Improve AI garrisons, player recovery and mission administration
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# Mission content packs and factions
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Administrators open **Esc → Escapists Reintroduced → Mods** (also available in `/esc menu`). RHS
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Administrators open **Esc → Co10 Escape Reintroduced → Mods** (also available in `/esc menu`). RHS
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and its US Marines, Russian Armed Forces and ION factions default to enabled.
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Each faction can be disabled independently. Disabling the parent pack excludes
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all its factions and the mission's optional RHS optics, while retaining child
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@@ -131,3 +131,5 @@ replication acceptance. No Workshop publishing was performed.
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Faction hostility follows the native
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[SCR_FactionManager API](https://community.bistudio.com/wikidata/external-data/arma-reforger/ArmaReforgerScriptAPIPublic/interfaceSCR__FactionManager.html),
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with both directions validated before preparation can finish.
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Faction entries may optionally specify `AntiAirLauncher` for a loaded MANPADS prefab. The HQ anti-air percentage uses that override, otherwise searches the native faction item catalog and falls back to FIM-92 when necessary. See [enemy loadouts](enemy-loadouts.md) for supported naming, compatibility checks and finite grants.
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