Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"result": "passed",
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"cleanup": {
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"cleanup_confirmed": true,
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"idle_verified": true,
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"errors": [],
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"orphan_cleanup": {
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"attempted": true,
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"report": {
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"scope": "/tmp/erri-headless-compat/pfx",
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"candidates": [],
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"term_sent": [],
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"kill_sent": [],
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"cleared": true
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}
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}
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},
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"checks": [
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"shared map inserted into real prisoner inventory",
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"shared map stays in hand through native animation",
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"shared map does not open fullscreen menu",
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"held surface refreshes across two real capture cycles",
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"entire captured page stays inside native map bounds",
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"texture and map canvas match the paper aspect, not the game viewport",
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"arrow action turns to the next fixed sheet through controller RPC",
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"page turn keeps held item and restores raised focus",
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"menu blocks page input",
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"double map action opens the real interactive map",
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"interactive map preserves the selected paper sheet",
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"single map press puts the paper away",
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"double map press from storage waits for equip then opens interactive map",
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"ordinary map inserted",
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"background capture active before stock map activation",
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"ordinary map still opens fullscreen"
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],
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"source_profile": "/tmp/err-held-pages-20261011-o",
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"terrain": "Everon",
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"input": "Actual arrow and M key events on the private headless Xwayland display",
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"limitations": [
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"Single local Workbench client; remote replication and JIP viewing not independently tested",
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"Existing hand lowering/raising; no custom folding mesh",
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"Atlas overview and numpad navigation are proposed, not implemented"
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]
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}
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