[17:13:16] Group 1 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-1. (event 1)
#1 t=32.4s M0 REGISTER group=1 force=hill-scout-1 faction=USSR position=<9671.25,280.451,10783.8> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:16] Group 1: soldier spawned at <9671.25,280.342,10783.8>. (event 2)
#2 t=32.4s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00007F496B5A7B18> @"ENTITY:4611686018427392215" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9671.250977 280.341919 10783.834961> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9671.25,280.342,10783.8> [session=1790867564-1]
[17:13:16] Group 2 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-2. (event 3)
#3 t=32.9s M0 REGISTER group=2 force=hill-scout-2 faction=USSR position=<6377.83,145.604,8329.31> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:16] Group 2: soldier spawned at <6377.83,145.598,8329.32>. (event 4)
#4 t=32.9s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x00007F496B5A7CE0> @"ENTITY:4611686018427392275" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6377.828125 145.598083 8329.316406> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<6377.83,145.598,8329.32> [session=1790867564-1]
[17:13:16] Group 3 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-3. (event 5)
#5 t=32.9s M0 REGISTER group=3 force=hill-scout-3 faction=USSR position=<11246.6,138.642,7627.51> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:16] Group 3: soldier spawned at <11246.6,138.428,7627.51>. (event 6)
#6 t=32.9s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00007F496B5A7EA8> @"ENTITY:4611686018427392329" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11246.604492 138.427643 7627.514160> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<11246.6,138.428,7627.51> [session=1790867564-1]
[17:13:17] Group 4 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-4. (event 7)
#7 t=33.5s M0 REGISTER group=4 force=hill-scout-4 faction=USSR position=<9279.32,667.018,9772.16> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:17] Group 4: soldier spawned at <9279.32,666.84,9772.16>. (event 8)
#8 t=33.5s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x00007F496B5A8070> @"ENTITY:4611686018427392393" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9279.319336 666.840332 9772.160156> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9279.32,666.84,9772.16> [session=1790867564-1]
[17:13:17] Group 5 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-5. (event 9)
#9 t=33.5s M0 REGISTER group=5 force=hill-scout-5 faction=USSR position=<3216.41,153.033,7770.22> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:17] Group 5: soldier spawned at <3216.41,152.974,7770.22>. (event 10)
#10 t=33.5s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x00007F496B5A8238> @"ENTITY:4611686018427392447" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3216.413086 152.974457 7770.216797> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<3216.41,152.974,7770.22> [session=1790867564-1]
[17:13:18] Group 6 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-6. (event 11)
#11 t=34s M0 REGISTER group=6 force=hill-scout-6 faction=USSR position=<1793.96,239.076,10720.6> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:18] Group 6: soldier spawned at <1793.96,239.08,10720.6>. (event 12)
#12 t=34s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x00007F496B5A8400> @"ENTITY:4611686018427392515" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1793.956909 239.079758 10720.632812> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<1793.96,239.08,10720.6> [session=1790867564-1]
[17:13:18] Group 7 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-7. (event 13)
#13 t=34s M0 REGISTER group=7 force=hill-scout-7 faction=USSR position=<4350.92,127.875,8361.42> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:18] Group 7: soldier spawned at <4350.91,127.882,8361.42>. (event 14)
#14 t=34s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x00007F496B5A85C8> @"ENTITY:4611686018427392569" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4350.914062 127.882233 8361.423828> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<4350.91,127.882,8361.42> [session=1790867564-1]
[17:13:18] Group 8 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-8. (event 15)
#15 t=34.5s M0 REGISTER group=8 force=hill-scout-8 faction=USSR position=<4959.96,346.378,9914.86> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:18] Group 8: soldier spawned at <4959.96,346.389,9914.86>. (event 16)
#16 t=34.5s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x00007F496B5A8790> @"ENTITY:4611686018427392639" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4959.958008 346.389008 9914.861328> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<4959.96,346.389,9914.86> [session=1790867564-1]
[17:13:18] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-9. (event 17)
#17 t=34.5s M0 REGISTER group=9 force=hill-scout-9 faction=USSR position=<10268.6,127.291,4231.66> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:18] Group 9: soldier spawned at <10268.6,127.19,4231.66>. (event 18)
#18 t=34.5s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x00007F496B5A8958> @"ENTITY:4611686018427392693" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <10268.568359 127.189575 4231.655762> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<10268.6,127.19,4231.66> [session=1790867564-1]
[17:13:19] Group 10 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-10. (event 19)
#19 t=35.1s M0 REGISTER group=10 force=hill-scout-10 faction=USSR position=<5349.34,276.218,9068.32> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:19] Group 10: soldier spawned at <5349.34,276.246,9068.32>. (event 20)
#20 t=35.1s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x00007F496B5A8B20> @"ENTITY:4611686018427392765" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5349.338379 276.246063 9068.318359> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5349.34,276.246,9068.32> [session=1790867564-1]
[17:13:19] Group 11 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 21)
#21 t=35.1s M0 REGISTER group=11 force= faction=USSR position=<5070.62,21.1735,5821.39> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:19] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22)
#22 t=35.1s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790867564-1]
[17:13:19] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<5070.62,21.1735,5817.39>; authored gun and four-person crew; finite ammunition initialization pending (event 23)
#23 t=35.1s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<5070.62,21.1735,5817.39>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867564-1]
[17:13:19] Group 12 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 24)
#24 t=35.1s M0 REGISTER group=12 force= faction=USSR position=<2865.93,21.3449,6029.59> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:19] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25)
#25 t=35.1s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790867564-1]
[17:13:19] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<2865.93,21.3349,6025.59>; authored gun and four-person crew; finite ammunition initialization pending (event 26)
#26 t=35.1s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<2865.93,21.3349,6025.59>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867564-1]
[17:13:19] Group 13 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 27)
#27 t=35.1s M0 REGISTER group=13 force= faction=USSR position=<6210.89,86.0372,3625.87> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:19] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28)
#28 t=35.1s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790867564-1]
[17:13:19] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<6210.89,85.9872,3621.87>; authored gun and four-person crew; finite ammunition initialization pending (event 29)
#29 t=35.1s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<6210.89,85.9872,3621.87>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867564-1]
[17:13:19] Group 14 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 30)
#30 t=35.1s M0 REGISTER group=14 force= faction=USSR position=<5588.83,52.2955,3442.1> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790867564-1]
[17:13:19] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31)
#31 t=35.1s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790867564-1]
[17:13:19] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<5588.83,52.2255,3438.1>; authored gun and four-person crew; finite ammunition initialization pending (event 32)
#32 t=35.1s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<5588.83,52.2255,3438.1>; authored gun and four-person crew; finite ammunition initialization pending [session=1790867564-1]
[17:13:21] stop: HQ stopped; tactical orders released (event 33)
#33 t=36.4s M0 STOP HQ stopped; tactical orders released [session=1790867564-1]
