[13:31:24] Group 1 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-1. (event 1)
#1 t=46.6s M0 REGISTER group=1 force=hill-scout-1 faction=USSR position=<7074.68,81.1359,8287.75> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:24] Group 1: soldier spawned at <7074.68,81.1066,8287.75>. (event 2)
#2 t=46.6s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x0000000087FB5B08> @"ENTITY:4611686018427392702" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7074.679199 81.106613 8287.752930> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7074.68,81.1066,8287.75> [session=1790854231-1]
[13:31:24] Group 2 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-2. (event 3)
#3 t=46.6s M0 REGISTER group=2 force=hill-scout-2 faction=USSR position=<9389.37,252.64,3315.34> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:24] Group 2: soldier spawned at <9389.37,252.644,3315.33>. (event 4)
#4 t=46.6s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x0000000087FB63F0> @"ENTITY:4611686018427392756" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9389.369141 252.643600 3315.334961> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9389.37,252.644,3315.33> [session=1790854231-1]
[13:31:25] Group 3 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-3. (event 5)
#5 t=47.1s M0 REGISTER group=3 force=hill-scout-3 faction=USSR position=<7728.59,131.438,1910.22> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:25] Group 3: soldier spawned at <7728.6,131.467,1910.22>. (event 6)
#6 t=47.1s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x0000000087FB6CD8> @"ENTITY:4611686018427392818" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7728.595215 131.467484 1910.215088> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7728.6,131.467,1910.22> [session=1790854231-1]
[13:31:25] Group 4 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-4. (event 7)
#7 t=47.1s M0 REGISTER group=4 force=hill-scout-4 faction=USSR position=<5840.34,145.85,6307.62> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:25] Group 4: soldier spawned at <5840.34,145.852,6307.62>. (event 8)
#8 t=47.1s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x0000000087FB75C0> @"ENTITY:4611686018427392872" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5840.338867 145.851578 6307.616211> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5840.34,145.852,6307.62> [session=1790854231-1]
[13:31:25] Group 5 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-5. (event 9)
#9 t=47.6s M0 REGISTER group=5 force=hill-scout-5 faction=USSR position=<9646.95,102.494,457.047> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:25] Group 5: soldier spawned at <9646.95,102.385,457.045>. (event 10)
#10 t=47.6s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x0000000087FB7EA8> @"ENTITY:4611686018427392938" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9646.946289 102.385223 457.045074> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9646.95,102.385,457.045> [session=1790854231-1]
[13:31:25] Group 6 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-6. (event 11)
#11 t=47.6s M0 REGISTER group=6 force=hill-scout-6 faction=USSR position=<10496.7,189.534,2221.55> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:25] Group 6: soldier spawned at <10496.7,189.249,2221.55>. (event 12)
#12 t=47.6s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x0000000087FB8790> @"ENTITY:4611686018427392992" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <10496.680664 189.248596 2221.552979> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<10496.7,189.249,2221.55> [session=1790854231-1]
[13:31:26] Group 7 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-7. (event 13)
#13 t=48.1s M0 REGISTER group=7 force=hill-scout-7 faction=USSR position=<5940.01,170.768,7765.47> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:26] Group 7: soldier spawned at <5940.01,170.771,7765.47>. (event 14)
#14 t=48.1s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x0000000087FB9078> @"ENTITY:4611686018427393062" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5940.007324 170.770691 7765.473145> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5940.01,170.771,7765.47> [session=1790854231-1]
[13:31:26] Group 8 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-8. (event 15)
#15 t=48.1s M0 REGISTER group=8 force=hill-scout-8 faction=USSR position=<3434.19,68.5402,3933.72> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:26] Group 8: soldier spawned at <3434.19,68.5413,3933.72>. (event 16)
#16 t=48.1s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x0000000087FB9960> @"ENTITY:4611686018427393116" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3434.190674 68.541306 3933.715088> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<3434.19,68.5413,3933.72> [session=1790854231-1]
[13:31:26] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-9. (event 17)
#17 t=48.6s M0 REGISTER group=9 force=hill-scout-9 faction=USSR position=<7519.53,215.53,3957.94> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:26] Group 9: soldier spawned at <7519.48,215.492,3957.94>. (event 18)
#18 t=48.6s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x0000000087FBA248> @"ENTITY:4611686018427393186" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7519.481445 215.491959 3957.935059> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7519.48,215.492,3957.94> [session=1790854231-1]
[13:31:26] Group 10 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-10. (event 19)
#19 t=48.6s M0 REGISTER group=10 force=hill-scout-10 faction=USSR position=<7727.81,340.087,3030.56> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:26] Group 10: soldier spawned at <7727.81,340.09,3030.56>. (event 20)
#20 t=48.6s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x0000000087FBAB30> @"ENTITY:4611686018427393240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7727.812988 340.089661 3030.561035> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7727.81,340.09,3030.56> [session=1790854231-1]
[13:31:26] Group 11 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 21)
#21 t=48.6s M0 REGISTER group=11 force= faction=USSR position=<4748.27,17.1313,10316.4> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:26] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22)
#22 t=48.6s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790854231-1]
[13:31:26] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<4748.27,17.1625,10312.4>; authored gun and four-person crew; finite ammunition initialization pending (event 23)
#23 t=48.6s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<4748.27,17.1625,10312.4>; authored gun and four-person crew; finite ammunition initialization pending [session=1790854231-1]
[13:31:26] Group 12 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 24)
#24 t=48.6s M0 REGISTER group=12 force= faction=USSR position=<4650.94,85.1625,8563.64> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:26] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25)
#25 t=48.6s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790854231-1]
[13:31:26] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<4650.94,85.1682,8559.64>; authored gun and four-person crew; finite ammunition initialization pending (event 26)
#26 t=48.6s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<4650.94,85.1682,8559.64>; authored gun and four-person crew; finite ammunition initialization pending [session=1790854231-1]
[13:31:26] Group 13 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 27)
#27 t=48.6s M0 REGISTER group=13 force= faction=USSR position=<4974.58,2.2875,3875.21> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:26] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28)
#28 t=48.6s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790854231-1]
[13:31:26] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<4974.58,2.2875,3871.21>; authored gun and four-person crew; finite ammunition initialization pending (event 29)
#29 t=48.6s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<4974.58,2.2875,3871.21>; authored gun and four-person crew; finite ammunition initialization pending [session=1790854231-1]
[13:31:26] Group 14 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 30)
#30 t=48.6s M0 REGISTER group=14 force= faction=USSR position=<5944.7,79.4641,5663.16> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:26] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31)
#31 t=48.6s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790854231-1]
[13:31:26] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<5944.7,79.451,5659.16>; authored gun and four-person crew; finite ammunition initialization pending (event 32)
#32 t=48.6s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<5944.7,79.451,5659.16>; authored gun and four-person crew; finite ammunition initialization pending [session=1790854231-1]
[13:31:28] Group 15 joined HQ: 3 soldiers, faction USSR. Assignment: everon-prison-1. (event 33)
#33 t=50.6s M0 REGISTER group=15 force=everon-prison-1 faction=USSR position=<5154.51,50.4702,5682.54> members=3 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 15: soldier spawned at <5135.82,50.1908,5689.84>. (event 34)
#34 t=50.6s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000087F8F990> @"ENTITY:4611686018427388956" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5135.815918 50.190762 5689.837891> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5135.82,50.1908,5689.84> [session=1790854231-1]
[13:31:28] Group 15: soldier spawned at <5130.6,49.9689,5713.89>. (event 35)
#35 t=50.6s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000087F95CD0> @"ENTITY:4611686018427389611" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5130.604004 49.968887 5713.894043> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5130.6,49.9689,5713.89> [session=1790854231-1]
[13:31:28] Group 15: soldier spawned at <5101.78,50.2222,5697.87>. (event 36)
#36 t=50.6s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000087FA1038> @"ENTITY:4611686018427390725" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5101.776367 50.222183 5697.868164> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5101.78,50.2222,5697.87> [session=1790854231-1]
[13:31:28] Group 16 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 37)
#37 t=50.6s M0 REGISTER group=16 force=everon-radio-1 faction=USSR position=<4828.54,13.0709,10028.3> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 16: soldier spawned at <4828.54,13.0709,10028.3>. (event 38)
#38 t=50.6s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087F90CA8> @"ENTITY:4611686018427389047" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4828.536621 13.070905 10028.343750> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4828.54,13.0709,10028.3> [session=1790854231-1]
[13:31:28] Group 16: soldier spawned at <4831.54,13.1281,10025.3>. (event 39)
#39 t=50.6s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087F96EA0> @"ENTITY:4611686018427389717" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.536621 13.128092 10025.343750> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4831.54,13.1281,10025.3> [session=1790854231-1]
[13:31:28] Group 16: soldier spawned at <4825.54,12.9873,10025.3>. (event 40)
#40 t=50.6s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087FA1920> @"ENTITY:4611686018427390776" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4825.536621 12.987250 10025.343750> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4825.54,12.9873,10025.3> [session=1790854231-1]
[13:31:28] Group 16: soldier spawned at <4834.54,13.2392,10022.3>. (event 41)
#41 t=50.6s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087FA95D0> @"ENTITY:4611686018427391484" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4834.536621 13.239190 10022.343750> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4834.54,13.2392,10022.3> [session=1790854231-1]
[13:31:28] Group 16: soldier spawned at <4822.54,12.8935,10022.3>. (event 42)
#42 t=50.6s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087FB01F8> @"ENTITY:4611686018427392107" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4822.536621 12.893490 10022.343750> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<4822.54,12.8935,10022.3> [session=1790854231-1]
[13:31:28] Group 16: soldier spawned at <4837.54,13.4717,10019.3>. (event 43)
#43 t=50.6s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087FB4938> @"ENTITY:4611686018427392527" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4837.536621 13.471747 10019.343750> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<4837.54,13.4717,10019.3> [session=1790854231-1]
[13:31:28] Group 17 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 44)
#44 t=50.6s M0 REGISTER group=17 force=everon-extraction-1 faction=USSR position=<4830.95,28.2904,11487.4> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 17: soldier spawned at <4830.95,28.2905,11487.4>. (event 45)
#45 t=50.6s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087F91590> @"ENTITY:4611686018427389109" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290459 11487.412109> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4830.95,28.2905,11487.4> [session=1790854231-1]
[13:31:28] Group 17: soldier spawned at <4833.95,28.3373,11484.4>. (event 46)
#46 t=50.6s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087F97788> @"ENTITY:4611686018427389767" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4833.953125 28.337324 11484.412109> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4833.95,28.3373,11484.4> [session=1790854231-1]
[13:31:28] Group 17: soldier spawned at <4827.95,28.3366,11484.4>. (event 47)
#47 t=50.6s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087FA2208> @"ENTITY:4611686018427390827" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336580 11484.412109> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4827.95,28.3366,11484.4> [session=1790854231-1]
[13:31:28] Group 17: soldier spawned at <4836.95,28.4095,11481.4>. (event 48)
#48 t=50.6s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087FA9EB8> @"ENTITY:4611686018427391540" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4836.953125 28.409544 11481.412109> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4836.95,28.4095,11481.4> [session=1790854231-1]
[13:31:28] Group 17: soldier spawned at <4824.95,28.3045,11481.4>. (event 49)
#49 t=50.6s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087FB0AE0> @"ENTITY:4611686018427392157" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4824.953125 28.304514 11481.412109> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<4824.95,28.3045,11481.4> [session=1790854231-1]
[13:31:28] Group 17: soldier spawned at <4839.95,28.4548,11478.4>. (event 50)
#50 t=50.6s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087FB5220> @"ENTITY:4611686018427392577" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4839.953125 28.454836 11478.412109> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<4839.95,28.4548,11478.4> [session=1790854231-1]
[13:31:28] Group 18 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-1. (event 51)
#51 t=50.6s M0 REGISTER group=18 force=everon-medical-1 faction=USSR position=<11096.9,21.2627,11922.5> members=4 home=everon-medical-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 18: soldier spawned at <11096.9,21.2643,11922.5>. (event 52)
#52 t=50.6s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000087F91E78> @"ENTITY:4611686018427389177" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11096.876953 21.264273 11922.545898> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<11096.9,21.2643,11922.5> [session=1790854231-1]
[13:31:28] Group 18: soldier spawned at <11099.9,21.2455,11919.5>. (event 53)
#53 t=50.6s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000087F98070> @"ENTITY:4611686018427389817" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11099.876953 21.245478 11919.545898> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<11099.9,21.2455,11919.5> [session=1790854231-1]
[13:31:28] Group 18: soldier spawned at <11093.9,21.125,11919.5>. (event 54)
#54 t=50.6s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000087FA2AF0> @"ENTITY:4611686018427390878" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11093.876953 21.125000 11919.545898> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<11093.9,21.125,11919.5> [session=1790854231-1]
[13:31:28] Group 18: soldier spawned at <11102.9,21.2783,11916.5>. (event 55)
#55 t=50.6s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000087FAA7A0> @"ENTITY:4611686018427391596" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11102.876953 21.278259 11916.545898> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<11102.9,21.2783,11916.5> [session=1790854231-1]
[13:31:28] Group 19 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-1-responders. (event 56)
#56 t=50.6s M0 REGISTER group=19 force=everon-medical-1-responders faction=USSR position=<11073,21.237,11920.4> members=2 home=everon-medical-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 19: soldier spawned at <11073,21.1621,11920.4>. (event 57)
#57 t=50.6s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x0000000087F92760> @"ENTITY:4611686018427389239" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11072.976562 21.162098 11920.372070> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<11073,21.1621,11920.4> [session=1790854231-1]
[13:31:28] Group 19: soldier spawned at <11076,21.125,11917.4>. (event 58)
#58 t=50.6s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x0000000087F98958> @"ENTITY:4611686018427389867" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11075.976562 21.125000 11917.372070> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<11076,21.125,11917.4> [session=1790854231-1]
[13:31:28] site garrison: Field hospital 1 (everon-medical-1) at <11084.9,21.2418,11921.5>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 59)
#59 t=50.6s M0 SITE GARRISON Field hospital 1 (everon-medical-1) at <11084.9,21.2418,11921.5>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790854231-1]
[13:31:28] Group 20 joined HQ: 4 soldiers, faction USSR. Assignment: everon-outpost-1. (event 60)
#60 t=50.6s M0 REGISTER group=20 force=everon-outpost-1 faction=USSR position=<7265.69,122.932,5181.12> members=4 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 20: soldier spawned at <7265.69,122.884,5181.12>. (event 61)
#61 t=50.6s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087F99240> @"ENTITY:4611686018427389917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7265.694824 122.883980 5181.125000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7265.69,122.884,5181.12> [session=1790854231-1]
[13:31:28] Group 20: soldier spawned at <7268.69,122.948,5178.12>. (event 62)
#62 t=50.6s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087FA33D8> @"ENTITY:4611686018427390929" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7268.694824 122.948395 5178.125000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7268.69,122.948,5178.12> [session=1790854231-1]
[13:31:28] Group 20: soldier spawned at <7262.69,122.823,5178.12>. (event 63)
#63 t=50.6s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087FAB088> @"ENTITY:4611686018427391652" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7262.694824 122.823395 5178.125000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7262.69,122.823,5178.12> [session=1790854231-1]
[13:31:28] Group 20: soldier spawned at <7271.69,123.027,5175.12>. (event 64)
#64 t=50.6s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087FB13C8> @"ENTITY:4611686018427392207" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7271.694824 123.026505 5175.125000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7271.69,123.027,5175.12> [session=1790854231-1]
[13:31:28] Group 21 joined HQ: 2 soldiers, faction USSR. Assignment: everon-outpost-1-responders. (event 65)
#65 t=50.6s M0 REGISTER group=21 force=everon-outpost-1-responders faction=USSR position=<7241.7,122.514,5180.91> members=2 home=everon-outpost-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 21: soldier spawned at <7241.7,122.449,5180.91>. (event 66)
#66 t=50.6s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x0000000087F99B28> @"ENTITY:4611686018427389979" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7241.695801 122.448616 5180.913086> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7241.7,122.449,5180.91> [session=1790854231-1]
[13:31:28] Group 21: soldier spawned at <7244.7,122.48,5177.91>. (event 67)
#67 t=50.6s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x0000000087FA3CC0> @"ENTITY:4611686018427390979" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7244.695801 122.479881 5177.913086> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7244.7,122.48,5177.91> [session=1790854231-1]
[13:31:28] site garrison: Field camp 1 (everon-outpost-1) at <7253.7,122.763,5181.02>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 68)
#68 t=50.6s M0 SITE GARRISON Field camp 1 (everon-outpost-1) at <7253.7,122.763,5181.02>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790854231-1]
[13:31:28] Group 22 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-2. (event 69)
#69 t=50.6s M0 REGISTER group=22 force=everon-medical-2 faction=USSR position=<2957.09,7.29165,2105.83> members=4 home=everon-medical-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 22: soldier spawned at <2957.09,7.25,2105.83>. (event 70)
#70 t=50.6s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x0000000087F9A410> @"ENTITY:4611686018427390041" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2957.088379 7.250000 2105.827637> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<2957.09,7.25,2105.83> [session=1790854231-1]
[13:31:28] Group 22: soldier spawned at <2960.09,7.25,2102.83>. (event 71)
#71 t=50.6s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x0000000087FA45A8> @"ENTITY:4611686018427391029" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2960.088379 7.250000 2102.827637> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<2960.09,7.25,2102.83> [session=1790854231-1]
[13:31:28] Group 22: soldier spawned at <2954.09,7.25,2102.83>. (event 72)
#72 t=50.6s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x0000000087FAB970> @"ENTITY:4611686018427391703" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2954.088379 7.250000 2102.827637> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<2954.09,7.25,2102.83> [session=1790854231-1]
[13:31:28] Group 22: soldier spawned at <2963.02,7.31136,2099.89>. (event 73)
#73 t=50.6s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x0000000087FB1CB0> @"ENTITY:4611686018427392263" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2963.015381 7.311365 2099.894775> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<2963.02,7.31136,2099.89> [session=1790854231-1]
[13:31:28] Group 23 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-2-responders. (event 74)
#74 t=50.6s M0 REGISTER group=23 force=everon-medical-2-responders faction=USSR position=<2974.79,7.29165,2089.62> members=2 home=everon-medical-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 23: soldier spawned at <2974.79,7.28125,2089.62>. (event 75)
#75 t=50.6s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x0000000087F9ACF8> @"ENTITY:4611686018427390103" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2974.785645 7.281250 2089.616211> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<2974.79,7.28125,2089.62> [session=1790854231-1]
[13:31:28] Group 23: soldier spawned at <2977.79,7.28125,2086.62>. (event 76)
#76 t=50.6s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x0000000087FAC258> @"ENTITY:4611686018427391754" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2977.785645 7.281250 2086.616211> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<2977.79,7.28125,2086.62> [session=1790854231-1]
[13:31:28] site garrison: Field hospital 2 (everon-medical-2) at <2965.94,7.35,2097.72>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 77)
#77 t=50.6s M0 SITE GARRISON Field hospital 2 (everon-medical-2) at <2965.94,7.35,2097.72>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790854231-1]
[13:31:28] Group 24 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-3. (event 78)
#78 t=50.6s M0 REGISTER group=24 force=everon-medical-3 faction=USSR position=<5312.57,26.4626,9374.06> members=4 home=everon-medical-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 24: soldier spawned at <5312.57,26.3831,9374.06>. (event 79)
#79 t=50.6s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x0000000087F9B5E0> @"ENTITY:4611686018427390165" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5312.573730 26.383093 9374.061523> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5312.57,26.3831,9374.06> [session=1790854231-1]
[13:31:28] Group 24: soldier spawned at <5315.57,26.4768,9371.06>. (event 80)
#80 t=50.6s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x0000000087FA4E90> @"ENTITY:4611686018427391079" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5315.573730 26.476826 9371.061523> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5315.57,26.4768,9371.06> [session=1790854231-1]
[13:31:28] Group 24: soldier spawned at <5309.57,26.4143,9371.06>. (event 81)
#81 t=50.6s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x0000000087FACB40> @"ENTITY:4611686018427391804" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5309.573730 26.414326 9371.061523> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5309.57,26.4143,9371.06> [session=1790854231-1]
[13:31:28] Group 24: soldier spawned at <5318.57,26.5706,9368.06>. (event 82)
#82 t=50.6s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x0000000087FB2598> @"ENTITY:4611686018427392319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5318.573730 26.570593 9368.061523> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5318.57,26.5706,9368.06> [session=1790854231-1]
[13:31:28] Group 25 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-3-responders. (event 83)
#83 t=50.6s M0 REGISTER group=25 force=everon-medical-3-responders faction=USSR position=<5333.88,26.5126,9385.11> members=2 home=everon-medical-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 25: soldier spawned at <5333.88,26.4184,9385.11>. (event 84)
#84 t=50.6s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x0000000087F9BEC8> @"ENTITY:4611686018427390227" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5333.880371 26.418388 9385.108398> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5333.88,26.4184,9385.11> [session=1790854231-1]
[13:31:28] Group 25: soldier spawned at <5336.88,26.5121,9382.11>. (event 85)
#85 t=50.6s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x0000000087FA5778> @"ENTITY:4611686018427391129" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5336.880371 26.512136 9382.108398> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5336.88,26.5121,9382.11> [session=1790854231-1]
[13:31:28] site garrison: Field hospital 3 (everon-medical-3) at <5323.23,26.5319,9379.58>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 86)
#86 t=50.6s M0 SITE GARRISON Field hospital 3 (everon-medical-3) at <5323.23,26.5319,9379.58>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790854231-1]
[13:31:28] Group 26 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-2. (event 87)
#87 t=50.6s M0 REGISTER group=26 force=everon-camp-2 faction=USSR position=<9870.04,1.7773,4364.94> members=4 home=everon-camp-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 26: soldier spawned at <9870.04,1.6875,4364.94>. (event 88)
#88 t=50.6s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x0000000087F9C7B0> @"ENTITY:4611686018427390289" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9870.040039 1.687500 4364.943848> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<9870.04,1.6875,4364.94> [session=1790854231-1]
[13:31:28] Group 26: soldier spawned at <9873.04,1.72032,4361.94>. (event 89)
#89 t=50.6s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x0000000087FA6060> @"ENTITY:4611686018427391179" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9873.040039 1.720318 4361.943848> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<9873.04,1.72032,4361.94> [session=1790854231-1]
[13:31:28] Group 26: soldier spawned at <9867.04,1.8477,4361.94>. (event 90)
#90 t=50.6s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x0000000087FAD428> @"ENTITY:4611686018427391855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9867.040039 1.847702 4361.943848> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<9867.04,1.8477,4361.94> [session=1790854231-1]
[13:31:28] Group 26: soldier spawned at <9876.04,1.76679,4358.94>. (event 91)
#91 t=50.6s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x0000000087FB2E80> @"ENTITY:4611686018427392375" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9876.040039 1.766788 4358.943848> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<9876.04,1.76679,4358.94> [session=1790854231-1]
[13:31:28] Group 27 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-2-responders. (event 92)
#92 t=50.6s M0 REGISTER group=27 force=everon-camp-2-responders faction=USSR position=<9892.1,1.42981,4374.39> members=2 home=everon-camp-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 27: soldier spawned at <9892.1,1.42833,4374.39>. (event 93)
#93 t=50.6s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x0000000087F9D098> @"ENTITY:4611686018427390351" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9892.102539 1.428328 4374.389160> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<9892.1,1.42833,4374.39> [session=1790854231-1]
[13:31:28] Group 27: soldier spawned at <9895.1,1.37044,4371.39>. (event 94)
#94 t=50.6s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x0000000087FA6948> @"ENTITY:4611686018427391229" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9895.102539 1.370439 4371.389160> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<9895.1,1.37044,4371.39> [session=1790854231-1]
[13:31:28] site garrison: Field camp 2 (everon-camp-2) at <9881.07,1.67701,4369.67>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 95)
#95 t=50.6s M0 SITE GARRISON Field camp 2 (everon-camp-2) at <9881.07,1.67701,4369.67>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790854231-1]
[13:31:28] Group 28 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-3. (event 96)
#96 t=50.6s M0 REGISTER group=28 force=everon-camp-3 faction=USSR position=<3909.83,122.453,5293.5> members=4 home=everon-camp-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 28: soldier spawned at <3909.83,122.271,5293.5>. (event 97)
#97 t=50.6s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x0000000087F9D980> @"ENTITY:4611686018427390413" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3909.829102 122.270790 5293.503418> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3909.83,122.271,5293.5> [session=1790854231-1]
[13:31:28] Group 28: soldier spawned at <3912.83,122.339,5290.5>. (event 98)
#98 t=50.6s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x0000000087FA7230> @"ENTITY:4611686018427391279" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3912.829102 122.338524 5290.503418> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3912.83,122.339,5290.5> [session=1790854231-1]
[13:31:28] Group 28: soldier spawned at <3906.83,122.415,5290.5>. (event 99)
#99 t=50.6s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x0000000087FADD10> @"ENTITY:4611686018427391906" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3906.829102 122.415222 5290.503418> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3906.83,122.415,5290.5> [session=1790854231-1]
[13:31:28] Group 28: soldier spawned at <3915.83,122.461,5287.5>. (event 100)
#100 t=50.6s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x0000000087FB3768> @"ENTITY:4611686018427392431" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3915.829102 122.460876 5287.503418> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3915.83,122.461,5287.5> [session=1790854231-1]
[13:31:28] Group 29 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-3-responders. (event 101)
#101 t=50.6s M0 REGISTER group=29 force=everon-camp-3-responders faction=USSR position=<3924.76,121.894,5312.29> members=2 home=everon-camp-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 29: soldier spawned at <3924.76,121.863,5312.29>. (event 102)
#102 t=50.6s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x0000000087F93048> @"ENTITY:4611686018427389301" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3924.762207 121.863144 5312.291504> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3924.76,121.863,5312.29> [session=1790854231-1]
[13:31:28] Group 29: soldier spawned at <3927.76,121.826,5309.29>. (event 103)
#103 t=50.6s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x0000000087F9E268> @"ENTITY:4611686018427390475" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3927.762207 121.825836 5309.291504> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3927.76,121.826,5309.29> [session=1790854231-1]
[13:31:28] site garrison: Field camp 3 (everon-camp-3) at <3917.3,122.159,5302.9>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 104)
#104 t=50.6s M0 SITE GARRISON Field camp 3 (everon-camp-3) at <3917.3,122.159,5302.9>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790854231-1]
[13:31:28] Group 30 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-4. (event 105)
#105 t=50.6s M0 REGISTER group=30 force=everon-camp-4 faction=USSR position=<7610.11,12.4595,8149.07> members=4 home=everon-camp-4 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 30: soldier spawned at <7610.11,12.2812,8149.07>. (event 106)
#106 t=50.6s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x0000000087F93930> @"ENTITY:4611686018427389363" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7610.112793 12.281250 8149.065918> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7610.11,12.2812,8149.07> [session=1790854231-1]
[13:31:28] Group 30: soldier spawned at <7613.11,12.2987,8146.07>. (event 107)
#107 t=50.6s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x0000000087F9EB50> @"ENTITY:4611686018427390525" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7613.112793 12.298665 8146.065918> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7613.11,12.2987,8146.07> [session=1790854231-1]
[13:31:28] Group 30: soldier spawned at <7607.11,12.2511,8146.07>. (event 108)
#108 t=50.6s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x0000000087FA7B18> @"ENTITY:4611686018427391329" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7607.112793 12.251068 8146.065918> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7607.11,12.2511,8146.07> [session=1790854231-1]
[13:31:28] Group 30: soldier spawned at <7616.11,12.3933,8143.07>. (event 109)
#109 t=50.6s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x0000000087FAE5F8> @"ENTITY:4611686018427391957" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7616.112793 12.393347 8143.065918> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7616.11,12.3933,8143.07> [session=1790854231-1]
[13:31:28] Group 31 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-4-responders. (event 110)
#110 t=50.6s M0 REGISTER group=31 force=everon-camp-4-responders faction=USSR position=<7625.06,12.3377,8167.84> members=2 home=everon-camp-4 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 31: soldier spawned at <7625.06,12.1757,8167.84>. (event 111)
#111 t=50.6s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x0000000087F94218> @"ENTITY:4611686018427389425" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7625.063965 12.175681 8167.840332> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7625.06,12.1757,8167.84> [session=1790854231-1]
[13:31:28] Group 31: soldier spawned at <7628.06,12.2574,8164.84>. (event 112)
#112 t=50.6s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x0000000087F9F438> @"ENTITY:4611686018427390575" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7628.063965 12.257362 8164.840332> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7628.06,12.2574,8164.84> [session=1790854231-1]
[13:31:28] site garrison: Field camp 4 (everon-camp-4) at <7617.59,12.4125,8158.45>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 113)
#113 t=50.6s M0 SITE GARRISON Field camp 4 (everon-camp-4) at <7617.59,12.4125,8158.45>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790854231-1]
[13:31:28] Group 32 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-5. (event 114)
#114 t=50.6s M0 REGISTER group=32 force=everon-camp-5 faction=USSR position=<4771.88,85.9376,4510.84> members=4 home=everon-camp-5 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 32: soldier spawned at <4771.88,85.8732,4510.84>. (event 115)
#115 t=50.6s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x0000000087F94B00> @"ENTITY:4611686018427389487" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4771.880859 85.873169 4510.842285> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4771.88,85.8732,4510.84> [session=1790854231-1]
[13:31:28] Group 32: soldier spawned at <4774.88,85.9513,4507.84>. (event 116)
#116 t=50.6s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x0000000087F9FD20> @"ENTITY:4611686018427390625" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4774.880859 85.951286 4507.842285> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4774.88,85.9513,4507.84> [session=1790854231-1]
[13:31:28] Group 32: soldier spawned at <4768.88,85.8263,4507.84>. (event 117)
#117 t=50.6s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x0000000087FA8400> @"ENTITY:4611686018427391395" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4768.880859 85.826286 4507.842285> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4768.88,85.8263,4507.84> [session=1790854231-1]
[13:31:28] Group 32: soldier spawned at <4777.88,85.9982,4504.84>. (event 118)
#118 t=50.6s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x0000000087FAEEE0> @"ENTITY:4611686018427392013" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4777.880859 85.998177 4504.842285> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4777.88,85.9982,4504.84> [session=1790854231-1]
[13:31:28] Group 33 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-5-responders. (event 119)
#119 t=50.6s M0 REGISTER group=33 force=everon-camp-5-responders faction=USSR position=<4768.43,85.8373,4487.09> members=2 home=everon-camp-5 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:28] Group 33: soldier spawned at <4768.43,85.7086,4487.09>. (event 120)
#120 t=50.6s M0 SPAWN MEMBER group=33 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x0000000087F953E8> @"ENTITY:4611686018427389549" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4768.433594 85.708565 4487.091309> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4768.43,85.7086,4487.09> [session=1790854231-1]
[13:31:28] Group 33: soldier spawned at <4771.43,85.7724,4484.09>. (event 121)
#121 t=50.6s M0 SPAWN MEMBER group=33 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x0000000087FA0750> @"ENTITY:4611686018427390675" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4771.433594 85.772385 4484.091309> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4771.43,85.7724,4484.09> [session=1790854231-1]
[13:31:28] site garrison: Field camp 5 (everon-camp-5) at <4770.16,85.9437,4498.97>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 122)
#122 t=50.6s M0 SITE GARRISON Field camp 5 (everon-camp-5) at <4770.16,85.9437,4498.97>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790854231-1]
[13:31:30] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 123)
#123 t=51.9s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790854231-1]
[13:31:30] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 124)
#124 t=51.9s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790854231-1]
[13:31:30] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 125)
#125 t=51.9s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1790854231-1]
[13:31:30] town garrison: S_Benac at <6579.38,151.649,7103.25>: waiting to place 5 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 126)
#126 t=51.9s M0 TOWN GARRISON S_Benac at <6579.38,151.649,7103.25>: waiting to place 5 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790854231-1]
[13:31:30] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 127)
#127 t=51.9s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790854231-1]
[13:31:30] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 128)
#128 t=51.9s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790854231-1]
[13:31:32] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 129)
#129 t=53.8s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<6150, 203.283, 7052> [session=1790854231-1]
[13:31:32] hunter team: crew=3 including one medic; soldier= (event 130)
#130 t=53.8s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790854231-1]
[13:31:32] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 131)
#131 t=53.8s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790854231-1]
[13:31:32] UAZ patrol 1 deployed with 3 crew at <6626.09,153.65,7675.32>. Deployment source: prison-opening. (event 132)
#132 t=53.8s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6626.09,153.65,7675.32> crew=3 [session=1790854231-1]
[13:31:33] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 133)
#133 t=54.8s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790854231-1]
[13:31:34] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 134)
#134 t=55.8s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087FC13C8> @"ENTITY:4611686018427394334" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4971.578125 2.187500 3872.213623> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4971.58,2.1875,3872.21> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790854231-1]
[13:31:34] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 135)
#135 t=55.8s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087FC1CB0> @"ENTITY:4611686018427394392" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5941.698242 79.379768 5660.158691> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5941.7,79.3798,5660.16> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790854231-1]
[13:31:34] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 136)
#136 t=55.8s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087FC2E80> @"ENTITY:4611686018427394500" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.698242 79.226822 5657.158691> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5950.7,79.2268,5657.16> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790854231-1]
[13:31:34] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 137)
#137 t=55.8s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087FC2E80> @"ENTITY:4611686018427394500" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.698242 79.226822 5657.158691> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5950.7,79.2268,5657.16> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790854231-1]
[13:31:34] Anti-air equipment selected for faction FIA; FIM-92 is the fallback. (event 138)
#138 t=55.8s M0 AA PROFILE faction=FIA; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790854231-1]
[13:31:34] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 139)
#139 t=55.8s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x0000000087FA95D0> @"ENTITY:4611686018427391484" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4834.536621 13.239190 10022.343750> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790854231-1]
[13:31:34] optics: physical magnified optic preserved/confirmed (event 140)
#140 t=55.8s M0 OPTICS physical magnified optic preserved/confirmed [session=1790854231-1]
[13:31:34] optics: physical magnified optic preserved/confirmed (event 141)
#141 t=55.8s M0 OPTICS physical magnified optic preserved/confirmed [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 142)
#142 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 143)
#143 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 144)
#144 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 145)
#145 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 146)
#146 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 147)
#147 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 148)
#148 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 149)
#149 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 150)
#150 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 151)
#151 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 152)
#152 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 153)
#153 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 154)
#154 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 155)
#155 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 156)
#156 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 157)
#157 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 158)
#158 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 159)
#159 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] radio equipment: original group already equipped; no native radio request submitted (event 160)
#160 t=55.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790854231-1]
[13:31:34] hunter team: crew=3 including one medic; soldier= (event 161)
#161 t=55.8s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790854231-1]
[13:31:34] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 162)
#162 t=55.8s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1790854231-1]
[13:31:34] UAZ patrol 2 deployed with 3 crew at <6351.72,156.96,6407.56>. Deployment source: prison-opening. (event 163)
#163 t=55.8s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6351.72,156.96,6407.56> crew=3 [session=1790854231-1]
[13:31:34] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 164)
#164 t=55.8s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1790854231-1]
[13:31:34] Group 34 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-1. (event 165)
#165 t=55.8s M0 REGISTER group=34 force=aggression-uaz-1 faction=USSR position=<6626.09,153.65,7675.32> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790854231-1]
[13:31:34] Group 34: soldier spawned at <6626.35,154.48,7674.97>. (event 166)
#166 t=55.8s M0 SPAWN MEMBER group=34 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000087FC4938> @"ENTITY:4611686018427394757" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6626.348145 154.480072 7674.965820> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6626.35,154.48,7674.97> [session=1790854231-1]
[13:31:34] Group 34: soldier spawned at <6626.68,154.35,7676.14>. (event 167)
#167 t=55.8s M0 SPAWN MEMBER group=34 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000087FC5220> @"ENTITY:4611686018427394810" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6626.678711 154.349731 7676.138184> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6626.68,154.35,7676.14> [session=1790854231-1]
[13:31:34] Group 34: soldier spawned at <6625.61,154.493,7675.42>. (event 168)
#168 t=55.8s M0 SPAWN MEMBER group=34 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000087FC5B08> @"ENTITY:4611686018427394863" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6625.607910 154.493179 7675.424805> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6625.61,154.493,7675.42> [session=1790854231-1]
[13:31:34] role reserved: group=34 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 169)
#169 t=55.8s M0 ROLE RESERVED group=34 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1790854231-1]
[13:31:34] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 170)
#170 t=55.8s M0 HUNTER READY aggression-uaz-1 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790854231-1]
