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Log Z:\tmp\erri-pair-normal-0054\logs\logs_2026-10-03_01-10-48\script.log started at 2026-10-03 01:10:53 (2026-10-02 23:10:53 UTC)

01:10:53.642    SCRIPT       : SCRIPT       : Initializing scripts
01:10:53.642     SCRIPT       : SCRIPT       : ScriptProjectManager init
01:10:55.469    SCRIPT       : SCRIPT       : Compiling GameLib scripts
01:10:55.521    SCRIPT       : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
01:10:55.521    SCRIPT       : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
01:10:55.521    SCRIPT       : SCRIPT       : Compiling Game scripts
01:10:56.406   SCRIPT       : Compiling Game scripts
01:10:56.406    SCRIPT    (E): @"Scripts/Game/ERR/10_AI/ERR_HQMountedDispatch.c,6": Variable name 'Vehicle' is already used as type name
01:10:56.410    SCRIPT    (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
01:10:56.853    SCRIPT    (E): Can't compile "Game" script module!

Scripts/Game/ERR/10_AI/ERR_HQMountedDispatch.c(6): Variable name 'Vehicle' is already used as type name
01:10:57.373    SCRIPT    (W): Failed to load
01:10:57.373   SCRIPT    (W): Initializing default GameLib's game class.
