Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"kind": "Active original hunter capture fix",
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"authored_files": 420,
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"regression_programs": 292,
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"normal_assertions": 63,
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"normal_completions": 1,
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"normal_script_failures": 0,
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"normal_engine_errors": 13,
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"cleanup_source_external_unchanged": true,
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"strict_native_failure_retained": true,
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"native_capture_callback_tested": false,
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"multiplayer_tested": false,
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"performance_tested": false,
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"new_package_created": false,
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"latest_candidate_preserved_files": 429,
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"original_reference_files_unchanged": 533,
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"baseline_paths": 10250,
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"changed_existing_paths": [
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"tests/test_convoy_survivors.py",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyService.c",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_HunterService.c",
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"tests/test_hunter_lifecycle.py",
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"tools/check.py"
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],
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"added_test": "tests/test_hunter_capture.py",
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"index_diff_sha256": "670073db5d7531aca4466cc9d2827d10a46bfcfbd35f27ac97724de9d2fd3725",
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"scope": "Current admitted player entering active tracked hunter; entry before native callbacks latches capture and releases existing HQ ownership. Already-released infantry roles remain independent. No replacement/refund or actor deletion.",
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"limits": "Actual-method regression doubles native boundaries; normal native run verifies compilation and base-loop integration, not player capture timing or remote-client behavior."
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}
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