Separate radio defence and harden player and objective lifecycles
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Log Z:\tmp\erri-workbench-profile\logs\logs_2026-09-19_05-01-58\error.log started at 2026-09-19 05:02:00 (2026-09-19 03:02:00 UTC)
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05:02:00.399 INIT : Workbench startup
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05:02:00.399 INIT : Workbench Init Engine
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05:02:00.399 RESOURCES : ResourceDB: full scan
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05:02:00.399 RESOURCES : processing files...
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05:02:00.399 RESOURCES (W): resource not registered: @"$profile:rereintroduced.json". Setting null GUID
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05:02:03.168 INIT : Workbench Create Game
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05:02:03.168 SCRIPT : Compiling Game scripts
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05:02:03.168 SCRIPT (E): @"Scripts/Game/ERR/ERR_SpawnFinalization.c,3": Variable name 'PlayerId' is already used as type name
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05:02:03.168 SCRIPT (E): @"Scripts/Game/ERR/ERR_SpawnFinalization.c,4": Variable name 'Identity' is already used as type name
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05:02:03.486 SCRIPT (E): Can't compile "Game" script module!
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Scripts/Game/ERR/ERR_SpawnFinalization.c(3): Variable name 'PlayerId' is already used as type name
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05:02:03.996 SCRIPT (W): Failed to load
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05:02:03.996 ENGINE (E): Unable to initialize a game/gamelib. Some workbench features will not work.
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05:02:03.996 SCRIPT (W): Initializing default GameLib's game class.
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