Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"behavior": [
|
||||
"Roster corpses selectable after all eligible survivors are gone, including detached and own bodies",
|
||||
"Actual player camera pose/FOV relayed to authorized current spectators with bounded leases and 20 Hz unreliable updates",
|
||||
"Body-relative interpolation, stale sample rejection, native head fading and stable orbit fallback"
|
||||
],
|
||||
"validation": {
|
||||
"targeted_checks": 19,
|
||||
"native_assertions": 31,
|
||||
"native_completions": 1,
|
||||
"script_or_runtime_failures": [],
|
||||
"native_runner_result": "smoke-completed",
|
||||
"cleanup_confirmed": true,
|
||||
"source_unchanged": true,
|
||||
"engine_errors_count": 13,
|
||||
"engine_errors_match_prior_native_baseline": true,
|
||||
"runner_exit": 1,
|
||||
"runner_exit_reason": "Strict native reporter also fails on the 13 retained installed-resource errors; camera assertions and scripted sequence completed."
|
||||
},
|
||||
"limitations": [
|
||||
"Native fixture uses one real local player and a physical stand-in with injected camera samples; not multiplayer relay proof",
|
||||
"No identical HUD/PiP/first-person weapon rendering or zero-latency claim",
|
||||
"No live server deployment or workshop publication"
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user