[19:08:14] Group 1 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-1. (event 1)
#1 t=55.1s M0 REGISTER group=1 force=hill-scout-1 faction=USSR position=<9428.45,157.872,4403.26> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:14] Group 1: soldier spawned at <9428.46,157.895,4403.26>. (event 2)
#2 t=55.1s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00000000930F0AE0> @"ENTITY:4611686018427392142" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9428.455078 157.894730 4403.258789> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9428.46,157.895,4403.26> [session=1791047232-1]
[19:08:14] Group 2 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-2. (event 3)
#3 t=55.1s M0 REGISTER group=2 force=hill-scout-2 faction=USSR position=<9754.43,294.928,2508.67> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:14] Group 2: soldier spawned at <9754.43,294.945,2508.67>. (event 4)
#4 t=55.1s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x00000000930F13C8> @"ENTITY:4611686018427392196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9754.431641 294.945343 2508.671387> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9754.43,294.945,2508.67> [session=1791047232-1]
[19:08:15] Group 3 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-3. (event 5)
#5 t=55.6s M0 REGISTER group=3 force=hill-scout-3 faction=USSR position=<2788.88,63.6453,4336.85> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:15] Group 3: soldier spawned at <2788.88,63.6494,4336.85>. (event 6)
#6 t=55.6s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00000000930F1CB0> @"ENTITY:4611686018427392258" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2788.875488 63.649395 4336.851074> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<2788.88,63.6494,4336.85> [session=1791047232-1]
[19:08:15] Group 4 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-4. (event 7)
#7 t=55.6s M0 REGISTER group=4 force=hill-scout-4 faction=USSR position=<9085.67,221.657,1212.54> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:15] Group 4: soldier spawned at <9085.67,221.698,1212.54>. (event 8)
#8 t=55.6s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x00000000930F2598> @"ENTITY:4611686018427392312" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9085.666992 221.698425 1212.537476> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9085.67,221.698,1212.54> [session=1791047232-1]
[19:08:15] Group 5 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-5. (event 9)
#9 t=56.1s M0 REGISTER group=5 force=hill-scout-5 faction=USSR position=<8463.41,224.781,4865.38> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:15] Group 5: soldier spawned at <8463.42,224.803,4865.38>. (event 10)
#10 t=56.1s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x00000000930F2E80> @"ENTITY:4611686018427392378" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8463.415039 224.803314 4865.383789> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8463.42,224.803,4865.38> [session=1791047232-1]
[19:08:15] Group 6 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-6. (event 11)
#11 t=56.1s M0 REGISTER group=6 force=hill-scout-6 faction=USSR position=<8183.56,339.788,2614.53> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:15] Group 6: soldier spawned at <8183.56,339.771,2614.53>. (event 12)
#12 t=56.1s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x00000000930F3768> @"ENTITY:4611686018427392432" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8183.556152 339.770508 2614.532715> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8183.56,339.771,2614.53> [session=1791047232-1]
[19:08:16] Group 7 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-7. (event 13)
#13 t=56.6s M0 REGISTER group=7 force=hill-scout-7 faction=USSR position=<5932.97,76.9164,4651.32> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:16] Group 7: soldier spawned at <5932.97,76.9171,4651.32>. (event 14)
#14 t=56.6s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x00000000930F4050> @"ENTITY:4611686018427392502" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5932.971191 76.917130 4651.315430> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5932.97,76.9171,4651.32> [session=1791047232-1]
[19:08:16] Group 8 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-8. (event 15)
#15 t=56.6s M0 REGISTER group=8 force=hill-scout-8 faction=USSR position=<5550.71,184.718,6902.95> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:16] Group 8: soldier spawned at <5550.71,184.731,6902.95>. (event 16)
#16 t=56.6s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x00000000930F4938> @"ENTITY:4611686018427392556" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5550.707031 184.731277 6902.945312> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5550.71,184.731,6902.95> [session=1791047232-1]
[19:08:16] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-9. (event 17)
#17 t=57.1s M0 REGISTER group=9 force=hill-scout-9 faction=USSR position=<10950.5,184.875,2268.04> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:16] Group 9: soldier spawned at <10950.5,184.85,2268.04>. (event 18)
#18 t=57.1s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x00000000930F5220> @"ENTITY:4611686018427392626" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <10950.470703 184.850418 2268.040039> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<10950.5,184.85,2268.04> [session=1791047232-1]
[19:08:16] Group 10 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-10. (event 19)
#19 t=57.1s M0 REGISTER group=10 force=hill-scout-10 faction=USSR position=<4399.23,118.112,7340.07> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:16] Group 10: soldier spawned at <4399.23,117.979,7340.07>. (event 20)
#20 t=57.1s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x00000000930F5B08> @"ENTITY:4611686018427392680" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4399.229492 117.979340 7340.068848> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<4399.23,117.979,7340.07> [session=1791047232-1]
[19:08:16] Group 11 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 21)
#21 t=57.1s M0 REGISTER group=11 force= faction=USSR position=<4765.08,24.4739,12000.1> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:16] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22)
#22 t=57.1s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1791047232-1]
[19:08:16] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<4765.08,24.5665,11996.1>; authored gun and four-person crew; finite ammunition initialization pending (event 23)
#23 t=57.1s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<4765.08,24.5665,11996.1>; authored gun and four-person crew; finite ammunition initialization pending [session=1791047232-1]
[19:08:16] Group 12 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 24)
#24 t=57.1s M0 REGISTER group=12 force= faction=USSR position=<11237.4,12.9849,11962.6> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:16] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25)
#25 t=57.1s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1791047232-1]
[19:08:16] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<11237.4,13.0162,11958.6>; authored gun and four-person crew; finite ammunition initialization pending (event 26)
#26 t=57.1s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<11237.4,13.0162,11958.6>; authored gun and four-person crew; finite ammunition initialization pending [session=1791047232-1]
[19:08:16] Group 13 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 27)
#27 t=57.1s M0 REGISTER group=13 force= faction=USSR position=<4715.44,23.8901,9528.51> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:16] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28)
#28 t=57.1s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1791047232-1]
[19:08:16] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<4715.44,23.8355,9524.51>; authored gun and four-person crew; finite ammunition initialization pending (event 29)
#29 t=57.1s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<4715.44,23.8355,9524.51>; authored gun and four-person crew; finite ammunition initialization pending [session=1791047232-1]
[19:08:16] Group 14 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 30)
#30 t=57.1s M0 REGISTER group=14 force= faction=USSR position=<6788.18,125.457,6739.36> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:16] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31)
#31 t=57.1s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1791047232-1]
[19:08:16] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<6788.18,125.55,6735.36>; authored gun and four-person crew; finite ammunition initialization pending (event 32)
#32 t=57.1s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<6788.18,125.55,6735.36>; authored gun and four-person crew; finite ammunition initialization pending [session=1791047232-1]
[19:08:17] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 33)
#33 t=57.5s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1791047232-1]
[19:08:17] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 34)
#34 t=57.5s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1791047232-1]
[19:08:17] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 35)
#35 t=57.5s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1791047232-1]
[19:08:18] Group 15 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 36)
#36 t=59.1s M0 REGISTER group=15 force=everon-radio-1 faction=USSR position=<5107.29,28.4592,9924.09> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 15: soldier spawned at <5107.2,28.4576,9924.02>. (event 37)
#37 t=59.1s M0 SPAWN MEMBER group=15 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000930D03C0> @"ENTITY:4611686018427388934" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5107.198242 28.457647 9924.024414> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5107.2,28.4576,9924.02> [session=1791047232-1]
[19:08:18] Group 15: soldier spawned at <5110.39,28.4749,9921.2>. (event 38)
#38 t=59.1s M0 SPAWN MEMBER group=15 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000930D3048> @"ENTITY:4611686018427389232" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5110.389160 28.474852 9921.200195> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5110.39,28.4749,9921.2> [session=1791047232-1]
[19:08:18] Group 15: soldier spawned at <5104.39,28.4375,9921.2>. (event 39)
#39 t=59.1s M0 SPAWN MEMBER group=15 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000930D9240> @"ENTITY:4611686018427389866" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5104.389160 28.437500 9921.200195> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5104.39,28.4375,9921.2> [session=1791047232-1]
[19:08:18] Group 15: soldier spawned at <5113.39,28.4719,9918.2>. (event 40)
#40 t=59.1s M0 SPAWN MEMBER group=15 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000930E2208> @"ENTITY:4611686018427390717" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5113.389160 28.471893 9918.200195> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5113.39,28.4719,9918.2> [session=1791047232-1]
[19:08:18] Group 15: soldier spawned at <5101.39,28.4344,9918.2>. (event 41)
#41 t=59.1s M0 SPAWN MEMBER group=15 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000930E8400> @"ENTITY:4611686018427391283" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5101.389160 28.434423 9918.200195> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5101.39,28.4344,9918.2> [session=1791047232-1]
[19:08:18] Group 15: soldier spawned at <5116.39,28.4315,9915.2>. (event 42)
#42 t=59.1s M0 SPAWN MEMBER group=15 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000930EDD10> @"ENTITY:4611686018427391800" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5116.389160 28.431486 9915.200195> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5116.39,28.4315,9915.2> [session=1791047232-1]
[19:08:18] Group 16 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 43)
#43 t=59.1s M0 REGISTER group=16 force=everon-extraction-1 faction=USSR position=<4830.95,28.2904,11487.4> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 16: soldier spawned at <4830.95,28.2905,11487.4>. (event 44)
#44 t=59.1s M0 SPAWN MEMBER group=16 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000930D0CA8> @"ENTITY:4611686018427388996" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290459 11487.412109> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4830.95,28.2905,11487.4> [session=1791047232-1]
[19:08:18] Group 16: soldier spawned at <4833.95,28.3373,11484.4>. (event 45)
#45 t=59.1s M0 SPAWN MEMBER group=16 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000930D3930> @"ENTITY:4611686018427389282" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4833.953125 28.337334 11484.412109> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4833.95,28.3373,11484.4> [session=1791047232-1]
[19:08:18] Group 16: soldier spawned at <4827.95,28.3366,11484.4>. (event 46)
#46 t=59.1s M0 SPAWN MEMBER group=16 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000930D9B28> @"ENTITY:4611686018427389917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336580 11484.412109> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4827.95,28.3366,11484.4> [session=1791047232-1]
[19:08:18] Group 16: soldier spawned at <4836.95,28.4096,11481.4>. (event 47)
#47 t=59.1s M0 SPAWN MEMBER group=16 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000930E2AF0> @"ENTITY:4611686018427390773" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4836.953125 28.409565 11481.412109> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4836.95,28.4096,11481.4> [session=1791047232-1]
[19:08:18] Group 16: soldier spawned at <4824.95,28.3045,11481.4>. (event 48)
#48 t=59.1s M0 SPAWN MEMBER group=16 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000930E8CE8> @"ENTITY:4611686018427391333" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4824.953125 28.304514 11481.412109> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<4824.95,28.3045,11481.4> [session=1791047232-1]
[19:08:18] Group 16: soldier spawned at <4839.95,28.4549,11478.4>. (event 49)
#49 t=59.1s M0 SPAWN MEMBER group=16 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000930EE5F8> @"ENTITY:4611686018427391850" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4839.953125 28.454870 11478.412109> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<4839.95,28.4549,11478.4> [session=1791047232-1]
[19:08:18] Group 17 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-1. (event 50)
#50 t=59.1s M0 REGISTER group=17 force=everon-medical-1 faction=USSR position=<4826.65,51.3734,5279.03> members=4 home=everon-medical-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 17: soldier spawned at <4825.28,51.296,5278.2>. (event 51)
#51 t=59.1s M0 SPAWN MEMBER group=17 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000930D4218> @"ENTITY:4611686018427389332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4825.278320 51.296021 5278.202637> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4825.28,51.296,5278.2> [session=1791047232-1]
[19:08:18] Group 17: soldier spawned at <4829.65,51.2505,5276.03>. (event 52)
#52 t=59.1s M0 SPAWN MEMBER group=17 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000930DA410> @"ENTITY:4611686018427389968" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4829.649902 51.250481 5276.029297> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4829.65,51.2505,5276.03> [session=1791047232-1]
[19:08:18] Group 17: soldier spawned at <4823.65,51.2817,5276.03>. (event 53)
#53 t=59.1s M0 SPAWN MEMBER group=17 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000930E95D0> @"ENTITY:4611686018427391383" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4823.649902 51.281731 5276.029297> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4823.65,51.2817,5276.03> [session=1791047232-1]
[19:08:18] Group 17: soldier spawned at <4832.59,51.2359,5273.09>. (event 54)
#54 t=59.1s M0 SPAWN MEMBER group=17 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000930EEEE0> @"ENTITY:4611686018427391900" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4832.591309 51.235897 5273.094727> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4832.59,51.2359,5273.09> [session=1791047232-1]
[19:08:18] Group 18 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-1-responders. (event 55)
#55 t=59.1s M0 REGISTER group=18 force=everon-medical-1-responders faction=USSR position=<4842.65,51.0796,5261.14> members=2 home=everon-medical-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 18: soldier spawned at <4842.34,51.0563,5260.66>. (event 56)
#56 t=59.1s M0 SPAWN MEMBER group=18 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x00000000930D4B00> @"ENTITY:4611686018427389394" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4842.338379 51.056271 5260.655273> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4842.34,51.0563,5260.66> [session=1791047232-1]
[19:08:18] Group 18: soldier spawned at <4845.65,51.0056,5258.14>. (event 57)
#57 t=59.1s M0 SPAWN MEMBER group=18 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x00000000930DACF8> @"ENTITY:4611686018427390018" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4845.648926 51.005554 5258.139648> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4845.65,51.0056,5258.14> [session=1791047232-1]
[19:08:18] site garrison: Field hospital 1 (everon-medical-1) at <4834.65,51.2774,5270.08>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 58)
#58 t=59.1s M0 SITE GARRISON Field hospital 1 (everon-medical-1) at <4834.65,51.2774,5270.08>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1791047232-1]
[19:08:18] Group 19 joined HQ: 4 soldiers, faction USSR. Assignment: everon-outpost-1. (event 59)
#59 t=59.1s M0 REGISTER group=19 force=everon-outpost-1 faction=USSR position=<3039.54,78.7077,6479.44> members=4 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 19: soldier spawned at <3039.62,78.6734,6479.71>. (event 60)
#60 t=59.1s M0 SPAWN MEMBER group=19 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000930DB5E0> @"ENTITY:4611686018427390068" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3039.618164 78.673378 6479.711914> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3039.62,78.6734,6479.71> [session=1791047232-1]
[19:08:18] Group 19: soldier spawned at <3042.54,78.7523,6476.44>. (event 61)
#61 t=59.1s M0 SPAWN MEMBER group=19 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000930E33D8> @"ENTITY:4611686018427390829" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3042.542480 78.752312 6476.437988> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3042.54,78.7523,6476.44> [session=1791047232-1]
[19:08:18] Group 19: soldier spawned at <3036.54,78.7987,6476.44>. (event 62)
#62 t=59.1s M0 SPAWN MEMBER group=19 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000930E9EB8> @"ENTITY:4611686018427391434" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3036.542480 78.798676 6476.437988> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3036.54,78.7987,6476.44> [session=1791047232-1]
[19:08:18] Group 19: soldier spawned at <3045.54,78.8461,6473.44>. (event 63)
#63 t=59.1s M0 SPAWN MEMBER group=19 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000930EF7C8> @"ENTITY:4611686018427391956" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3045.542480 78.846077 6473.437988> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3045.54,78.8461,6473.44> [session=1791047232-1]
[19:08:18] Group 20 joined HQ: 2 soldiers, faction USSR. Assignment: everon-outpost-1-responders. (event 64)
#64 t=59.1s M0 REGISTER group=20 force=everon-outpost-1-responders faction=USSR position=<3015.84,78.7937,6475.65> members=2 home=everon-outpost-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 20: soldier spawned at <3015.84,78.7812,6475.65>. (event 65)
#65 t=59.1s M0 SPAWN MEMBER group=20 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x00000000930DBEC8> @"ENTITY:4611686018427390130" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3015.843750 78.781250 6475.647949> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3015.84,78.7812,6475.65> [session=1791047232-1]
[19:08:18] Group 20: soldier spawned at <3018.84,78.7993,6472.65>. (event 66)
#66 t=59.1s M0 SPAWN MEMBER group=20 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x00000000930E3CC0> @"ENTITY:4611686018427390892" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3018.843750 78.799339 6472.647949> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3018.84,78.7993,6472.65> [session=1791047232-1]
[19:08:18] site garrison: Field camp 1 (everon-outpost-1) at <3027.69,78.8812,6477.54>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 67)
#67 t=59.1s M0 SITE GARRISON Field camp 1 (everon-outpost-1) at <3027.69,78.8812,6477.54>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1791047232-1]
[19:08:18] Group 21 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-2. (event 68)
#68 t=59.1s M0 REGISTER group=21 force=everon-medical-2 faction=USSR position=<6286.16,87.9188,5632.16> members=4 home=everon-medical-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 21: soldier spawned at <6285.18,87.87,5633.14>. (event 69)
#69 t=59.1s M0 SPAWN MEMBER group=21 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000930DC7B0> @"ENTITY:4611686018427390192" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6285.178711 87.869980 5633.144531> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6285.18,87.87,5633.14> [session=1791047232-1]
[19:08:18] Group 21: soldier spawned at <6289.64,87.8887,5629.59>. (event 70)
#70 t=59.1s M0 SPAWN MEMBER group=21 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000930E45A8> @"ENTITY:4611686018427390942" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6289.643555 87.888657 5629.588867> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6289.64,87.8887,5629.59> [session=1791047232-1]
[19:08:18] Group 21: soldier spawned at <6283.16,87.9506,5629.16>. (event 71)
#71 t=59.1s M0 SPAWN MEMBER group=21 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000930EA7A0> @"ENTITY:4611686018427391485" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6283.164062 87.950645 5629.160645> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6283.16,87.9506,5629.16> [session=1791047232-1]
[19:08:18] Group 21: soldier spawned at <6292.16,87.8997,5626.16>. (event 72)
#72 t=59.1s M0 SPAWN MEMBER group=21 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000930F01F8> @"ENTITY:4611686018427392012" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6292.164062 87.899696 5626.160645> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6292.16,87.8997,5626.16> [session=1791047232-1]
[19:08:18] Group 22 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-2-responders. (event 73)
#73 t=59.1s M0 REGISTER group=22 force=everon-medical-2-responders faction=USSR position=<6295.84,87.5625,5654.12> members=2 home=everon-medical-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 22: soldier spawned at <6296.06,87.5628,5653.82>. (event 74)
#74 t=59.1s M0 SPAWN MEMBER group=22 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x00000000930DD098> @"ENTITY:4611686018427390254" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6296.058594 87.562836 5653.820312> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6296.06,87.5628,5653.82> [session=1791047232-1]
[19:08:18] Group 22: soldier spawned at <6299.13,87.5607,5650.97>. (event 75)
#75 t=59.1s M0 SPAWN MEMBER group=22 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x00000000930E4E90> @"ENTITY:4611686018427390992" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6299.127441 87.560730 5650.973145> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6299.13,87.5607,5650.97> [session=1791047232-1]
[19:08:18] site garrison: Field hospital 2 (everon-medical-2) at <6291,87.8165,5643.14>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 76)
#76 t=59.1s M0 SITE GARRISON Field hospital 2 (everon-medical-2) at <6291,87.8165,5643.14>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1791047232-1]
[19:08:18] Group 23 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-3. (event 77)
#77 t=59.1s M0 REGISTER group=23 force=everon-medical-3 faction=USSR position=<2493.72,85.1333,6033.18> members=4 home=everon-medical-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 23: soldier spawned at <2493.65,85.1336,6033.01>. (event 78)
#78 t=59.1s M0 SPAWN MEMBER group=23 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000930D53E8> @"ENTITY:4611686018427389456" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2493.649658 85.133598 6033.007324> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<2493.65,85.1336,6033.01> [session=1791047232-1]
[19:08:18] Group 23: soldier spawned at <2496.72,85.2271,6030.18>. (event 79)
#79 t=59.1s M0 SPAWN MEMBER group=23 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000930DD980> @"ENTITY:4611686018427390316" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2496.717041 85.227150 6030.184570> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<2496.72,85.2271,6030.18> [session=1791047232-1]
[19:08:18] Group 23: soldier spawned at <2490.72,85.1534,6030.18>. (event 80)
#80 t=59.1s M0 SPAWN MEMBER group=23 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000930E5778> @"ENTITY:4611686018427391042" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2490.717041 85.153404 6030.184570> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<2490.72,85.1534,6030.18> [session=1791047232-1]
[19:08:18] Group 23: soldier spawned at <2499.76,85.2845,6027.8>. (event 81)
#81 t=59.1s M0 SPAWN MEMBER group=23 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000930EB088> @"ENTITY:4611686018427391536" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2499.760986 85.284492 6027.796875> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<2499.76,85.2845,6027.8> [session=1791047232-1]
[19:08:18] Group 24 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-3-responders. (event 82)
#82 t=59.1s M0 REGISTER group=24 force=everon-medical-3-responders faction=USSR position=<2490.71,85.5985,6009.37> members=2 home=everon-medical-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 24: soldier spawned at <2490.55,85.5089,6009.44>. (event 83)
#83 t=59.1s M0 SPAWN MEMBER group=24 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000930DE268> @"ENTITY:4611686018427390366" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2490.553711 85.508850 6009.436523> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<2490.55,85.5089,6009.44> [session=1791047232-1]
[19:08:18] Group 24: soldier spawned at <2493.71,85.5567,6006.37>. (event 84)
#84 t=59.1s M0 SPAWN MEMBER group=24 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000930E6060> @"ENTITY:4611686018427391093" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2493.707275 85.556702 6006.374023> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<2493.71,85.5567,6006.37> [session=1791047232-1]
[19:08:18] site garrison: Field hospital 3 (everon-medical-3) at <2492.21,85.3958,6021.28>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 85)
#85 t=59.1s M0 SITE GARRISON Field hospital 3 (everon-medical-3) at <2492.21,85.3958,6021.28>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1791047232-1]
[19:08:18] Group 25 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-2. (event 86)
#86 t=59.1s M0 REGISTER group=25 force=everon-camp-2 faction=USSR position=<3833.66,59.8084,7031.55> members=4 home=everon-camp-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 25: soldier spawned at <3833.51,59.7812,7031.46>. (event 87)
#87 t=59.1s M0 SPAWN MEMBER group=25 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000930D5CD0> @"ENTITY:4611686018427389518" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3833.507080 59.781250 7031.460449> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3833.51,59.7812,7031.46> [session=1791047232-1]
[19:08:18] Group 25: soldier spawned at <3836.66,59.7812,7028.55>. (event 88)
#88 t=59.1s M0 SPAWN MEMBER group=25 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000930DEB50> @"ENTITY:4611686018427390428" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3836.662598 59.781250 7028.549805> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3836.66,59.7812,7028.55> [session=1791047232-1]
[19:08:18] Group 25: soldier spawned at <3830.66,59.7812,7028.55>. (event 89)
#89 t=59.1s M0 SPAWN MEMBER group=25 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000930E6948> @"ENTITY:4611686018427391143" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3830.662598 59.781250 7028.549805> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3830.66,59.7812,7028.55> [session=1791047232-1]
[19:08:18] Group 25: soldier spawned at <3839.66,60.186,7025.55>. (event 90)
#90 t=59.1s M0 SPAWN MEMBER group=25 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000930EB970> @"ENTITY:4611686018427391592" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3839.662598 60.185955 7025.549805> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3839.66,60.186,7025.55> [session=1791047232-1]
[19:08:18] Group 26 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-2-responders. (event 91)
#91 t=59.1s M0 REGISTER group=26 force=everon-camp-2-responders faction=USSR position=<3821.91,59.5742,7052.48> members=2 home=everon-camp-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 26: soldier spawned at <3821.91,59.5238,7052.48>. (event 92)
#92 t=59.1s M0 SPAWN MEMBER group=26 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x00000000930D65B8> @"ENTITY:4611686018427389580" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3821.914062 59.523838 7052.477539> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3821.91,59.5238,7052.48> [session=1791047232-1]
[19:08:18] Group 26: soldier spawned at <3824.91,59.5162,7049.48>. (event 93)
#93 t=59.1s M0 SPAWN MEMBER group=26 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x00000000930DF438> @"ENTITY:4611686018427390478" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3824.914062 59.516190 7049.477539> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3824.91,59.5162,7049.48> [session=1791047232-1]
[19:08:18] site garrison: Field camp 2 (everon-camp-2) at <3827.79,59.8815,7042.01>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 94)
#94 t=59.1s M0 SITE GARRISON Field camp 2 (everon-camp-2) at <3827.79,59.8815,7042.01>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1791047232-1]
[19:08:18] Group 27 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-3. (event 95)
#95 t=59.1s M0 REGISTER group=27 force=everon-camp-3 faction=USSR position=<3618.21,107.426,5005.71> members=4 home=everon-camp-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 27: soldier spawned at <3618.43,107.246,5005.79>. (event 96)
#96 t=59.1s M0 SPAWN MEMBER group=27 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000930D6EA0> @"ENTITY:4611686018427389642" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3618.430664 107.246475 5005.791504> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3618.43,107.246,5005.79> [session=1791047232-1]
[19:08:18] Group 27: soldier spawned at <3621.21,107.231,5002.71>. (event 97)
#97 t=59.1s M0 SPAWN MEMBER group=27 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000930DFD20> @"ENTITY:4611686018427390528" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3621.212646 107.231117 5002.713867> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3621.21,107.231,5002.71> [session=1791047232-1]
[19:08:18] Group 27: soldier spawned at <3615.21,107.262,5002.71>. (event 98)
#98 t=59.1s M0 SPAWN MEMBER group=27 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000930E7230> @"ENTITY:4611686018427391194" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3615.212646 107.262367 5002.713867> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3615.21,107.262,5002.71> [session=1791047232-1]
[19:08:18] Group 27: soldier spawned at <3624.21,107.25,4999.71>. (event 99)
#99 t=59.1s M0 SPAWN MEMBER group=27 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000930EC258> @"ENTITY:4611686018427391648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3624.212646 107.250458 4999.713867> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3624.21,107.25,4999.71> [session=1791047232-1]
[19:08:18] Group 28 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-3-responders. (event 100)
#100 t=59.1s M0 REGISTER group=28 force=everon-camp-3-responders faction=USSR position=<3635.56,107.516,4989.13> members=2 home=everon-camp-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 28: soldier spawned at <3635.56,107.449,4989.13>. (event 101)
#101 t=59.1s M0 SPAWN MEMBER group=28 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x00000000930D7788> @"ENTITY:4611686018427389704" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3635.557861 107.448761 4989.125977> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3635.56,107.449,4989.13> [session=1791047232-1]
[19:08:18] Group 28: soldier spawned at <3638.56,107.498,4986.13>. (event 102)
#102 t=59.1s M0 SPAWN MEMBER group=28 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x00000000930E0750> @"ENTITY:4611686018427390578" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3638.557861 107.497719 4986.125977> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3638.56,107.498,4986.13> [session=1791047232-1]
[19:08:18] site garrison: Field camp 3 (everon-camp-3) at <3626.89,107.355,4997.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 103)
#103 t=59.1s M0 SITE GARRISON Field camp 3 (everon-camp-3) at <3626.89,107.355,4997.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1791047232-1]
[19:08:18] Group 29 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-4. (event 104)
#104 t=59.1s M0 REGISTER group=29 force=everon-camp-4 faction=USSR position=<4998.2,174.694,7013.16> members=4 home=everon-camp-4 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 29: soldier spawned at <4998.2,174.688,7013.16>. (event 105)
#105 t=59.1s M0 SPAWN MEMBER group=29 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000930D1590> @"ENTITY:4611686018427389058" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4998.200195 174.687500 7013.158691> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4998.2,174.688,7013.16> [session=1791047232-1]
[19:08:18] Group 29: soldier spawned at <5001.2,174.688,7010.16>. (event 106)
#106 t=59.1s M0 SPAWN MEMBER group=29 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000930D8070> @"ENTITY:4611686018427389766" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5001.200195 174.687500 7010.158691> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5001.2,174.688,7010.16> [session=1791047232-1]
[19:08:18] Group 29: soldier spawned at <4995.2,174.688,7010.16>. (event 107)
#107 t=59.1s M0 SPAWN MEMBER group=29 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000930E1038> @"ENTITY:4611686018427390628" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4995.200195 174.687500 7010.158691> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4995.2,174.688,7010.16> [session=1791047232-1]
[19:08:18] Group 29: soldier spawned at <5004.2,174.688,7007.16>. (event 108)
#108 t=59.1s M0 SPAWN MEMBER group=29 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000930ECB40> @"ENTITY:4611686018427391704" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5004.200195 174.687500 7007.158691> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5004.2,174.688,7007.16> [session=1791047232-1]
[19:08:18] Group 30 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-4-responders. (event 109)
#109 t=59.1s M0 REGISTER group=30 force=everon-camp-4-responders faction=USSR position=<5015.06,174.694,7030.24> members=2 home=everon-camp-4 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1791047232-1]
[19:08:18] Group 30: soldier spawned at <5014.96,174.688,7030.49>. (event 110)
#110 t=59.1s M0 SPAWN MEMBER group=30 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x00000000930D1E78> @"ENTITY:4611686018427389126" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5014.956055 174.687500 7030.487793> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5014.96,174.688,7030.49> [session=1791047232-1]
[19:08:18] Group 30: soldier spawned at <5018.06,174.688,7027.24>. (event 111)
#111 t=59.1s M0 SPAWN MEMBER group=30 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x00000000930D8958> @"ENTITY:4611686018427389816" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5018.057617 174.687500 7027.241699> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5018.06,174.688,7027.24> [session=1791047232-1]
[19:08:18] site garrison: Field camp 4 (everon-camp-4) at <5006.63,174.788,7021.7>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 112)
#112 t=59.1s M0 SITE GARRISON Field camp 4 (everon-camp-4) at <5006.63,174.788,7021.7>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1791047232-1]
[19:08:19] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 113)
#113 t=59.5s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<5532.73, 85.9829, 5648.22> [session=1791047232-1]
[19:08:19] hunter team: crew=3 including one medic; soldier= (event 114)
#114 t=59.5s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1791047232-1]
[19:08:19] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 115)
#115 t=59.5s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1791047232-1]
[19:08:19] UAZ patrol 1 deployed with 3 crew at <5173.12,78.1,6370.12>. Deployment source: prison-opening. (event 116)
#116 t=59.5s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5173.12,78.1,6370.12> crew=3 [session=1791047232-1]
[19:08:20] town garrison: C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 5 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 117)
#117 t=60.5s M0 TOWN GARRISON C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 5 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1791047232-1]
