claimed": false
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
"""Read-only exact suite reuse proof; four independently reviewed prose deltas only."""
|
||||
from pathlib import Path
|
||||
import ast,hashlib,json
|
||||
REVIEW=Path('/tmp/erri-playtest-review-0150/preflight.json')
|
||||
ALLOWED={'docs/current-status.md','docs/mounted-interception.md','docs/original-feature-coverage.json','docs/original-feature-coverage.md'}
|
||||
def sha(p):return hashlib.sha256(p.read_bytes()).hexdigest()
|
||||
def load(p):return json.loads(p.read_text())
|
||||
def verify_suite_binding(f,suite,authored):
|
||||
inputs=load(suite/'suite-inputs.json');result=load(suite/'suite-result.json');review=load(REVIEW)
|
||||
assert review['complete'] is True and review['reuse_allowed'] is True
|
||||
assert result['exit']==0 and result['inputs_unchanged'] and not result.get('resumed')
|
||||
assert result['regression_programs']==294==len(result['programs']) and all(x['exit']==0 for x in result['programs'])
|
||||
registered=[n.value for n in ast.walk(ast.parse((f/'tools/check.py').read_text())) if isinstance(n,ast.Constant) and isinstance(n.value,str) and n.value.endswith('.py') and (n.value.split('/')[-1].startswith('test_') or n.value.endswith('_regression.py'))]
|
||||
assert len(registered)==len(set(registered))==294
|
||||
assert {x['path'] for x in result['programs']}=={'tests/'+Path(n).name for n in registered}
|
||||
assert all(inputs.get(n)==h for n,h in authored.items())
|
||||
current={n:sha(f/n) for n in inputs}
|
||||
differences=[{'path':n,'before':h,'after':current[n]} for n,h in sorted(inputs.items()) if current[n]!=h]
|
||||
assert {x['path'] for x in differences}==ALLOWED, differences
|
||||
binding=review['suite']
|
||||
assert binding['inputs_sha256']==sha(suite/'suite-inputs.json') and binding['result_sha256']==sha(suite/'suite-result.json')
|
||||
assert binding['programs']==294 and binding['source_tests_tools_unchanged'] is True
|
||||
assert sorted(binding['docs_only_differences'],key=lambda x:x['path'])==differences
|
||||
assert review['current_inputs']==current and review['authored_files']==len(authored)
|
||||
assert review['native']['source_match'] is True
|
||||
assert 'All repository checks passed.' in (suite/'full-suite.log').read_text()
|
||||
return {'kind':'reused completed suite; unchanged authored source/tests/tools with four reviewed prose-only deltas','regression_programs':294,'suite_inputs_sha256':sha(suite/'suite-inputs.json'),'suite_result_sha256':sha(suite/'suite-result.json'),'suite_log_sha256':sha(suite/'full-suite.log'),'independent_review':str(REVIEW),'independent_review_sha256':sha(REVIEW),'documentation_differences':differences,'fresh_full_suite_claimed':False}
|
||||
+13
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"templates": {
|
||||
"/tmp/erri-package-prep-2121/assemble.py": "0a3eff1aa3e696fdca5c3ffe3c4e74e8d7c947e27169f482bdf13feb329e433c",
|
||||
"/tmp/erri-package-prep-2121/verify.py": "f789213b964b385d091f583151b09bbfef7afc7d3ac0038543a7bd549d098ca0",
|
||||
"/tmp/erri-package-prep-2121/preflight.py": "a019b2bf7163276291137a289280b31112fcd71dc1906ad4eb6dfa47f0e0e05b",
|
||||
"/tmp/erri-package-prep-2121/finalize_docs.py": "3e95306f0308a7641429e89205561c77ef067fd53ed82e70ef68ee1eb163bfa3",
|
||||
"/tmp/erri-package-prep-2121/config.json": "6f7eb7923bb404ef103208fb477ccb5f0eac816a7787e11cd55a3c5f7b49b95f",
|
||||
"/tmp/erri-package-prep-2121/commands.json": "633d49880af99e253bf97f726482e4923b772b4d9eb24aa447dae1a6e6a906d3"
|
||||
},
|
||||
"native_executed": false,
|
||||
"target_writes": false,
|
||||
"qualification": "Pending new exact package/runtime evidence; suite reuse requires explicit independently reviewed prose-only deltas."
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
from pathlib import Path
|
||||
import ast
|
||||
_tree=ast.parse(Path('/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair/tools/check.py').read_text())
|
||||
REGRESSION_PROGRAMS=len([n.value for n in ast.walk(_tree) if isinstance(n,ast.Constant) and isinstance(n.value,str) and n.value.endswith('.py') and (n.value.split('/')[-1].startswith('test_') or n.value.endswith('_regression.py'))])
|
||||
import hashlib,json,re,shutil,sys
|
||||
r=Path('/home/jakub/devel/escapistsrereintroduced');f=Path('/home/jakub/devel/escapistsrereintroduced/.build/playtest-source-2026-10-03-mounted-pair');sys.path.insert(0,str(f/'tools'))
|
||||
from packed_external import inventory,evidence
|
||||
import headless_game
|
||||
|
||||
def digest(p):return hashlib.sha256(p.read_bytes()).hexdigest()
|
||||
def write(p,v):p.write_text(json.dumps(v,indent=2)+'\n')
|
||||
build=r/'.build/playtest-2026-10-03-mounted-pair';startup=Path('/tmp/erri-packed-chat-mounted-pair-0150')
|
||||
pe=r/'docs/evidence/package-2026-10-03-mounted-pair';se=r/'docs/evidence/packed-2026-10-03-mounted-pair'
|
||||
runner=json.loads((startup/'packed-runner.json').read_text());report=json.loads((startup/'packed-startup-report.json').read_text());manifest=json.loads((startup/'packed-input-provenance.json').read_text())
|
||||
assert manifest['schema_version']==4 and manifest['kind']=='packed-chat-external-runtime-input'
|
||||
assert manifest['project']=='chat' and manifest['addon_order']==['core']
|
||||
assert runner['cleanup_confirmed'] and runner['packed_inputs_unchanged_after_run'] and runner['packed_external_inputs_unchanged_after_run']
|
||||
assert runner['packed_input_error'] is None and runner['runner_error'] is None
|
||||
assert runner['packed_input_provenance_sha256']==digest(startup/'packed-input-provenance.json')
|
||||
assert runner['packed_launch_id']==manifest['launch_id']
|
||||
assert manifest['captured_unix']<=runner['started_unix']<=runner['stopped_unix']
|
||||
assert runner['display']=='headless Gamescope' and runner['audio']=='-noSound plus own silent sink'
|
||||
assert runner['failure_observed_during_polling'] and not runner['packed_consumption_verified']
|
||||
logs=Path(runner['session']);assert logs.resolve().is_relative_to(startup.resolve()) and logs.is_dir()
|
||||
assert digest(logs/'console.log')==runner['console_sha256']
|
||||
assert (logs/'packed-input-provenance.json').read_bytes()==(startup/'packed-input-provenance.json').read_bytes()
|
||||
assert (logs/'runner.json').read_bytes()==(startup/'packed-runner.json').read_bytes()
|
||||
assert (logs/'game-startup-report.json').read_bytes()==(startup/'packed-startup-report.json').read_bytes()
|
||||
packed={'input':Path(manifest['runtime_directory']),'external_records':manifest['external_addons'],'external_names':manifest['external_project_names']}
|
||||
steam=Path(runner['executable']).parents[3]
|
||||
recomputed=evidence((logs/'console.log').read_text(),packed,steam,Path(manifest['profile']),headless_game)
|
||||
for k,v in recomputed.items():assert report[k]==v,(k,report[k],v)
|
||||
assert report['normal_mission_ready'] and report['local_participant_verified'] and report['packed_loaded_paths_verified'] and report['packed_normal_modules']
|
||||
assert report['workbench_undefined'] and not report['unexpected_smoke_fixture'] and not report['script_or_runtime_failures'] and not report['packed_input_violations']
|
||||
assert report['packed_schema_version']==4 and report['external_addon_count']==7 and len(report['engine_errors'])==17
|
||||
old=json.loads((r/'docs/evidence/packed-2026-10-02-owner-fixes/packed-startup-report.json').read_text())
|
||||
normal=lambda rows:sorted(re.sub(r'\s+',' ',re.sub(r'^\d\d:\d\d:\d\d\.\d+\s*','',x)).strip() for x in rows)
|
||||
assert normal(report['engine_errors'])==normal(old['engine_errors']),'Different installed error set'
|
||||
runtime=inventory(build/'packages');assert runtime==inventory(startup/'input/addons')==manifest['artifacts']
|
||||
assert runtime==json.loads((build/'handoff.json').read_text())['runtime_files']
|
||||
assert json.loads((r/'.build/playtest-source-2026-10-03-mounted-pair/frozen-source.json').read_text())==json.loads((r/'docs/evidence/native-2026-10-03-mounted-pair-normal/source-sha256.json').read_text())
|
||||
assert 'All repository checks passed.' in Path('/tmp/erri-gameplay-root-0150/full-suite.log').read_text()
|
||||
suite_result=json.loads(Path('/tmp/erri-gameplay-root-0150/suite-result.json').read_text())
|
||||
suite_inputs=json.loads(Path('/tmp/erri-gameplay-root-0150/suite-inputs.json').read_text())
|
||||
assert suite_result['exit']==0 and suite_result['inputs_unchanged']
|
||||
assert not suite_result.get('resumed'), 'Requires the original complete suite, not resumed or split verification; reviewed prose-only reuse is checked below'
|
||||
assert suite_result['regression_programs']==REGRESSION_PROGRAMS==len(suite_result['programs'])
|
||||
assert len({p['path'] for p in suite_result['programs']})==REGRESSION_PROGRAMS
|
||||
assert all(p['exit']==0 for p in suite_result['programs'])
|
||||
authored=json.loads((pe/'authored-before.json').read_text())
|
||||
assert all(suite_inputs.get(n)==h for n,h in authored.items())
|
||||
from suite_binding import verify_suite_binding
|
||||
suite_binding=verify_suite_binding(f, Path('/tmp/erri-gameplay-root-0150'), authored)
|
||||
se.mkdir(exist_ok=False)
|
||||
for name in ['packed-runner.json','packed-startup-report.json','packed-input-provenance.json','external-addons-inputs.json','external-addons-policy.json']:shutil.copyfile(startup/name,se/name)
|
||||
for p in logs.iterdir():
|
||||
if p.is_file() and p.suffix in ('.log','.json'):shutil.copyfile(p,se/(p.name+'.txt' if p.suffix=='.log' else p.name))
|
||||
shutil.copyfile('/tmp/erri-packed-chat-mounted-pair-0150.log',se/'runner-output.log.txt')
|
||||
shutil.copyfile(__file__,se/'verify-and-finish.py')
|
||||
shutil.copyfile(Path(__file__).with_name('suite_binding.py'),se/'suite_binding.py')
|
||||
shutil.copyfile('/tmp/erri-playtest-review-0150/preflight.json',se/'suite-reuse-review.json')
|
||||
shutil.copyfile(Path('/tmp/erri-gameplay-root-0150/full-suite.log'),pe/'repository-check.log.txt')
|
||||
for name in ['suite-inputs.json','suite-result.json']:
|
||||
shutil.copyfile(Path('/tmp/erri-gameplay-root-0150')/name,pe/name)
|
||||
|
||||
review=json.loads((build/'handoff.json').read_text());review.update(normal_mission_ready=True,local_participant_verified=True,strict_packed_consumption_verified=False,packed_script_failures=0,packed_resource_errors=17,repository_check_exit=0,repository_regression_programs=REGRESSION_PROGRAMS,repository_check_reused_for_identical_source=True,suite_reuse_binding=suite_binding,qualification_source_root=str(f),qualification_source_is_frozen_snapshot=True,live_source_match_not_claimed=True)
|
||||
assert not review['release_qualified'] and not review['published']
|
||||
for p in [build/'handoff.json',pe/'handoff.json']:write(p,review)
|
||||
write(se/'archive-review.json',{'runtime_bytes_match_handoff':True,'copied_runtime_bytes_match_launch_manifest':True,'raw_console_sha256_verified':True,'launch_manifest_hash_and_uuid_verified':True,'native_and_root_reports_identical':True,'normal_modules_and_ten_mounts_recomputed_from_raw_console':True,'local_prisoner_verified':True,'known_resource_error_set_matches_previous_handoff':True,'cleanup_confirmed':True,'source_qualification':'Packed-only startup; source binding established separately by handoff manifest, not asserted by runner','strict_failure_retained':True,'archive_method':'archive_packed.py supports schemas 1 and 2 only; this schema 4 archive uses the explicit verifier and retained raw files.'})
|
||||
write(se/'archive-sha256.json',{str(p.relative_to(se)):digest(p) for p in sorted(se.iterdir()) if p.is_file()})
|
||||
print('Verified and retained packed startup, exact runtime bytes and full regression log. Strict failure preserved.')
|
||||
@@ -0,0 +1,35 @@
|
||||
{
|
||||
"kind": "UNQUALIFIED DEVELOPMENT CANDIDATE",
|
||||
"authored_files": 420,
|
||||
"pak_payload_files": 361,
|
||||
"runtime_files": 3,
|
||||
"candidate_files": 429,
|
||||
"source_zip_sha256": "576d7c7c4c65f2f5a181afe5f4262d2ece6ef03b90fd1b62a8339aee301c9d9f",
|
||||
"regression_programs": 294,
|
||||
"regression_suite_reused_for_unchanged_source_tests_tools": true,
|
||||
"fresh_regression_suite_run": false,
|
||||
"four_post_suite_prose_changes_independently_reviewed": true,
|
||||
"normal_route_reused_for_exact_source": true,
|
||||
"normal_assertions": 63,
|
||||
"normal_completions": 1,
|
||||
"normal_script_failures": 0,
|
||||
"normal_engine_errors": 13,
|
||||
"packed_normal_mission_and_local_prisoner": true,
|
||||
"packed_script_failures": 0,
|
||||
"packed_engine_errors": 17,
|
||||
"strict_failures_retained": true,
|
||||
"release_qualified": false,
|
||||
"published": false,
|
||||
"current_authored_source_matches": true,
|
||||
"original_reference_files_unchanged": 533,
|
||||
"existing_paths_preserved_except_documentation": 10522,
|
||||
"documentation_updates": [
|
||||
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||||
}
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||||
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||||
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||||
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||||
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||||
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|
||||
}
|
||||
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Load Diff
Reference in New Issue
Block a user