Add mission customization, HQ support and aggression-driven AI
Integrate faction and random settings menus, generated objectives, scouts, convoys, air support, mortar stations and body-intel recovery. Add identified-body aggression, finite hunter UAZ deployment, dedicated objective defence and maximum AI skill with separate reduced aim accuracy. Include policy tests, native probes, evidence and documentation.
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@@ -38,7 +38,7 @@ class ExternalAddonsTests(unittest.TestCase):
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value=copy.deepcopy(self.value);value['addons'][ext.DIRECT[0]]['dependencies'].append('5F16D7E4A1CBE075')
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(root/'docs/external-addons.json').write_text(json.dumps(value))
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with self.assertRaisesRegex(ValueError,'transitive'):ext.policy(root)
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def test_only_exact_six_are_exposed_and_hashed(self):
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def test_only_exact_authorized_closure_is_exposed_and_hashed(self):
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unrelated=self.source/'original';unrelated.mkdir();(unrelated/'addon.gproj').write_text('GameProject { GUID "5F16D7E4A1CBE075" }')
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records=ext.prepare_profile(self.addons,self.source,self.value,self.cache)
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self.assertEqual(set(records),set(ext.ALLOWED))
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