[14:14:15] Group 1 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 1)
#1 t=6s M0 REGISTER group=1 force= faction=USSR position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:15] role reserved: group=1 force= home=; excluded from general HQ retasking (event 2)
#2 t=6s M0 ROLE RESERVED group=1 force= home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:15] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 3)
#3 t=6s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1790770444-1]
[14:14:17] Group 2 joined HQ: 4 soldiers, faction USSR. Assignment: everon-prison-1. (event 4)
#4 t=8s M0 REGISTER group=2 force=everon-prison-1 faction=USSR position=<6125,209.938,7160> members=4 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 2: soldier spawned at <6100.97,210.814,7176.98>. (event 5)
#5 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008ECBF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6100.972656 210.814316 7176.982910> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6100.97,210.814,7176.98> [session=1790770444-1]
[14:14:17] Group 2: soldier spawned at <6075.81,211.483,7172.85>. (event 6)
#6 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008ECC3048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6075.806152 211.482727 7172.853516> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6075.81,211.483,7172.85> [session=1790770444-1]
[14:14:17] Group 2: soldier spawned at <6086.68,211.408,7147.41>. (event 7)
#7 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008ECC5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6086.681152 211.407761 7147.409668> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6086.68,211.408,7147.41> [session=1790770444-1]
[14:14:17] Group 2: soldier spawned at <6107.24,210.692,7160.51>. (event 8)
#8 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008ECC8958> @"ENTITY:4611686018427389644" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6107.241699 210.692413 7160.509277> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6107.24,210.692,7160.51> [session=1790770444-1]
[14:14:17] Group 3 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 9)
#9 t=8s M0 REGISTER group=3 force=everon-radio-1 faction=USSR position=<6530,157.768,7200> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6530,157.718,7200>. (event 10)
#10 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECC0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718460 7200.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6530,157.718,7200> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6533,157.579,7197>. (event 11)
#11 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECC4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578522 7197.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6533,157.579,7197> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6527,157.938,7197>. (event 12)
#12 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECC65B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938278 7197.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6527,157.938,7197> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6536,157.438,7194>. (event 13)
#13 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECC9B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437836 7194.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6536,157.438,7194> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6524,158.063,7194>. (event 14)
#14 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECCC7B0> @"ENTITY:4611686018427389995" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.000000 158.062927 7194.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6524,158.063,7194> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6539,157.25,7191>. (event 15)
#15 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECCF438> @"ENTITY:4611686018427390260" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6539.000000 157.250015 7191.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6539,157.25,7191> [session=1790770444-1]
[14:14:17] Group 4 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 16)
#16 t=8s M0 REGISTER group=4 force=everon-extraction-1 faction=USSR position=<7030,62.1142,7500> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7030,62.096,7500>. (event 17)
#17 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECC1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096008 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7030,62.096,7500> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7033,61.6434,7497>. (event 18)
#18 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECC6EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643387 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7033,61.6434,7497> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7027,62.3936,7497>. (event 19)
#19 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECCA410> @"ENTITY:4611686018427389794" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.393612 7497.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7027,62.3936,7497> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7036,60.9084,7494>. (event 20)
#20 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECCD098> @"ENTITY:4611686018427390064" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.908382 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7036,60.9084,7494> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7024,62.5626,7494>. (event 21)
#21 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECCFD20> @"ENTITY:4611686018427390310" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.000000 62.562607 7494.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7024,62.5626,7494> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7039,60.1254,7491>. (event 22)
#22 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECD1920> @"ENTITY:4611686018427390460" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.125446 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7039,60.1254,7491> [session=1790770444-1]
[14:14:17] Group 5 joined HQ: 6 soldiers, faction USSR. Assignment: everon-supply-2. (event 23)
#23 t=8s M0 REGISTER group=5 force=everon-supply-2 faction=USSR position=<5976,218.937,7220> members=6 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5976,218.938,7220>. (event 24)
#24 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECC1E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938293 7220.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5976,218.938,7220> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5979,218.719,7217>. (event 25)
#25 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECC4B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719009 7217.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5979,218.719,7217> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5973,219.079,7217>. (event 26)
#26 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078674 7217.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5973,219.079,7217> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5982,218.5,7214>. (event 27)
#27 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECCACF8> @"ENTITY:4611686018427389845" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500214 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5982,218.5,7214> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5970,219.282,7214>. (event 28)
#28 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECCD980> @"ENTITY:4611686018427390120" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5970.000000 219.281616 7214.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5970,219.282,7214> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5985,218.281,7211>. (event 29)
#29 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECD0750> @"ENTITY:4611686018427390360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5985.000000 218.281479 7211.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5985,218.281,7211> [session=1790770444-1]
[14:14:17] Group 6 joined HQ: 6 soldiers, faction USSR. Assignment: everon-outpost-1. (event 30)
#30 t=8s M0 REGISTER group=6 force=everon-outpost-1 faction=USSR position=<6756,139.37,7300> members=6 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6756,139.376,7300>. (event 31)
#31 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECC2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376190 7300.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6756,139.376,7300> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6759,139.453,7297>. (event 32)
#32 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453033 7297.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6759,139.453,7297> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6753,139.798,7297>. (event 33)
#33 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECC8070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798248 7297.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6753,139.798,7297> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6762,139.47,7294>. (event 34)
#34 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECCB5E0> @"ENTITY:4611686018427389901" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.469788 7294.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6762,139.47,7294> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6750,140.188,7294>. (event 35)
#35 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECCE268> @"ENTITY:4611686018427390170" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6750.000000 140.187546 7294.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6750,140.188,7294> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6765,139.375,7291>. (event 36)
#36 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECD1038> @"ENTITY:4611686018427390410" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.000000 139.375015 7291.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6765,139.375,7291> [session=1790770444-1]
[14:14:18] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 37)
#37 t=9.7s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790770444-1]
[14:14:18] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 38)
#38 t=9.7s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1790770444-1]
[14:14:18] role reserved: group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking (event 39)
#39 t=9.7s M0 ROLE RESERVED group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking [session=1790770444-1]
[14:14:18] Objective security: everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> (event 40)
#40 t=9.7s M0 OBJECTIVE DEFENCE everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> [session=1790770444-1]
[14:14:18] role reserved: group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking (event 41)
#41 t=9.7s M0 ROLE RESERVED group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking [session=1790770444-1]
[14:14:18] Objective security: everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> (event 42)
#42 t=9.7s M0 OBJECTIVE DEFENCE everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> [session=1790770444-1]
[14:14:18] Objective security: everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum (event 43)
#43 t=9.7s M0 OBJECTIVE DEFENCE everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum [session=1790770444-1]
[14:14:18] town garrison: S_Benac at <6579.38,151.649,7103.25>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 44)
#44 t=9.7s M0 TOWN GARRISON S_Benac at <6579.38,151.649,7103.25>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790770444-1]
[14:14:18] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 45)
#45 t=9.7s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790770444-1]
[14:14:18] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 46)
#46 t=9.7s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790770444-1]
[14:14:19] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 47)
#47 t=10.7s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<6090.34, 211.332, 7155.05> [session=1790770444-1]
[14:14:19] hunter team: crew=3 including one medic; soldier= (event 48)
#48 t=10.7s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790770444-1]
[14:14:19] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 49)
#49 t=10.7s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790770444-1]
[14:14:19] UAZ patrol 1 deployed with 3 crew at <5291.35,173.666,7044.56>. Deployment source: prison-opening. (event 50)
#50 t=10.7s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5291.35,173.666,7044.56> crew=3 [session=1790770444-1]
[14:14:21] hunter team: crew=3 including one medic; soldier= (event 51)
#51 t=12.6s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790770444-1]
[14:14:21] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 52)
#52 t=12.6s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1790770444-1]
[14:14:21] UAZ patrol 2 deployed with 3 crew at <6657.58,151.444,7800.67>. Deployment source: prison-opening. (event 53)
#53 t=12.6s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6657.58,151.444,7800.67> crew=3 [session=1790770444-1]
[14:14:21] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 54)
#54 t=12.6s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1790770444-1]
[14:14:21] Group 7 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-1. (event 55)
#55 t=12.6s M0 REGISTER group=7 force=aggression-uaz-1 faction=USSR position=<5291.35,173.666,7044.56> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:21] Group 7: soldier spawned at <5290.89,174.496,7044.44>. (event 56)
#56 t=12.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008ECD53E8> @"ENTITY:4611686018427390944" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5290.894043 174.496155 7044.442383> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5290.89,174.496,7044.44> [session=1790770444-1]
[14:14:21] Group 7: soldier spawned at <5291.95,174.463,7043.83>. (event 57)
#57 t=12.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008ECD5CD0> @"ENTITY:4611686018427390997" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.951660 174.462799 7043.826172> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5291.95,174.463,7043.83> [session=1790770444-1]
[14:14:21] Group 7: soldier spawned at <5291.52,174.497,7045.05>. (event 58)
#58 t=12.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008ECD65B8> @"ENTITY:4611686018427391050" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.521484 174.497040 7045.046387> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<5291.52,174.497,7045.05> [session=1790770444-1]
[14:14:21] role reserved: group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 59)
#59 t=12.6s M0 ROLE RESERVED group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:21] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 60)
#60 t=12.6s M0 HUNTER READY aggression-uaz-1 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790770444-1]
[14:14:21] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 5 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 61)
#61 t=12.6s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 5 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790770444-1]
[14:14:22] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 62)
#62 t=13.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD3048> @"ENTITY:4611686018427390652" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6003.000000 202.817307 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6003,202.817,7001> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:22] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 63)
#63 t=13.7s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790770444-1]
[14:14:22] Anti-air equipment selected for faction FIA; FIM-92 is the fallback. (event 64)
#64 t=13.7s M0 AA PROFILE faction=FIA; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790770444-1]
[14:14:22] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 65)
#65 t=13.7s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x000000008ECC3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6167.379395 202.147781 7047.604492> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790770444-1]
[14:14:22] optics: physical magnified optic preserved/confirmed (event 66)
#66 t=13.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:22] optics: physical magnified optic preserved/confirmed (event 67)
#67 t=13.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:22] optics: physical magnified optic preserved/confirmed (event 68)
#68 t=13.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:22] optics: physical magnified optic preserved/confirmed (event 69)
#69 t=13.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 70)
#70 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 71)
#71 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 72)
#72 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 73)
#73 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 74)
#74 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] hunter team: crew=3 including one medic; soldier= (event 75)
#75 t=13.7s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790770444-1]
[14:14:22] hunter crew: aggression-uaz-3: original driver ordered to walk to the vehicle and board (event 76)
#76 t=13.7s M0 HUNTER CREW aggression-uaz-3: original driver ordered to walk to the vehicle and board [session=1790770444-1]
[14:14:22] UAZ patrol 3 deployed with 3 crew at <6494.31,161.756,6448.1>. Deployment source: prison-opening. (event 77)
#77 t=13.7s M0 HUNTER SPAWN aggression-uaz-3 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6494.31,161.756,6448.1> crew=3 [session=1790770444-1]
[14:14:22] hunter movement: aggression-uaz-1 position=<5291.36,173.603,7044.56> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 78)
#78 t=13.7s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5291.36,173.603,7044.56> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:22] hunter crew: aggression-uaz-2: driver seated and conscious; patrol can continue (event 79)
#79 t=13.7s M0 HUNTER CREW aggression-uaz-2: driver seated and conscious; patrol can continue [session=1790770444-1]
[14:14:22] Group 8 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-2. (event 80)
#80 t=13.7s M0 REGISTER group=8 force=aggression-uaz-2 faction=USSR position=<6657.58,151.444,7800.67> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:22] Group 8: soldier spawned at <6658.03,152.273,7800.53>. (event 81)
#81 t=13.7s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x000000008ECD8070> @"ENTITY:4611686018427391307" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.027344 152.272598 7800.526855> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6658.03,152.273,7800.53> [session=1790770444-1]
[14:14:22] Group 8: soldier spawned at <6657.46,152.245,7801.61>. (event 82)
#82 t=13.7s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x000000008ECD8958> @"ENTITY:4611686018427391360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.459961 152.244934 7801.611816> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6657.46,152.245,7801.61> [session=1790770444-1]
[14:14:22] Group 8: soldier spawned at <6657.17,152.271,7800.35>. (event 83)
#83 t=13.7s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x000000008ECD9240> @"ENTITY:4611686018427391413" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.174805 152.270645 7800.349609> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6657.17,152.271,7800.35> [session=1790770444-1]
[14:14:22] role reserved: group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking (event 84)
#84 t=13.7s M0 ROLE RESERVED group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:22] UAZ patrol 2: driver and gunner are seated; registered with HQ. (event 85)
#85 t=13.7s M0 HUNTER READY aggression-uaz-2 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790770444-1]
[14:14:22] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) (event 86, message 3)
#86 t=13.7s M3 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790770444-1]
[14:14:22] Squad 2 (everon-prison-1): enemy contact; native combat takes priority; defensive positions retained (event 87)
#87 t=13.7s M0 INFANTRY COMBAT Squad 2 (everon-prison-1): enemy contact; native combat takes priority; defensive positions retained [session=1790770444-1]
[14:14:22] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) (event 88, message 4)
#88 t=13.7s M4 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790770444-1]
[14:14:23] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 89, message 3)
#89 t=14.7s M3 CALL unit 5 originating report; three seconds before transmission [session=1790770444-1]
[14:14:23] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) (event 90, message 5)
#90 t=14.7s M5 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790770444-1]
[14:14:23] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 91, message 4)
#91 t=14.7s M4 CALL unit 2 originating report; three seconds before transmission [session=1790770444-1]
[14:14:23] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) (event 92, message 6)
#92 t=14.7s M6 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790770444-1]
[14:14:24] hunter movement: aggression-uaz-2 position=<6657.58,151.381,7800.68> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 93)
#93 t=15.7s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6657.58,151.381,7800.68> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:24] hunter crew: aggression-uaz-3: driver seated and conscious; patrol can continue (event 94)
#94 t=15.7s M0 HUNTER CREW aggression-uaz-3: driver seated and conscious; patrol can continue [session=1790770444-1]
[14:14:24] Group 9 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-3. (event 95)
#95 t=15.7s M0 REGISTER group=9 force=aggression-uaz-3 faction=USSR position=<6494.31,161.756,6448.1> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:24] Group 9: soldier spawned at <6494.22,162.599,6447.65>. (event 96)
#96 t=15.7s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x000000008ECD9B28> @"ENTITY:4611686018427391633" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6494.224609 162.598541 6447.645996> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6494.22,162.599,6447.65> [session=1790770444-1]
[14:14:24] Group 9: soldier spawned at <6495.26,162.511,6448.29>. (event 97)
#97 t=15.7s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x000000008ECDA410> @"ENTITY:4611686018427391686" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6495.263184 162.510788 6448.289551> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6495.26,162.511,6448.29> [session=1790770444-1]
[14:14:24] Group 9: soldier spawned at <6493.99,162.596,6448.48>. (event 98)
#98 t=15.7s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x000000008ECDACF8> @"ENTITY:4611686018427391739" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6493.986328 162.595978 6448.483887> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6493.99,162.596,6448.48> [session=1790770444-1]
[14:14:24] role reserved: group=9 force=aggression-uaz-3 home=; excluded from general HQ retasking (event 99)
#99 t=15.7s M0 ROLE RESERVED group=9 force=aggression-uaz-3 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:24] UAZ patrol 3: driver and gunner are seated; registered with HQ. (event 100)
#100 t=15.7s M0 HUNTER READY aggression-uaz-3 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790770444-1]
[14:14:24] role reserved: group=4 force=everon-extraction-1 home=everon-extraction-1; excluded from general HQ retasking (event 101)
#101 t=15.7s M0 ROLE RESERVED group=4 force=everon-extraction-1 home=everon-extraction-1; excluded from general HQ retasking [session=1790770444-1]
[14:14:24] Objective security: everon-extraction-1 existing garrison activated; permanent local defence; position=<7000, 65.2562, 7500> (event 102)
#102 t=15.7s M0 OBJECTIVE DEFENCE everon-extraction-1 existing garrison activated; permanent local defence; position=<7000, 65.2562, 7500> [session=1790770444-1]
[14:14:24] Group 10 joined HQ: 3 soldiers, faction USSR. Assignment: defence-everon-medical-1. (event 103)
#103 t=15.7s M0 REGISTER group=10 force=defence-everon-medical-1 faction=USSR position=<6360,175.557,7420> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:24] Group 10: soldier spawned at <6359.96,175.439,7420.18>. (event 104)
#104 t=15.7s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008ECD4B00> @"ENTITY:4611686018427390838" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6359.960449 175.438599 7420.181641> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6359.96,175.439,7420.18> [session=1790770444-1]
[14:14:24] Group 10: soldier spawned at <6363,175.375,7417>. (event 105)
#105 t=15.7s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008ECD6EA0> @"ENTITY:4611686018427391125" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6363.000000 175.374878 7417.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6363,175.375,7417> [session=1790770444-1]
[14:14:24] Group 10: soldier spawned at <6357,175.78,7417>. (event 106)
#106 t=15.7s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008ECD7788> @"ENTITY:4611686018427391187" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6357.000000 175.779892 7417.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6357,175.78,7417> [session=1790770444-1]
[14:14:24] role reserved: group=10 force=defence-everon-medical-1 home=; excluded from general HQ retasking (event 107)
#107 t=15.7s M0 ROLE RESERVED group=10 force=defence-everon-medical-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:24] Objective security: defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> (event 108)
#108 t=15.7s M0 OBJECTIVE DEFENCE defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> [session=1790770444-1]
[14:14:24] role reserved: group=6 force=everon-outpost-1 home=everon-outpost-1; excluded from general HQ retasking (event 109)
#109 t=15.7s M0 ROLE RESERVED group=6 force=everon-outpost-1 home=everon-outpost-1; excluded from general HQ retasking [session=1790770444-1]
[14:14:24] Objective security: everon-outpost-1 existing garrison activated; permanent local defence; position=<6740, 140.6, 7300> (event 110)
#110 t=15.7s M0 OBJECTIVE DEFENCE everon-outpost-1 existing garrison activated; permanent local defence; position=<6740, 140.6, 7300> [session=1790770444-1]
[14:14:24] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 111, message 5)
#111 t=15.7s M5 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:14:24] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 112, message 6)
#112 t=15.7s M6 CALL unit 1 originating report; three seconds before transmission [session=1790770444-1]
[14:14:25] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 113)
#113 t=16.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD2760> @"ENTITY:4611686018427390594" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6004.305176 202.894211 7001.490723> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6004.31,202.894,7001.49> finite two-mine allowance issued [session=1790770444-1]
[14:14:25] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 114)
#114 t=16.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD3930> @"ENTITY:4611686018427390710" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5999.317871 203.324493 7004.017090> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5999.32,203.324,7004.02> finite two-mine allowance issued [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 115)
#115 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECBF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6107.766602 210.544159 7179.332520> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6107.77,210.544,7179.33> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 116)
#116 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6087.021484 211.405853 7150.934570> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6087.02,211.406,7150.93> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 117)
#117 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6161.956543 202.498093 7048.782227> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6161.96,202.498,7048.78> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 118)
#118 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECCBEC8> @"ENTITY:4611686018427389957" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6177.683594 201.533539 7050.368652> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6177.68,201.534,7050.37> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 119)
#119 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6523.466309 158.099701 7199.829590> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6523.47,158.1,7199.83> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 120)
#120 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCC7B0> @"ENTITY:4611686018427389995" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6526.956543 157.923767 7190.717773> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6526.96,157.924,7190.72> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 121)
#121 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECCF438> @"ENTITY:4611686018427390260" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6538.218262 157.269608 7197.188477> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6538.22,157.27,7197.19> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 122)
#122 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECCA410> @"ENTITY:4611686018427389794" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7025.594238 62.479454 7495.883301> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<7025.59,62.4795,7495.88> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 123)
#123 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECC4B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5983.632812 218.496948 7218.184082> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5983.63,218.497,7218.18> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 124)
#124 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5977.811035 218.827850 7220.054199> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5977.81,218.828,7220.05> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 125)
#125 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCD980> @"ENTITY:4611686018427390120" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5971.492188 219.292389 7222.200684> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5971.49,219.292,7222.2> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 126)
#126 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECC2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6764.950195 139.161652 7296.814941> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6764.95,139.162,7296.81> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 127)
#127 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.434082 139.677582 7294.227051> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6758.43,139.678,7294.23> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 128)
#128 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.434082 139.677582 7294.227051> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6758.43,139.678,7294.23> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 129)
#129 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCE268> @"ENTITY:4611686018427390170" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6752.812988 139.478073 7301.035156> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6752.81,139.478,7301.04> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 130)
#130 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD1038> @"ENTITY:4611686018427390410" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.818848 139.776855 7287.729004> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6758.82,139.777,7287.73> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] radio equipment: original group already equipped; no native radio request submitted (event 131)
#131 t=16.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:25] radio equipment: original group already equipped; no native radio request submitted (event 132)
#132 t=16.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:25] hunter movement: aggression-uaz-3 position=<6494.3,161.694,6448.09> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 133)
#133 t=16.7s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6494.3,161.694,6448.09> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:25] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-3 road patrol between friendly objectives destination=<6880.08, 124.501, 7255.46> (event 134, message 7)
#134 t=16.7s M7 ORDER QUEUED HUNTER from report M0; aggression-uaz-3 road patrol between friendly objectives destination=<6880.08, 124.501, 7255.46> [session=1790770444-1]
[14:14:25] Radio message in transit: HQ -> unit 9 (long-range) (event 135, message 7)
#135 t=16.7s M7 TRANSMIT HQ -> unit 9 (long-range) [session=1790770444-1]
[14:14:26] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) (event 136, message 8)
#136 t=17.6s M8 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790770444-1]
[14:14:26] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 137)
#137 t=17.6s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790770444-1]
[14:14:27] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 138, message 8)
#138 t=18.6s M8 CALL unit 10 originating report; three seconds before transmission [session=1790770444-1]
[14:14:27] The soldier finished making the report. Radio delivery can now proceed. (event 139, message 3)
#139 t=18.6s M3 CALL COMPLETE unit 5 completed originating report [session=1790770444-1]
[14:14:27] Radio message in transit: unit 5 -> HQ (long-range) (event 140, message 3)
#140 t=18.6s M3 TRANSMIT unit 5 -> HQ (long-range) [session=1790770444-1]
[14:14:27] The soldier finished making the report. Radio delivery can now proceed. (event 141, message 4)
#141 t=18.6s M4 CALL COMPLETE unit 2 completed originating report [session=1790770444-1]
[14:14:27] Radio message in transit: unit 2 -> HQ (long-range) (event 142, message 4)
#142 t=18.6s M4 TRANSMIT unit 2 -> HQ (long-range) [session=1790770444-1]
[14:14:28] Radio message received: unit 9 received from HQ (event 143, message 7)
#143 t=19.6s M7 RECEIVE unit 9 received from HQ [session=1790770444-1]
[14:14:28] UAZ patrol 3 received its radio order. Drive to <6880.08, 124.501, 7255.46>. (event 144)
#144 t=19.6s M0 HUNTER ORDER aggression-uaz-3 radio delivered; destination=<6880.08, 124.501, 7255.46> [session=1790770444-1]
[14:14:28] Squad status report queued: status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19635.8; small-arms ammunition=1329 magazine rounds, 6 chambered (event 145, message 10)
#145 t=19.6s M10 STATUS REPORT status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19635.8; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790770444-1]
[14:14:28] The soldier finished making the report. Radio delivery can now proceed. (event 146, message 5)
#146 t=19.6s M5 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:14:28] Radio message in transit: unit 3 -> HQ (long-range) (event 147, message 5)
#147 t=19.6s M5 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:14:28] The soldier finished making the report. Radio delivery can now proceed. (event 148, message 6)
#148 t=19.6s M6 CALL COMPLETE unit 1 completed originating report [session=1790770444-1]
[14:14:28] Radio message in transit: unit 1 -> HQ (long-range) (event 149, message 6)
#149 t=19.6s M6 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 150)
#150 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6087.021484 211.405899 7150.934570> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6087.02,211.406,7150.93> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 151)
#151 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC8958> @"ENTITY:4611686018427389644" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6106.869629 210.723755 7164.248047> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6106.87,210.724,7164.25> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 152)
#152 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC03C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.352539 202.284775 7055.845703> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6168.35,202.285,7055.85> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 153)
#153 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6161.956543 202.497238 7048.782227> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6161.96,202.497,7048.78> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 154)
#154 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCBEC8> @"ENTITY:4611686018427389957" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6178.772461 201.506027 7052.180176> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6178.77,201.506,7052.18> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 155)
#155 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCEB50> @"ENTITY:4611686018427390220" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6156.435059 202.696640 7047.209473> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6156.44,202.697,7047.21> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 156)
#156 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6523.466309 158.099915 7199.829590> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6523.47,158.1,7199.83> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 157)
#157 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6526.691895 157.884094 7202.656250> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6526.69,157.884,7202.66> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 158)
#158 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC65B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.663086 158.079620 7195.245605> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6524.66,158.08,7195.25> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 159)
#159 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC9B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.174805 157.538666 7200.144043> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6533.17,157.539,7200.14> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 160)
#160 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCC7B0> @"ENTITY:4611686018427389995" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6526.956543 157.924347 7190.717773> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6526.96,157.924,7190.72> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 161)
#161 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7028.288086 62.132896 7501.367188> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<7028.29,62.1329,7501.37> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 162)
#162 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC6EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7032.142578 61.687378 7496.508301> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<7032.14,61.6874,7496.51> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 163)
#163 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD1920> @"ENTITY:4611686018427390460" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.790527 60.762783 7498.704590> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<7039.79,60.7628,7498.7> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 164)
#164 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5978.603027 218.813171 7220.925781> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5978.6,218.813,7220.93> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 165)
#165 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCACF8> @"ENTITY:4611686018427389845" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5975.717773 218.839661 7212.541504> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5975.72,218.84,7212.54> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 166)
#166 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCD980> @"ENTITY:4611686018427390120" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5971.082031 219.330139 7222.265137> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5971.08,219.33,7222.27> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 167)
#167 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD0750> @"ENTITY:4611686018427390360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5978.287598 218.649857 7210.572266> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<5978.29,218.65,7210.57> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 168)
#168 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6761.642090 139.484711 7294.173828> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6761.64,139.485,7294.17> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 169)
#169 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCB5E0> @"ENTITY:4611686018427389901" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.386719 139.726395 7291.156738> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6759.39,139.726,7291.16> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 170)
#170 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCE268> @"ENTITY:4611686018427390170" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.013672 138.908325 7301.686035> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6762.01,138.908,7301.69> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 171)
#171 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD1038> @"ENTITY:4611686018427390410" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6755.566895 139.992050 7289.636230> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6755.57,139.992,7289.64> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 172)
#172 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 173)
#173 t=20.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD5CD0> @"ENTITY:4611686018427390997" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.951660 174.462799 7043.826172> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5291.95,174.463,7043.83> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 174)
#174 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 175)
#175 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 176)
#176 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 177)
#177 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 178)
#178 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] radio equipment: original group already equipped; no native radio request submitted (event 179)
#179 t=20.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:29] radio equipment: original group already equipped; no native radio request submitted (event 180)
#180 t=20.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:29] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 181, message 10)
#181 t=20.6s M10 CALL unit 6 originating report; three seconds before transmission [session=1790770444-1]
[14:14:29] Radio message received: HQ received from unit 5 (event 182, message 3)
#182 t=20.6s M3 RECEIVE HQ received from unit 5 [session=1790770444-1]
[14:14:29] HQ received and retained a report. Orders can use this reported information. (event 183, message 3)
#183 t=20.6s M3 BELIEF delivered report M3 retained; tracks=1 [session=1790770444-1]
[14:14:29] Squad status report queued: status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=20636.6; small-arms ammunition=1329 magazine rounds, 6 chambered (event 184, message 11)
#184 t=20.6s M11 STATUS REPORT status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=20636.6; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790770444-1]
[14:14:29] Radio message received: HQ received from unit 2 (event 185, message 4)
#185 t=20.6s M4 RECEIVE HQ received from unit 2 [session=1790770444-1]
[14:14:29] HQ received and retained a report. Orders can use this reported information. (event 186, message 4)
#186 t=20.6s M4 BELIEF delivered report M4 retained; tracks=2 [session=1790770444-1]
[14:14:29] Squad status report queued: status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=20636.6; small-arms ammunition=911 magazine rounds, 4 chambered (event 187, message 12)
#187 t=20.6s M12 STATUS REPORT status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=20636.6; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790770444-1]
[14:14:30] The soldier finished making the report. Radio delivery can now proceed. (event 188, message 8)
#188 t=21.6s M8 CALL COMPLETE unit 10 completed originating report [session=1790770444-1]
[14:14:30] Radio message in transit: unit 10 -> HQ (long-range) (event 189, message 8)
#189 t=21.6s M8 TRANSMIT unit 10 -> HQ (long-range) [session=1790770444-1]
[14:14:30] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 190, message 11)
#190 t=21.6s M11 CALL unit 5 originating report; three seconds before transmission [session=1790770444-1]
[14:14:30] Radio message received: HQ received from unit 3 (event 191, message 5)
#191 t=21.6s M5 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:14:30] HQ received and retained a report. Orders can use this reported information. (event 192, message 5)
#192 t=21.6s M5 BELIEF delivered report M5 retained; tracks=3 [session=1790770444-1]
[14:14:30] Squad status report queued: status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21637.1; small-arms ammunition=1329 magazine rounds, 6 chambered (event 193, message 13)
#193 t=21.6s M13 STATUS REPORT status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21637.1; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790770444-1]
[14:14:30] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 194, message 12)
#194 t=21.6s M12 CALL unit 2 originating report; three seconds before transmission [session=1790770444-1]
[14:14:30] Radio message received: HQ received from unit 1 (event 195, message 6)
#195 t=21.6s M6 RECEIVE HQ received from unit 1 [session=1790770444-1]
[14:14:30] HQ received and retained a report. Orders can use this reported information. (event 196, message 6)
#196 t=21.6s M6 BELIEF delivered report M6 retained; tracks=4 [session=1790770444-1]
[14:14:30] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=21637.1; small-arms ammunition=596 magazine rounds, 4 chambered (event 197, message 14)
#197 t=21.6s M14 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=21637.1; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790770444-1]
[14:14:31] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22629.1; small-arms ammunition=1329 magazine rounds, 6 chambered (event 198, message 15)
#198 t=22.6s M15 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22629.1; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790770444-1]
[14:14:31] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 199, message 13)
#199 t=22.6s M13 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:14:31] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 200, message 14)
#200 t=22.6s M14 CALL unit 1 originating report; three seconds before transmission [session=1790770444-1]
[14:14:32] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 201, message 15)
#201 t=23.6s M15 CALL unit 4 originating report; three seconds before transmission [session=1790770444-1]
[14:14:33] optics: startup optics deadline; compatible magnified optic not confirmed (event 202)
#202 t=24.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:33] optics: startup optics deadline; compatible magnified optic not confirmed (event 203)
#203 t=24.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:33] optics: startup optics deadline; compatible magnified optic not confirmed (event 204)
#204 t=24.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:33] optics: startup optics deadline; compatible magnified optic not confirmed (event 205)
#205 t=24.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:33] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 206)
#206 t=24.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD53E8> @"ENTITY:4611686018427390944" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5290.894043 174.496155 7044.442383> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5290.89,174.496,7044.44> finite two-mine allowance issued [session=1790770444-1]
[14:14:33] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 207)
#207 t=24.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD5CD0> @"ENTITY:4611686018427390997" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.951660 174.462799 7043.826172> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5291.95,174.463,7043.83> finite two-mine allowance issued [session=1790770444-1]
[14:14:33] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 208)
#208 t=24.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD8070> @"ENTITY:4611686018427391307" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.027344 152.274384 7800.526855> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6658.03,152.274,7800.53> finite two-mine allowance issued [session=1790770444-1]
[14:14:33] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 209)
#209 t=24.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD8958> @"ENTITY:4611686018427391360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.459961 152.245972 7801.611816> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6657.46,152.246,7801.61> finite two-mine allowance issued [session=1790770444-1]
[14:14:33] optics: physical magnified optic preserved/confirmed (event 210)
#210 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:33] optics: physical magnified optic preserved/confirmed (event 211)
#211 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:33] optics: physical magnified optic preserved/confirmed (event 212)
#212 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:33] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 213)
#213 t=24.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD4B00> @"ENTITY:4611686018427390838" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6359.129395 175.512177 7422.296387> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6359.13,175.512,7422.3> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:33] Radio message received: HQ received from unit 10 (event 214, message 8)
#214 t=24.6s M8 RECEIVE HQ received from unit 10 [session=1790770444-1]
[14:14:33] HQ received and retained a report. Orders can use this reported information. (event 215, message 8)
#215 t=24.6s M8 BELIEF delivered report M8 retained; tracks=5 [session=1790770444-1]
[14:14:33] The soldier finished making the report. Radio delivery can now proceed. (event 216, message 10)
#216 t=24.6s M10 CALL COMPLETE unit 6 completed originating report [session=1790770444-1]
[14:14:33] Radio message in transit: unit 6 -> HQ (long-range) (event 217, message 10)
#217 t=24.6s M10 TRANSMIT unit 6 -> HQ (long-range) [session=1790770444-1]
[14:14:34] Squad status report queued: status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=25632.3; small-arms ammunition=627 magazine rounds, 3 chambered (event 218, message 17)
#218 t=25.6s M17 STATUS REPORT status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=25632.3; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790770444-1]
[14:14:34] The soldier finished making the report. Radio delivery can now proceed. (event 219, message 11)
#219 t=25.6s M11 CALL COMPLETE unit 5 completed originating report [session=1790770444-1]
[14:14:34] Radio message in transit: unit 5 -> HQ (long-range) (event 220, message 11)
#220 t=25.6s M11 TRANSMIT unit 5 -> HQ (long-range) [session=1790770444-1]
[14:14:34] The soldier finished making the report. Radio delivery can now proceed. (event 221, message 13)
#221 t=25.6s M13 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:14:34] Radio message in transit: unit 3 -> HQ (long-range) (event 222, message 13)
#222 t=25.6s M13 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:14:34] The soldier finished making the report. Radio delivery can now proceed. (event 223, message 12)
#223 t=25.6s M12 CALL COMPLETE unit 2 completed originating report [session=1790770444-1]
[14:14:34] Radio message in transit: unit 2 -> HQ (long-range) (event 224, message 12)
#224 t=25.6s M12 TRANSMIT unit 2 -> HQ (long-range) [session=1790770444-1]
[14:14:34] The soldier finished making the report. Radio delivery can now proceed. (event 225, message 14)
#225 t=25.6s M14 CALL COMPLETE unit 1 completed originating report [session=1790770444-1]
[14:14:34] Radio message in transit: unit 1 -> HQ (long-range) (event 226, message 14)
#226 t=25.6s M14 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:14:35] Squad status report queued: status defence-everon-medical-1: 3 living, 3 fit, 0 confirmed losses; sampled=26640.4; small-arms ammunition=762 magazine rounds, 3 chambered (event 227, message 18)
#227 t=26.6s M18 STATUS REPORT status defence-everon-medical-1: 3 living, 3 fit, 0 confirmed losses; sampled=26640.4; small-arms ammunition=762 magazine rounds, 3 chambered [session=1790770444-1]
[14:14:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 228, message 17)
#228 t=26.6s M17 CALL unit 7 originating report; three seconds before transmission [session=1790770444-1]
[14:14:35] Radio message received: HQ received from unit 6 (event 229, message 10)
#229 t=26.6s M10 RECEIVE HQ received from unit 6 [session=1790770444-1]
[14:14:35] The soldier finished making the report. Radio delivery can now proceed. (event 230, message 15)
#230 t=26.6s M15 CALL COMPLETE unit 4 completed originating report [session=1790770444-1]
[14:14:35] Radio message in transit: unit 4 -> HQ (long-range) (event 231, message 15)
#231 t=26.6s M15 TRANSMIT unit 4 -> HQ (long-range) [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 232)
#232 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 233)
#233 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 234)
#234 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 235)
#235 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 236)
#236 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 237)
#237 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 238)
#238 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 239)
#239 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 240)
#240 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 241)
#241 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 242)
#242 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 243)
#243 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 244)
#244 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 245)
#245 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 246)
#246 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 247)
#247 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 248)
#248 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 249)
#249 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 250)
#250 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 251)
#251 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 252)
#252 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 253)
#253 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 254)
#254 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 255)
#255 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 256)
#256 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 257)
#257 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 258)
#258 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 259)
#259 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 260)
#260 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 261)
#261 t=27.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD53E8> @"ENTITY:4611686018427390944" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5290.894043 174.496155 7044.442383> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5290.89,174.496,7044.44> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 262)
#262 t=27.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD5CD0> @"ENTITY:4611686018427390997" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.951660 174.462799 7043.826172> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5291.95,174.463,7043.83> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 263)
#263 t=27.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD8070> @"ENTITY:4611686018427391307" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.027344 152.274384 7800.526855> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6658.03,152.274,7800.53> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 264)
#264 t=27.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD8958> @"ENTITY:4611686018427391360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.459961 152.245972 7801.611816> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6657.46,152.246,7801.61> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 265)
#265 t=27.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD9B28> @"ENTITY:4611686018427391633" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6496.529785 162.565414 6448.078613> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6496.53,162.565,6448.08> finite two-mine allowance issued [session=1790770444-1]
[14:14:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 266)
#266 t=27.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD4B00> @"ENTITY:4611686018427390838" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6359.129395 175.512177 7422.296387> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6359.13,175.512,7422.3> finite two-mine allowance issued [session=1790770444-1]
[14:14:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 267, message 18)
#267 t=27.7s M18 CALL unit 10 originating report; three seconds before transmission [session=1790770444-1]
[14:14:36] Squad status report queued: status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=27653.3; small-arms ammunition=627 magazine rounds, 3 chambered (event 268, message 19)
#268 t=27.7s M19 STATUS REPORT status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=27653.3; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790770444-1]
[14:14:36] Radio message received: HQ received from unit 5 (event 269, message 11)
#269 t=27.7s M11 RECEIVE HQ received from unit 5 [session=1790770444-1]
[14:14:36] Radio message received: HQ received from unit 3 (event 270, message 13)
#270 t=27.7s M13 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:14:36] Radio message received: HQ received from unit 2 (event 271, message 12)
#271 t=27.7s M12 RECEIVE HQ received from unit 2 [session=1790770444-1]
[14:14:36] Radio message received: HQ received from unit 1 (event 272, message 14)
#272 t=27.7s M14 RECEIVE HQ received from unit 1 [session=1790770444-1]
[14:14:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 273, message 19)
#273 t=28.7s M19 CALL unit 8 originating report; three seconds before transmission [session=1790770444-1]
[14:14:37] Radio message received: HQ received from unit 4 (event 274, message 15)
#274 t=28.7s M15 RECEIVE HQ received from unit 4 [session=1790770444-1]
[14:14:38] The soldier finished making the report. Radio delivery can now proceed. (event 275, message 17)
#275 t=29.6s M17 CALL COMPLETE unit 7 completed originating report [session=1790770444-1]
[14:14:38] Radio message in transit: unit 7 -> HQ (long-range) (event 276, message 17)
#276 t=29.6s M17 TRANSMIT unit 7 -> HQ (long-range) [session=1790770444-1]
[14:14:39] Squad status report queued: status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=30650.6; small-arms ammunition=627 magazine rounds, 3 chambered (event 277, message 20)
#277 t=30.7s M20 STATUS REPORT status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=30650.6; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790770444-1]
[14:14:40] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 278)
#278 t=31.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD9B28> @"ENTITY:4611686018427391633" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6504.833496 162.424072 6451.334473> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6504.83,162.424,6451.33> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:40] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 279)
#279 t=31.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECDA410> @"ENTITY:4611686018427391686" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6504.794922 162.320114 6452.554199> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6504.79,162.32,6452.55> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:40] The soldier finished making the report. Radio delivery can now proceed. (event 280, message 18)
#280 t=31.7s M18 CALL COMPLETE unit 10 completed originating report [session=1790770444-1]
[14:14:40] Radio message in transit: unit 10 -> HQ (long-range) (event 281, message 18)
#281 t=31.7s M18 TRANSMIT unit 10 -> HQ (long-range) [session=1790770444-1]
[14:14:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 282, message 20)
#282 t=31.7s M20 CALL unit 9 originating report; three seconds before transmission [session=1790770444-1]
[14:14:40] The soldier finished making the report. Radio delivery can now proceed. (event 283, message 19)
#283 t=31.7s M19 CALL COMPLETE unit 8 completed originating report [session=1790770444-1]
[14:14:40] Radio message in transit: unit 8 -> HQ (long-range) (event 284, message 19)
#284 t=31.7s M19 TRANSMIT unit 8 -> HQ (long-range) [session=1790770444-1]
[14:14:40] Radio message received: HQ received from unit 7 (event 285, message 17)
#285 t=31.7s M17 RECEIVE HQ received from unit 7 [session=1790770444-1]
[14:14:42] Radio message received: HQ received from unit 10 (event 286, message 18)
#286 t=33.7s M18 RECEIVE HQ received from unit 10 [session=1790770444-1]
[14:14:42] Radio message received: HQ received from unit 8 (event 287, message 19)
#287 t=33.7s M19 RECEIVE HQ received from unit 8 [session=1790770444-1]
[14:14:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 288)
#288 t=34.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 289)
#289 t=34.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 290)
#290 t=34.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:43] The soldier finished making the report. Radio delivery can now proceed. (event 291, message 20)
#291 t=34.7s M20 CALL COMPLETE unit 9 completed originating report [session=1790770444-1]
[14:14:43] Radio message in transit: unit 9 -> HQ (long-range) (event 292, message 20)
#292 t=34.7s M20 TRANSMIT unit 9 -> HQ (long-range) [session=1790770444-1]
[14:14:45] Radio message received: HQ received from unit 9 (event 293, message 20)
#293 t=36.7s M20 RECEIVE HQ received from unit 9 [session=1790770444-1]
[14:14:46] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 294)
#294 t=37.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD65B8> @"ENTITY:4611686018427391050" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.521484 174.497040 7045.046387> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<5291.52,174.497,7045.05> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:46] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 295)
#295 t=37.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD9240> @"ENTITY:4611686018427391413" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.174805 152.272461 7800.349609> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6657.17,152.272,7800.35> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:48] Group 3 spotted a target at <6502,159.531,7200>. Local combat has started; the report still needs to reach HQ. (event 296)
#296 t=39.3s M0 CONTACT LOCAL group=3 force=everon-radio-1 observed=<6502,159.531,7200> home=everon-radio-1 dedicated=1; native combat active, radio report due [session=1790770444-1]
[14:14:49] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 297)
#297 t=39.7s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790770444-1]
[14:14:49] convoy startup: 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed (event 298)
#298 t=39.7s M0 CONVOY STARTUP 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed [session=1790770444-1]
[14:14:49] Squad reporting a captured sighting to HQ: X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) (event 299, message 21)
#299 t=39.7s M21 CONTACT REPORT X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 300)
#300 t=40.6s M0 CONVOY READINESS vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 301)
#301 t=40.6s M0 CONVOY READINESS vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 302)
#302 t=40.6s M0 CONVOY READINESS vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 303)
#303 t=40.6s M0 CONVOY READINESS vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 (event 304)
#304 t=40.6s M0 CONVOY READINESS vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 305)
#305 t=40.6s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:50] Group 11 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-0. (event 306)
#306 t=40.6s M0 REGISTER group=11 force=supply-convoy-1-vehicle-0 faction=USSR position=<5880.83,211.208,7023.45> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 11: soldier spawned at <5880.58,212.047,7023.07>. (event 307)
#307 t=40.6s M0 SPAWN MEMBER group=11 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECDB5E0> @"ENTITY:4611686018427392287" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5880.576660 212.047073 7023.073730> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5880.58,212.047,7023.07> [session=1790770444-1]
[14:14:50] Group 11: soldier spawned at <5881.79,211.923,7023.19>. (event 308)
#308 t=40.6s M0 SPAWN MEMBER group=11 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECDBEC8> @"ENTITY:4611686018427392335" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5881.789062 211.922852 7023.192383> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5881.79,211.923,7023.19> [session=1790770444-1]
[14:14:50] role reserved: group=11 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking (event 309)
#309 t=40.6s M0 ROLE RESERVED group=11 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 12 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-1. (event 310)
#310 t=40.6s M0 REGISTER group=12 force=supply-convoy-1-vehicle-1 faction=USSR position=<5915.3,209.892,7023.87> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 12: soldier spawned at <5914.28,211.564,7023.1>. (event 311)
#311 t=40.6s M0 SPAWN MEMBER group=12 force=supply-convoy-1-vehicle-1 actor=SCR_ChimeraCharacter<0x000000008ECDC7B0> @"ENTITY:4611686018427392449" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5914.278320 211.564453 7023.095703> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5914.28,211.564,7023.1> [session=1790770444-1]
[14:14:50] role reserved: group=12 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking (event 312)
#312 t=40.6s M0 ROLE RESERVED group=12 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 13 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-2. (event 313)
#313 t=40.6s M0 REGISTER group=13 force=supply-convoy-1-vehicle-2 faction=USSR position=<5948.79,208.982,7033.94> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 13: soldier spawned at <5947.79,210.66,7033.14>. (event 314)
#314 t=40.6s M0 SPAWN MEMBER group=13 force=supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x000000008ECDD098> @"ENTITY:4611686018427392566" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.794434 210.660004 7033.143066> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.79,210.66,7033.14> [session=1790770444-1]
[14:14:50] role reserved: group=13 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking (event 315)
#315 t=40.6s M0 ROLE RESERVED group=13 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 14 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-3. (event 316)
#316 t=40.6s M0 REGISTER group=14 force=supply-convoy-1-vehicle-3 faction=USSR position=<5983.13,207.561,7031.22> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 14: soldier spawned at <5982.85,208.397,7030.86>. (event 317)
#317 t=40.6s M0 SPAWN MEMBER group=14 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ECE5778> @"ENTITY:4611686018427393344" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.850098 208.396759 7030.856445> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5982.85,208.397,7030.86> [session=1790770444-1]
[14:14:50] Group 14: soldier spawned at <5984.07,208.265,7030.89>. (event 318)
#318 t=40.6s M0 SPAWN MEMBER group=14 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ECE6060> @"ENTITY:4611686018427393392" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.067383 208.265121 7030.893555> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5984.07,208.265,7030.89> [session=1790770444-1]
[14:14:50] role reserved: group=14 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking (event 319)
#319 t=40.6s M0 ROLE RESERVED group=14 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 15 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-4. (event 320)
#320 t=40.6s M0 REGISTER group=15 force=supply-convoy-1-vehicle-4 faction=USSR position=<6015.03,205.362,7016.92> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 15: soldier spawned at <6013.3,206.002,7017>. (event 321)
#321 t=40.6s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECE6B10> @"ENTITY:4611686018427393541" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.304199 206.001541 7017.004395> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6013.3,206.002,7017> [session=1790770444-1]
[14:14:50] Group 15: soldier spawned at <6015.39,206.221,7016.59>. (event 322)
#322 t=40.6s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECE73F8> @"ENTITY:4611686018427393589" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6015.387207 206.221176 7016.586914> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6015.39,206.221,7016.59> [session=1790770444-1]
[14:14:50] Group 15: soldier spawned at <6013.84,206.002,7016.73>. (event 323)
#323 t=40.6s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECE7CE0> @"ENTITY:4611686018427393637" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.839844 206.001541 7016.725586> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6013.84,206.002,7016.73> [session=1790770444-1]
[14:14:50] role reserved: group=15 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking (event 324)
#324 t=40.6s M0 ROLE RESERVED group=15 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 16 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-5. (event 325)
#325 t=40.6s M0 REGISTER group=16 force=supply-convoy-1-vehicle-5 faction=USSR position=<6045.91,203.269,7000.46> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 16: soldier spawned at <6045.59,204.108,7000.15>. (event 326)
#326 t=40.6s M0 SPAWN MEMBER group=16 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ECE85C8> @"ENTITY:4611686018427393741" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6045.594238 204.108475 7000.146484> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6045.59,204.108,7000.15> [session=1790770444-1]
[14:14:50] Group 16: soldier spawned at <6046.81,203.97,7000.04>. (event 327)
#327 t=40.6s M0 SPAWN MEMBER group=16 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ECE8EB0> @"ENTITY:4611686018427393789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6046.806152 203.970245 7000.040039> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6046.81,203.97,7000.04> [session=1790770444-1]
[14:14:50] role reserved: group=16 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking (event 328)
#328 t=40.6s M0 ROLE RESERVED group=16 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 17 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-6. (event 329)
#329 t=40.6s M0 REGISTER group=17 force=supply-convoy-1-vehicle-6 faction=USSR position=<5948.79,208.982,7033.94> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5947.52,210.663,7034.27>. (event 330)
#330 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDD980> @"ENTITY:4611686018427392615" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.516113 210.663300 7034.274902> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.52,210.663,7034.27> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5949.27,210.917,7033.19>. (event 331)
#331 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDE268> @"ENTITY:4611686018427392663" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.268555 210.917191 7033.189941> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.27,210.917,7033.19> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5949.92,210.891,7033.35>. (event 332)
#332 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDEB50> @"ENTITY:4611686018427392711" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.918945 210.890930 7033.346680> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.92,210.891,7033.35> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5950.54,210.866,7033.5>. (event 333)
#333 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDF438> @"ENTITY:4611686018427392759" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.538574 210.865906 7033.496094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.54,210.866,7033.5> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5951.19,210.84,7033.65>. (event 334)
#334 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDFD20> @"ENTITY:4611686018427392807" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.186523 210.839752 7033.652832> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.19,210.84,7033.65> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5951.8,210.815,7033.8>. (event 335)
#335 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECE0750> @"ENTITY:4611686018427392855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.802246 210.814896 7033.801270> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.8,210.815,7033.8> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5952.4,210.791,7033.94>. (event 336)
#336 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECE1038> @"ENTITY:4611686018427392903" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.397949 210.790833 7033.944824> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5952.4,210.791,7033.94> [session=1790770444-1]
[14:14:50] role reserved: group=17 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking (event 337)
#337 t=40.6s M0 ROLE RESERVED group=17 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 18 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-7. (event 338)
#338 t=40.6s M0 REGISTER group=18 force=supply-convoy-1-vehicle-7 faction=USSR position=<5948.79,208.982,7033.94> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5947.6,210.664,7033.73>. (event 339)
#339 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE1920> @"ENTITY:4611686018427392952" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.604004 210.663513 7033.729492> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.6,210.664,7033.73> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5948.91,210.92,7034.84>. (event 340)
#340 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE2208> @"ENTITY:4611686018427393000" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5948.909180 210.920181 7034.835938> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5948.91,210.92,7034.84> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5949.57,210.893,7035>. (event 341)
#341 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE2AF0> @"ENTITY:4611686018427393048" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.574219 210.893326 7034.996094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.57,210.893,7035> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5950.2,210.868,7035.15>. (event 342)
#342 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE33D8> @"ENTITY:4611686018427393096" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.197266 210.868195 7035.146484> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.2,210.868,7035.15> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5950.81,210.843,7035.29>. (event 343)
#343 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE3CC0> @"ENTITY:4611686018427393144" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.811523 210.843384 7035.294922> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.81,210.843,7035.29> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5951.45,210.818,7035.45>. (event 344)
#344 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE45A8> @"ENTITY:4611686018427393192" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.445801 210.817780 7035.447754> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.45,210.818,7035.45> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5952.04,210.794,7035.59>. (event 345)
#345 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE4E90> @"ENTITY:4611686018427393240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.037598 210.793884 7035.590332> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5952.04,210.794,7035.59> [session=1790770444-1]
[14:14:50] role reserved: group=18 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking (event 346)
#346 t=40.6s M0 ROLE RESERVED group=18 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] convoy cargo: supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill (event 347)
#347 t=40.6s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1790770444-1]
[14:14:50] convoy leader: supply-convoy-1: vehicle 1 leads surviving column (event 348)
#348 t=40.6s M0 CONVOY LEADER supply-convoy-1: vehicle 1 leads surviving column [session=1790770444-1]
[14:14:50] convoy travel: supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 349)
#349 t=40.6s M0 CONVOY TRAVEL supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790770444-1]
[14:14:50] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 350, message 21)
#350 t=40.6s M21 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:14:51] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 351)
#351 t=41.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECDACF8> @"ENTITY:4611686018427391739" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6529.343750 161.774307 6460.955566> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6529.34,161.774,6460.96> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:51] infantry supply: trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced (event 352)
#352 t=41.6s M0 INFANTRY SUPPLY trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced [session=1790770444-1]
[14:14:53] The soldier finished making the report. Radio delivery can now proceed. (event 353, message 21)
#353 t=43.6s M21 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:14:53] Radio message in transit: unit 3 -> HQ (long-range) (event 354, message 21)
#354 t=43.6s M21 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:14:53] Squad 2 (everon-prison-1): contact ended; no current mobile search to resume (event 355)
#355 t=43.6s M0 INFANTRY COMBAT Squad 2 (everon-prison-1): contact ended; no current mobile search to resume [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 356)
#356 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 357)
#357 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 358)
#358 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 359)
#359 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 360)
#360 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 361)
#361 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] hunter movement: aggression-uaz-1 position=<5291.36,173.603,7044.56> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 362)
#362 t=44.6s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5291.36,173.603,7044.56> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:54] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-1 road patrol between friendly objectives destination=<6354.99, 176.375, 7400.38> (event 363, message 24)
#363 t=44.6s M24 ORDER QUEUED HUNTER from report M0; aggression-uaz-1 road patrol between friendly objectives destination=<6354.99, 176.375, 7400.38> [session=1790770444-1]
[14:14:54] Radio message in transit: HQ -> unit 7 (long-range) (event 364, message 24)
#364 t=44.6s M24 TRANSMIT HQ -> unit 7 (long-range) [session=1790770444-1]
[14:14:54] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (27s ago) (event 365, message 25)
#365 t=44.6s M25 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (27s ago) [session=1790770444-1]
[14:14:54] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (28s ago) (event 366, message 26)
#366 t=44.6s M26 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (28s ago) [session=1790770444-1]
[14:14:56] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 367)
#367 t=45.6s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790770444-1]
[14:14:56] convoy startup: 2/3 at <2952.31,120.192,5540.44>: finite convoy slot deployed (event 368)
#368 t=45.6s M0 CONVOY STARTUP 2/3 at <2952.31,120.192,5540.44>: finite convoy slot deployed [session=1790770444-1]
[14:14:56] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 369, message 25)
#369 t=45.6s M25 CALL unit 5 originating report; three seconds before transmission [session=1790770444-1]
[14:14:56] Radio message received: HQ received from unit 3 (event 370, message 21)
#370 t=45.6s M21 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:14:56] HQ received and retained a report. Orders can use this reported information. (event 371, message 21)
#371 t=45.6s M21 BELIEF delivered report M21 retained; tracks=6 [session=1790770444-1]
[14:14:56] Squad reporting a captured sighting to HQ: X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) (event 372, message 28)
#372 t=45.6s M28 CONTACT REPORT X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) [session=1790770444-1]
[14:14:56] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 373, message 26)
#373 t=45.6s M26 CALL unit 2 originating report; three seconds before transmission [session=1790770444-1]
[14:14:56] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (29s ago) (event 374, message 29)
#374 t=45.6s M29 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (29s ago) [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 375)
#375 t=46.4s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 (event 376)
#376 t=46.4s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=2 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 (event 377)
#377 t=46.4s M0 CONVOY READINESS vehicle=2 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 378)
#378 t=46.4s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 (event 379)
#379 t=46.4s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 380)
#380 t=46.4s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:56] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 381, message 28)
#381 t=46.4s M28 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:14:56] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 382, message 29)
#382 t=46.4s M29 CALL unit 1 originating report; three seconds before transmission [session=1790770444-1]
[14:14:57] HQ order queued; units have not received it yet. HUNTER from report M21; aggression-uaz-1 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> (event 383, message 30)
#383 t=47.4s M30 ORDER QUEUED HUNTER from report M21; aggression-uaz-1 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:57] Radio message in transit: HQ -> unit 7 (long-range) (event 384, message 30)
#384 t=47.4s M30 TRANSMIT HQ -> unit 7 (long-range) [session=1790770444-1]
[14:14:57] hunter movement: aggression-uaz-2 position=<6657.58,151.381,7800.68> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 385)
#385 t=47.4s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6657.58,151.381,7800.68> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:57] HQ order queued; units have not received it yet. HUNTER from report M21; aggression-uaz-2 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> (event 386, message 31)
#386 t=47.4s M31 ORDER QUEUED HUNTER from report M21; aggression-uaz-2 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:57] Radio message in transit: HQ -> unit 8 (long-range) (event 387, message 31)
#387 t=47.4s M31 TRANSMIT HQ -> unit 8 (long-range) [session=1790770444-1]
[14:14:57] hunter movement: aggression-uaz-3 position=<6510.49,161.645,6510.81> speed=12.0392m/s delivered destination=<6880.08,124.501,7255.46> travelling=1 combat=0 no progress=0s replans=0 (event 388)
#388 t=47.4s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6510.49,161.645,6510.81> speed=12.0392m/s delivered destination=<6880.08,124.501,7255.46> travelling=1 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:57] HQ order queued; units have not received it yet. HUNTER from report M21; aggression-uaz-3 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> (event 389, message 32)
#389 t=47.4s M32 ORDER QUEUED HUNTER from report M21; aggression-uaz-3 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:57] Radio message in transit: HQ -> unit 9 (long-range) (event 390, message 32)
#390 t=47.4s M32 TRANSMIT HQ -> unit 9 (long-range) [session=1790770444-1]
[14:14:57] Group 19 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-0. (event 391)
#391 t=47.4s M0 REGISTER group=19 force=supply-convoy-2-vehicle-0 faction=USSR position=<2952.31,120.192,5540.44> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 19: soldier spawned at <2951.9,121.014,5540.21>. (event 392)
#392 t=47.4s M0 SPAWN MEMBER group=19 force=supply-convoy-2-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECE9B28> @"ENTITY:4611686018427394080" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2951.896729 121.013512 5540.211914> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<2951.9,121.014,5540.21> [session=1790770444-1]
[14:14:57] Group 19: soldier spawned at <2953.07,120.969,5539.86>. (event 393)
#393 t=47.4s M0 SPAWN MEMBER group=19 force=supply-convoy-2-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECEA410> @"ENTITY:4611686018427394128" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2953.068115 120.968811 5539.857422> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<2953.07,120.969,5539.86> [session=1790770444-1]
[14:14:57] role reserved: group=19 force=supply-convoy-2-vehicle-0 home=; excluded from general HQ retasking (event 394)
#394 t=47.4s M0 ROLE RESERVED group=19 force=supply-convoy-2-vehicle-0 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 20 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-1. (event 395)
#395 t=47.4s M0 REGISTER group=20 force=supply-convoy-2-vehicle-1 faction=USSR position=<2979.14,121.23,5517.99> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 20: soldier spawned at <2977.86,122.819,5518.4>. (event 396)
#396 t=47.4s M0 SPAWN MEMBER group=20 force=supply-convoy-2-vehicle-1 actor=SCR_ChimeraCharacter<0x000000008ECEACF8> @"ENTITY:4611686018427394242" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2977.861572 122.818649 5518.396973> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<2977.86,122.819,5518.4> [session=1790770444-1]
[14:14:57] role reserved: group=20 force=supply-convoy-2-vehicle-1 home=; excluded from general HQ retasking (event 397)
#397 t=47.4s M0 ROLE RESERVED group=20 force=supply-convoy-2-vehicle-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 21 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-2. (event 398)
#398 t=47.4s M0 REGISTER group=21 force=supply-convoy-2-vehicle-2 faction=USSR position=<3004.98,122.271,5494.38> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 21: soldier spawned at <3003.71,123.847,5494.86>. (event 399)
#399 t=47.4s M0 SPAWN MEMBER group=21 force=supply-convoy-2-vehicle-2 actor=SCR_ChimeraCharacter<0x000000008ECEB5E0> @"ENTITY:4611686018427394359" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3003.709717 123.846687 5494.855957> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3003.71,123.847,5494.86> [session=1790770444-1]
[14:14:57] role reserved: group=21 force=supply-convoy-2-vehicle-2 home=; excluded from general HQ retasking (event 400)
#400 t=47.4s M0 ROLE RESERVED group=21 force=supply-convoy-2-vehicle-2 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 22 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-3. (event 401)
#401 t=47.4s M0 REGISTER group=22 force=supply-convoy-2-vehicle-3 faction=USSR position=<3028.54,123.308,5468.54> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 22: soldier spawned at <3028.08,124.159,5468.49>. (event 402)
#402 t=47.4s M0 SPAWN MEMBER group=22 force=supply-convoy-2-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ECF3CC0> @"ENTITY:4611686018427395137" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3028.084961 124.159378 5468.490234> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3028.08,124.159,5468.49> [session=1790770444-1]
[14:14:57] Group 22: soldier spawned at <3029.08,124.116,5467.78>. (event 403)
#403 t=47.4s M0 SPAWN MEMBER group=22 force=supply-convoy-2-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ECF45A8> @"ENTITY:4611686018427395185" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3029.079102 124.116295 5467.776367> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3029.08,124.116,5467.78> [session=1790770444-1]
[14:14:57] role reserved: group=22 force=supply-convoy-2-vehicle-3 home=; excluded from general HQ retasking (event 404)
#404 t=47.4s M0 ROLE RESERVED group=22 force=supply-convoy-2-vehicle-3 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 23 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-4. (event 405)
#405 t=47.4s M0 REGISTER group=23 force=supply-convoy-2-vehicle-4 faction=USSR position=<3044.58,123.912,5437.66> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 23: soldier spawned at <3043.46,124.552,5438.98>. (event 406)
#406 t=47.4s M0 SPAWN MEMBER group=23 force=supply-convoy-2-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECF5058> @"ENTITY:4611686018427395334" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3043.463867 124.552040 5438.977051> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3043.46,124.552,5438.98> [session=1790770444-1]
[14:14:57] Group 23: soldier spawned at <3044.58,124.772,5437.17>. (event 407)
#407 t=47.4s M0 SPAWN MEMBER group=23 force=supply-convoy-2-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECF5940> @"ENTITY:4611686018427395382" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3044.579834 124.771675 5437.168945> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3044.58,124.772,5437.17> [session=1790770444-1]
[14:14:57] Group 23: soldier spawned at <3043.63,124.552,5438.4>. (event 408)
#408 t=47.4s M0 SPAWN MEMBER group=23 force=supply-convoy-2-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECF6228> @"ENTITY:4611686018427395430" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3043.625732 124.552040 5438.395020> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3043.63,124.552,5438.4> [session=1790770444-1]
[14:14:57] role reserved: group=23 force=supply-convoy-2-vehicle-4 home=; excluded from general HQ retasking (event 409)
#409 t=47.4s M0 ROLE RESERVED group=23 force=supply-convoy-2-vehicle-4 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 24 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-5. (event 410)
#410 t=47.4s M0 REGISTER group=24 force=supply-convoy-2-vehicle-5 faction=USSR position=<3051.78,123.56,5403.44> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 24: soldier spawned at <3051.33,124.39,5403.55>. (event 411)
#411 t=47.4s M0 SPAWN MEMBER group=24 force=supply-convoy-2-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ECF6B10> @"ENTITY:4611686018427395534" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3051.332764 124.390327 5403.546875> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3051.33,124.39,5403.55> [session=1790770444-1]
[14:14:57] Group 24: soldier spawned at <3051.93,124.3,5402.48>. (event 412)
#412 t=47.4s M0 SPAWN MEMBER group=24 force=supply-convoy-2-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ECF73F8> @"ENTITY:4611686018427395582" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3051.932373 124.300102 5402.482422> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3051.93,124.3,5402.48> [session=1790770444-1]
[14:14:57] role reserved: group=24 force=supply-convoy-2-vehicle-5 home=; excluded from general HQ retasking (event 413)
#413 t=47.4s M0 ROLE RESERVED group=24 force=supply-convoy-2-vehicle-5 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 25 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-6. (event 414)
#414 t=47.4s M0 REGISTER group=25 force=supply-convoy-2-vehicle-6 faction=USSR position=<3004.98,122.271,5494.38> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3004.53,123.876,5495.69>. (event 415)
#415 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEBEC8> @"ENTITY:4611686018427394408" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.525635 123.876259 5495.687500> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3004.53,123.876,5495.69> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3004.5,124.194,5493.64>. (event 416)
#416 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEC7B0> @"ENTITY:4611686018427394456" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.503906 124.194077 5493.635742> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3004.5,124.194,5493.64> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3004.98,124.213,5493.16>. (event 417)
#417 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECED098> @"ENTITY:4611686018427394504" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.979248 124.213173 5493.164062> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3004.98,124.213,5493.16> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3005.43,124.231,5492.72>. (event 418)
#418 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECED980> @"ENTITY:4611686018427394552" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3005.431885 124.231369 5492.715332> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3005.43,124.231,5492.72> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3005.91,124.25,5492.25>. (event 419)
#419 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEE268> @"ENTITY:4611686018427394600" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3005.905518 124.250397 5492.245605> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3005.91,124.25,5492.25> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3006.36,124.268,5491.8>. (event 420)
#420 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEEB50> @"ENTITY:4611686018427394648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.355225 124.268471 5491.799805> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3006.36,124.268,5491.8> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3006.79,124.286,5491.37>. (event 421)
#421 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEF438> @"ENTITY:4611686018427394696" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.790527 124.285973 5491.367676> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3006.79,124.286,5491.37> [session=1790770444-1]
[14:14:57] role reserved: group=25 force=supply-convoy-2-vehicle-6 home=; excluded from general HQ retasking (event 422)
#422 t=47.4s M0 ROLE RESERVED group=25 force=supply-convoy-2-vehicle-6 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 26 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-7. (event 423)
#423 t=47.4s M0 REGISTER group=26 force=supply-convoy-2-vehicle-7 faction=USSR position=<3004.98,122.271,5494.38> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3004.11,123.861,5495.33>. (event 424)
#424 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECEFD20> @"ENTITY:4611686018427394745" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.108398 123.861008 5495.326660> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3004.11,123.861,5495.33> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3005.71,124.238,5494.81>. (event 425)
#425 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF0750> @"ENTITY:4611686018427394793" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3005.714844 124.238083 5494.806152> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3005.71,124.238,5494.81> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3006.2,124.258,5494.32>. (event 426)
#426 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF1038> @"ENTITY:4611686018427394841" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.200684 124.257607 5494.324219> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3006.2,124.258,5494.32> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3006.66,124.276,5493.87>. (event 427)
#427 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF1920> @"ENTITY:4611686018427394889" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.655762 124.275894 5493.873047> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3006.66,124.276,5493.87> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3007.1,124.294,5493.43>. (event 428)
#428 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF2208> @"ENTITY:4611686018427394937" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3007.104736 124.293938 5493.427734> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3007.1,124.294,5493.43> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3007.57,124.313,5492.97>. (event 429)
#429 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF2AF0> @"ENTITY:4611686018427394985" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3007.567871 124.312553 5492.968262> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3007.57,124.313,5492.97> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3008,124.33,5492.54>. (event 430)
#430 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF33D8> @"ENTITY:4611686018427395033" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3008.000244 124.329933 5492.539062> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3008,124.33,5492.54> [session=1790770444-1]
[14:14:57] role reserved: group=26 force=supply-convoy-2-vehicle-7 home=; excluded from general HQ retasking (event 431)
#431 t=47.4s M0 ROLE RESERVED group=26 force=supply-convoy-2-vehicle-7 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] convoy cargo: supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill (event 432)
#432 t=47.4s M0 CONVOY CARGO supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill [session=1790770444-1]
[14:14:57] convoy leader: supply-convoy-2: vehicle 1 leads surviving column (event 433)
#433 t=47.4s M0 CONVOY LEADER supply-convoy-2: vehicle 1 leads surviving column [session=1790770444-1]
[14:14:57] convoy travel: supply-convoy-2: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 434)
#434 t=47.4s M0 CONVOY TRAVEL supply-convoy-2: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790770444-1]
[14:14:58] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 435)
#435 t=48.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECE73F8> @"ENTITY:4611686018427393589" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6015.211426 206.221176 7016.514160> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6015.21,206.221,7016.51> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:58] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 436)
#436 t=48.5s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790770444-1]
[14:14:58] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 437)
#437 t=48.5s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790770444-1]
[14:14:59] Radio message received: unit 7 received from HQ (event 438, message 30)
#438 t=49.5s M30 RECEIVE unit 7 received from HQ [session=1790770444-1]
[14:14:59] UAZ patrol 1 received its radio order. Drive to <6425.22, 165.114, 7171.46>. (event 439, message 21)
#439 t=49.5s M21 HUNTER ORDER aggression-uaz-1 radio delivered; destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:59] Radio message received: unit 8 received from HQ (event 440, message 31)
#440 t=49.5s M31 RECEIVE unit 8 received from HQ [session=1790770444-1]
[14:14:59] UAZ patrol 2 received its radio order. Drive to <6425.22, 165.114, 7171.46>. (event 441, message 21)
#441 t=49.5s M21 HUNTER ORDER aggression-uaz-2 radio delivered; destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:59] Radio message received: unit 9 received from HQ (event 442, message 32)
#442 t=49.5s M32 RECEIVE unit 9 received from HQ [session=1790770444-1]
[14:14:59] UAZ patrol 3 received its radio order. Drive to <6425.22, 165.114, 7171.46>. (event 443, message 21)
#443 t=49.5s M21 HUNTER ORDER aggression-uaz-3 radio delivered; destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:59] The soldier finished making the report. Radio delivery can now proceed. (event 444, message 25)
#444 t=49.5s M25 CALL COMPLETE unit 5 completed originating report [session=1790770444-1]
[14:14:59] Radio message in transit: unit 5 -> HQ (long-range) (event 445, message 25)
#445 t=49.5s M25 TRANSMIT unit 5 -> HQ (long-range) [session=1790770444-1]
[14:14:59] The soldier finished making the report. Radio delivery can now proceed. (event 446, message 28)
#446 t=49.5s M28 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:14:59] Radio message in transit: unit 3 -> HQ (long-range) (event 447, message 28)
#447 t=49.5s M28 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:14:59] The soldier finished making the report. Radio delivery can now proceed. (event 448, message 26)
#448 t=49.5s M26 CALL COMPLETE unit 2 completed originating report [session=1790770444-1]
[14:14:59] Radio message in transit: unit 2 -> HQ (long-range) (event 449, message 26)
#449 t=49.5s M26 TRANSMIT unit 2 -> HQ (long-range) [session=1790770444-1]
[14:14:59] The soldier finished making the report. Radio delivery can now proceed. (event 450, message 29)
#450 t=49.5s M29 CALL COMPLETE unit 1 completed originating report [session=1790770444-1]
[14:14:59] Radio message in transit: unit 1 -> HQ (long-range) (event 451, message 29)
#451 t=49.5s M29 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 452)
#452 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDB5E0> @"ENTITY:4611686018427392287" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5869.583496 212.677231 7028.604004> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5869.58,212.677,7028.6> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 453)
#453 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDC7B0> @"ENTITY:4611686018427392449" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5914.289551 211.560806 7023.100586> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5914.29,211.561,7023.1> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 454)
#454 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDD098> @"ENTITY:4611686018427392566" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.803711 210.655365 7033.146973> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5947.8,210.655,7033.15> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 455)
#455 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE6060> @"ENTITY:4611686018427393392" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.120605 208.256699 7030.895020> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5984.12,208.257,7030.9> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 456)
#456 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE6B10> @"ENTITY:4611686018427393541" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.304199 206.001541 7017.004395> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6013.3,206.002,7017> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 457)
#457 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE7CE0> @"ENTITY:4611686018427393637" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.839844 206.001541 7016.725586> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6013.84,206.002,7016.73> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 458)
#458 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE8EB0> @"ENTITY:4611686018427393789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6046.849121 203.959579 7000.039062> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6046.85,203.96,7000.04> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 459)
#459 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDD980> @"ENTITY:4611686018427392615" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.524902 210.658646 7034.278809> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5947.52,210.659,7034.28> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 460)
#460 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDF438> @"ENTITY:4611686018427392759" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.546875 210.870804 7033.500000> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5950.55,210.871,7033.5> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 461)
#461 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDFD20> @"ENTITY:4611686018427392807" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.194824 210.846954 7033.656250> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5951.19,210.847,7033.66> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 462)
#462 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE1038> @"ENTITY:4611686018427392903" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.406738 210.802368 7033.948730> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5952.41,210.802,7033.95> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 463)
#463 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE1920> @"ENTITY:4611686018427392952" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.612793 210.658707 7033.733398> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5947.61,210.659,7033.73> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 464)
#464 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE2208> @"ENTITY:4611686018427393000" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5948.917480 210.920685 7034.839844> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5948.92,210.921,7034.84> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 465)
#465 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE2AF0> @"ENTITY:4611686018427393048" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.582520 210.896194 7035.000000> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5949.58,210.896,7035> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 466)
#466 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE33D8> @"ENTITY:4611686018427393096" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.205566 210.873276 7035.150391> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5950.21,210.873,7035.15> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 467)
#467 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE45A8> @"ENTITY:4611686018427393192" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.454102 210.827332 7035.451660> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5951.45,210.827,7035.45> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 468)
#468 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE4E90> @"ENTITY:4611686018427393240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.045898 210.805542 7035.594238> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5952.05,210.806,7035.59> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 469)
#469 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 470)
#470 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 471)
#471 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 472)
#472 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 473)
#473 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 474)
#474 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:02] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 475)
#475 t=51.5s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790770444-1]
[14:15:02] convoy startup: 3/3 at <1559.49,55.0759,5967.87>: finite convoy slot deployed (event 476)
#476 t=51.5s M0 CONVOY STARTUP 3/3 at <1559.49,55.0759,5967.87>: finite convoy slot deployed [session=1790770444-1]
[14:15:02] Squad status report queued: status supply-convoy-1-vehicle-4: 3 living, 3 fit, 0 confirmed losses; sampled=51489.8; small-arms ammunition=627 magazine rounds, 3 chambered (event 477, message 34)
#477 t=51.5s M34 STATUS REPORT status supply-convoy-1-vehicle-4: 3 living, 3 fit, 0 confirmed losses; sampled=51489.8; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790770444-1]
[14:15:02] Radio message received: HQ received from unit 5 (event 478, message 25)
#478 t=51.5s M25 RECEIVE HQ received from unit 5 [session=1790770444-1]
[14:15:02] HQ received and retained a report. Orders can use this reported information. (event 479, message 25)
#479 t=51.5s M25 BELIEF delivered report M25 retained; tracks=6 [session=1790770444-1]
[14:15:02] Radio message received: HQ received from unit 3 (event 480, message 28)
#480 t=51.5s M28 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:15:02] HQ received and retained a report. Orders can use this reported information. (event 481, message 28)
#481 t=51.5s M28 BELIEF delivered report M28 retained; tracks=6 [session=1790770444-1]
[14:15:02] Squad reporting a captured sighting to HQ: X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) (event 482, message 37)
#482 t=51.5s M37 CONTACT REPORT X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) [session=1790770444-1]
[14:15:02] Radio message received: HQ received from unit 2 (event 483, message 26)
#483 t=51.5s M26 RECEIVE HQ received from unit 2 [session=1790770444-1]
[14:15:02] HQ received and retained a report. Orders can use this reported information. (event 484, message 26)
#484 t=51.5s M26 BELIEF delivered report M26 retained; tracks=6 [session=1790770444-1]
[14:15:02] Radio message received: HQ received from unit 1 (event 485, message 29)
#485 t=51.5s M29 RECEIVE HQ received from unit 1 [session=1790770444-1]
[14:15:02] HQ received and retained a report. Orders can use this reported information. (event 486, message 29)
#486 t=51.5s M29 BELIEF delivered report M29 retained; tracks=6 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 487)
#487 t=52.3s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 (event 488)
#488 t=52.3s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=2 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 (event 489)
#489 t=52.3s M0 CONVOY READINESS vehicle=2 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 490)
#490 t=52.3s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 (event 491)
#491 t=52.3s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 492)
#492 t=52.3s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:15:03] Squad status report queued: status supply-convoy-1-vehicle-5: 2 living, 2 fit, 0 confirmed losses; sampled=52340.8; small-arms ammunition=418 magazine rounds, 2 chambered (event 493, message 39)
#493 t=52.3s M39 STATUS REPORT status supply-convoy-1-vehicle-5: 2 living, 2 fit, 0 confirmed losses; sampled=52340.8; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790770444-1]
[14:15:03] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 494, message 34)
#494 t=52.3s M34 CALL unit 15 originating report; three seconds before transmission [session=1790770444-1]
[14:15:03] Squad status report queued: status supply-convoy-1-vehicle-0: 2 living, 2 fit, 0 confirmed losses; sampled=52340.8; small-arms ammunition=418 magazine rounds, 2 chambered (event 495, message 40)
#495 t=52.3s M40 STATUS REPORT status supply-convoy-1-vehicle-0: 2 living, 2 fit, 0 confirmed losses; sampled=52340.8; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790770444-1]
[14:15:03] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 496, message 37)
#496 t=52.3s M37 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:15:04] Group 27 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-0. (event 497)
#497 t=53.3s M0 REGISTER group=27 force=supply-convoy-3-vehicle-0 faction=USSR position=<1559.49,55.0759,5967.87> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 27: soldier spawned at <1559.62,55.9117,5968.3>. (event 498)
#498 t=53.3s M0 SPAWN MEMBER group=27 force=supply-convoy-3-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECF8238> @"ENTITY:4611686018427395847" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1559.623291 55.911739 5968.297363> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1559.62,55.9117,5968.3> [session=1790770444-1]
[14:15:04] Group 27: soldier spawned at <1558.49,55.784,5967.86>. (event 499)
#499 t=53.3s M0 SPAWN MEMBER group=27 force=supply-convoy-3-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECF8B20> @"ENTITY:4611686018427395895" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1558.485474 55.784004 5967.862793> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1558.49,55.784,5967.86> [session=1790770444-1]
[14:15:04] role reserved: group=27 force=supply-convoy-3-vehicle-0 home=; excluded from general HQ retasking (event 500)
#500 t=53.3s M0 ROLE RESERVED group=27 force=supply-convoy-3-vehicle-0 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 28 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-1. (event 501)
#501 t=53.3s M0 REGISTER group=28 force=supply-convoy-3-vehicle-1 faction=USSR position=<1524.52,53.9005,5969.29> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 28: soldier spawned at <1525.7,55.5746,5969.76>. (event 502)
#502 t=53.3s M0 SPAWN MEMBER group=28 force=supply-convoy-3-vehicle-1 actor=SCR_ChimeraCharacter<0x000000008ECF9408> @"ENTITY:4611686018427396009" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1525.704956 55.574574 5969.757324> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1525.7,55.5746,5969.76> [session=1790770444-1]
[14:15:04] role reserved: group=28 force=supply-convoy-3-vehicle-1 home=; excluded from general HQ retasking (event 503)
#503 t=53.3s M0 ROLE RESERVED group=28 force=supply-convoy-3-vehicle-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 29 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-2. (event 504)
#504 t=53.3s M0 REGISTER group=29 force=supply-convoy-3-vehicle-2 faction=USSR position=<1489.63,52.8269,5972.01> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 29: soldier spawned at <1490.82,54.5166,5972.41>. (event 505)
#505 t=53.3s M0 SPAWN MEMBER group=29 force=supply-convoy-3-vehicle-2 actor=SCR_ChimeraCharacter<0x000000008ECF9CF0> @"ENTITY:4611686018427396126" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1490.824951 54.516586 5972.409180> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1490.82,54.5166,5972.41> [session=1790770444-1]
[14:15:04] role reserved: group=29 force=supply-convoy-3-vehicle-2 home=; excluded from general HQ retasking (event 506)
#506 t=53.3s M0 ROLE RESERVED group=29 force=supply-convoy-3-vehicle-2 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 30 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-3. (event 507)
#507 t=53.3s M0 REGISTER group=30 force=supply-convoy-3-vehicle-3 faction=USSR position=<1455.33,50.2571,5978.6> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 30: soldier spawned at <1455.59,51.1021,5978.97>. (event 508)
#508 t=53.3s M0 SPAWN MEMBER group=30 force=supply-convoy-3-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ED023D0> @"ENTITY:4611686018427396904" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1455.588379 51.102070 5978.966309> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1455.59,51.1021,5978.97> [session=1790770444-1]
[14:15:04] Group 30: soldier spawned at <1454.37,50.9778,5978.91>. (event 509)
#509 t=53.3s M0 SPAWN MEMBER group=30 force=supply-convoy-3-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ED02CB8> @"ENTITY:4611686018427396952" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1454.371460 50.977806 5978.906250> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1454.37,50.9778,5978.91> [session=1790770444-1]
[14:15:04] role reserved: group=30 force=supply-convoy-3-vehicle-3 home=; excluded from general HQ retasking (event 510)
#510 t=53.3s M0 ROLE RESERVED group=30 force=supply-convoy-3-vehicle-3 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 31 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-4. (event 511)
#511 t=53.3s M0 REGISTER group=31 force=supply-convoy-3-vehicle-4 faction=USSR position=<1423.24,49.1002,5992.47> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 31: soldier spawned at <1424.96,49.7398,5992.63>. (event 512)
#512 t=53.3s M0 SPAWN MEMBER group=31 force=supply-convoy-3-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ED03768> @"ENTITY:4611686018427397101" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1424.960327 49.739784 5992.633301> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1424.96,49.7398,5992.63> [session=1790770444-1]
[14:15:04] Group 31: soldier spawned at <1422.84,49.9594,5992.75>. (event 513)
#513 t=53.3s M0 SPAWN MEMBER group=31 force=supply-convoy-3-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ED04050> @"ENTITY:4611686018427397149" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1422.838989 49.959423 5992.753906> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1422.84,49.9594,5992.75> [session=1790770444-1]
[14:15:04] Group 31: soldier spawned at <1424.39,49.7398,5992.83>. (event 514)
#514 t=53.3s M0 SPAWN MEMBER group=31 force=supply-convoy-3-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ED04938> @"ENTITY:4611686018427397197" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1424.390503 49.739784 5992.833984> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1424.39,49.7398,5992.83> [session=1790770444-1]
[14:15:04] role reserved: group=31 force=supply-convoy-3-vehicle-4 home=; excluded from general HQ retasking (event 515)
#515 t=53.3s M0 ROLE RESERVED group=31 force=supply-convoy-3-vehicle-4 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 32 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-5. (event 516)
#516 t=53.3s M0 REGISTER group=32 force=supply-convoy-3-vehicle-5 faction=USSR position=<1388.71,47.0081,5996.56> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 32: soldier spawned at <1388.8,47.8468,5996.99>. (event 517)
#517 t=53.3s M0 SPAWN MEMBER group=32 force=supply-convoy-3-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ED05220> @"ENTITY:4611686018427397301" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1388.804932 47.846783 5996.994629> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1388.8,47.8468,5996.99> [session=1790770444-1]
[14:15:04] Group 32: soldier spawned at <1387.69,47.6866,5996.51>. (event 518)
#518 t=53.3s M0 SPAWN MEMBER group=32 force=supply-convoy-3-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ED05B08> @"ENTITY:4611686018427397349" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1387.692017 47.686646 5996.509277> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1387.69,47.6866,5996.51> [session=1790770444-1]
[14:15:04] role reserved: group=32 force=supply-convoy-3-vehicle-5 home=; excluded from general HQ retasking (event 519)
#519 t=53.3s M0 ROLE RESERVED group=32 force=supply-convoy-3-vehicle-5 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 33 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-6. (event 520)
#520 t=53.3s M0 REGISTER group=33 force=supply-convoy-3-vehicle-6 faction=USSR position=<1489.63,52.8269,5972.01> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1490.69,54.5186,5971.25>. (event 521)
#521 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFA5D8> @"ENTITY:4611686018427396175" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1490.694336 54.518631 5971.250488> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1490.69,54.5186,5971.25> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1489.42,54.7394,5972.88>. (event 522)
#522 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFAEC0> @"ENTITY:4611686018427396223" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1489.420166 54.739372 5972.875488> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1489.42,54.7394,5972.88> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1488.76,54.697,5972.95>. (event 523)
#523 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFB7A8> @"ENTITY:4611686018427396271" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1488.756470 54.697048 5972.953613> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1488.76,54.697,5972.95> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1488.12,54.6567,5973.03>. (event 524)
#524 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFC090> @"ENTITY:4611686018427396319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1488.124146 54.656731 5973.027832> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1488.12,54.6567,5973.03> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1487.46,54.6146,5973.11>. (event 525)
#525 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFC978> @"ENTITY:4611686018427396367" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1487.462891 54.614571 5973.105469> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1487.46,54.6146,5973.11> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1486.83,54.5745,5973.18>. (event 526)
#526 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFD260> @"ENTITY:4611686018427396415" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1486.834839 54.574520 5973.179199> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1486.83,54.5745,5973.18> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1486.23,54.5357,5973.25>. (event 527)
#527 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFDB48> @"ENTITY:4611686018427396463" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1486.226685 54.535748 5973.250488> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1486.23,54.5357,5973.25> [session=1790770444-1]
[14:15:04] role reserved: group=33 force=supply-convoy-3-vehicle-6 home=; excluded from general HQ retasking (event 528)
#528 t=53.3s M0 ROLE RESERVED group=33 force=supply-convoy-3-vehicle-6 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 34 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-7. (event 529)
#529 t=53.3s M0 REGISTER group=34 force=supply-convoy-3-vehicle-7 faction=USSR position=<1489.63,52.8269,5972.01> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1490.8,54.5205,5971.79>. (event 530)
#530 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECFE430> @"ENTITY:4611686018427396512" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1490.800537 54.520504 5971.792480> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1490.8,54.5205,5971.79> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1489.19,54.7395,5971.21>. (event 531)
#531 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECFED18> @"ENTITY:4611686018427396560" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1489.187134 54.739498 5971.207031> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1489.19,54.7395,5971.21> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1488.51,54.6962,5971.29>. (event 532)
#532 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECFF600> @"ENTITY:4611686018427396608" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1488.508545 54.696224 5971.286621> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1488.51,54.6962,5971.29> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1487.87,54.6557,5971.36>. (event 533)
#533 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ED00030> @"ENTITY:4611686018427396656" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1487.873047 54.655701 5971.361328> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1487.87,54.6557,5971.36> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1487.25,54.6157,5971.44>. (event 534)
#534 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ED00918> @"ENTITY:4611686018427396704" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1487.245972 54.615715 5971.435059> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1487.25,54.6157,5971.44> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1486.6,54.5745,5971.51>. (event 535)
#535 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ED01200> @"ENTITY:4611686018427396752" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1486.599121 54.574471 5971.511230> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1486.6,54.5745,5971.51> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1486,54.536,5971.58>. (event 536)
#536 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ED01AE8> @"ENTITY:4611686018427396800" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1485.995117 54.535957 5971.582031> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1486,54.536,5971.58> [session=1790770444-1]
[14:15:04] role reserved: group=34 force=supply-convoy-3-vehicle-7 home=; excluded from general HQ retasking (event 537)
#537 t=53.3s M0 ROLE RESERVED group=34 force=supply-convoy-3-vehicle-7 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] convoy cargo: supply-convoy-3: eight weapon requests and matching finite ammunition batch; no refill (event 538)
#538 t=53.3s M0 CONVOY CARGO supply-convoy-3: eight weapon requests and matching finite ammunition batch; no refill [session=1790770444-1]
[14:15:04] convoy leader: supply-convoy-3: vehicle 1 leads surviving column (event 539)
#539 t=53.3s M0 CONVOY LEADER supply-convoy-3: vehicle 1 leads surviving column [session=1790770444-1]
[14:15:04] convoy travel: supply-convoy-3: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 540)
#540 t=53.3s M0 CONVOY TRAVEL supply-convoy-3: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790770444-1]
[14:15:04] Squad status report queued: status supply-convoy-1-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=53347.3; small-arms ammunition=1463 magazine rounds, 7 chambered (event 541, message 42)
#541 t=53.3s M42 STATUS REPORT status supply-convoy-1-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=53347.3; small-arms ammunition=1463 magazine rounds, 7 chambered [session=1790770444-1]
[14:15:04] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 542, message 39)
#542 t=53.3s M39 CALL unit 16 originating report; three seconds before transmission [session=1790770444-1]
[14:15:04] Squad status report queued: status supply-convoy-1-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=53347.3; small-arms ammunition=209 magazine rounds, 1 chambered (event 543, message 43)
#543 t=53.3s M43 STATUS REPORT status supply-convoy-1-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=53347.3; small-arms ammunition=209 magazine rounds, 1 chambered [session=1790770444-1]
[14:15:04] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 544, message 40)
#544 t=53.3s M40 CALL unit 11 originating report; three seconds before transmission [session=1790770444-1]
[14:15:05] Squad status report queued: status supply-convoy-1-vehicle-7: 7 living, 7 fit, 0 confirmed losses; sampled=54367.1; small-arms ammunition=1463 magazine rounds, 7 chambered (event 545, message 45)
#545 t=54.4s M45 STATUS REPORT status supply-convoy-1-vehicle-7: 7 living, 7 fit, 0 confirmed losses; sampled=54367.1; small-arms ammunition=1463 magazine rounds, 7 chambered [session=1790770444-1]
[14:15:05] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 546, message 42)
#546 t=54.4s M42 CALL unit 17 originating report; three seconds before transmission [session=1790770444-1]
[14:15:05] Squad status report queued: status supply-convoy-1-vehicle-2: 1 living, 1 fit, 0 confirmed losses; sampled=54367.1; small-arms ammunition=209 magazine rounds, 1 chambered (event 547, message 46)
#547 t=54.4s M46 STATUS REPORT status supply-convoy-1-vehicle-2: 1 living, 1 fit, 0 confirmed losses; sampled=54367.1; small-arms ammunition=209 magazine rounds, 1 chambered [session=1790770444-1]
[14:15:05] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 548, message 43)
#548 t=54.4s M43 CALL unit 12 originating report; three seconds before transmission [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 549)
#549 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECEA410> @"ENTITY:4611686018427394128" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2952.916504 120.960190 5539.973145> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<2952.92,120.96,5539.97> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 550)
#550 t=55.4s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECF45A8> @"ENTITY:4611686018427395185" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3029.078857 124.116234 5467.775879> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3029.08,124.116,5467.78> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 551)
#551 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECF5940> @"ENTITY:4611686018427395382" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3044.831787 124.771675 5437.219727> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3044.83,124.772,5437.22> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 552)
#552 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECEBEC8> @"ENTITY:4611686018427394408" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.524414 123.876053 5495.690430> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3004.52,123.876,5495.69> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 553)
#553 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECEF438> @"ENTITY:4611686018427394696" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.787842 124.286057 5491.369629> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3006.79,124.286,5491.37> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 554)
#554 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECEFD20> @"ENTITY:4611686018427394745" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.106934 123.860748 5495.329102> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3004.11,123.861,5495.33> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 555)
#555 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECF1920> @"ENTITY:4611686018427394889" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.653809 124.275970 5493.874512> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3006.65,124.276,5493.87> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 556)
#556 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECF2208> @"ENTITY:4611686018427394937" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3007.102783 124.294075 5493.429199> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3007.1,124.294,5493.43> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 557)
#557 t=55.4s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790770444-1]
[14:15:06] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 558)
#558 t=55.4s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 559)
#559 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 560)
#560 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 561)
#561 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 562)
#562 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 563)
#563 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 564)
#564 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 565, message 45)
#565 t=55.4s M45 CALL unit 18 originating report; three seconds before transmission [session=1790770444-1]
[14:15:06] The soldier finished making the report. Radio delivery can now proceed. (event 566, message 34)
#566 t=55.4s M34 CALL COMPLETE unit 15 completed originating report [session=1790770444-1]
[14:15:06] Radio message in transit: unit 15 -> unit 1 (17m short-range) (event 567, message 34)
#567 t=55.4s M34 TRANSMIT unit 15 -> unit 1 (17m short-range) [session=1790770444-1]
[14:15:06] Squad status report queued: status supply-convoy-1-vehicle-3: 2 living, 2 fit, 0 confirmed losses; sampled=55371; small-arms ammunition=418 magazine rounds, 2 chambered (event 568, message 47)
#568 t=55.4s M47 STATUS REPORT status supply-convoy-1-vehicle-3: 2 living, 2 fit, 0 confirmed losses; sampled=55371; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790770444-1]
[14:15:06] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 569, message 46)
#569 t=55.4s M46 CALL unit 13 originating report; three seconds before transmission [session=1790770444-1]
[14:15:06] The soldier finished making the report. Radio delivery can now proceed. (event 570, message 37)
#570 t=55.4s M37 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:15:06] Radio message in transit: unit 3 -> HQ (long-range) (event 571, message 37)
#571 t=55.4s M37 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:15:07] The soldier finished making the report. Radio delivery can now proceed. (event 572, message 39)
#572 t=56.3s M39 CALL COMPLETE unit 16 completed originating report [session=1790770444-1]
[14:15:07] Radio message in transit: unit 16 -> unit 1 (40m short-range) (event 573, message 39)
#573 t=56.3s M39 TRANSMIT unit 16 -> unit 1 (40m short-range) [session=1790770444-1]
[14:15:07] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 574, message 47)
#574 t=56.3s M47 CALL unit 14 originating report; three seconds before transmission [session=1790770444-1]
[14:15:07] The soldier finished making the report. Radio delivery can now proceed. (event 575, message 40)
#575 t=56.3s M40 CALL COMPLETE unit 11 completed originating report [session=1790770444-1]
[14:15:07] Radio message in transit: unit 11 -> unit 1 (143m short-range) (event 576, message 40)
#576 t=56.3s M40 TRANSMIT unit 11 -> unit 1 (143m short-range) [session=1790770444-1]
[14:15:09] Squad status report queued: status supply-convoy-2-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=58351; small-arms ammunition=1463 magazine rounds, 7 chambered (event 577, message 51)
#577 t=58.4s M51 STATUS REPORT status supply-convoy-2-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=58351; small-arms ammunition=1463 magazine rounds, 7 chambered [session=1790770444-1]
[14:15:09] Squad status report queued: status supply-convoy-2-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=58351; small-arms ammunition=209 magazine rounds, 1 chambered (event 578, message 52)
#578 t=58.4s M52 STATUS REPORT status supply-convoy-2-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=58351; small-arms ammunition=209 magazine rounds, 1 chambered [session=1790770444-1]
[14:15:09] The soldier finished making the report. Radio delivery can now proceed. (event 579, message 42)
#579 t=58.4s M42 CALL COMPLETE unit 17 completed originating report [session=1790770444-1]
[14:15:09] Radio message in transit: unit 17 -> HQ (long-range) (event 580, message 42)
#580 t=58.4s M42 TRANSMIT unit 17 -> HQ (long-range) [session=1790770444-1]
[14:15:09] Radio message received: unit 1 received from unit 16 (event 581, message 39)
#581 t=58.4s M39 RECEIVE unit 1 received from unit 16 [session=1790770444-1]
[14:15:09] Radio message in transit: unit 1 -> HQ (long-range) (event 582, message 39)
#582 t=58.4s M39 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:15:09] Radio message received: unit 1 received from unit 15 (event 583, message 34)
#583 t=58.4s M34 RECEIVE unit 1 received from unit 15 [session=1790770444-1]
[14:15:09] Radio message in transit: unit 1 -> HQ (long-range) (event 584, message 34)
#584 t=58.4s M34 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:15:09] The soldier finished making the report. Radio delivery can now proceed. (event 585, message 43)
#585 t=58.4s M43 CALL COMPLETE unit 12 completed originating report [session=1790770444-1]
[14:15:09] Radio message in transit: unit 12 -> unit 1 (94m short-range) (event 586, message 43)
#586 t=58.4s M43 TRANSMIT unit 12 -> unit 1 (94m short-range) [session=1790770444-1]
[14:15:09] Radio message received: unit 1 received from unit 11 (event 587, message 40)
#587 t=58.4s M40 RECEIVE unit 1 received from unit 11 [session=1790770444-1]
[14:15:09] Radio message in transit: unit 1 -> HQ (long-range) (event 588, message 40)
#588 t=58.4s M40 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:15:09] Radio message received: HQ received from unit 3 (event 589, message 37)
#589 t=58.4s M37 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:15:09] HQ received and retained a report. Orders can use this reported information. (event 590, message 37)
#590 t=58.4s M37 BELIEF delivered report M37 retained; tracks=6 [session=1790770444-1]
[14:15:09] Squad reporting a captured sighting to HQ: X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (4s ago) (event 591, message 54)
#591 t=58.4s M54 CONTACT REPORT X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (4s ago) [session=1790770444-1]
[14:15:10] infantry supply: trip=0 state=1 moved=0 spent=0/56; service stopped; original forces and all remaining cargo retained (event 592)
#592 t=59.4s M0 INFANTRY SUPPLY trip=0 state=1 moved=0 spent=0/56; service stopped; original forces and all remaining cargo retained [session=1790770444-1]
[14:15:10] convoy stop: HQ ended convoy task service; surviving entities and cargo preserved (event 593)
#593 t=59.4s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1790770444-1]
[14:15:10] convoy stop: HQ ended convoy task service; surviving entities and cargo preserved (event 594)
#594 t=59.4s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1790770444-1]
[14:15:10] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 595)
#595 t=59.4s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790770444-1]
[14:15:10] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 596)
#596 t=59.4s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790770444-1]
[14:15:10] convoy stop: HQ ended convoy task service; surviving entities and cargo preserved (event 597)
#597 t=59.4s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1790770444-1]
[14:15:10] stop: HQ stopped; tactical orders released (event 598)
#598 t=59.4s M0 STOP HQ stopped; tactical orders released [session=1790770444-1]
