[17:14:58] Group 1 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-1. (event 1)
#1 t=34.3s M0 REGISTER group=1 force=hill-scout-1 faction=USSR position=<6172.95,115.879,4282.62> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:14:58] Group 1: soldier spawned at <6172.95,115.873,4282.62>. (event 2)
#2 t=34.3s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00007F1CC75A7CE0> @"ENTITY:4611686018427392271" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6172.945801 115.873093 4282.621582> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<6172.95,115.873,4282.62> [session=1790867664-1]
[17:14:58] Group 2 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-2. (event 3)
#3 t=34.8s M0 REGISTER group=2 force=hill-scout-2 faction=USSR position=<3065.05,209.815,8896.57> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:14:58] Group 2: soldier spawned at <3065.05,209.837,8896.57>. (event 4)
#4 t=34.8s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x00007F1CC75A7EA8> @"ENTITY:4611686018427392331" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3065.045166 209.836761 8896.566406> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<3065.05,209.837,8896.57> [session=1790867664-1]
[17:14:58] Group 3 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-3. (event 5)
#5 t=34.8s M0 REGISTER group=3 force=hill-scout-3 faction=USSR position=<2372.93,97.238,4799.42> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:14:58] Group 3: soldier spawned at <2372.93,97.2537,4799.41>. (event 6)
#6 t=34.8s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00007F1CC75A8070> @"ENTITY:4611686018427392385" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2372.927979 97.253685 4799.414551> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<2372.93,97.2537,4799.41> [session=1790867664-1]
[17:14:59] Group 4 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-4. (event 7)
#7 t=35.3s M0 REGISTER group=4 force=hill-scout-4 faction=USSR position=<7703.96,403.811,10714> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:14:59] Group 4: soldier spawned at <7703.96,403.79,10714>. (event 8)
#8 t=35.3s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x00007F1CC75A8238> @"ENTITY:4611686018427392449" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7703.960938 403.790192 10714.006836> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7703.96,403.79,10714> [session=1790867664-1]
[17:14:59] Group 5 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-5. (event 9)
#9 t=35.3s M0 REGISTER group=5 force=hill-scout-5 faction=USSR position=<6705.54,275.054,9151.39> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:14:59] Group 5: soldier spawned at <6705.54,275.073,9151.39>. (event 10)
#10 t=35.3s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x00007F1CC75A8400> @"ENTITY:4611686018427392503" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6705.540527 275.073334 9151.391602> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<6705.54,275.073,9151.39> [session=1790867664-1]
[17:14:59] Group 6 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-6. (event 11)
#11 t=35.8s M0 REGISTER group=6 force=hill-scout-6 faction=USSR position=<6169.89,116.175,6512.89> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:14:59] Group 6: soldier spawned at <6169.89,116.109,6512.89>. (event 12)
#12 t=35.8s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x00007F1CC75A85C8> @"ENTITY:4611686018427392571" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6169.890625 116.109451 6512.887207> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<6169.89,116.109,6512.89> [session=1790867664-1]
[17:14:59] Group 7 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-7. (event 13)
#13 t=35.8s M0 REGISTER group=7 force=hill-scout-7 faction=USSR position=<4374.36,331.14,10411.8> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:14:59] Group 7: soldier spawned at <4374.36,331.118,10411.8>. (event 14)
#14 t=35.8s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x00007F1CC75A8790> @"ENTITY:4611686018427392625" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4374.360352 331.117737 10411.781250> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<4374.36,331.118,10411.8> [session=1790867664-1]
[17:15:00] Group 8 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-8. (event 15)
#15 t=36.4s M0 REGISTER group=8 force=hill-scout-8 faction=USSR position=<6403.82,200.358,10509.1> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:15:00] Group 8: soldier spawned at <6403.82,200.299,10509.1>. (event 16)
#16 t=36.4s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x00007F1CC75A8958> @"ENTITY:4611686018427392695" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6403.822754 200.298752 10509.125977> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<6403.82,200.299,10509.1> [session=1790867664-1]
[17:15:00] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-9. (event 17)
#17 t=36.4s M0 REGISTER group=9 force=hill-scout-9 faction=USSR position=<3061.99,135.905,7839.53> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:15:00] Group 9: soldier spawned at <3061.99,135.91,7839.53>. (event 18)
#18 t=36.4s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x00007F1CC75A8B20> @"ENTITY:4611686018427392749" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3061.988770 135.910339 7839.531250> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<3061.99,135.91,7839.53> [session=1790867664-1]
[17:15:00] Group 10 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-10. (event 19)
#19 t=36.9s M0 REGISTER group=10 force=hill-scout-10 faction=USSR position=<2728.16,208.54,9980.1> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:15:00] Group 10: soldier spawned at <2728.16,208.556,9980.1>. (event 20)
#20 t=36.9s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x00007F1CC75A8CE8> @"ENTITY:4611686018427392821" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2728.163330 208.556351 9980.099609> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<2728.16,208.556,9980.1> [session=1790867664-1]
[17:15:00] Group 11 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 21)
#21 t=36.9s M0 REGISTER group=11 force= faction=USSR position=<11071.3,117.111,5386.67> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:15:00] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22)
#22 t=36.9s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790867664-1]
[17:15:00] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<11071.3,117.011,5382.67>; authored gun and four-person crew; finite ammunition initialization pending (event 23)
#23 t=36.9s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<11071.3,117.011,5382.67>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867664-1]
[17:15:00] Group 12 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 24)
#24 t=36.9s M0 REGISTER group=12 force= faction=USSR position=<10591.3,128.244,3234.92> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:15:00] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25)
#25 t=36.9s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790867664-1]
[17:15:00] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<10591.3,128.244,3230.92>; authored gun and four-person crew; finite ammunition initialization pending (event 26)
#26 t=36.9s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<10591.3,128.244,3230.92>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867664-1]
[17:15:00] Group 13 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 27)
#27 t=36.9s M0 REGISTER group=13 force= faction=USSR position=<6616.6,115.069,6201.65> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:15:00] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28)
#28 t=36.9s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790867664-1]
[17:15:00] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<6616.6,115.069,6197.65>; authored gun and four-person crew; finite ammunition initialization pending (event 29)
#29 t=36.9s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<6616.6,115.069,6197.65>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867664-1]
[17:15:00] Group 14 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 30)
#30 t=36.9s M0 REGISTER group=14 force= faction=USSR position=<5272.71,21.1295,5946.11> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867664-1]
[17:15:00] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31)
#31 t=36.9s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790867664-1]
[17:15:00] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<5272.71,21.1395,5942.11>; authored gun and four-person crew; finite ammunition initialization pending (event 32)
#32 t=36.9s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<5272.71,21.1395,5942.11>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867664-1]
[17:15:03] stop: HQ stopped; tactical orders released (event 33)
#33 t=38.6s M0 STOP HQ stopped; tactical orders released [session=1790867664-1]
