[00:14:08] Group 1 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 1)
#1 t=6s M0 REGISTER group=1 force= faction=USSR position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790892837-1]
[00:14:08] role reserved: group=1 force= home=; excluded from general HQ retasking (event 2)
#2 t=6s M0 ROLE RESERVED group=1 force= home=; excluded from general HQ retasking [session=1790892837-1]
[00:14:08] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 3)
#3 t=6s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1790892837-1]
[00:14:10] Group 2 joined HQ: 5 soldiers, faction USSR. Assignment: everon-prison-1. (event 4)
#4 t=8s M0 REGISTER group=2 force=everon-prison-1 faction=USSR position=<6125,209.938,7160> members=5 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790892837-1]
[00:14:10] Group 2: soldier spawned at <6072.25,211.647,7170.17>. (event 5)
#5 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000867EF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6072.247070 211.646606 7170.166016> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6072.25,211.647,7170.17> [session=1790892837-1]
[00:14:10] Group 2: soldier spawned at <6076.04,211.749,7150.7>. (event 6)
#6 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000867F3048> @"ENTITY:4611686018427389125" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6076.035645 211.749222 7150.699707> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6076.04,211.749,7150.7> [session=1790892837-1]
[00:14:10] Group 2: soldier spawned at <6094.45,211.173,7147.88>. (event 7)
#7 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000867F5CD0> @"ENTITY:4611686018427389381" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6094.452637 211.173203 7147.879395> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6094.45,211.173,7147.88> [session=1790892837-1]
[00:14:10] Group 2: soldier spawned at <6108.49,210.634,7151.2>. (event 8)
#8 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000867F8958> @"ENTITY:4611686018427389635" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6108.488770 210.633789 7151.203613> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6108.49,210.634,7151.2> [session=1790892837-1]
[00:14:10] Group 2: soldier spawned at <6098.54,210.918,7174.16>. (event 9)
#9 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000867FEB50> @"ENTITY:4611686018427390209" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6098.540039 210.918228 7174.159180> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6098.54,210.918,7174.16> [session=1790892837-1]
[00:14:10] Group 3 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 10)
#10 t=8s M0 REGISTER group=3 force=everon-radio-1 faction=USSR position=<6530,157.768,7200> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790892837-1]
[00:14:10] Group 3: soldier spawned at <6530,157.718,7200>. (event 11)
#11 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867F0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718475 7200.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6530,157.718,7200> [session=1790892837-1]
[00:14:10] Group 3: soldier spawned at <6533,157.579,7197>. (event 12)
#12 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867F4218> @"ENTITY:4611686018427389231" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578522 7197.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6533,157.579,7197> [session=1790892837-1]
[00:14:10] Group 3: soldier spawned at <6527,157.938,7197>. (event 13)
#13 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867F65B8> @"ENTITY:4611686018427389432" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938278 7197.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6527,157.938,7197> [session=1790892837-1]
[00:14:10] Group 3: soldier spawned at <6536,157.438,7194>. (event 14)
#14 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867F9B28> @"ENTITY:4611686018427389729" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437836 7194.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6536,157.438,7194> [session=1790892837-1]
[00:14:10] Group 3: soldier spawned at <6524,158.063,7194>. (event 15)
#15 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867FC7B0> @"ENTITY:4611686018427389987" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.000000 158.062927 7194.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6524,158.063,7194> [session=1790892837-1]
[00:14:10] Group 3: soldier spawned at <6539,157.25,7191>. (event 16)
#16 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867FFD20> @"ENTITY:4611686018427390299" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6539.000000 157.250015 7191.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6539,157.25,7191> [session=1790892837-1]
[00:14:10] Group 4 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 17)
#17 t=8s M0 REGISTER group=4 force=everon-extraction-1 faction=USSR position=<7030,62.1142,7500> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790892837-1]
[00:14:10] Group 4: soldier spawned at <7030,62.096,7500>. (event 18)
#18 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000867F1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096008 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7030,62.096,7500> [session=1790892837-1]
[00:14:10] Group 4: soldier spawned at <7033,61.6434,7497>. (event 19)
#19 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000867F6EA0> @"ENTITY:4611686018427389483" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643387 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7033,61.6434,7497> [session=1790892837-1]
[00:14:10] Group 4: soldier spawned at <7027,62.3936,7497>. (event 20)
#20 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000867FA410> @"ENTITY:4611686018427389785" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.393578 7497.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7027,62.3936,7497> [session=1790892837-1]
[00:14:10] Group 4: soldier spawned at <7036,60.9084,7494>. (event 21)
#21 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000867FD098> @"ENTITY:4611686018427390053" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.908382 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7036,60.9084,7494> [session=1790892837-1]
[00:14:10] Group 4: soldier spawned at <7024,62.5626,7494>. (event 22)
#22 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000086800750> @"ENTITY:4611686018427390349" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.000000 62.562607 7494.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7024,62.5626,7494> [session=1790892837-1]
[00:14:10] Group 4: soldier spawned at <7039,60.1254,7491>. (event 23)
#23 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000086802208> @"ENTITY:4611686018427390499" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.125446 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7039,60.1254,7491> [session=1790892837-1]
[00:14:10] Group 5 joined HQ: 6 soldiers, faction USSR. Assignment: everon-supply-2. (event 24)
#24 t=8s M0 REGISTER group=5 force=everon-supply-2 faction=USSR position=<5976,218.937,7220> members=6 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790892837-1]
[00:14:10] Group 5: soldier spawned at <5976,218.938,7220>. (event 25)
#25 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000867F1E78> @"ENTITY:4611686018427389001" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938293 7220.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5976,218.938,7220> [session=1790892837-1]
[00:14:10] Group 5: soldier spawned at <5979,218.719,7217>. (event 26)
#26 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000867F4B00> @"ENTITY:4611686018427389281" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719009 7217.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5979,218.719,7217> [session=1790892837-1]
[00:14:10] Group 5: soldier spawned at <5973,219.079,7217>. (event 27)
#27 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000867F7788> @"ENTITY:4611686018427389533" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078674 7217.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5973,219.079,7217> [session=1790892837-1]
[00:14:10] Group 5: soldier spawned at <5982,218.5,7214>. (event 28)
#28 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000867FACF8> @"ENTITY:4611686018427389837" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500214 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5982,218.5,7214> [session=1790892837-1]
[00:14:10] Group 5: soldier spawned at <5970,219.282,7214>. (event 29)
#29 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000867FD980> @"ENTITY:4611686018427390109" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5970.000000 219.281616 7214.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5970,219.282,7214> [session=1790892837-1]
[00:14:10] Group 5: soldier spawned at <5985,218.281,7211>. (event 30)
#30 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000086801038> @"ENTITY:4611686018427390399" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5985.000000 218.281479 7211.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5985,218.281,7211> [session=1790892837-1]
[00:14:10] Group 6 joined HQ: 6 soldiers, faction USSR. Assignment: everon-outpost-1. (event 31)
#31 t=8s M0 REGISTER group=6 force=everon-outpost-1 faction=USSR position=<6756,139.371,7300> members=6 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790892837-1]
[00:14:10] Group 6: soldier spawned at <6756,139.376,7300>. (event 32)
#32 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000867F2760> @"ENTITY:4611686018427389063" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376190 7300.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6756,139.376,7300> [session=1790892837-1]
[00:14:10] Group 6: soldier spawned at <6759,139.453,7297>. (event 33)
#33 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000867F53E8> @"ENTITY:4611686018427389331" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453033 7297.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6759,139.453,7297> [session=1790892837-1]
[00:14:10] Group 6: soldier spawned at <6753,139.798,7297>. (event 34)
#34 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000867F8070> @"ENTITY:4611686018427389584" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798248 7297.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6753,139.798,7297> [session=1790892837-1]
[00:14:10] Group 6: soldier spawned at <6762,139.47,7294>. (event 35)
#35 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000867FB5E0> @"ENTITY:4611686018427389893" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.469788 7294.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6762,139.47,7294> [session=1790892837-1]
[00:14:10] Group 6: soldier spawned at <6750,140.188,7294>. (event 36)
#36 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000867FE268> @"ENTITY:4611686018427390159" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6750.000000 140.187546 7294.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6750,140.188,7294> [session=1790892837-1]
[00:14:10] Group 6: soldier spawned at <6765,139.375,7291>. (event 37)
#37 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000086801920> @"ENTITY:4611686018427390449" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.000000 139.374817 7291.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6765,139.375,7291> [session=1790892837-1]
[00:14:12] player casualty: Lethal injury prevented; prisoner remains alive and can receive medical treatment. (event 38)
#38 t=9.4s M0 PLAYER CASUALTY Lethal injury prevented; prisoner remains alive and can receive medical treatment. [session=1790892837-1]
[00:14:12] medical status: conscious=0 unconscious=1 reservedRescuers=0 recovering=1 defeatTimer=0/30s; player=1 connected=1 blood=6000 resilience=0 bleeding=0 improving=0 treatment=0 naturalRecovery=1;  (event 39)
#39 t=9.7s M0 MEDICAL STATUS conscious=0 unconscious=1 reservedRescuers=0 recovering=1 defeatTimer=0/30s; player=1 connected=1 blood=6000 resilience=0 bleeding=0 improving=0 treatment=0 naturalRecovery=1;  [session=1790892837-1]
[00:14:43] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 40)
#40 t=40.8s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790892837-1]
[00:14:43] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 41)
#41 t=40.8s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790892837-1]
[00:14:43] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 42)
#42 t=40.8s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790892837-1]
[00:14:43] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 43)
#43 t=40.8s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790892837-1]
[00:14:43] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 44)
#44 t=40.8s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790892837-1]
[00:14:43] stop: HQ stopped; tactical orders released (event 45)
#45 t=40.8s M0 STOP HQ stopped; tactical orders released [session=1790892837-1]
