Add mission customization, HQ support and aggression-driven AI
Integrate faction and random settings menus, generated objectives, scouts, convoys, air support, mortar stations and body-intel recovery. Add identified-body aggression, finite hunter UAZ deployment, dedicated objective defence and maximum AI skill with separate reduced aim accuracy. Include policy tests, native probes, evidence and documentation.
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@@ -76,7 +76,7 @@ class DedicatedNativeTests(unittest.TestCase):
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self.assertEqual(args[args.index('-worldSystemsConfig')+1], '{C50579A2EC48E8EF}Configs/Systems/MissionSystems.conf')
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definition = (root/'addons/core/addon.gproj').read_text()
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dependencies = set(re.findall(r'"([A-F0-9]{16})"', re.search(r'Dependencies\s*\{([^}]+)', definition)[1]))
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self.assertEqual(dependencies, {'58D0FB3206B6F859', '595F2BF2F44836FB', '629B2BA37EFFD577', '5E524E4FEECCA92B'})
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self.assertEqual(dependencies, {'58D0FB3206B6F859', '595F2BF2F44836FB', '629B2BA37EFFD577', '5E524E4FEECCA92B', '65930CB4CD0237B2'})
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def test_invalid_project_route_combinations_fail_before_files_or_processes(self):
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for route, project in [('vanilla-everon', 'chat'), ('unknown', 'core'), ('header', 'unknown')]:
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