Add typed field-flight prototype and preserve native qualification failures

This commit is contained in:
2026-09-19 21:01:20 +02:00
parent 83ea247e62
commit 61e165ef5b
91 changed files with 40570 additions and 85 deletions
@@ -0,0 +1,14 @@
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Log Z:\tmp\erri-workbench-profile\logs\logs_2026-09-19_20-43-33\script.log started at 2026-09-19 20:43:36 (2026-09-19 18:43:36 UTC)
20:43:36.699 SCRIPT : SCRIPT : Initializing scripts
20:43:36.699 SCRIPT : SCRIPT : ScriptProjectManager init
20:43:39.042 SCRIPT : SCRIPT : Compiling GameLib scripts
20:43:39.111 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
20:43:39.112 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
20:43:39.112 SCRIPT : SCRIPT : Compiling Game scripts
20:43:40.207 SCRIPT : Compiling Game scripts
20:43:40.207 SCRIPT (E): @"Scripts/Game/ERR/ERR_AircraftFieldRules.c,55": Expected name, not a keyword 'reference'
20:43:40.425 SCRIPT (E): Can't compile "Game" script module!
Scripts/Game/ERR/ERR_AircraftFieldRules.c(55): Expected name, not a keyword 'reference'