[19:49:54] Group 1 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 1)
#1 t=6.2s M0 REGISTER group=1 force= faction=USSR position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:49:54] role reserved: group=1 force= home=; excluded from general HQ retasking (event 2)
#2 t=6.2s M0 ROLE RESERVED group=1 force= home=; excluded from general HQ retasking [session=1790963383-1]
[19:49:54] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 3)
#3 t=6.2s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1790963383-1]
[19:49:56] Group 2 joined HQ: 3 soldiers, faction USSR. Assignment: everon-prison-1. (event 4)
#4 t=8.2s M0 REGISTER group=2 force=everon-prison-1 faction=USSR position=<6125,209.938,7160> members=3 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:49:56] Group 2: soldier spawned at <6073.36,211.833,7154.74>. (event 5)
#5 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000873CF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6073.358398 211.832718 7154.743652> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6073.36,211.833,7154.74> [session=1790963383-1]
[19:49:56] Group 2: soldier spawned at <6106.91,210.723,7148.94>. (event 6)
#6 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000873D3048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6106.911621 210.722641 7148.941406> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6106.91,210.723,7148.94> [session=1790963383-1]
[19:49:56] Group 2: soldier spawned at <6098.81,210.9,7174.85>. (event 7)
#7 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000873D5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6098.811523 210.899734 7174.847656> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6098.81,210.9,7174.85> [session=1790963383-1]
[19:49:56] Group 3 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 8)
#8 t=8.2s M0 REGISTER group=3 force=everon-radio-1 faction=USSR position=<6530,157.768,7200> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:49:56] Group 3: soldier spawned at <6530,157.718,7200>. (event 9)
#9 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000873D0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718460 7200.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6530,157.718,7200> [session=1790963383-1]
[19:49:56] Group 3: soldier spawned at <6533,157.579,7197>. (event 10)
#10 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000873D4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578522 7197.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6533,157.579,7197> [session=1790963383-1]
[19:49:56] Group 3: soldier spawned at <6527,157.938,7197>. (event 11)
#11 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000873D65B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938293 7197.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6527,157.938,7197> [session=1790963383-1]
[19:49:56] Group 3: soldier spawned at <6536,157.438,7194>. (event 12)
#12 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000873D9240> @"ENTITY:4611686018427389682" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437866 7194.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6536,157.438,7194> [session=1790963383-1]
[19:49:56] Group 3: soldier spawned at <6524,158.063,7194>. (event 13)
#13 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000873DBEC8> @"ENTITY:4611686018427389939" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.000000 158.062943 7194.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6524,158.063,7194> [session=1790963383-1]
[19:49:56] Group 3: soldier spawned at <6539,157.25,7191>. (event 14)
#14 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000873DEB50> @"ENTITY:4611686018427390201" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6539.000000 157.250259 7191.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6539,157.25,7191> [session=1790963383-1]
[19:49:56] Group 4 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 15)
#15 t=8.2s M0 REGISTER group=4 force=everon-extraction-1 faction=USSR position=<7030,62.1142,7500> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:49:56] Group 4: soldier spawned at <7030,62.096,7500>. (event 16)
#16 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000873D1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096012 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7030,62.096,7500> [session=1790963383-1]
[19:49:56] Group 4: soldier spawned at <7033,61.6435,7497>. (event 17)
#17 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000873D6EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643478 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7033,61.6435,7497> [session=1790963383-1]
[19:49:56] Group 4: soldier spawned at <7027,62.3938,7497>. (event 18)
#18 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000873D9B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.393776 7497.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7027,62.3938,7497> [session=1790963383-1]
[19:49:56] Group 4: soldier spawned at <7036,60.9123,7494>. (event 19)
#19 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000873DC7B0> @"ENTITY:4611686018427389989" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.912315 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7036,60.9123,7494> [session=1790963383-1]
[19:49:56] Group 4: soldier spawned at <7024,62.5626,7494>. (event 20)
#20 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000873DF438> @"ENTITY:4611686018427390251" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.000000 62.562599 7494.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7024,62.5626,7494> [session=1790963383-1]
[19:49:56] Group 4: soldier spawned at <7039,60.1254,7491>. (event 21)
#21 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000873E1038> @"ENTITY:4611686018427390401" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.125378 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7039,60.1254,7491> [session=1790963383-1]
[19:49:56] Group 5 joined HQ: 6 soldiers, faction USSR. Assignment: everon-supply-2. (event 22)
#22 t=8.2s M0 REGISTER group=5 force=everon-supply-2 faction=USSR position=<5976,218.937,7220> members=6 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:49:56] Group 5: soldier spawned at <5976,218.938,7220>. (event 23)
#23 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000873D1E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938309 7220.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5976,218.938,7220> [session=1790963383-1]
[19:49:56] Group 5: soldier spawned at <5979,218.719,7217>. (event 24)
#24 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000873D4B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719009 7217.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5979,218.719,7217> [session=1790963383-1]
[19:49:56] Group 5: soldier spawned at <5973,219.079,7217>. (event 25)
#25 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000873D7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078659 7217.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5973,219.079,7217> [session=1790963383-1]
[19:49:56] Group 5: soldier spawned at <5982,218.5,7214>. (event 26)
#26 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000873DA410> @"ENTITY:4611686018427389789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500259 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5982,218.5,7214> [session=1790963383-1]
[19:49:56] Group 5: soldier spawned at <5970,219.282,7214>. (event 27)
#27 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000873DD098> @"ENTITY:4611686018427390061" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5970.000000 219.281693 7214.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5970,219.282,7214> [session=1790963383-1]
[19:49:56] Group 5: soldier spawned at <5985,218.281,7211>. (event 28)
#28 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000873DFD20> @"ENTITY:4611686018427390301" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5985.000000 218.281494 7211.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5985,218.281,7211> [session=1790963383-1]
[19:49:56] Group 6 joined HQ: 6 soldiers, faction USSR. Assignment: everon-outpost-1. (event 29)
#29 t=8.2s M0 REGISTER group=6 force=everon-outpost-1 faction=USSR position=<6756,139.371,7300> members=6 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:49:56] Group 6: soldier spawned at <6756,139.376,7300>. (event 30)
#30 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000873D2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376205 7300.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6756,139.376,7300> [session=1790963383-1]
[19:49:56] Group 6: soldier spawned at <6759,139.453,7297>. (event 31)
#31 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000873D53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453033 7297.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6759,139.453,7297> [session=1790963383-1]
[19:49:56] Group 6: soldier spawned at <6753,139.798,7297>. (event 32)
#32 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000873D8070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798279 7297.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6753,139.798,7297> [session=1790963383-1]
[19:49:56] Group 6: soldier spawned at <6762,139.47,7294>. (event 33)
#33 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000873DACF8> @"ENTITY:4611686018427389845" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.469833 7294.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6762,139.47,7294> [session=1790963383-1]
[19:49:56] Group 6: soldier spawned at <6750,140.188,7294>. (event 34)
#34 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000873DD980> @"ENTITY:4611686018427390111" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6750.000000 140.187653 7294.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6750,140.188,7294> [session=1790963383-1]
[19:49:56] Group 6: soldier spawned at <6765,139.375,7291>. (event 35)
#35 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000873E0750> @"ENTITY:4611686018427390351" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.000000 139.375076 7291.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6765,139.375,7291> [session=1790963383-1]
[19:49:58] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 36)
#36 t=9.7s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790963383-1]
[19:49:58] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 37)
#37 t=9.7s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1790963383-1]
[19:49:58] role reserved: group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking (event 38)
#38 t=9.7s M0 ROLE RESERVED group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking [session=1790963383-1]
[19:49:58] Objective security: everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> (event 39)
#39 t=9.7s M0 OBJECTIVE DEFENCE everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> [session=1790963383-1]
[19:49:58] role reserved: group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking (event 40)
#40 t=9.7s M0 ROLE RESERVED group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking [session=1790963383-1]
[19:49:58] Objective security: everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> (event 41)
#41 t=9.7s M0 OBJECTIVE DEFENCE everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> [session=1790963383-1]
[19:49:58] Objective security: everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum (event 42)
#42 t=9.7s M0 OBJECTIVE DEFENCE everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum [session=1790963383-1]
[19:49:58] town garrison: S_Benac at <6579.38,151.649,7103.25>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 43)
#43 t=9.7s M0 TOWN GARRISON S_Benac at <6579.38,151.649,7103.25>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790963383-1]
[19:49:58] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 44)
#44 t=9.7s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790963383-1]
[19:49:58] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 45)
#45 t=9.7s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790963383-1]
[19:50:01] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 46)
#46 t=12.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873E1E78> @"ENTITY:4611686018427390535" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6000.000000 203.316452 7004.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6000,203.316,7004> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:01] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 47)
#47 t=12.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873E3930> @"ENTITY:4611686018427390723" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6006.000000 202.377838 6998.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6006,202.378,6998> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:01] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 48)
#48 t=12.7s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790963383-1]
[19:50:01] auto equipment catalog: 508 unique eligible items from active general/faction catalogs; limitExceeded=0 (event 49)
#49 t=12.7s M0 AUTO EQUIPMENT CATALOG 508 unique eligible items from active general/faction catalogs; limitExceeded=0 [session=1790963383-1]
[19:50:01] optics: physical magnified optic preserved/confirmed (event 50)
#50 t=12.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790963383-1]
[19:50:01] optics: physical magnified optic preserved/confirmed (event 51)
#51 t=12.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790963383-1]
[19:50:01] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 52)
#52 t=12.7s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873E1038> @"ENTITY:4611686018427390401" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.129593 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={74C9B1BBA219C21C}Prefabs/Weapons/Rifles/AK74M/Rifle_AK103_b10m_b19_b33_b9m_rk0.et magazinesRequested=0; item did not fit; authored loadout retained [session=1790963383-1]
[19:50:01] optics: physical magnified optic preserved/confirmed (event 53)
#53 t=12.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790963383-1]
[19:50:01] optics: physical magnified optic preserved/confirmed (event 54)
#54 t=12.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790963383-1]
[19:50:01] radio equipment: original group already equipped; no native radio request submitted (event 55)
#55 t=12.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:01] radio equipment: original group already equipped; no native radio request submitted (event 56)
#56 t=12.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:01] radio equipment: original group already equipped; no native radio request submitted (event 57)
#57 t=12.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:01] radio equipment: original group already equipped; no native radio request submitted (event 58)
#58 t=12.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:01] radio equipment: original group already equipped; no native radio request submitted (event 59)
#59 t=12.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:01] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 6 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 60)
#60 t=12.7s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 6 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790963383-1]
[19:50:03] Group 7 joined HQ: 4 soldiers, faction USSR. Assignment: defence-everon-medical-1. (event 61)
#61 t=14.7s M0 REGISTER group=7 force=defence-everon-medical-1 faction=USSR position=<6360,175.557,7420> members=4 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:50:03] Group 7: soldier spawned at <6360,175.437,7420>. (event 62)
#62 t=14.7s M0 SPAWN MEMBER group=7 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000873E4218> @"ENTITY:4611686018427390782" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6360.000000 175.437363 7420.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6360,175.437,7420> [session=1790963383-1]
[19:50:03] Group 7: soldier spawned at <6363,175.374,7417>. (event 63)
#63 t=14.7s M0 SPAWN MEMBER group=7 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000873E4B00> @"ENTITY:4611686018427390840" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6363.000000 175.373550 7417.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6363,175.374,7417> [session=1790963383-1]
[19:50:03] Group 7: soldier spawned at <6357,175.78,7417>. (event 64)
#64 t=14.7s M0 SPAWN MEMBER group=7 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000873E53E8> @"ENTITY:4611686018427390902" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6357.000000 175.779892 7417.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6357,175.78,7417> [session=1790963383-1]
[19:50:03] Group 7: soldier spawned at <6366,175.373,7414>. (event 65)
#65 t=14.7s M0 SPAWN MEMBER group=7 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000873E5CD0> @"ENTITY:4611686018427391004" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6366.000000 175.372910 7414.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6366,175.373,7414> [session=1790963383-1]
[19:50:03] role reserved: group=7 force=defence-everon-medical-1 home=; excluded from general HQ retasking (event 66)
#66 t=14.7s M0 ROLE RESERVED group=7 force=defence-everon-medical-1 home=; excluded from general HQ retasking [session=1790963383-1]
[19:50:03] Objective security: defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> (event 67)
#67 t=14.7s M0 OBJECTIVE DEFENCE defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> [session=1790963383-1]
[19:50:04] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 68)
#68 t=15.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873E1E78> @"ENTITY:4611686018427390535" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6000.000000 203.316498 7004.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6000,203.316,7004> finite two-mine allowance issued [session=1790963383-1]
[19:50:04] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 69)
#69 t=15.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873E3048> @"ENTITY:4611686018427390651" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5997.000000 202.910233 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5997,202.91,7001> finite two-mine allowance issued [session=1790963383-1]
[19:50:04] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 70)
#70 t=15.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873E3930> @"ENTITY:4611686018427390723" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6006.000000 202.378967 6998.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6006,202.379,6998> finite two-mine allowance issued [session=1790963383-1]
[19:50:04] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 71)
#71 t=15.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873CF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6079.285156 211.648697 7155.980957> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6079.29,211.649,7155.98> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790963383-1]
[19:50:04] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 72)
#72 t=15.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873D5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6106.293945 210.740448 7172.416016> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6106.34,210.74,7172.4> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:04] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 73)
#73 t=15.7s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D03C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6166.721191 202.291458 7052.792480> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" prefab={A0DC37947C480471}Prefabs/Characters/HeadGear/Helmet_TOR/counterweight/TOR_counterweight_olive.et magazinesRequested=0; finite inventory item issued [session=1790963383-1]
[19:50:04] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 74)
#74 t=15.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873DB5E0> @"ENTITY:4611686018427389901" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6174.351074 201.680710 7047.162109> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6174.35,201.681,7047.16> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:04] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 75)
#75 t=15.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873D0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6519.393555 158.309143 7200.558105> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6519.39,158.309,7200.56> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:04] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 76)
#76 t=15.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873D1E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5987.854492 218.288727 7221.161133> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5987.97,218.28,7221.17> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:04] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 77)
#77 t=15.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873D7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5981.375488 218.692978 7223.698730> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5981.38,218.693,7223.7> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:04] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 78)
#78 t=15.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873DD098> @"ENTITY:4611686018427390061" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5975.994629 219.041260 7224.200684> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5976.08,219.037,7224.28> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:04] optics: physical magnified optic preserved/confirmed (event 79)
#79 t=15.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790963383-1]
[19:50:06] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 80)
#80 t=17.7s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790963383-1]
[19:50:06] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 81)
#81 t=17.8s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790963383-1]
[19:50:07] convoy readiness: vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 82)
#82 t=18.6s M0 CONVOY READINESS vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790963383-1]
[19:50:07] convoy readiness: vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 83)
#83 t=18.6s M0 CONVOY READINESS vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790963383-1]
[19:50:07] convoy readiness: vehicle=2 reason=readiness guards satisfied; awaiting admission members=9 agents=9 activeAgents=9 activeGroup=1 seats=9 registered=0 (event 84)
#84 t=18.6s M0 CONVOY READINESS vehicle=2 reason=readiness guards satisfied; awaiting admission members=9 agents=9 activeAgents=9 activeGroup=1 seats=9 registered=0 [session=1790963383-1]
[19:50:07] convoy readiness: vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 85)
#85 t=18.6s M0 CONVOY READINESS vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790963383-1]
[19:50:07] convoy readiness: vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 (event 86)
#86 t=18.6s M0 CONVOY READINESS vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 [session=1790963383-1]
[19:50:07] convoy readiness: vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 87)
#87 t=18.6s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790963383-1]
[19:50:07] Group 8 joined HQ: 2 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-0. (event 88)
#88 t=18.6s M0 REGISTER group=8 force=everon-supply-convoy-1-vehicle-0 faction=USSR position=<6086.05,200.614,6981.07> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:50:07] Group 8: soldier spawned at <6085.73,201.462,6980.76>. (event 89)
#89 t=18.6s M0 SPAWN MEMBER group=8 force=everon-supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x00000000873E65B8> @"ENTITY:4611686018427391291" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6085.729980 201.462448 6980.757324> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6085.73,201.462,6980.76> [session=1790963383-1]
[19:50:07] Group 8: soldier spawned at <6086.94,201.326,6980.65>. (event 90)
#90 t=18.6s M0 SPAWN MEMBER group=8 force=everon-supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x00000000873E6EA0> @"ENTITY:4611686018427391339" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6086.941895 201.325851 6980.648926> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6086.94,201.326,6980.65> [session=1790963383-1]
[19:50:07] role reserved: group=8 force=everon-supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking (event 91)
#91 t=18.6s M0 ROLE RESERVED group=8 force=everon-supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking [session=1790963383-1]
[19:50:07] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-1. (event 92)
#92 t=18.6s M0 REGISTER group=9 force=everon-supply-convoy-1-vehicle-1 faction=USSR position=<6119.62,200.288,6973.36> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:50:07] Group 9: soldier spawned at <6118.53,201.918,6972.65>. (event 93)
#93 t=18.6s M0 SPAWN MEMBER group=9 force=everon-supply-convoy-1-vehicle-1 actor=SCR_ChimeraCharacter<0x00000000873E7788> @"ENTITY:4611686018427391453" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6118.531250 201.918365 6972.650879> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6118.53,201.918,6972.65> [session=1790963383-1]
[19:50:07] role reserved: group=9 force=everon-supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking (event 94)
#94 t=18.6s M0 ROLE RESERVED group=9 force=everon-supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking [session=1790963383-1]
[19:50:07] Group 10 joined HQ: 9 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-2. (event 95)
#95 t=18.6s M0 REGISTER group=10 force=everon-supply-convoy-1-vehicle-2 faction=USSR position=<6153.63,198.913,6981.45> members=9 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6152.69,200.622,6980.6>. (event 96)
#96 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873E8070> @"ENTITY:4611686018427391570" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6152.688965 200.622040 6980.603027> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6152.69,200.622,6980.6> [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6152.35,200.624,6981.72>. (event 97)
#97 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873E8958> @"ENTITY:4611686018427391618" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6152.345215 200.623749 6981.716797> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6152.35,200.624,6981.72> [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6152.46,200.626,6981.18>. (event 98)
#98 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873E9240> @"ENTITY:4611686018427391666" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6152.464844 200.625549 6981.177734> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6152.46,200.626,6981.18> [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6154.16,200.853,6980.74>. (event 99)
#99 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873E9B28> @"ENTITY:4611686018427391714" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.161621 200.852661 6980.737305> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6154.16,200.853,6980.74> [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6153.71,200.853,6982.36>. (event 100)
#100 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873EA410> @"ENTITY:4611686018427391762" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6153.708008 200.852539 6982.359375> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6153.71,200.853,6982.36> [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6154.8,200.814,6980.93>. (event 101)
#101 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873EACF8> @"ENTITY:4611686018427391810" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.801758 200.813904 6980.931152> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6154.8,200.814,6980.93> [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6154.36,200.813,6982.56>. (event 102)
#102 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873EB5E0> @"ENTITY:4611686018427391858" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.361816 200.812927 6982.558105> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6154.36,200.813,6982.56> [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6155.41,200.777,6981.12>. (event 103)
#103 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873EBEC8> @"ENTITY:4611686018427391906" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6155.411133 200.776993 6981.116211> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6155.41,200.777,6981.12> [session=1790963383-1]
[19:50:07] Group 10: soldier spawned at <6154.97,200.776,6982.74>. (event 104)
#104 t=18.6s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000873EC7B0> @"ENTITY:4611686018427391954" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.974121 200.775818 6982.744141> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6154.97,200.776,6982.74> [session=1790963383-1]
[19:50:07] role reserved: group=10 force=everon-supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking (event 105)
#105 t=18.6s M0 ROLE RESERVED group=10 force=everon-supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking [session=1790963383-1]
[19:50:07] Group 11 joined HQ: 2 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-3. (event 106)
#106 t=18.6s M0 REGISTER group=11 force=everon-supply-convoy-1-vehicle-3 faction=USSR position=<6186.91,197.178,6992.28> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:50:07] Group 11: soldier spawned at <6186.9,198.02,6991.82>. (event 107)
#107 t=18.6s M0 SPAWN MEMBER group=11 force=everon-supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x00000000873ED098> @"ENTITY:4611686018427392058" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6186.897949 198.020432 6991.824707> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6186.9,198.02,6991.82> [session=1790963383-1]
[19:50:07] Group 11: soldier spawned at <6187.84,197.897,6992.59>. (event 108)
#108 t=18.6s M0 SPAWN MEMBER group=11 force=everon-supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x00000000873ED980> @"ENTITY:4611686018427392106" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6187.842773 197.897064 6992.593750> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6187.84,197.897,6992.59> [session=1790963383-1]
[19:50:07] role reserved: group=11 force=everon-supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking (event 109)
#109 t=18.6s M0 ROLE RESERVED group=11 force=everon-supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking [session=1790963383-1]
[19:50:07] Group 12 joined HQ: 3 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-4. (event 110)
#110 t=18.6s M0 REGISTER group=12 force=everon-supply-convoy-1-vehicle-4 faction=USSR position=<6219.88,195.138,7004.03> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:50:07] Group 12: soldier spawned at <6218.67,195.778,7002.8>. (event 111)
#111 t=18.6s M0 SPAWN MEMBER group=12 force=everon-supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x00000000873EE430> @"ENTITY:4611686018427392255" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6218.666504 195.777786 7002.801270> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6218.67,195.778,7002.8> [session=1790963383-1]
[19:50:07] Group 12: soldier spawned at <6220.37,195.997,7004.07>. (event 112)
#112 t=18.6s M0 SPAWN MEMBER group=12 force=everon-supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x00000000873EED18> @"ENTITY:4611686018427392303" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6220.373535 195.997421 7004.066895> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6220.37,195.997,7004.07> [session=1790963383-1]
[19:50:07] Group 12: soldier spawned at <6219.23,195.778,7003.01>. (event 113)
#113 t=18.6s M0 SPAWN MEMBER group=12 force=everon-supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x00000000873EF600> @"ENTITY:4611686018427392351" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6219.232910 195.777786 7003.012207> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6219.23,195.778,7003.01> [session=1790963383-1]
[19:50:07] role reserved: group=12 force=everon-supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking (event 114)
#114 t=18.6s M0 ROLE RESERVED group=12 force=everon-supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking [session=1790963383-1]
[19:50:07] Group 13 joined HQ: 2 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-5. (event 115)
#115 t=18.6s M0 REGISTER group=13 force=everon-supply-convoy-1-vehicle-5 faction=USSR position=<6252.59,192.556,7016.48> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790963383-1]
[19:50:07] Group 13: soldier spawned at <6252.61,193.404,7016.02>. (event 116)
#116 t=18.6s M0 SPAWN MEMBER group=13 force=everon-supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x00000000873F0030> @"ENTITY:4611686018427392455" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6252.610840 193.404388 7016.023438> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6252.61,193.404,7016.02> [session=1790963383-1]
[19:50:07] Group 13: soldier spawned at <6253.51,193.258,7016.84>. (event 117)
#117 t=18.6s M0 SPAWN MEMBER group=13 force=everon-supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x00000000873F0918> @"ENTITY:4611686018427392503" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6253.510254 193.257538 7016.841309> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6253.51,193.258,7016.84> [session=1790963383-1]
[19:50:07] role reserved: group=13 force=everon-supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking (event 118)
#118 t=18.6s M0 ROLE RESERVED group=13 force=everon-supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking [session=1790963383-1]
[19:50:07] convoy cargo: finite target submitted once: eight AK74 and 48 magazines; native capacity/completion may reduce actual stock (event 119)
#119 t=18.6s M0 CONVOY CARGO finite target submitted once: eight AK74 and 48 magazines; native capacity/completion may reduce actual stock [session=1790963383-1]
[19:50:07] Squad status report queued: status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18569.6; small-arms ammunition=1329 magazine rounds, 6 chambered; carried mines=12 available unarmed PMN4 (event 120, message 4)
#120 t=18.6s M4 STATUS REPORT status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18569.6; small-arms ammunition=1329 magazine rounds, 6 chambered; carried mines=12 available unarmed PMN4 [session=1790963383-1]
[19:50:07] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18569.6; small-arms ammunition=626 magazine rounds, 4 chambered; carried mines=6 available unarmed PMN4 (event 121, message 6)
#121 t=18.6s M6 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18569.6; small-arms ammunition=626 magazine rounds, 4 chambered; carried mines=6 available unarmed PMN4 [session=1790963383-1]
[19:50:07] infantry supply: convoy-slot=0 trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced (event 122)
#122 t=18.6s M0 INFANTRY SUPPLY convoy-slot=0 trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 123)
#123 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D3048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6117.398438 210.223206 7154.366211> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6117.4,210.223,7154.37> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 124)
#124 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6109.807617 210.691833 7171.289551> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6109.81,210.692,7171.29> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 125)
#125 t=19.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873D3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6170.893555 201.848236 7043.063477> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6170.89,201.848,7043.06> medic=0 added=2; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 126)
#126 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6170.893555 201.848236 7043.063477> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6170.89,201.848,7043.06> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 127)
#127 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DB5E0> @"ENTITY:4611686018427389901" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6171.696777 201.956940 7052.112793> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6171.7,201.957,7052.11> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 128)
#128 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DE268> @"ENTITY:4611686018427390161" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6169.115234 201.955826 7042.611816> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6169.12,201.956,7042.61> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 129)
#129 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6516.119629 158.552231 7200.851562> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6516.12,158.552,7200.85> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 130)
#130 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6520.586914 158.221054 7204.018066> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6520.59,158.221,7204.02> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 131)
#131 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D65B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6519.174316 158.393295 7198.042969> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6519.17,158.393,7198.04> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 132)
#132 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DBEC8> @"ENTITY:4611686018427389939" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6519.297363 158.400803 7194.400879> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6519.3,158.401,7194.4> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 133)
#133 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DEB50> @"ENTITY:4611686018427390201" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.062988 157.959091 7208.485840> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6524.06,157.959,7208.49> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 134)
#134 t=19.6s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DEB50> @"ENTITY:4611686018427390201" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.062988 157.959091 7208.485840> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={8D3E423720B9731F}Prefabs/Weapons/Rifles/AK200/Rifle_AK200_B10M_B19_B9M_RK1.et magazinesRequested=0; item did not fit; authored loadout retained [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 135)
#135 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096024 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<7030,62.096,7500> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 136)
#136 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D6EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643719 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<7033,61.6437,7497> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 137)
#137 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D9B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7026.915039 62.249443 7495.476074> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<7026.92,62.2494,7495.48> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 138)
#138 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DC7B0> @"ENTITY:4611686018427389989" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916245 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7036,60.9162,7494> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 139)
#139 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D1E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5989.715820 218.102600 7221.451660> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5989.72,218.103,7221.45> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 140)
#140 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D4B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5988.559570 218.236755 7220.531250> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5988.56,218.237,7220.53> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 141)
#141 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5986.314453 218.355972 7223.379395> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5986.31,218.356,7223.38> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 142)
#142 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DA410> @"ENTITY:4611686018427389789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.291992 218.446304 7217.068359> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5984.29,218.446,7217.07> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 143)
#143 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DD098> @"ENTITY:4611686018427390061" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.063965 218.645172 7224.487793> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5982.06,218.645,7224.49> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 144)
#144 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DFD20> @"ENTITY:4611686018427390301" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.359863 218.427246 7216.007324> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<5984.36,218.427,7216.01> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 145)
#145 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6767.519043 139.093643 7295.886719> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6767.52,139.094,7295.89> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 146)
#146 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6763.291016 139.434875 7293.015137> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6763.29,139.435,7293.02> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 147)
#147 t=19.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D8070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.585938 138.963684 7299.128906> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6765.59,138.964,7299.13> finite two-mine allowance issued [session=1790963383-1]
[19:50:08] radio equipment: original group already equipped; no native radio request submitted (event 148)
#148 t=19.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:08] Squad status report queued: status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19561.9; small-arms ammunition=1494 magazine rounds, 6 chambered; carried mines=6 available unarmed PMN4 (event 149, message 7)
#149 t=19.6s M7 STATUS REPORT status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19561.9; small-arms ammunition=1494 magazine rounds, 6 chambered; carried mines=6 available unarmed PMN4 [session=1790963383-1]
[19:50:08] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 150, message 4)
#150 t=19.6s M4 CALL unit 5 originating report; three seconds before transmission [session=1790963383-1]
[19:50:08] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 151, message 6)
#151 t=19.6s M6 CALL unit 1 originating report; three seconds before transmission [session=1790963383-1]
[19:50:08] Group 10 spotted a target at <6170.65,201.859,7042.95>. Local combat has started; the report still needs to reach HQ. (event 152)
#152 t=20s M0 CONTACT LOCAL group=10 force=everon-supply-convoy-1-vehicle-2 observed=<6170.65,201.859,7042.95> home= dedicated=1; native combat active, radio report due [session=1790963383-1]
[19:50:09] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 153, message 7)
#153 t=20.6s M7 CALL unit 6 originating report; three seconds before transmission [session=1790963383-1]
[19:50:09] Squad status report queued: status everon-prison-1: 3 living, 3 fit, 0 confirmed losses; sampled=20561.3; small-arms ammunition=792 magazine rounds, 3 chambered; carried mines=4 available unarmed PMN4 (event 154, message 10)
#154 t=20.6s M10 STATUS REPORT status everon-prison-1: 3 living, 3 fit, 0 confirmed losses; sampled=20561.3; small-arms ammunition=792 magazine rounds, 3 chambered; carried mines=4 available unarmed PMN4 [session=1790963383-1]
[19:50:10] Squad status report queued: status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21562; small-arms ammunition=1359 magazine rounds, 6 chambered; carried mines=10 available unarmed PMN4 (event 155, message 11)
#155 t=21.6s M11 STATUS REPORT status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21562; small-arms ammunition=1359 magazine rounds, 6 chambered; carried mines=10 available unarmed PMN4 [session=1790963383-1]
[19:50:10] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 156, message 10)
#156 t=21.6s M10 CALL unit 2 originating report; three seconds before transmission [session=1790963383-1]
[19:50:11] Squad reporting a captured sighting to HQ: X=6169 Z=7043: count unknown; on foot; off road; speed/direction unknown; seen weapons: rifle; vector X/Z=unknown (1s ago) (event 157, message 12)
#157 t=22.6s M12 CONTACT REPORT X=6169 Z=7043: count unknown; on foot; off road; speed/direction unknown; seen weapons: rifle; vector X/Z=unknown (1s ago) [session=1790963383-1]
[19:50:11] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22560.6; small-arms ammunition=1329 magazine rounds, 6 chambered; carried mines=8 available unarmed PMN4 (event 158, message 13)
#158 t=22.6s M13 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22560.6; small-arms ammunition=1329 magazine rounds, 6 chambered; carried mines=8 available unarmed PMN4 [session=1790963383-1]
[19:50:11] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 159, message 11)
#159 t=22.6s M11 CALL unit 3 originating report; three seconds before transmission [session=1790963383-1]
[19:50:12] optics: startup optics deadline; compatible magnified optic not confirmed (event 160)
#160 t=23.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790963383-1]
[19:50:12] optics: startup optics deadline; compatible magnified optic not confirmed (event 161)
#161 t=23.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790963383-1]
[19:50:12] optics: startup optics deadline; compatible magnified optic not confirmed (event 162)
#162 t=23.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790963383-1]
[19:50:12] optics: startup optics deadline; compatible magnified optic not confirmed (event 163)
#163 t=23.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790963383-1]
[19:50:12] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 164)
#164 t=23.6s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D3048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6122.137695 210.036011 7156.515137> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={64322D5D501B7D79}Prefabs/Items/Equipment/Nightvision/PVS14/NVG_PVS14_Base.et magazinesRequested=0; finite inventory item issued [session=1790963383-1]
[19:50:12] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 165)
#165 t=23.6s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DB5E0> @"ENTITY:4611686018427389901" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6170.149902 202.131256 7054.478516> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" prefab={0A215DC5976EB78E}Prefabs/Weapons/Rifles/AK74M/Rifle_AK104_b10m_b19n_b33_b9m_pt1_rk3_dtk2_rk1.et magazinesRequested=1; ammunition did not fit; no loose fallback [session=1790963383-1]
[19:50:12] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 166)
#166 t=23.6s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873D4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6518.190918 158.361679 7203.962402> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={7F43CA3BE4D42E42}Prefabs/Items/Equipment/Patches/Patch_RU_Flag_Camo.et magazinesRequested=0; finite inventory item issued [session=1790963383-1]
[19:50:12] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 167)
#167 t=23.6s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DC7B0> @"ENTITY:4611686018427389989" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916245 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={57C7E2D1FB25A85E}Prefabs/Items/Equipment/Watches/Watch_GarminTactixBravo_green.et magazinesRequested=0; finite inventory item issued [session=1790963383-1]
[19:50:12] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 168)
#168 t=23.6s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000873DD980> @"ENTITY:4611686018427390111" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.379883 138.693130 7302.204102> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={E225CD9A94B2887B}Prefabs/Weapons/Rifles/AK74M/Rifle_AK105_b10m_b19_b33_b9m.et magazinesRequested=2; weapon and finite matching ammunition issued [session=1790963383-1]
[19:50:12] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 169)
#169 t=23.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873E4B00> @"ENTITY:4611686018427390840" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6362.968262 175.523666 7411.200195> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6362.97,175.524,7411.2> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:12] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 170)
#170 t=23.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873E53E8> @"ENTITY:4611686018427390902" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6348.618164 175.069427 7419.751465> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6348.62,175.069,7419.75> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:12] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 171)
#171 t=23.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000873E5CD0> @"ENTITY:4611686018427391004" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6365.012695 175.535263 7408.506836> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6365.01,175.535,7408.51> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790963383-1]
[19:50:12] radio equipment: original group already equipped; no native radio request submitted (event 172)
#172 t=23.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:12] radio equipment: original group already equipped; no native radio request submitted (event 173)
#173 t=23.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:12] radio equipment: original group already equipped; no native radio request submitted (event 174)
#174 t=23.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:12] radio equipment: original group already equipped; no native radio request submitted (event 175)
#175 t=23.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790963383-1]
[19:50:12] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 176, message 12)
#176 t=23.6s M12 CALL unit 10 originating report; three seconds before transmission [session=1790963383-1]
[19:50:12] The soldier finished making the report. Radio delivery can now proceed. (event 177, message 4)
#177 t=23.6s M4 CALL COMPLETE unit 5 completed originating report [session=1790963383-1]
[19:50:12] Radio message in transit: unit 5 -> HQ (long-range) (event 178, message 4)
#178 t=23.6s M4 TRANSMIT unit 5 -> HQ (long-range) [session=1790963383-1]
[19:50:12] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 179, message 13)
#179 t=23.6s M13 CALL unit 4 originating report; three seconds before transmission [session=1790963383-1]
[19:50:12] The soldier finished making the report. Radio delivery can now proceed. (event 180, message 6)
#180 t=23.6s M6 CALL COMPLETE unit 1 completed originating report [session=1790963383-1]
[19:50:12] Radio message in transit: unit 1 -> HQ (long-range) (event 181, message 6)
#181 t=23.6s M6 TRANSMIT unit 1 -> HQ (long-range) [session=1790963383-1]
[19:50:13] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) (event 182, message 14)
#182 t=24.5s M14 GUNFIRE REPORT Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790963383-1]
[19:50:13] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) (event 183, message 15)
#183 t=24.5s M15 GUNFIRE REPORT Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790963383-1]
[19:50:13] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) (event 184, message 16)
#184 t=24.5s M16 GUNFIRE REPORT Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790963383-1]
[19:50:13] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (0s ago) (event 185, message 17)
#185 t=24.5s M17 GUNFIRE REPORT Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790963383-1]
[19:50:13] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) (event 186, message 18)
#186 t=24.5s M18 GUNFIRE REPORT Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790963383-1]
[19:50:13] The soldier finished making the report. Radio delivery can now proceed. (event 187, message 7)
#187 t=24.5s M7 CALL COMPLETE unit 6 completed originating report [session=1790963383-1]
[19:50:13] Radio message in transit: unit 6 -> HQ (long-range) (event 188, message 7)
#188 t=24.5s M7 TRANSMIT unit 6 -> HQ (long-range) [session=1790963383-1]
[19:50:13] Squad 2 (everon-prison-1): enemy contact; native combat takes priority; defensive positions retained (event 189)
#189 t=24.5s M0 INFANTRY COMBAT Squad 2 (everon-prison-1): enemy contact; native combat takes priority; defensive positions retained [session=1790963383-1]
[19:50:14] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 190, message 14)
#190 t=25.5s M14 CALL unit 13 originating report; three seconds before transmission [session=1790963383-1]
[19:50:14] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 191, message 15)
#191 t=25.5s M15 CALL unit 12 originating report; three seconds before transmission [session=1790963383-1]
[19:50:14] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 192, message 16)
#192 t=25.5s M16 CALL unit 11 originating report; three seconds before transmission [session=1790963383-1]
[19:50:14] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 193, message 17)
#193 t=25.5s M17 CALL unit 9 originating report; three seconds before transmission [session=1790963383-1]
[19:50:14] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 194, message 18)
#194 t=25.5s M18 CALL unit 8 originating report; three seconds before transmission [session=1790963383-1]
[19:50:14] The soldier finished making the report. Radio delivery can now proceed. (event 195, message 10)
#195 t=25.5s M10 CALL COMPLETE unit 2 completed originating report [session=1790963383-1]
[19:50:14] Radio message in transit: unit 2 -> HQ (long-range) (event 196, message 10)
#196 t=25.5s M10 TRANSMIT unit 2 -> HQ (long-range) [session=1790963383-1]
[19:50:15] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) (event 197, message 19)
#197 t=26.5s M19 GUNFIRE REPORT Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790963383-1]
[19:50:15] Radio message received: HQ received from unit 6 (event 198, message 7)
#198 t=26.5s M7 RECEIVE HQ received from unit 6 [session=1790963383-1]
[19:50:15] Radio message received: HQ received from unit 5 (event 199, message 4)
#199 t=26.5s M4 RECEIVE HQ received from unit 5 [session=1790963383-1]
[19:50:15] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (0s ago) (event 200, message 20)
#200 t=26.5s M20 GUNFIRE REPORT Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790963383-1]
[19:50:15] The soldier finished making the report. Radio delivery can now proceed. (event 201, message 11)
#201 t=26.5s M11 CALL COMPLETE unit 3 completed originating report [session=1790963383-1]
[19:50:15] Radio message in transit: unit 3 -> HQ (long-range) (event 202, message 11)
#202 t=26.5s M11 TRANSMIT unit 3 -> HQ (long-range) [session=1790963383-1]
[19:50:15] Radio message received: HQ received from unit 1 (event 203, message 6)
#203 t=26.5s M6 RECEIVE HQ received from unit 1 [session=1790963383-1]
[19:50:15] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) (event 204, message 21)
#204 t=26.5s M21 GUNFIRE REPORT Gunfire heard near X=6225 Z=7125; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790963383-1]
