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@@ -0,0 +1,476 @@
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PASS: missing, child-only, malformed, zero and duplicate prefab root IDs rejected
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PASS: delayed scene/inventory arrival, deferred preload, identity checks, stale replies, timeout and observer cleanup
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PASS: actual inventory manifest, delayed/missing/wrong-owner item links, finite cap, consumed-stock refresh and preload ordering
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PASS: spawn scene remains held through final acknowledgement and nearby use; leaving, reassignment, disconnect and teardown release it
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PASS: production prison AI hold/release, repeat activation, authority/faction/player exclusion, dead actor and stop cleanup
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PASS: actual inspection requires dead registered body, server authority, conscious on-foot nonplayer, 3m reach, clear LOS and inventory; only missing issued site IDs reported once
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PASS: production airborne memory confidence, persistence, ground coverage, confirmed losses, artillery veto, cooldown and invalid-input rules
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PASS: production cover retains the carried HQ target until its deadline; airport reload waits until the drop pass and cover have finished
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PASS: air logistics reservation preserves delivered search until radio handoff, excludes guards/combat/in-flight orders, and quarantines unresolved native loads/moves
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PASS: original 15-minute launch/loss cadence, active/captured timer disarm, saved delay reset, stop, 300m orbit and close-contact standoff
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PASS: actual aircraft-removal notification guards owner/server/active/stop and schedules one full delay without replay extension
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PASS: hill prominence/elevation, actual road edges/heights/bends and server-only finite scout admission, pending stock, timeout and no replacements/refills
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PASS: mortar duty scope excludes players, other crews, stopped/client/inactive states; only destruction releases an active assignment, while the gunner may approach the gun
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PASS: random mode restrictions, full numeric ranges, independent calendar dates and strict daylight boundaries
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PASS: actual killais eligibility includes the 1000m boundary, excludes players/retained bodies/dead/non-character entities and checks full 3D distance
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PASS: actual generation scheduler bounds each tick, enforces deadline/candidate ceiling, validates fallback, commits only accepted positions, and terminates without repeated searches
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PASS: actual faction resolution reserves explicit roles, samples without replacement, substitutes disabled selections, and rejects duplicate/unknown/missing choices and insufficient pools
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PASS: actual content policy gates parent packs, individual factions, faction identity and finite group rotation with vanilla fallback
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PASS: actual delivered road eligibility, ahead projection without chords, reservations, stock road query bounds, terrain/water/obstruction refusal and clean outputs
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PASS: actual delivered-task lineage, expiry, old-order retention, native commit, release, road precision expiry and duplicate delivery
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PASS: actual original-roster local handoff,100m3D bound,busy carrier/budget exclusion,origin interruption including deletedsource,normal radio delivery and per-source replay history
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PASS: actual visual intake retains source/time/position/id, rejects replay, prefers usable own route, excludes simultaneous callers and conservatively resets negative-sweep dwell
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PASS: actual fixture local/radio gating, immutable source/time/position, interrupted-report exclusion and exact-owner cleanup
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PASS: local-handoff runner refuses wrong project/round count/insufficient deadline before runtime work
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PASS: actual fixture allocator terminal/unsubmitted guard, original-group lookup and both candidate gates
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PASS: actual report-derived waypoint insertion/order and tighter positive radii; no formation navigation claim
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PASS: actual Place/Stop waits native pose update, bounds four attempts, preserves original position, restores pending/settled placement and respects ownership/accepted-move quarantine
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PASS: actual fixture current/original recipient ownership, unresolved transfer cleanup, exact-token release and idempotent Stop
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PASS: actual authored storage anchors, native trace flags, own-hierarchy exclusion, external wall/vehicle obstruction, range, unknown geometry and bounded context refusal
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PASS: actual stock capture, unique finite identities, original recipients, HQ reservations, delivered report replay/cooldown and failed-downlink cleanup
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PASS: actual original turret identity, native/canonical guards, scoped >=80/>=100 profile, reset, dismount/reboard, requested-skill preservation and restoration
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PASS: bounded150s startup followed by exactly one120s memory window; only HQ-memory outer deadline extended
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PASS: actual read migrates old valid settings, preserves explicit disabled state, rejects invalid data; next-round feedback and fixed menu remain honest
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PASS: actual automatic convoy timing/authority/admission/one-attempt/manual-task/stop policy; native deployment unproved
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PASS: late authoritative failure reason refreshes open result; detach, mode change and success subscriptions preserved
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infantry resupply actual rules, radio transitions, owned cleanup and unresolved-operation tests passed
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PASS: actual resupply Roster preserves permanent release, original slot mapping and bounded ownership
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PASS: actual single-item transfer, physical ownership/native callback proof, stop quarantine, compatibility and strict original actor/vehicle boundaries
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PASS: actual early ammunition policy and status-first shared uplink; complete threshold, phases, cooldown, failures and requested check-ins
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PASS: actual group radio startup preservation, finite native grants, callback quarantine, frozen selection/actor ownership and bounded observation
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PASS: actual maintenance native-stock check rejects missing/duplicate/wrong-identity/unowned/depleted/malformed stock and is read-only; native runtime not executed
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..................
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----------------------------------------------------------------------
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Ran 18 tests in 0.269s
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OK
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PASS: actual radio node rejects current incapacitation, death, ownership and faction changes despite cached inventory; one-second capability refresh remains explicit
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PASS: removed guarded vehicle cache and maintenance stock, airfield-only extraction config, and two remaining finite radio-clue sources
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PASS: actual diagnostic fallback runs only on failed missing-context call, derives unique native pilot door, preserves stock eligibility and restores prior index on success/failure; diagnostics mutate no game state.
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PASS: actual native-prelude cleanup restores only original changed damage, refuses stale/incapacitated/aboard teleport; bounded five-seat/four-door fixture wiring checked. Native execution remains pending.
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PASS: actual CreateTransport requires successful scoped Configure after handbrake, preserves ordinary vehicles, tracks spawned entity before failures and never treats failed lock registration as ready.
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PASS: actual preparation Configure guards/idempotence/breach preservation, security eligibility/final current-body server mutation and all scoped action guards; all five seat/four door resource overrides. Native hold, prefab merge, replication and boarding remain unverified.
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PASS: actual convoy cover observation/snapshot/uplink/HOLD/RESUME/cleanup transitions; native boundaries mocked, non-convoy runner opt-in refused
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Enemy optics actual-service ownership, preservation, callback, deadline and bounded-inspection policies passed
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PASS: actual delivered cover freshness/lineage/replay and canonical executor; owned waypoint-only hold, one resume at preserved route index, invalid ownership/crew/ledger refusal and fail-closed native recreation
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PASS: actual Stinger show/set/help state precise actor-roll effects; read-only help, bounded values, malformed syntax and failed-save preservation; no rerolls/gameplay edits and no native persistence claim
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PASS: new/retasked search and radio delivery ammo gates; active tasks and delivered release preserved
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HQ convoy delivered-report planning and downlink regressions passed
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PASS: actual own-inventory ammo inspection deduplicates loaded/carried/shared wells, separates chambers/launchers, freezes scalar snapshots and treats unsupported/capped/foreign inventory as unknown
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PASS: native body fixture uses existing immutable actors, real production LOS/queued uplink, pre-delivery isolation, actual status overlap, bounded cleanup and no fabricated reports/spawns
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PASS: actual native fixture lookup selects exact BODY kind/identity/message from bounded evaluations, never sighting-only Get
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PASS: actual ammo snapshot comparison checks every scalar/category flag; native probe requires real roster rescan, loaded-round lower bound and separate immutable pending/Watch objects
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PASS: actual delivered slot-union bodies preserve overlap/disjoint evidence, replay idempotence, status subset integrity, full-wipe closure and formation-local bounds
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test_review_added_allowed_media_invalidates_snapshot (__main__.ReviewTests.test_review_added_allowed_media_invalidates_snapshot) ... ok
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test_review_added_source_directory_rejected (__main__.ReviewTests.test_review_added_source_directory_rejected) ... ok
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test_review_loose_root_resource_and_symlink_rejected (__main__.ReviewTests.test_review_loose_root_resource_and_symlink_rejected) ... ok
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test_review_metadata_media_and_sidecars_remain_allowed_and_bound (__main__.ReviewTests.test_review_metadata_media_and_sidecars_remain_allowed_and_bound) ... ok
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test_review_missing_link_rejected (__main__.ReviewTests.test_review_missing_link_rejected) ... ok
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test_review_package_guard_sees_new_scripts (__main__.ReviewTests.test_review_package_guard_sees_new_scripts) ... ok
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test_review_retargeted_private_link_rejected (__main__.ReviewTests.test_review_retargeted_private_link_rejected) ... ok
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|
----------------------------------------------------------------------
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Ran 7 tests in 0.075s
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OK
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PASS: actual report methods reproduce old starvation; status-first scheduler delivers check-ins and requires 30s without combat or actual visible contacts before negative reports
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PASS: actual actor group lookup retains controlled character membership when seated/inherited vehicle agents differ; missing control or parent refuses
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.................
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----------------------------------------------------------------------
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Ran 17 tests in 3.105s
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OK
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PASS: actual convoy motion thresholds, native-only proof boundaries, physical cargo/crew ownership and pre-launch runner restrictions
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PASS: actual filled rotated-footprint TraceBox and nine terrain/water samples; broad tree/cable bounds alone accepted, actual collision/nonfinite trace refused, nonzero sweep and ENTS/OCEAN flags, bounded diagnostic query and reset
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PASS: actual road interpolation/projection/orientation, six35m starts,200m forward tail, preserved bends, short/far/degenerate/nonfinite/overdense/hairpin refusal and deterministic candidate ties
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PASS: actual authenticated convoy dispatch, active/ready admission gates, canonical receipt, safe unconsumed preflight retry, pool refusal, retained partial failure and consumed no-retry
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PASS: actual native readiness exact membership, one-time per-vehicle ledger admission/reservation, partial readiness retry without duplicate records and one-pass56-item cargo allocation without replenishment
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PASS: actual per-vehicle readiness reasons, native agent/activity counts, intended-seat diagnostics, five-second throttle and read-only observation
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PASS: actual convoy dispatch validates before receipt consumption, consumes once before native mutation, retains all12 partial-failure paths, accepts the selected non-USSR enemy, and allocates exact19 bodies without capacity shrinking
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PASS: own memberless prefab disables automatic spawn before initialization; actual admission rejects populated, immediate or authored-slot templates before finite crew creation
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PASS: actual native seated-group arrival outside35m, native waypoint removal, idempotent advance, and convoy waypoint idempotence/arrival/deadline, missing/dead/captured/reparented crew refusal, failed native waypoint release, original vehicle/member preservation and no replacement
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PASS: actual convoy receipt identity/one-use, shared60-body and128-formation caps, outstanding/native-ledger accounting, exact19-body composition, source reuse, mode/client guards and no consumed receipt refunds
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PASS: actual supply route cycling/arrival/stops, finite startup bounds, contact freshness, dismount hold, quiet interval, interrupted boarding, timeout and lost-truck release
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PASS: moving-convoy perception boundaries and scoped individual/group abandonment priorities
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PASS: actual body observer enforces owned physical roster, local death-only candidates, native trace gating, budget/cadence/caps, immutable body-only snapshots, radio retries and confirmed suppression
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PASS: own initial roster, explicit retained corpse evidence, unconscious/missing/ref transfer guards, fixed strength, no replacement adoption, detached samples and surviving radio sender requirement
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PASS: delivered-only status snapshots, two missed check-ins/reply deadline, last reported coordinates, episode/replay guards, confirmed-loss idempotence and 256-record cap
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PASS: actual assignment cancellation/release preserves radio ownership, native waypoint lifecycle and failed-order retry boundaries
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PASS: actual force ledger, finite casualties/identity/cap, routes/arrival/elevation/overshoot, server and physical guards, staggered 256-record simulated hour without world queries
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PASS: actual enemy eligibility, scoped native skill floor/reset/restoration, one-roll inventory issuance, completion/failure, timeout quarantine, actor capture and terminal stop; native inventory runtime unproven
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PASS: actual equipment coordinator registration dedupe, startup delay, five member scans, finite component retries, unregister/stop terminal behavior and 256-group bound
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PASS: actual objective heading/threat/approach rules, persistent doctrine weight, fresh-contact coverage invalidation, stale-sweep rejection and atomic radio retask ownership
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PASS: actual bounded delivered-negative coverage, replay/freshness/expiry/invalid guards, oldest eviction, small-circle and nearest-unswept selection, reserved-cell exclusion and cleanup
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PASS: actual bounded pursuit roles/objectives/scores, stale search degradation, physical/busy/home guards, finite lifetime and two-bearing escape gap; no hidden player reads or spawning
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PASS: actual HQ memory rules/service preserve delivered snapshots, chronology, replay bounds, decay, motion limits, identity and negative-search revisions
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.......
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----------------------------------------------------------------------
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|
|
Ran 7 tests in 0.025s
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OK
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PASS: actual session Tick + journal router delivers each grant completion and new HQ line once, without repeats on empty/unavailable feeds or unauthorized ticks
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.....
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----------------------------------------------------------------------
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Ran 5 tests in 0.278s
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OK
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PASS: actual current-controller/admin/mode authorization, per-round anti-replay, token-rotation refusal, command/snapshot throttles and client scope; owner-only replies and player-tool cleanup wiring
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PASS: mission provider registration is idempotent, optional dispatch is ordered, status aggregates, journals preserve cursors, aliases stay with their addons and topic help is bounded
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PASS: actual menu command routing covers all eleven settings, rejects unsupported keys, gates companions, and matches unique authored widgets
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PASS: actual admin body authorization, god restoration, vanilla item deposit, callback completion/failure, timeout quarantine and stop/revocation paths
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PASS: same-body revoke/regrant preserves pending insertions and timeout quarantine; new-body binding isolates late callbacks and never inherits god mode
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PASS: actual Intel commands distinguish status/start/failure, preserve authorization gate and reject malformed requests; spent ledger is idempotent, server-only and bounded
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PASS: actual reroll snapshot, authority, cancellation, ownership, accepted operations, quarantine, bounded work and stop methods; no native runtime claim
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PASS: production Intel feedback coalescing, rough secrecy, rate limit, bounded dedupe, local/remote delivery and round cleanup; native UI/RPC not exercised
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PASS: actual per-squad bounded report selector rotates visible targets, survives ordering/turnover, records only queued attempts, and preserves radio intake ordering
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PASS: actual action denial/clearing, server request failure, single submitted-result feedback, current rescuer identity and terminal/stop suppression; native UI/RPC pending
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PASS: actual physical denial precedence and transport-seat occupancy/reservation/access/lock checks
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PASS: actual initial admission exhaustion and ServerTick grace; new/pending/empty/controller/life guards, normal death preserved
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|
......................
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|
----------------------------------------------------------------------
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|
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|
|
Ran 22 tests in 0.276s
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OK
|
|
|
|
|
......................
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|
----------------------------------------------------------------------
|
|
|
|
|
Ran 22 tests in 27.219s
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OK
|
|
|
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|
..................
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|
----------------------------------------------------------------------
|
|
|
|
|
Ran 18 tests in 3.077s
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OK
|
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|
.........
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|
----------------------------------------------------------------------
|
|
|
|
|
Ran 9 tests in 2.379s
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OK
|
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|
...............
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|
----------------------------------------------------------------------
|
|
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|
|
Ran 15 tests in 1.269s
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OK
|
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PASS: actual field result/braking observer and Chat dispatch rules; one finite fixed candidate, deferred callback failure and guarded cleanup; no native measurement
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PASS: actual opt-in terrain audit records one fixed1681-point grid, preserves original survey refusal/success and exact no-allocation scope; malformed heights stop without retry; no native data acquired
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|
....
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|
----------------------------------------------------------------------
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|
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|
|
Ran 4 tests in 0.729s
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OK
|
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PASS: actual field PI/ramp/vector caps, antiwindup, braking hypothesis, immutable admission limits and segment bounds; no native physics tested
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PASS: actual100m whole-field survey sampling/4096cap, rotated coverage, all-node terrain and native trace refusal; original certificate lineage retained; no native qualification
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PASS: actual QualifyField preserves original identity/footprint/time, orders complete surveys before issuance, and refuses failed stages/moved body/expired or changed world; native boundaries faked
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PASS: WORKBENCH first-refusal diagnostics preserve ordinary predicates, query order/count/budget and opt-in scope; no native logging run
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PASS: actual field startup delegation, immutable lease/target, braking/settling/cancel transitions, early abort, callback scope, physical terminal policy and shared landing demand; native boundaries faked
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PASS: actual inherited airborne pre-CLIMB cancellation enables verified native autohover once, refuses failed enable and never writes after capture
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PASS: actual Core maintenance/default/tick/stop methods; empty/populated authority, terminal reentry, no tactical resume or new scheduler; native boundaries substituted
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PASS: actual finite registration, unique claims/tokens, retention/cancel/stop, readiness gating, capture/expiry retirement and bounded cross-kind order history and typed field/route construction; native boundaries faked
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PASS: actual WORKBENCH route observer returns exact retained route subtype and refuses absent/field controllers
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|
|
|
|
.....
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|
----------------------------------------------------------------------
|
|
|
|
|
Ran 5 tests in 0.695s
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|
|
|
|
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|
OK
|
|
|
|
|
......................
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|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 22 tests in 0.195s
|
|
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|
|
|
|
|
|
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OK
|
|
|
|
|
................
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|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 16 tests in 11.109s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
......
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|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 6 tests in 0.021s
|
|
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|
OK
|
|
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|
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PASS: actual production bridge lookup, lease/world/mode/seat/capture guards, no allocation, native super ordering and read-only fixture hooks
|
|
|
|
|
...............
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|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 15 tests in 0.059s
|
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|
|
|
|
|
|
|
|
OK
|
|
|
|
|
.............
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|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 13 tests in 5.440s
|
|
|
|
|
|
|
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|
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OK
|
|
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|
|
PASS: actual route gain/caps/braking, callback selection, old landing/cancellation control and matching read-only telemetry
|
|
|
|
|
..............................
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|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 30 tests in 0.453s
|
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|
|
|
|
|
|
|
|
OK
|
|
|
|
|
..............
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|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 14 tests in 0.213s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
.........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 9 tests in 0.127s
|
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|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual gate observer binds native registered action/context and current life, reads accumulated progress, refuses stale bindings and never revives outside original bounds
|
|
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|
|
PASS: actual read-only look observer methods enforce explicit scope, pinned native camera/body/identity, normalized pose, terminal cancellation and original sample/time bounds
|
|
|
|
|
...........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 11 tests in 0.069s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
.......................
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 23 tests in 0.042s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual initial WAITING task/guide copy, configured duration, unchanged interruption and rounded progress; native task assertion pending
|
|
|
|
|
........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 8 tests in 0.012s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual inventory adapter scope, grid placement, sole compatible host, refresh reuse, rollback, foreign hierarchy refusal and exactly-once native delegation; native compatibility pending
|
|
|
|
|
.................................................................................
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|
|
|
|
----------------------------------------------------------------------
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|
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Ran 81 tests in 0.559s
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OK
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|
......
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|
----------------------------------------------------------------------
|
|
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Ran 6 tests in 0.078s
|
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OK
|
|
|
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|
..............
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|
----------------------------------------------------------------------
|
|
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|
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Ran 14 tests in 0.002s
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OK
|
|
|
|
|
...........
|
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|
----------------------------------------------------------------------
|
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|
|
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Ran 11 tests in 0.092s
|
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OK
|
|
|
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|
.........
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|
|
----------------------------------------------------------------------
|
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|
|
|
Ran 9 tests in 0.362s
|
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|
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OK
|
|
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|
|
PASS: actual observer nonce, admission pins, baseline/menu sequencing, snapshots, bounded clocks/samples, cleanup and one-attempt latch; native untested
|
|
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|
|
PASS: actual corridor caps/height/hold and whole-rectangle survey bounds, terrain refusal, native trace refusal and exact certificate lineage; native route unqualified
|
|
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|
|
PASS: actual route entry, fixed corridor/target, hover hold, cancellation landing freeze, shared lease/capture/deadline gate and unchanged native startup/tick sequence
|
|
|
|
|
PASS: finite opt-in route fixture, original native input order, meaningful physical-arrival evidence and guarded cleanup; no native launch
|
|
|
|
|
PASS: actual Chat route step result dispatch and scoped completion/cleanup wiring; six real early-parser refusal paths leave no prefix/profile output
|
|
|
|
|
PASS: actual retained-service fixture entry, immutable controller/token/deadline/count bindings, observer getter and cleanup ownership ordering; native route validation pending
|
|
|
|
|
PASS: actual measured cancellation gate, one-shot retained service Stop, no premature drain, immutable lease, fresh real controller readback and separate physical cancellation result policy
|
|
|
|
|
PASS: actual rough-intel objective selection, exact precedence, source grid dimensions and unchanged other-phase dispatch; native UI pending
|
|
|
|
|
.................................
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 33 tests in 0.105s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
...............
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 15 tests in 0.036s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual preparation status scope, persistent updates, spinner restoration, placeholder replacement/deletion/destruction, native observation persistence/timeout; rendering remains native-pending
|
|
|
|
|
PASS: actual guide/observer monitors retry native refusal, cache successful delivery, deduplicate and preserve living/preparing/spectator boundaries; native UI not exercised
|
|
|
|
|
PASS: actual native-end shutdown, existing terminal snapshots, reentrancy, unchanged native end data and stale preparation guards
|
|
|
|
|
....
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 4 tests in 1.603s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual three-state result wording and UI refresh; stale winner IDs never manufacture escape
|
|
|
|
|
...........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 11 tests in 0.127s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual immutable target, bounded autohover demand, drift refusal, five-second hold and unchanged qualification/deadline
|
|
|
|
|
PASS: actual admission attempt budget bounds blocked/missing prerequisites; preparation, spent life and async pending remain protected
|
|
|
|
|
PASS: actual action permission matrix unchanged; useful phase/intel/consciousness denials, stale reason cleared, native door denial preserved; no native UI claim
|
|
|
|
|
.....
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 5 tests in 0.250s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual aircraft cancellation/stage rules, ground-only completion, expiry/capture faults, input ownership and no physical shortcuts
|
|
|
|
|
PASS: actual exact-instance single-use qualification, native-clock staleness/movement refusal, footprint bounds and ownership-safe ground/fault cleanup
|
|
|
|
|
PASS: actual optional screenshot helper flag/identity/world/life revalidation, one queued attempt, delayed capture and mission/world cleanup; no native image/presentation claim
|
|
|
|
|
PASS: actual yard diagnostic exact registered prison ownership, eight native-bound corner projections, no root-sibling escape, bounded duplicate/deep/wide hierarchy traversal; native projection/mask still unmeasured
|
|
|
|
|
PASS: actual CurrentActor, SpawnPosition and observer-selection methods reject pending/unregistered/replaced/recycled/foreign/dead bodies; canonical selection/cycling, unconscious following and prison/geometry fallback preserved; native boundaries adapted
|
|
|
|
|
PASS: actual native-map fixture ownership, cleanup and callback evidence fail closed; native execution remains separate
|
|
|
|
|
PASS: actual shared-map callbacks bind exact map/config/root, preserve replacement UI/camera, defer focus, and remove only owned delayed work
|
|
|
|
|
PASS: actual Intel/HQ methods and one-shot qualified readiness handoff deliver late actors once; duplicate readiness, accepted spawn, pickup/drop, death and original negative rolls do not mint assignments
|
|
|
|
|
PASS: Workbench-only read accessor rejects unknown/nonserver identities; Chat observes all distinct ready crew before existing shell-depletion mutation
|
|
|
|
|
PASS: actual native-event latch survives deselection, requires exact activity/order, detaches before cleanup, preserves failure/timeout and never infers completion from physical shot count
|
|
|
|
|
.........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 9 tests in 0.115s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual refresh-fixture gates pin immutable observations/actual downlinks/original activity, reject unaccepted or relabelled commits, stop queueing early and require all queued contacts claimed before replay
|
|
|
|
|
..........................
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 26 tests in 0.221s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual refresh scheduler/delivery/cancellation/projectile methods reject interrupted or replayed reports, retain committed ownership, preserve immutable snapshots/aim geometry and isolate stopped or replaced orders; native radio/crew behavior remains separate
|
|
|
|
|
.....................
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 21 tests in 0.037s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
...........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 11 tests in 0.037s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual full-salvo gates require eight fresh committed physical launches, natural closure and exact finite inventory; reject partial/extra/replayed events
|
|
|
|
|
PASS: actual reason/availability guidance and refresh matrix; no-target copy omits cycling, hint retry retained, existing command/admin paths unchanged; native UI pending
|
|
|
|
|
................usage: test_native_package.py [-h] [--project {core}] --session SESSION
|
|
|
|
|
--compat COMPAT [--steam STEAM]
|
|
|
|
|
[--timeout TIMEOUT]
|
|
|
|
|
[--external-addons EXTERNAL_ADDONS]
|
|
|
|
|
[--silent-workbench | --exit-after-init]
|
|
|
|
|
[--continue-on-failure]
|
|
|
|
|
test_native_package.py: error: argument --exit-after-init: not allowed with argument --silent-workbench
|
|
|
|
|
................................
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 48 tests in 11.221s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
.......
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 7 tests in 0.314s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
..............
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 14 tests in 2.085s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
....
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 4 tests in 0.426s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
....
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 4 tests in 0.082s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual finite-courier age, token, exact ownership/callback and delivered-status admission reject stale, replayed, captured, canceled and ambiguous work
|
|
|
|
|
PASS: actual native-gun ownership gate rejects player/foreign/replaced/dead occupant, faction change, missing seat and missing registry
|
|
|
|
|
PASS: four-battery courier selection preserves pending trip/report/transfer identity, skips unavailable crews, and selects the next depleted battery without new stock
|
|
|
|
|
PASS: 64 bounded distinct storage candidates; native gates, five-store barrier and finite-stock ownership retained; native placement pending
|
|
|
|
|
PASS: 128 coarse+80 local refinement+169 airport grid candidates retain all native clearance gates; real terrain untested
|
|
|
|
|
PASS: actual prison registration/crossing policies reject missing/duplicate/destroyed initial gate, incomplete ownership/scan, outside-only body, jumps and stale samples; physical exit independent of later gate damage
|
|
|
|
|
PASS: actual prison door execution blocks direct AI/UI bypass while locked and delegates unchanged native action once after unlock and permission approval
|
|
|
|
|
..................
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 18 tests in 2.557s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
.....
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 5 tests in 1.430s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: native local-admission snapshot rejects changed life/key/body/participant/pending state; authentication is not simulated
|
|
|
|
|
PASS: actual mortar report ledger prevents duplicate response after cancellation, expiry and interleaved reports; native scheduler separate
|
|
|
|
|
.........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 9 tests in 0.016s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
....
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 4 tests in 0.233s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual aim renewal requires fresh same-report solve and original-command equivalence; native firing untested
|
|
|
|
|
........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 8 tests in 0.014s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: actual startup/generation/ownership/timeout/callback policies and native-counter wait; integration preserves one-shot allocation and pending-crew cancellation
|
|
|
|
|
PASS: actual probe binds native events to fresh immutable commits, permits delayed emission, rejects unrelated expiry closure and premature stop
|
|
|
|
|
PASS: actual noSplash Load body requires both explicit diagnostic and noSplash, preserves vanilla otherwise, and handles repeated Load/reload
|
|
|
|
|
PASS: actual fixture method permits one native resilience operation and restores either prior protection state, including failure paths
|
|
|
|
|
PASS: actual safe-exit boundary policy, native action/door selection, stop/cache cleanup, separate old mechanism and opt-in runner contracts
|
|
|
|
|
PASS: actual one-shot deadline/stability policies and preparation ownership, fuel, cleanup integration contracts
|
|
|
|
|
PASS: pending-only cancellation retires copied instance intent, preserves physical/control actors, and stops once
|
|
|
|
|
PASS: actual short-cast hit, upward support normal, no self support and no dynamic support
|
|
|
|
|
PASS: actual committed-ticket structure preserves reservation after death, rejects missing bodies/seats and ends at observation expiry
|
|
|
|
|
PASS: actual pending callback expires an empty-server reservation once, preserves its full lease, and cancels on completion/Stop
|
|
|
|
|
PASS: rescue lease expiry/reordering, fresh five-second settling, independent rescue ranges and grounded upright aircraft motion boundaries
|
|
|
|
|
PASS: requested guard population requires complete physical conscious membership before deadline
|
|
|
|
|
....................................
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 36 tests in 0.020s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
..........
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 10 tests in 0.003s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
.....
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 5 tests in 1.057s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: authored radio/optional-site bounds and physical horizontal/vertical boundaries
|
|
|
|
|
...
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 3 tests in 0.001s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: all phase transitions, terminal states, defence boundaries, stale/future observations, intel discovery
|
|
|
|
|
PASS: Core document-discovery alias, companion-only alias exclusion, strict integer parsing and setting boundaries
|
|
|
|
|
PASS: player admission phase/life/identity/controller matrix, preload displacement limits, pending reservation overlap and owner exclusion
|
|
|
|
|
PASS: actual gate and pre-inventory document guards reject noncanonical/faction/life/disconnect/server mismatches; canonical reconnect and unconscious carried intel preserved
|
|
|
|
|
PASS: WB-only native fault injection restores both body mutations before checks/returns and requires eligible held-document negative/positive proof; runtime pending
|
|
|
|
|
PASS: actual discovery coordinates disclose stable 500m cell center until identified, then exact point, including negative/boundary coordinates
|
|
|
|
|
PASS: actual local admission context/selection/latch, same-round late identity, replacement/mode failure, fresh round and untouched network path
|
|
|
|
|
PASS: prison search packs 16 unique 3m-spaced inside-wall centers, prioritizes inner/edge positions and never bypasses clearance
|
|
|
|
|
PASS: physical body occupancy rejects overlap, permits diagonal neighboring slots, and excludes own body and unrelated broad-phase bounds
|
|
|
|
|
PASS: recovery state excludes dead bodies, preserves reservations, requires controlled rescuers and distinguishes empty/all-dead teams
|
|
|
|
|
PASS: every minute round-trips, malformed clocks rejected, defaults limited to added keys, progression bounds and day duration aligned
|
|
|
|
|
PASS: native settings policy matches calendar boundaries 1900-2050, date/profile parsing is strict, authored defaults preserve old worlds
|
|
|
|
|
.....
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 5 tests in 0.645s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
.
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 1 test in 0.425s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: radio authorization/discovery/phase matrix, exact distance limits, defender handover, interruption, empty samples, clock regression and duration boundary
|
|
|
|
|
PASS: actual radio feedback policy, initial wait, interruption persistence, resumption and terminal/new-round reset
|
|
|
|
|
...............
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 15 tests in 2.249s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
..............................................
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
Ran 46 tests in 0.972s
|
|
|
|
|
|
|
|
|
|
OK
|
|
|
|
|
PASS: legacy values preserved, unsupported fields reported, invalid data rejected, existing files protected, runtime bounds aligned
|
|
|
|
|
PASS: real-carrier shortest-hop paths, 500m boundary, three-hop cap, no-manpack failure, three-second originating-call interruption, unchanged downlink hop timing, completed-hop survival, interrupted final uplink, radio loss, capture, motion, timeout, reset and network bounds
|
|
|
|
|
PASS: migrated aircraft availability policy (controller migration still pending)
|
|
|
|
|
PASS: migrated salvo offsets are deterministic, spread and bounded (native firing and complete salvo qualification are separate)
|
|
|
|
|
PASS: 32 prefabs have unique saved root entity IDs
|
|
|
|
|
PASS: 299 original script entries tracked across 18 unfinished responsibilities
|
|
|
|
|
PASS: 1 isolated addons, acyclic dependencies, 51 unique resources, exact vanilla/authorized external references
|
|
|
|
|
All repository checks passed. Native compilation and multiplayer tests are separate requirements.
|