Enable finite automatic convoy startup and scoped gunner skill
This commit is contained in:
@@ -1,4 +1,14 @@
|
||||
#ifdef WORKBENCH
|
||||
// The explicit manual-dispatch fixture freezes automatic startup off. Other
|
||||
// fixtures and ordinary Workbench/game sessions keep the saved/default value.
|
||||
modded class ERR_Settings
|
||||
{
|
||||
override int Get(string key)
|
||||
{
|
||||
if (key == "automaticConvoyEnabled" && ERR_NativeConvoyProbe.Enabled()) return 0;
|
||||
return super.Get(key);
|
||||
}
|
||||
}
|
||||
// Failure diagnostics only. Every query is read-only and uses the production seed/volume rules.
|
||||
class ERR_NativeConvoyRoadSurvey
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user