Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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PASS: town trigger and hard 700m exclusion for all observers, empty/invalid positions and final-check crossings
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PASS: object guard split, hard 1000m exclusion / 1400m activation, footprint support, slopes, holes and invalid traces
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PASS: actual fixed-post admission reserves only stationary guards from HQ retasking and tightens their defend radius
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PASS: production site classification accepts structures/descriptors and excludes industrial props, fragments, flags, ruins and vehicles
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PASS: actual Intel/HQ methods and one-shot qualified readiness handoff deliver late actors once; duplicate readiness, accepted spawn, pickup/drop, death and original negative rolls do not mint assignments
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PASS: Workbench-only read accessor rejects unknown/nonserver identities; Chat observes all distinct ready crew before existing shell-depletion mutation
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