Add mission customization, HQ support and aggression-driven AI
Integrate faction and random settings menus, generated objectives, scouts, convoys, air support, mortar stations and body-intel recovery. Add identified-body aggression, finite hunter UAZ deployment, dedicated objective defence and maximum AI skill with separate reduced aim accuracy. Include policy tests, native probes, evidence and documentation.
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@@ -19,10 +19,10 @@ def cpp(s):
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s=s.replace(v+'.',v+'->')
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for v in ('Utility','ReportSelection','StatusSampler','Group','Task'):
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s=s.replace('->'+v+'.','->'+v+'->')
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s=s.replace('m_Mode.Settings().Get(', 'm_Mode->Settings()->Get(')
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s=s.replace('m_Mode.Settings().Runtime(', 'm_Mode->Settings()->Runtime(')
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s=s.replace('ERR_HQPursuitRules.', 'ERR_HQPursuitRules::')
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s=s.replace('ERR_HQObservation.','ERR_HQObservation::').replace('vector.DistanceXZ','vector::DistanceXZ').replace('string.Format','Format')
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return s.replace('AmmoState.', 'AmmoState->')
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return s.replace('AmmoState.', 'AmmoState->').replace('SecuritySite.IsEmpty()', 'SecuritySite.empty()')
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policy_path=Path(os.environ.get('ERR_AMMO_REPORTING_ROOT', ROOT))/'addons/core/Scripts/Game/ERR/10_AI/ERR_HQAmmoReporting.c'
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policy=cpp(policy_path.read_text()).replace('class ERR_HQAmmoReporting','struct ERR_HQAmmoReporting').rstrip()+';'
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methods='\n'.join(cpp(body(P,s)) for s in ('protected void Observe(', 'protected void ObserveBody(', 'protected void StatusReport(', 'protected void Sweep(', 'protected void QueueReports('))
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@@ -36,7 +36,7 @@ template<class... T>string Format(T... args){return "diagnostic";}
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struct vector{float x=0,z=0;static float DistanceXZ(vector a,vector b){return std::hypot(a.x-b.x,a.z-b.z);}};
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template<class T>struct Array:std::vector<T>{bool IsEmpty(){return this->empty();}};
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struct Group{vector position;vector GetOrigin(){return position;}};
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struct Settings{int interval=5;int Get(string){return interval;}};
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struct Settings{int interval=5;int Runtime(string){return interval;}};
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struct Mode{struct Settings settings;struct Settings* Settings(){return &settings;}};
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struct ERR_HQVisualContact{void* Entity=this;vector Position;float ObservedAt=0;};
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struct Utility{bool visible=true;};
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@@ -55,7 +55,7 @@ struct Sampler{int observations=0,samples=0;bool valid=true;void ObserveDeaths()
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ERR_HQStatusReport* Sample(float now,int id,void*){samples++;if(!valid)return nullptr;auto r=new ERR_HQStatusReport;r->MessageId=id;r->ObservedAt=now;return r;}};
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struct ERR_HQSearchReport{int SourceId=0,MessageId=0,WatchMessageId=0,WatchRequestId=0,BeliefId=0,BeliefRevision=0;
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string WatchSourceId;vector Position;float ObservedAt=0;bool SweepCompleted=false,ContactFound=false;};
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struct ERR_HQTask{bool RoadIntercept=false,SweepQueued=false;float ArrivedAt=-1;vector Destination;
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struct ERR_HQTask{std::string SecuritySite;bool RoadIntercept=false,SweepQueued=false;float ArrivedAt=-1;vector Destination;
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string WatchSourceId;int WatchMessageId=0,WatchRequestId=0,BeliefId=1,BeliefRevision=2;};
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struct ERR_HQRoute{Group* LocalSource=nullptr;int MessageId=0;string Payload;};
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struct Network{bool available=true;int routes=0;ERR_HQRoute* Route(void*){routes++;return available?new ERR_HQRoute:nullptr;}};
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