Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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Log Z:\home\jakub\devel\escapistsrereintroduced\.build\objective-map-profile-0744\logs\logs_2026-10-02_07-54-50\script.log started at 2026-10-02 07:54:54 (2026-10-02 05:54:54 UTC)
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07:54:54.602 SCRIPT : SCRIPT : Initializing scripts
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07:54:54.602 SCRIPT : SCRIPT : ScriptProjectManager init
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07:54:56.630 SCRIPT : SCRIPT : Compiling GameLib scripts
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07:54:56.677 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
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07:54:56.678 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
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07:54:56.678 SCRIPT : SCRIPT : Compiling Game scripts
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07:54:57.482 SCRIPT : Compiling Game scripts
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07:54:57.482 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
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07:54:57.593 SCRIPT (E): @"Scripts/Game/ERR/00_Core/ERR_ObjectiveMapPresentation.c,10": Overloaded method 'HandlerAttached', argument name 'widget' differs from prototype 'w'
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07:54:57.882 SCRIPT (E): Can't compile "Game" script module!
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Scripts/Game/ERR/00_Core/ERR_ObjectiveMapPresentation.c(10): Overloaded method 'HandlerAttached', argument name 'widget' differs from prototype 'w'
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