modded class ArmaReforgerScripted
{
 protected float m_ERRPairNext;
 override void OnUpdate(BaseWorld world, float timeslice)
 {
  super.OnUpdate(world, timeslice);
  m_ERRPairNext -= timeslice;
  if (m_ERRPairNext > 0) return;
  m_ERRPairNext = 5;
  if (!GetGameMode()) return;
  ERR_GameMode escape = ERR_GameMode.Get();
  bool takeover = escape && escape.ERR_TerrainTakenOver();
  PrintFormat("ERR TERRAIN PAIR: session=%1 server=%2 mode=%3 takeover=%4 controller=%5", RplSession.Mode(), Replication.IsServer(), GetGameMode().Type().ToString(), takeover, GetPlayerController() != null);
 }
}
