[11:36:03] Group 1 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 1)
#1 t=6.2s M0 REGISTER group=1 force= faction=USSR position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:03] role reserved: group=1 force= home=; excluded from general HQ retasking (event 2)
#2 t=6.2s M0 ROLE RESERVED group=1 force= home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:03] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 3)
#3 t=6.2s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1790760951-1]
[11:36:05] Group 2 joined HQ: 5 soldiers, faction USSR. Assignment: everon-prison-1. (event 4)
#4 t=8.2s M0 REGISTER group=2 force=everon-prison-1 faction=USSR position=<6125,209.938,7160> members=5 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6096.02,210.88,7180.87>. (event 5)
#5 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A2F990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6096.023438 210.879593 7180.865723> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6096.02,210.88,7180.87> [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6069.44,211.87,7164.07>. (event 6)
#6 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A33048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6069.435547 211.870010 7164.071289> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6069.44,211.87,7164.07> [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6079.57,211.639,7149.26>. (event 7)
#7 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A35CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6079.568848 211.638794 7149.257812> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6079.57,211.639,7149.26> [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6092.01,211.218,7145.79>. (event 8)
#8 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A38958> @"ENTITY:4611686018427389644" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6092.010254 211.218216 7145.787598> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6092.01,211.218,7145.79> [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6104.16,210.824,7160.84>. (event 9)
#9 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A3EB50> @"ENTITY:4611686018427390210" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6104.161621 210.824097 7160.835938> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6104.16,210.824,7160.84> [session=1790760951-1]
[11:36:05] Group 3 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 10)
#10 t=8.2s M0 REGISTER group=3 force=everon-radio-1 faction=USSR position=<6530,157.768,7200> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6530,157.718,7200>. (event 11)
#11 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A30CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718460 7200.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6530,157.718,7200> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6533,157.579,7197>. (event 12)
#12 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A34218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578522 7197.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6533,157.579,7197> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6527,157.938,7197>. (event 13)
#13 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A365B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938293 7197.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6527,157.938,7197> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6536,157.438,7194>. (event 14)
#14 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A39B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437851 7194.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6536,157.438,7194> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6524,158.063,7194>. (event 15)
#15 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A3C7B0> @"ENTITY:4611686018427390003" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.000000 158.062988 7194.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6524,158.063,7194> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6539,157.25,7191>. (event 16)
#16 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A3FD20> @"ENTITY:4611686018427390300" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6539.000000 157.250031 7191.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6539,157.25,7191> [session=1790760951-1]
[11:36:05] Group 4 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 17)
#17 t=8.2s M0 REGISTER group=4 force=everon-extraction-1 faction=USSR position=<7030,62.1142,7500> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7030,62.096,7500>. (event 18)
#18 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A31590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096012 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7030,62.096,7500> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7033,61.6434,7497>. (event 19)
#19 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A36EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643448 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7033,61.6434,7497> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7027,62.3937,7497>. (event 20)
#20 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A3A410> @"ENTITY:4611686018427389794" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.393711 7497.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7027,62.3937,7497> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7036,60.9088,7494>. (event 21)
#21 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A3D098> @"ENTITY:4611686018427390054" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.908806 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7036,60.9088,7494> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7024,62.5626,7494>. (event 22)
#22 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A40750> @"ENTITY:4611686018427390350" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.000000 62.562618 7494.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7024,62.5626,7494> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7039,60.1254,7491>. (event 23)
#23 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A42208> @"ENTITY:4611686018427390500" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.125446 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7039,60.1254,7491> [session=1790760951-1]
[11:36:05] Group 5 joined HQ: 6 soldiers, faction USSR. Assignment: everon-supply-2. (event 24)
#24 t=8.2s M0 REGISTER group=5 force=everon-supply-2 faction=USSR position=<5976,218.937,7220> members=6 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5976,218.938,7220>. (event 25)
#25 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A31E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938309 7220.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5976,218.938,7220> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5979,218.719,7217>. (event 26)
#26 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A34B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719009 7217.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5979,218.719,7217> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5973,219.079,7217>. (event 27)
#27 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A37788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078659 7217.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5973,219.079,7217> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5982,218.5,7214>. (event 28)
#28 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A3ACF8> @"ENTITY:4611686018427389853" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500214 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5982,218.5,7214> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5970,219.282,7214>. (event 29)
#29 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A3D980> @"ENTITY:4611686018427390110" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5970.000000 219.281662 7214.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5970,219.282,7214> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5985,218.281,7211>. (event 30)
#30 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A41038> @"ENTITY:4611686018427390400" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5985.000000 218.281464 7211.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5985,218.281,7211> [session=1790760951-1]
[11:36:05] Group 6 joined HQ: 6 soldiers, faction USSR. Assignment: everon-outpost-1. (event 31)
#31 t=8.2s M0 REGISTER group=6 force=everon-outpost-1 faction=USSR position=<6756,139.37,7300> members=6 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6756,139.376,7300>. (event 32)
#32 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A32760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376205 7300.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6756,139.376,7300> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6759,139.453,7297>. (event 33)
#33 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A353E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453049 7297.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6759,139.453,7297> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6753,139.798,7297>. (event 34)
#34 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A38070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798264 7297.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6753,139.798,7297> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6762,139.47,7294>. (event 35)
#35 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A3B5E0> @"ENTITY:4611686018427389909" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.469818 7294.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6762,139.47,7294> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6750,140.188,7294>. (event 36)
#36 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A3E268> @"ENTITY:4611686018427390160" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6750.000000 140.187592 7294.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6750,140.188,7294> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6765,139.375,7291>. (event 37)
#37 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A41920> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.000000 139.374817 7291.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6765,139.375,7291> [session=1790760951-1]
[11:36:06] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 38)
#38 t=9.6s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790760951-1]
[11:36:06] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 39)
#39 t=9.6s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1790760951-1]
[11:36:06] role reserved: group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking (event 40)
#40 t=9.6s M0 ROLE RESERVED group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking [session=1790760951-1]
[11:36:06] Objective security: everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> (event 41)
#41 t=9.6s M0 OBJECTIVE DEFENCE everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> [session=1790760951-1]
[11:36:06] role reserved: group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking (event 42)
#42 t=9.6s M0 ROLE RESERVED group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking [session=1790760951-1]
[11:36:06] Objective security: everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> (event 43)
#43 t=9.6s M0 OBJECTIVE DEFENCE everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> [session=1790760951-1]
[11:36:06] Objective security: everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum (event 44)
#44 t=9.6s M0 OBJECTIVE DEFENCE everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum [session=1790760951-1]
[11:36:07] town garrison: S_Benac at <6579.38,151.649,7103.25>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 45)
#45 t=9.6s M0 TOWN GARRISON S_Benac at <6579.38,151.649,7103.25>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790760951-1]
[11:36:07] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 46)
#46 t=9.6s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790760951-1]
[11:36:07] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 47)
#47 t=9.6s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790760951-1]
[11:36:08] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 48)
#48 t=10.6s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<6088.5, 211.39, 7158.5> [session=1790760951-1]
[11:36:08] hunter team: crew=3 including one medic; soldier= (event 49)
#49 t=10.6s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790760951-1]
[11:36:08] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 50)
#50 t=10.6s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790760951-1]
[11:36:08] UAZ patrol 1 deployed with 3 crew at <5413.51,170.483,6927.75>. Deployment source: prison-opening. (event 51)
#51 t=10.6s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5413.51,170.483,6927.75> crew=3 [session=1790760951-1]
[11:36:10] hunter team: crew=3 including one medic; soldier= (event 52)
#52 t=12.5s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790760951-1]
[11:36:10] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 53)
#53 t=12.5s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1790760951-1]
[11:36:10] UAZ patrol 2 deployed with 3 crew at <6658.6,151.085,7790.83>. Deployment source: prison-opening. (event 54)
#54 t=12.5s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6658.6,151.085,7790.83> crew=3 [session=1790760951-1]
[11:36:10] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 55)
#55 t=12.5s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1790760951-1]
[11:36:10] Group 7 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-1. (event 56)
#56 t=12.5s M0 REGISTER group=7 force=aggression-uaz-1 faction=USSR position=<5413.51,170.483,6927.75> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:10] Group 7: soldier spawned at <5413.27,171.281,6927.33>. (event 57)
#57 t=12.5s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000094A45CD0> @"ENTITY:4611686018427390982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5413.271484 171.280579 6927.329590> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5413.27,171.281,6927.33> [session=1790760951-1]
[11:36:10] Group 7: soldier spawned at <5414.47,171.226,6927.58>. (event 58)
#58 t=12.5s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000094A465B8> @"ENTITY:4611686018427391035" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5414.469238 171.225723 6927.578613> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5414.47,171.226,6927.58> [session=1790760951-1]
[11:36:10] Group 7: soldier spawned at <5413.34,171.36,6928.19>. (event 59)
#59 t=12.5s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000094A46EA0> @"ENTITY:4611686018427391088" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5413.338867 171.360489 6928.194336> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<5413.34,171.36,6928.19> [session=1790760951-1]
[11:36:10] role reserved: group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 60)
#60 t=12.5s M0 ROLE RESERVED group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:10] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 61)
#61 t=12.5s M0 HUNTER READY aggression-uaz-1 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790760951-1]
[11:36:10] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 62)
#62 t=12.5s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790760951-1]
[11:36:10] optics: physical magnified optic preserved/confirmed (event 63)
#63 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:10] optics: physical magnified optic preserved/confirmed (event 64)
#64 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:11] optics: physical magnified optic preserved/confirmed (event 65)
#65 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:11] optics: physical magnified optic preserved/confirmed (event 66)
#66 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:11] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 67)
#67 t=13.5s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790760951-1]
[11:36:11] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 68)
#68 t=13.5s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x0000000094A3B5E0> @"ENTITY:4611686018427389909" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6761.162109 139.565262 7292.375000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790760951-1]
[11:36:11] optics: physical magnified optic preserved/confirmed (event 69)
#69 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:11] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 70)
#70 t=13.5s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x0000000094A41920> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6763.636230 139.458954 7289.767578> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 71)
#71 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 72)
#72 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 73)
#73 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 74)
#74 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 75)
#75 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] hunter team: crew=3 including one medic; soldier= (event 76)
#76 t=13.5s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790760951-1]
[11:36:11] hunter crew: aggression-uaz-3: original driver ordered to walk to the vehicle and board (event 77)
#77 t=13.5s M0 HUNTER CREW aggression-uaz-3: original driver ordered to walk to the vehicle and board [session=1790760951-1]
[11:36:11] UAZ patrol 3 deployed with 3 crew at <6476.57,162.091,6445.56>. Deployment source: prison-opening. (event 78)
#78 t=13.5s M0 HUNTER SPAWN aggression-uaz-3 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6476.57,162.091,6445.56> crew=3 [session=1790760951-1]
[11:36:11] hunter movement: aggression-uaz-1 position=<5413.51,170.419,6927.8> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 79)
#79 t=13.5s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5413.51,170.419,6927.8> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790760951-1]
[11:36:11] hunter crew: aggression-uaz-2: driver seated and conscious; patrol can continue (event 80)
#80 t=13.5s M0 HUNTER CREW aggression-uaz-2: driver seated and conscious; patrol can continue [session=1790760951-1]
[11:36:11] Group 8 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-2. (event 81)
#81 t=13.5s M0 REGISTER group=8 force=aggression-uaz-2 faction=USSR position=<6658.6,151.085,7790.83> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:11] Group 8: soldier spawned at <6659.04,151.907,7790.68>. (event 82)
#82 t=13.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x0000000094A48958> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6659.041992 151.907242 7790.675781> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6659.04,151.907,7790.68> [session=1790760951-1]
[11:36:11] Group 8: soldier spawned at <6658.52,151.879,7791.78>. (event 83)
#83 t=13.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x0000000094A49240> @"ENTITY:4611686018427391385" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.515625 151.879211 7791.781250> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6658.52,151.879,7791.78> [session=1790760951-1]
[11:36:11] Group 8: soldier spawned at <6658.18,151.906,7790.53>. (event 84)
#84 t=13.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x0000000094A49B28> @"ENTITY:4611686018427391438" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.183105 151.906082 7790.530273> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6658.18,151.906,7790.53> [session=1790760951-1]
[11:36:11] role reserved: group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking (event 85)
#85 t=13.5s M0 ROLE RESERVED group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:11] UAZ patrol 2: driver and gunner are seated; registered with HQ. (event 86)
#86 t=13.5s M0 HUNTER READY aggression-uaz-2 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790760951-1]
[11:36:12] hunter movement: aggression-uaz-2 position=<6658.6,151.016,7790.85> speed=0.0115204m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 87)
#87 t=14.5s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6658.6,151.016,7790.85> speed=0.0115204m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790760951-1]
[11:36:12] hunter crew: aggression-uaz-3: driver seated and conscious; patrol can continue (event 88)
#88 t=14.5s M0 HUNTER CREW aggression-uaz-3: driver seated and conscious; patrol can continue [session=1790760951-1]
[11:36:12] Group 9 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-3. (event 89)
#89 t=14.5s M0 REGISTER group=9 force=aggression-uaz-3 faction=USSR position=<6476.57,162.091,6445.56> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:12] Group 9: soldier spawned at <6476.42,162.928,6445.13>. (event 90)
#90 t=14.5s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x0000000094A4A410> @"ENTITY:4611686018427391595" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6476.416504 162.927628 6445.128906> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6476.42,162.928,6445.13> [session=1790760951-1]
[11:36:12] Group 9: soldier spawned at <6477.55,162.83,6445.59>. (event 91)
#91 t=14.5s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x0000000094A4ACF8> @"ENTITY:4611686018427391648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6477.547363 162.829666 6445.589844> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6477.55,162.83,6445.59> [session=1790760951-1]
[11:36:12] Group 9: soldier spawned at <6476.32,162.93,6445.99>. (event 92)
#92 t=14.5s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x0000000094A4B5E0> @"ENTITY:4611686018427391701" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6476.321777 162.930145 6445.994629> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6476.32,162.93,6445.99> [session=1790760951-1]
[11:36:12] role reserved: group=9 force=aggression-uaz-3 home=; excluded from general HQ retasking (event 93)
#93 t=14.5s M0 ROLE RESERVED group=9 force=aggression-uaz-3 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:12] UAZ patrol 3: driver and gunner are seated; registered with HQ. (event 94)
#94 t=14.5s M0 HUNTER READY aggression-uaz-3 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790760951-1]
[11:36:13] hunter movement: aggression-uaz-3 position=<6476.56,162.024,6445.56> speed=0.00663584m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 95)
#95 t=15.5s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6476.56,162.024,6445.56> speed=0.00663584m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790760951-1]
[11:36:13] Group 10 joined HQ: 3 soldiers, faction USSR. Assignment: defence-everon-medical-1. (event 96)
#96 t=15.5s M0 REGISTER group=10 force=defence-everon-medical-1 faction=USSR position=<6360,175.557,7420> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:13] Group 10: soldier spawned at <6360,175.437,7420>. (event 97)
#97 t=15.5s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094A453E8> @"ENTITY:4611686018427390876" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6360.000000 175.437378 7420.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6360,175.437,7420> [session=1790760951-1]
[11:36:13] Group 10: soldier spawned at <6363,175.375,7417>. (event 98)
#98 t=15.5s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094A47788> @"ENTITY:4611686018427391163" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6363.000000 175.374634 7417.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6363,175.375,7417> [session=1790760951-1]
[11:36:13] Group 10: soldier spawned at <6357,175.78,7417>. (event 99)
#99 t=15.5s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094A48070> @"ENTITY:4611686018427391225" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6357.000000 175.779892 7417.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6357,175.78,7417> [session=1790760951-1]
[11:36:13] role reserved: group=10 force=defence-everon-medical-1 home=; excluded from general HQ retasking (event 100)
#100 t=15.5s M0 ROLE RESERVED group=10 force=defence-everon-medical-1 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:13] Objective security: defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> (event 101)
#101 t=15.5s M0 OBJECTIVE DEFENCE defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> [session=1790760951-1]
[11:36:14] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 102)
#102 t=16.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A44B00> @"ENTITY:4611686018427390822" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6006.000000 202.378983 6998.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6006,202.379,6998> finite two-mine allowance issued [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 103)
#103 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A2F990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6098.807617 210.893494 7177.123047> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6098.81,210.893,7177.12> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 104)
#104 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A303C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6167.708496 202.188965 7051.011719> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6167.71,202.189,7051.01> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 105)
#105 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A31590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096024 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<7030,62.096,7500> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 106)
#106 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A40750> @"ENTITY:4611686018427390350" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.210938 62.526028 7493.833984> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<7024.21,62.526,7493.83> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 107)
#107 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A34B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5983.910645 218.477051 7218.051270> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5983.91,218.477,7218.05> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 108)
#108 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A41038> @"ENTITY:4611686018427390400" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.350098 218.619141 7212.387207> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<5979.35,218.619,7212.39> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 109)
#109 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A38070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.974121 139.205353 7300.152832> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6758.97,139.205,7300.15> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 110)
#110 t=16.5s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3B5E0> @"ENTITY:4611686018427389909" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.368652 139.741516 7290.441895> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6759.37,139.742,7290.44> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 111)
#111 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A41920> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6760.375488 139.698227 7288.091309> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6760.38,139.698,7288.09> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 112)
#112 t=16.5s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A41920> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6760.375488 139.698227 7288.091309> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6760.38,139.698,7288.09> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790760951-1]
[11:36:14] radio equipment: original group already equipped; no native radio request submitted (event 113)
#113 t=16.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:14] radio equipment: original group already equipped; no native radio request submitted (event 114)
#114 t=16.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:14] radio equipment: original group already equipped; no native radio request submitted (event 115)
#115 t=16.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:15] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 116)
#116 t=17.5s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790760951-1]
[11:36:16] Squad status report queued: status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18460.4; small-arms ammunition=1329 magazine rounds, 6 chambered (event 117, message 5)
#117 t=18.5s M5 STATUS REPORT status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18460.4; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790760951-1]
[11:36:16] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18460.4; small-arms ammunition=596 magazine rounds, 4 chambered (event 118, message 7)
#118 t=18.5s M7 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18460.4; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790760951-1]
[11:36:17] Squad status report queued: status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19473.9; small-arms ammunition=1329 magazine rounds, 6 chambered (event 119, message 8)
#119 t=19.5s M8 STATUS REPORT status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19473.9; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790760951-1]
[11:36:17] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 120, message 5)
#120 t=19.5s M5 CALL unit 5 originating report; three seconds before transmission [session=1790760951-1]
[11:36:17] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 121, message 7)
#121 t=19.5s M7 CALL unit 1 originating report; three seconds before transmission [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 122)
#122 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A2F990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6101.750488 210.839905 7172.791992> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6101.77,210.84,7172.76> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 123)
#123 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A33048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6079.673340 211.518372 7165.621094> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6079.71,211.517,7165.63> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 124)
#124 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A35CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6090.560059 211.328247 7153.549316> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6090.6,211.327,7153.52> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 125)
#125 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A303C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6165.270996 202.393433 7053.276855> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6165.27,202.393,7053.28> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 126)
#126 t=20.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A33930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.160156 202.048004 7043.742188> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6168.16,202.048,7043.74> medic=0 added=2; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 127)
#127 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A30CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6514.025391 158.680939 7200.930176> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6514.03,158.681,7200.93> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 128)
#128 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A39B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6528.409180 157.782242 7202.663574> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6528.41,157.782,7202.66> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 129)
#129 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3C7B0> @"ENTITY:4611686018427390003" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6517.510742 158.498474 7194.260254> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6517.51,158.498,7194.26> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 130)
#130 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3FD20> @"ENTITY:4611686018427390300" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6521.975098 158.069229 7209.128418> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6521.98,158.069,7209.13> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 131)
#131 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3D098> @"ENTITY:4611686018427390054" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916248 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7036,60.9162,7494> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 132)
#132 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A31E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5990.304199 218.088470 7221.413574> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5990.3,218.088,7221.41> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 133)
#133 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A34B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5988.597656 218.255341 7218.437988> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5988.6,218.255,7218.44> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 134)
#134 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3ACF8> @"ENTITY:4611686018427389853" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.217285 218.447235 7216.988770> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5984.22,218.447,7216.99> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 135)
#135 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A353E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6764.344727 139.377823 7292.857422> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6764.34,139.378,7292.86> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 136)
#136 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3E268> @"ENTITY:4611686018427390160" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6761.629883 138.556137 7305.092285> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6761.63,138.556,7305.09> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 137)
#137 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 138)
#138 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 139)
#139 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 140)
#140 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 141)
#141 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 142)
#142 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 143)
#143 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 144)
#144 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 145)
#145 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] radio equipment: original group already equipped; no native radio request submitted (event 146)
#146 t=20.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:18] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 147, message 8)
#147 t=20.5s M8 CALL unit 6 originating report; three seconds before transmission [session=1790760951-1]
[11:36:18] Squad status report queued: status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=20476.9; small-arms ammunition=1120 magazine rounds, 5 chambered (event 148, message 9)
#148 t=20.5s M9 STATUS REPORT status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=20476.9; small-arms ammunition=1120 magazine rounds, 5 chambered [session=1790760951-1]
[11:36:19] Squad status report queued: status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21482; small-arms ammunition=1329 magazine rounds, 6 chambered (event 149, message 10)
#149 t=21.5s M10 STATUS REPORT status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21482; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790760951-1]
[11:36:19] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 150, message 9)
#150 t=21.5s M9 CALL unit 2 originating report; three seconds before transmission [session=1790760951-1]
[11:36:20] The soldier finished making the report. Radio delivery can now proceed. (event 151, message 5)
#151 t=22.5s M5 CALL COMPLETE unit 5 completed originating report [session=1790760951-1]
[11:36:20] Radio message in transit: unit 5 -> HQ (long-range) (event 152, message 5)
#152 t=22.5s M5 TRANSMIT unit 5 -> HQ (long-range) [session=1790760951-1]
[11:36:20] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22480.1; small-arms ammunition=1329 magazine rounds, 6 chambered (event 153, message 11)
#153 t=22.5s M11 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22480.1; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790760951-1]
[11:36:20] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 154, message 10)
#154 t=22.5s M10 CALL unit 3 originating report; three seconds before transmission [session=1790760951-1]
[11:36:20] The soldier finished making the report. Radio delivery can now proceed. (event 155, message 7)
#155 t=22.5s M7 CALL COMPLETE unit 1 completed originating report [session=1790760951-1]
[11:36:20] Radio message in transit: unit 1 -> HQ (long-range) (event 156, message 7)
#156 t=22.5s M7 TRANSMIT unit 1 -> HQ (long-range) [session=1790760951-1]
[11:36:21] optics: startup optics deadline; compatible magnified optic not confirmed (event 157)
#157 t=23.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:21] optics: startup optics deadline; compatible magnified optic not confirmed (event 158)
#158 t=23.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:21] optics: startup optics deadline; compatible magnified optic not confirmed (event 159)
#159 t=23.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:21] optics: startup optics deadline; compatible magnified optic not confirmed (event 160)
#160 t=23.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:21] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 161)
#161 t=23.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A48958> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6659.041992 151.909134 7790.676270> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6659.04,151.909,7790.68> finite two-mine allowance issued [session=1790760951-1]
[11:36:21] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 162)
#162 t=23.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A4ACF8> @"ENTITY:4611686018427391648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6477.546875 162.831009 6445.589844> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6477.55,162.831,6445.59> finite two-mine allowance issued [session=1790760951-1]
[11:36:21] The soldier finished making the report. Radio delivery can now proceed. (event 163, message 8)
#163 t=23.5s M8 CALL COMPLETE unit 6 completed originating report [session=1790760951-1]
[11:36:21] Radio message in transit: unit 6 -> HQ (long-range) (event 164, message 8)
#164 t=23.5s M8 TRANSMIT unit 6 -> HQ (long-range) [session=1790760951-1]
[11:36:21] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 165, message 11)
#165 t=23.5s M11 CALL unit 4 originating report; three seconds before transmission [session=1790760951-1]
[11:36:22] Radio message received: HQ received from unit 5 (event 166, message 5)
#166 t=24.5s M5 RECEIVE HQ received from unit 5 [session=1790760951-1]
[11:36:22] Radio message received: HQ received from unit 1 (event 167, message 7)
#167 t=24.5s M7 RECEIVE HQ received from unit 1 [session=1790760951-1]
[11:36:23] Squad status report queued: status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=25490.5; small-arms ammunition=627 magazine rounds, 3 chambered (event 168, message 13)
#168 t=25.5s M13 STATUS REPORT status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=25490.5; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790760951-1]
[11:36:23] Radio message received: HQ received from unit 6 (event 169, message 8)
#169 t=25.5s M8 RECEIVE HQ received from unit 6 [session=1790760951-1]
[11:36:23] The soldier finished making the report. Radio delivery can now proceed. (event 170, message 10)
#170 t=25.5s M10 CALL COMPLETE unit 3 completed originating report [session=1790760951-1]
[11:36:23] Radio message in transit: unit 3 -> HQ (long-range) (event 171, message 10)
#171 t=25.5s M10 TRANSMIT unit 3 -> HQ (long-range) [session=1790760951-1]
[11:36:23] The soldier finished making the report. Radio delivery can now proceed. (event 172, message 9)
#172 t=25.5s M9 CALL COMPLETE unit 2 completed originating report [session=1790760951-1]
[11:36:23] Radio message in transit: unit 2 -> HQ (long-range) (event 173, message 9)
#173 t=25.5s M9 TRANSMIT unit 2 -> HQ (long-range) [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 174)
#174 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 175)
#175 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 176)
#176 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 177)
#177 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 178)
#178 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 179)
#179 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 180)
#180 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 181)
#181 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 182)
#182 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 183)
#183 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 184)
#184 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 185)
#185 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 186)
#186 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 187)
#187 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 188)
#188 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 189)
#189 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 190)
#190 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 191)
#191 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 192)
#192 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 193)
#193 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 194)
#194 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 195)
#195 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 196)
#196 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 197)
#197 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 198)
#198 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 199)
#199 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 200)
#200 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 201)
#201 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 202)
#202 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 203)
#203 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A45CD0> @"ENTITY:4611686018427390982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5413.271484 171.280685 6927.329590> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5413.27,171.281,6927.33> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 204)
#204 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A465B8> @"ENTITY:4611686018427391035" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5414.469238 171.225815 6927.577637> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5414.47,171.226,6927.58> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 205)
#205 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A48958> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6659.041992 151.909134 7790.676270> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6659.04,151.909,7790.68> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 206)
#206 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A49240> @"ENTITY:4611686018427391385" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.515625 151.880356 7791.781250> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6658.52,151.88,7791.78> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 207)
#207 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A4A410> @"ENTITY:4611686018427391595" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6476.416504 162.928894 6445.128906> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6476.42,162.929,6445.13> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 208)
#208 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A4ACF8> @"ENTITY:4611686018427391648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6477.546875 162.831009 6445.589844> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6477.55,162.831,6445.59> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 209)
#209 t=26.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A47788> @"ENTITY:4611686018427391163" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6362.720215 175.711884 7406.670410> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6362.72,175.712,7406.67> finite two-mine allowance issued [session=1790760951-1]
[11:36:24] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 210)
#210 t=26.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A48070> @"ENTITY:4611686018427391225" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6348.619629 175.386383 7412.337402> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6348.62,175.386,7412.34> finite two-mine allowance issued [session=1790760951-1]
[11:36:24] Squad status report queued: status defence-everon-medical-1: 3 living, 3 fit, 0 confirmed losses; sampled=26498.1; small-arms ammunition=762 magazine rounds, 3 chambered (event 211, message 14)
#211 t=26.5s M14 STATUS REPORT status defence-everon-medical-1: 3 living, 3 fit, 0 confirmed losses; sampled=26498.1; small-arms ammunition=762 magazine rounds, 3 chambered [session=1790760951-1]
[11:36:24] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 212, message 13)
#212 t=26.5s M13 CALL unit 7 originating report; three seconds before transmission [session=1790760951-1]
[11:36:24] The soldier finished making the report. Radio delivery can now proceed. (event 213, message 11)
#213 t=26.5s M11 CALL COMPLETE unit 4 completed originating report [session=1790760951-1]
[11:36:24] Radio message in transit: unit 4 -> HQ (long-range) (event 214, message 11)
#214 t=26.5s M11 TRANSMIT unit 4 -> HQ (long-range) [session=1790760951-1]
[11:36:25] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 215, message 14)
#215 t=27.5s M14 CALL unit 10 originating report; three seconds before transmission [session=1790760951-1]
[11:36:25] Squad status report queued: status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=27503.7; small-arms ammunition=627 magazine rounds, 3 chambered (event 216, message 15)
#216 t=27.5s M15 STATUS REPORT status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=27503.7; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790760951-1]
[11:36:25] Radio message received: HQ received from unit 3 (event 217, message 10)
#217 t=27.5s M10 RECEIVE HQ received from unit 3 [session=1790760951-1]
[11:36:25] Radio message received: HQ received from unit 2 (event 218, message 9)
#218 t=27.5s M9 RECEIVE HQ received from unit 2 [session=1790760951-1]
[11:36:26] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 219, message 15)
#219 t=28.5s M15 CALL unit 8 originating report; three seconds before transmission [session=1790760951-1]
[11:36:26] Radio message received: HQ received from unit 4 (event 220, message 11)
#220 t=28.5s M11 RECEIVE HQ received from unit 4 [session=1790760951-1]
[11:36:27] Squad status report queued: status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=29506.6; small-arms ammunition=627 magazine rounds, 3 chambered (event 221, message 16)
#221 t=29.5s M16 STATUS REPORT status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=29506.6; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790760951-1]
[11:36:27] The soldier finished making the report. Radio delivery can now proceed. (event 222, message 13)
#222 t=29.5s M13 CALL COMPLETE unit 7 completed originating report [session=1790760951-1]
[11:36:27] Radio message in transit: unit 7 -> HQ (long-range) (event 223, message 13)
#223 t=29.5s M13 TRANSMIT unit 7 -> HQ (long-range) [session=1790760951-1]
[11:36:28] The soldier finished making the report. Radio delivery can now proceed. (event 224, message 14)
#224 t=30.5s M14 CALL COMPLETE unit 10 completed originating report [session=1790760951-1]
[11:36:28] Radio message in transit: unit 10 -> HQ (long-range) (event 225, message 14)
#225 t=30.5s M14 TRANSMIT unit 10 -> HQ (long-range) [session=1790760951-1]
[11:36:28] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 226, message 16)
#226 t=30.5s M16 CALL unit 9 originating report; three seconds before transmission [session=1790760951-1]
[11:36:29] The soldier finished making the report. Radio delivery can now proceed. (event 227, message 15)
#227 t=31.5s M15 CALL COMPLETE unit 8 completed originating report [session=1790760951-1]
[11:36:29] Radio message in transit: unit 8 -> HQ (long-range) (event 228, message 15)
#228 t=31.5s M15 TRANSMIT unit 8 -> HQ (long-range) [session=1790760951-1]
[11:36:29] Radio message received: HQ received from unit 7 (event 229, message 13)
#229 t=31.5s M13 RECEIVE HQ received from unit 7 [session=1790760951-1]
[11:36:30] optics: startup optics deadline; compatible magnified optic not confirmed (event 230)
#230 t=32.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:30] optics: startup optics deadline; compatible magnified optic not confirmed (event 231)
#231 t=32.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:30] optics: startup optics deadline; compatible magnified optic not confirmed (event 232)
#232 t=32.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:30] Radio message received: HQ received from unit 10 (event 233, message 14)
#233 t=32.5s M14 RECEIVE HQ received from unit 10 [session=1790760951-1]
[11:36:31] The soldier finished making the report. Radio delivery can now proceed. (event 234, message 16)
#234 t=33.5s M16 CALL COMPLETE unit 9 completed originating report [session=1790760951-1]
[11:36:31] Radio message in transit: unit 9 -> HQ (long-range) (event 235, message 16)
#235 t=33.5s M16 TRANSMIT unit 9 -> HQ (long-range) [session=1790760951-1]
[11:36:31] Radio message received: HQ received from unit 8 (event 236, message 15)
#236 t=33.5s M15 RECEIVE HQ received from unit 8 [session=1790760951-1]
[11:36:33] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 237)
#237 t=35.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A46EA0> @"ENTITY:4611686018427391088" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5413.338867 171.360443 6928.193848> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<5413.34,171.36,6928.19> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:33] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 238)
#238 t=35.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A49B28> @"ENTITY:4611686018427391438" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.183105 151.908066 7790.530762> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6658.18,151.908,7790.53> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:33] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 239)
#239 t=35.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A4B5E0> @"ENTITY:4611686018427391701" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6476.321777 162.931412 6445.995117> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6476.32,162.931,6446> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:33] Radio message received: HQ received from unit 9 (event 240, message 16)
#240 t=35.5s M16 RECEIVE HQ received from unit 9 [session=1790760951-1]
[11:36:38] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 241)
#241 t=40.5s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790760951-1]
[11:36:38] convoy startup: 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed (event 242)
#242 t=40.5s M0 CONVOY STARTUP 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 243)
#243 t=41.4s M0 CONVOY READINESS vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 244)
#244 t=41.4s M0 CONVOY READINESS vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 245)
#245 t=41.4s M0 CONVOY READINESS vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 246)
#246 t=41.4s M0 CONVOY READINESS vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 (event 247)
#247 t=41.4s M0 CONVOY READINESS vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 248)
#248 t=41.4s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790760951-1]
[11:36:39] Group 11 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-0. (event 249)
#249 t=41.4s M0 REGISTER group=11 force=supply-convoy-1-vehicle-0 faction=USSR position=<5880.83,211.208,7023.45> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 11: soldier spawned at <5880.58,212.047,7023.07>. (event 250)
#250 t=41.4s M0 SPAWN MEMBER group=11 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x0000000094A4BEC8> @"ENTITY:4611686018427392048" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5880.576172 212.046906 7023.073730> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5880.58,212.047,7023.07> [session=1790760951-1]
[11:36:39] Group 11: soldier spawned at <5881.79,211.923,7023.19>. (event 251)
#251 t=41.4s M0 SPAWN MEMBER group=11 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x0000000094A4C7B0> @"ENTITY:4611686018427392096" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5881.788574 211.922501 7023.192383> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5881.79,211.923,7023.19> [session=1790760951-1]
[11:36:39] role reserved: group=11 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking (event 252)
#252 t=41.4s M0 ROLE RESERVED group=11 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 12 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-1. (event 253)
#253 t=41.4s M0 REGISTER group=12 force=supply-convoy-1-vehicle-1 faction=USSR position=<5915.3,209.892,7023.87> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 12: soldier spawned at <5914.28,211.564,7023.1>. (event 254)
#254 t=41.4s M0 SPAWN MEMBER group=12 force=supply-convoy-1-vehicle-1 actor=SCR_ChimeraCharacter<0x0000000094A4D098> @"ENTITY:4611686018427392210" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5914.278320 211.564407 7023.095703> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5914.28,211.564,7023.1> [session=1790760951-1]
[11:36:39] role reserved: group=12 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking (event 255)
#255 t=41.4s M0 ROLE RESERVED group=12 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 13 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-2. (event 256)
#256 t=41.4s M0 REGISTER group=13 force=supply-convoy-1-vehicle-2 faction=USSR position=<5948.79,208.982,7033.94> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 13: soldier spawned at <5947.79,210.66,7033.14>. (event 257)
#257 t=41.4s M0 SPAWN MEMBER group=13 force=supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000094A4D980> @"ENTITY:4611686018427392327" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.794434 210.659973 7033.143066> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.79,210.66,7033.14> [session=1790760951-1]
[11:36:39] role reserved: group=13 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking (event 258)
#258 t=41.4s M0 ROLE RESERVED group=13 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 14 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-3. (event 259)
#259 t=41.4s M0 REGISTER group=14 force=supply-convoy-1-vehicle-3 faction=USSR position=<5983.13,207.561,7031.22> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 14: soldier spawned at <5982.85,208.397,7030.86>. (event 260)
#260 t=41.4s M0 SPAWN MEMBER group=14 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x0000000094A56060> @"ENTITY:4611686018427393105" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.850586 208.396576 7030.856445> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5982.85,208.397,7030.86> [session=1790760951-1]
[11:36:39] Group 14: soldier spawned at <5984.07,208.265,7030.89>. (event 261)
#261 t=41.4s M0 SPAWN MEMBER group=14 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x0000000094A56948> @"ENTITY:4611686018427393153" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.067871 208.264740 7030.893555> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5984.07,208.265,7030.89> [session=1790760951-1]
[11:36:39] role reserved: group=14 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking (event 262)
#262 t=41.4s M0 ROLE RESERVED group=14 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 15 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-4. (event 263)
#263 t=41.4s M0 REGISTER group=15 force=supply-convoy-1-vehicle-4 faction=USSR position=<6015.03,205.362,7016.92> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 15: soldier spawned at <6013.3,206.002,7017>. (event 264)
#264 t=41.4s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000094A573F8> @"ENTITY:4611686018427393302" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.304199 206.001541 7017.004395> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6013.3,206.002,7017> [session=1790760951-1]
[11:36:39] Group 15: soldier spawned at <6015.39,206.221,7016.59>. (event 265)
#265 t=41.4s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000094A57CE0> @"ENTITY:4611686018427393350" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6015.387207 206.221176 7016.586914> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6015.39,206.221,7016.59> [session=1790760951-1]
[11:36:39] Group 15: soldier spawned at <6013.84,206.002,7016.73>. (event 266)
#266 t=41.4s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000094A585C8> @"ENTITY:4611686018427393398" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.839844 206.001541 7016.725586> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6013.84,206.002,7016.73> [session=1790760951-1]
[11:36:39] role reserved: group=15 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking (event 267)
#267 t=41.4s M0 ROLE RESERVED group=15 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 16 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-5. (event 268)
#268 t=41.4s M0 REGISTER group=16 force=supply-convoy-1-vehicle-5 faction=USSR position=<6045.91,203.269,7000.46> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 16: soldier spawned at <6045.59,204.108,7000.15>. (event 269)
#269 t=41.4s M0 SPAWN MEMBER group=16 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x0000000094A58EB0> @"ENTITY:4611686018427393502" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6045.594727 204.108307 7000.146973> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6045.59,204.108,7000.15> [session=1790760951-1]
[11:36:39] Group 16: soldier spawned at <6046.81,203.97,7000.04>. (event 270)
#270 t=41.4s M0 SPAWN MEMBER group=16 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x0000000094A59798> @"ENTITY:4611686018427393550" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6046.807129 203.969849 7000.040527> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6046.81,203.97,7000.04> [session=1790760951-1]
[11:36:39] role reserved: group=16 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking (event 271)
#271 t=41.4s M0 ROLE RESERVED group=16 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 17 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-6. (event 272)
#272 t=41.4s M0 REGISTER group=17 force=supply-convoy-1-vehicle-6 faction=USSR position=<5948.79,208.982,7033.94> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5947.52,210.663,7034.27>. (event 273)
#273 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A4E268> @"ENTITY:4611686018427392376" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.515625 210.663269 7034.274902> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.52,210.663,7034.27> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5949.27,210.917,7033.19>. (event 274)
#274 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A4EB50> @"ENTITY:4611686018427392424" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.268066 210.917053 7033.189941> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.27,210.917,7033.19> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5949.92,210.891,7033.35>. (event 275)
#275 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A4F438> @"ENTITY:4611686018427392472" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.918457 210.890747 7033.346680> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.92,210.891,7033.35> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5950.54,210.866,7033.5>. (event 276)
#276 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A4FD20> @"ENTITY:4611686018427392520" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.538086 210.865692 7033.496094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.54,210.866,7033.5> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5951.19,210.839,7033.65>. (event 277)
#277 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A50750> @"ENTITY:4611686018427392568" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.186035 210.839493 7033.652832> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.19,210.839,7033.65> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5951.8,210.815,7033.8>. (event 278)
#278 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A51038> @"ENTITY:4611686018427392616" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.801758 210.814590 7033.801270> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.8,210.815,7033.8> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5952.4,210.79,7033.94>. (event 279)
#279 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A51920> @"ENTITY:4611686018427392664" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.397461 210.790497 7033.944824> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5952.4,210.79,7033.94> [session=1790760951-1]
[11:36:39] role reserved: group=17 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking (event 280)
#280 t=41.4s M0 ROLE RESERVED group=17 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 18 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-7. (event 281)
#281 t=41.4s M0 REGISTER group=18 force=supply-convoy-1-vehicle-7 faction=USSR position=<5948.79,208.982,7033.94> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5947.6,210.663,7033.73>. (event 282)
#282 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A52208> @"ENTITY:4611686018427392713" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.603516 210.663483 7033.729492> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.6,210.663,7033.73> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5948.91,210.92,7034.84>. (event 283)
#283 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A52AF0> @"ENTITY:4611686018427392761" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5948.909180 210.920074 7034.835938> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5948.91,210.92,7034.84> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5949.57,210.893,7035>. (event 284)
#284 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A533D8> @"ENTITY:4611686018427392809" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.574219 210.893173 7034.996094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.57,210.893,7035> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5950.2,210.868,7035.15>. (event 285)
#285 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A53CC0> @"ENTITY:4611686018427392857" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.196777 210.867996 7035.146484> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.2,210.868,7035.15> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5950.81,210.843,7035.29>. (event 286)
#286 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A545A8> @"ENTITY:4611686018427392905" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.811523 210.843140 7035.294922> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.81,210.843,7035.29> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5951.45,210.818,7035.45>. (event 287)
#287 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A54E90> @"ENTITY:4611686018427392953" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.445312 210.817505 7035.447754> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.45,210.818,7035.45> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5952.04,210.794,7035.59>. (event 288)
#288 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A55778> @"ENTITY:4611686018427393001" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.037109 210.793564 7035.590332> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5952.04,210.794,7035.59> [session=1790760951-1]
[11:36:39] role reserved: group=18 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking (event 289)
#289 t=41.4s M0 ROLE RESERVED group=18 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] convoy cargo: supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill (event 290)
#290 t=41.4s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1790760951-1]
[11:36:39] convoy leader: supply-convoy-1: vehicle 1 leads surviving column (event 291)
#291 t=41.4s M0 CONVOY LEADER supply-convoy-1: vehicle 1 leads surviving column [session=1790760951-1]
[11:36:39] convoy travel: supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 292)
#292 t=41.4s M0 CONVOY TRAVEL supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790760951-1]
[11:36:40] infantry supply: trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced (event 293)
#293 t=42.4s M0 INFANTRY SUPPLY trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced [session=1790760951-1]
