Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"schema_version": 1,
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"scope": "Scripted local normal escape route over two rounds with inherited automatic native restart and fresh prisoner admission. Not human input, death/spectator, multiplayer or exhaustive pre-world-destruction cleanup qualification.",
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"assertions_passed": 126,
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"completed_rounds": 2,
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"script_or_runtime_failures": 0,
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"retained_installed_resource_errors": 13,
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"authored_files": 400,
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"source_matches_current_and_candidate": true,
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"source_manifest_sha256": "28d5f04bada6cd9a4a37ab10f1f627d4b20fce1621e3e6cf401495f154d28590",
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"sequence": [
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{
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"line": 876,
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"text": "22:46:34.470 SCRIPT : Reintroduced [mission]: phase 4 -> 5"
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},
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{
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"line": 879,
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"text": "22:46:34.837 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = POSTGAME"
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},
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{
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"line": 1028,
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"text": "22:47:25.706 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME"
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},
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{
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"line": 1346,
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"text": "22:48:23.531 SCRIPT : ERR SMOKE PASS: prisoner admitted only after enabled native spawn preload finishes"
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},
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{
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"line": 1458,
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"text": "22:49:16.155 SCRIPT : Reintroduced [mission]: phase 4 -> 5"
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},
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{
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"line": 1461,
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"text": "22:49:16.595 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = POSTGAME"
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}
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],
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"independent_sequence_review": true,
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"cleanup_confirmed": true,
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"preservation": {
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"original_reference": {
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"files": 533,
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"unchanged": true
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},
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"inherited_unstaged": {
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"files": 61,
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"unchanged": true
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},
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"playtest_candidate": {
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"files": 409,
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"unchanged": true
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}
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},
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"release_qualified": false
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}
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