[20:32:19] Group 1 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 1)
#1 t=6.1s M0 REGISTER group=1 force= faction=USSR position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:19] role reserved: group=1 force= home=; excluded from general HQ retasking (event 2)
#2 t=6.1s M0 ROLE RESERVED group=1 force= home=; excluded from general HQ retasking [session=1790965927-1]
[20:32:19] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 3)
#3 t=6.1s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1790965927-1]
[20:32:21] Group 2 joined HQ: 3 soldiers, faction USSR. Assignment: everon-prison-1. (event 4)
#4 t=8.1s M0 REGISTER group=2 force=everon-prison-1 faction=USSR position=<6125,209.938,7160> members=3 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:21] Group 2: soldier spawned at <6080.37,211.613,7151.84>. (event 5)
#5 t=8.1s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000087ABF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6080.374512 211.613098 7151.836914> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6080.37,211.613,7151.84> [session=1790965927-1]
[20:32:21] Group 2: soldier spawned at <6103.44,210.848,7143.17>. (event 6)
#6 t=8.1s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000087AC3048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6103.438477 210.848175 7143.165527> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6103.44,210.848,7143.17> [session=1790965927-1]
[20:32:21] Group 2: soldier spawned at <6093.17,210.846,7182.89>. (event 7)
#7 t=8.1s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000087AC5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6093.172363 210.846313 7182.893555> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6093.17,210.846,7182.89> [session=1790965927-1]
[20:32:21] Group 3 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 8)
#8 t=8.1s M0 REGISTER group=3 force=everon-radio-1 faction=USSR position=<6530,157.768,7200> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:21] Group 3: soldier spawned at <6530,157.718,7200>. (event 9)
#9 t=8.1s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087AC0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718491 7200.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6530,157.718,7200> [session=1790965927-1]
[20:32:21] Group 3: soldier spawned at <6533,157.579,7197>. (event 10)
#10 t=8.1s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087AC4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578522 7197.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6533,157.579,7197> [session=1790965927-1]
[20:32:21] Group 3: soldier spawned at <6527,157.938,7197>. (event 11)
#11 t=8.1s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087AC65B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938278 7197.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6527,157.938,7197> [session=1790965927-1]
[20:32:21] Group 3: soldier spawned at <6536,157.438,7194>. (event 12)
#12 t=8.1s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087AC9240> @"ENTITY:4611686018427389682" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437836 7194.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6536,157.438,7194> [session=1790965927-1]
[20:32:21] Group 3: soldier spawned at <6524,158.063,7194>. (event 13)
#13 t=8.1s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087ACBEC8> @"ENTITY:4611686018427389959" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.000000 158.062897 7194.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6524,158.063,7194> [session=1790965927-1]
[20:32:21] Group 3: soldier spawned at <6539,157.25,7191>. (event 14)
#14 t=8.1s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000087ACEB50> @"ENTITY:4611686018427390206" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6539.000000 157.250244 7191.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6539,157.25,7191> [session=1790965927-1]
[20:32:21] Group 4 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 15)
#15 t=8.1s M0 REGISTER group=4 force=everon-extraction-1 faction=USSR position=<7030,62.1142,7500> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:21] Group 4: soldier spawned at <7030,62.096,7500>. (event 16)
#16 t=8.1s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087AC1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096008 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7030,62.096,7500> [session=1790965927-1]
[20:32:21] Group 4: soldier spawned at <7033,61.6434,7497>. (event 17)
#17 t=8.1s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087AC6EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643448 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7033,61.6434,7497> [session=1790965927-1]
[20:32:21] Group 4: soldier spawned at <7027,62.3937,7497>. (event 18)
#18 t=8.1s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087AC9B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.393703 7497.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7027,62.3937,7497> [session=1790965927-1]
[20:32:21] Group 4: soldier spawned at <7036,60.9121,7494>. (event 19)
#19 t=8.1s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087ACC7B0> @"ENTITY:4611686018427390009" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.912148 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7036,60.9121,7494> [session=1790965927-1]
[20:32:21] Group 4: soldier spawned at <7024,62.5626,7494>. (event 20)
#20 t=8.1s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087ACF438> @"ENTITY:4611686018427390256" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.000000 62.562599 7494.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7024,62.5626,7494> [session=1790965927-1]
[20:32:21] Group 4: soldier spawned at <7039,60.1254,7491>. (event 21)
#21 t=8.1s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000087AD1038> @"ENTITY:4611686018427390406" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.125401 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7039,60.1254,7491> [session=1790965927-1]
[20:32:21] Group 5 joined HQ: 6 soldiers, faction USSR. Assignment: everon-supply-2. (event 22)
#22 t=8.1s M0 REGISTER group=5 force=everon-supply-2 faction=USSR position=<5976,218.937,7220> members=6 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:21] Group 5: soldier spawned at <5976,218.938,7220>. (event 23)
#23 t=8.1s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087AC1E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938293 7220.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5976,218.938,7220> [session=1790965927-1]
[20:32:21] Group 5: soldier spawned at <5979,218.719,7217>. (event 24)
#24 t=8.1s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087AC4B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719009 7217.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5979,218.719,7217> [session=1790965927-1]
[20:32:21] Group 5: soldier spawned at <5973,219.079,7217>. (event 25)
#25 t=8.1s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087AC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078659 7217.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5973,219.079,7217> [session=1790965927-1]
[20:32:21] Group 5: soldier spawned at <5982,218.5,7214>. (event 26)
#26 t=8.1s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087ACA410> @"ENTITY:4611686018427389789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500244 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5982,218.5,7214> [session=1790965927-1]
[20:32:21] Group 5: soldier spawned at <5970,219.282,7214>. (event 27)
#27 t=8.1s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087ACD098> @"ENTITY:4611686018427390066" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5970.000000 219.281677 7214.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5970,219.282,7214> [session=1790965927-1]
[20:32:21] Group 5: soldier spawned at <5985,218.281,7211>. (event 28)
#28 t=8.1s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000087ACFD20> @"ENTITY:4611686018427390306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5985.000000 218.281494 7211.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5985,218.281,7211> [session=1790965927-1]
[20:32:21] Group 6 joined HQ: 6 soldiers, faction USSR. Assignment: everon-outpost-1. (event 29)
#29 t=8.1s M0 REGISTER group=6 force=everon-outpost-1 faction=USSR position=<6756,139.37,7300> members=6 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:21] Group 6: soldier spawned at <6756,139.376,7300>. (event 30)
#30 t=8.1s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087AC2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376205 7300.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6756,139.376,7300> [session=1790965927-1]
[20:32:21] Group 6: soldier spawned at <6759,139.453,7297>. (event 31)
#31 t=8.1s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087AC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453018 7297.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6759,139.453,7297> [session=1790965927-1]
[20:32:21] Group 6: soldier spawned at <6753,139.798,7297>. (event 32)
#32 t=8.1s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087AC8070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798264 7297.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6753,139.798,7297> [session=1790965927-1]
[20:32:21] Group 6: soldier spawned at <6762,139.47,7294>. (event 33)
#33 t=8.1s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087ACACF8> @"ENTITY:4611686018427389865" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.469833 7294.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6762,139.47,7294> [session=1790965927-1]
[20:32:21] Group 6: soldier spawned at <6750,140.188,7294>. (event 34)
#34 t=8.1s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087ACD980> @"ENTITY:4611686018427390116" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6750.000000 140.187622 7294.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6750,140.188,7294> [session=1790965927-1]
[20:32:21] Group 6: soldier spawned at <6765,139.375,7291>. (event 35)
#35 t=8.1s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000087AD0750> @"ENTITY:4611686018427390356" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.000000 139.375061 7291.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6765,139.375,7291> [session=1790965927-1]
[20:32:22] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 36)
#36 t=9.6s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790965927-1]
[20:32:22] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 37)
#37 t=9.6s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1790965927-1]
[20:32:22] role reserved: group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking (event 38)
#38 t=9.6s M0 ROLE RESERVED group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking [session=1790965927-1]
[20:32:22] Objective security: everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> (event 39)
#39 t=9.6s M0 OBJECTIVE DEFENCE everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> [session=1790965927-1]
[20:32:22] role reserved: group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking (event 40)
#40 t=9.6s M0 ROLE RESERVED group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking [session=1790965927-1]
[20:32:22] Objective security: everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> (event 41)
#41 t=9.6s M0 OBJECTIVE DEFENCE everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> [session=1790965927-1]
[20:32:22] Objective security: everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum (event 42)
#42 t=9.6s M0 OBJECTIVE DEFENCE everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum [session=1790965927-1]
[20:32:22] town garrison: S_Benac at <6579.38,151.649,7103.25>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 43)
#43 t=9.6s M0 TOWN GARRISON S_Benac at <6579.38,151.649,7103.25>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790965927-1]
[20:32:22] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 44)
#44 t=9.6s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790965927-1]
[20:32:22] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 45)
#45 t=9.6s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790965927-1]
[20:32:24] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 46)
#46 t=11.6s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790965927-1]
[20:32:25] auto equipment catalog: 508 unique eligible items from active general/faction catalogs; limitExceeded=0 (event 47)
#47 t=12.6s M0 AUTO EQUIPMENT CATALOG 508 unique eligible items from active general/faction catalogs; limitExceeded=0 [session=1790965927-1]
[20:32:25] optics: physical magnified optic preserved/confirmed (event 48)
#48 t=12.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790965927-1]
[20:32:25] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 49)
#49 t=12.6s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790965927-1]
[20:32:25] optics: physical magnified optic preserved/confirmed (event 50)
#50 t=12.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790965927-1]
[20:32:25] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 51)
#51 t=12.6s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x0000000087AD1038> @"ENTITY:4611686018427390406" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.129593 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790965927-1]
[20:32:25] optics: physical magnified optic preserved/confirmed (event 52)
#52 t=12.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790965927-1]
[20:32:25] optics: physical magnified optic preserved/confirmed (event 53)
#53 t=12.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790965927-1]
[20:32:25] optics: physical magnified optic preserved/confirmed (event 54)
#54 t=12.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790965927-1]
[20:32:25] radio equipment: original group already equipped; no native radio request submitted (event 55)
#55 t=12.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:25] radio equipment: original group already equipped; no native radio request submitted (event 56)
#56 t=12.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:25] radio equipment: original group already equipped; no native radio request submitted (event 57)
#57 t=12.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:25] radio equipment: original group already equipped; no native radio request submitted (event 58)
#58 t=12.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:25] radio equipment: original group already equipped; no native radio request submitted (event 59)
#59 t=12.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:28] Group 7 joined HQ: 3 soldiers, faction USSR. Assignment: defence-everon-medical-1. (event 60)
#60 t=15.6s M0 REGISTER group=7 force=defence-everon-medical-1 faction=USSR position=<6360,175.557,7420> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:28] Group 7: soldier spawned at <6360,175.437,7420>. (event 61)
#61 t=15.6s M0 SPAWN MEMBER group=7 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000087AD4218> @"ENTITY:4611686018427390785" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6360.000000 175.437363 7420.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6360,175.437,7420> [session=1790965927-1]
[20:32:28] Group 7: soldier spawned at <6363,175.374,7417>. (event 62)
#62 t=15.6s M0 SPAWN MEMBER group=7 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000087AD4B00> @"ENTITY:4611686018427390843" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6363.000000 175.373550 7417.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6363,175.374,7417> [session=1790965927-1]
[20:32:28] Group 7: soldier spawned at <6357,175.78,7417>. (event 63)
#63 t=15.6s M0 SPAWN MEMBER group=7 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000087AD53E8> @"ENTITY:4611686018427390907" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6357.000000 175.779892 7417.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6357,175.78,7417> [session=1790965927-1]
[20:32:28] role reserved: group=7 force=defence-everon-medical-1 home=; excluded from general HQ retasking (event 64)
#64 t=15.6s M0 ROLE RESERVED group=7 force=defence-everon-medical-1 home=; excluded from general HQ retasking [session=1790965927-1]
[20:32:28] Objective security: defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> (event 65)
#65 t=15.6s M0 OBJECTIVE DEFENCE defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> [session=1790965927-1]
[20:32:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 66)
#66 t=16.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD1E78> @"ENTITY:4611686018427390540" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6000.000000 203.316498 7004.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6000,203.316,7004> finite two-mine allowance issued [session=1790965927-1]
[20:32:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 67)
#67 t=16.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD2760> @"ENTITY:4611686018427390598" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6003.000000 202.817322 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6003,202.817,7001> finite two-mine allowance issued [session=1790965927-1]
[20:32:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 68)
#68 t=16.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD3048> @"ENTITY:4611686018427390656" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5997.000000 202.910233 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5997,202.91,7001> finite two-mine allowance issued [session=1790965927-1]
[20:32:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 69)
#69 t=16.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD3930> @"ENTITY:4611686018427390728" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6006.000000 202.378983 6998.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6006,202.379,6998> finite two-mine allowance issued [session=1790965927-1]
[20:32:30] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 70)
#70 t=16.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087ABF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6087.533203 211.391541 7150.134277> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6087.54,211.391,7150.13> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:30] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 71)
#71 t=16.6s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.556152 157.839035 7201.591309> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={540C08AD5F21A5FA}Prefabs/Items/Equipment/Radios/Radio_R148_FIA.et magazinesRequested=0; finite inventory item issued [session=1790965927-1]
[20:32:30] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 72)
#72 t=16.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087ACBEC8> @"ENTITY:4611686018427389959" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.036621 157.916840 7191.663574> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6527.04,157.917,7191.66> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:30] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 73)
#73 t=16.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC9B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.707031 62.297245 7496.947754> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<7027.71,62.2972,7496.95> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790965927-1]
[20:32:30] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 74)
#74 t=16.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087ACC7B0> @"ENTITY:4611686018427390009" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916248 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7036,60.9162,7494> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:30] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 75)
#75 t=16.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACF438> @"ENTITY:4611686018427390256" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7025.554688 62.333611 7494.222168> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<7025.55,62.3336,7494.22> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790965927-1]
[20:32:30] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 76)
#76 t=16.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD1038> @"ENTITY:4611686018427390406" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.129604 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<7039,60.1296,7491> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790965927-1]
[20:32:30] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 77)
#77 t=16.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087AC1E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5990.149414 218.117416 7221.308105> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5990.16,218.116,7221.31> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:30] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 78)
#78 t=16.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087AC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.739258 218.786026 7223.021973> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5979.74,218.786,7223.02> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:30] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 79)
#79 t=16.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087ACA410> @"ENTITY:4611686018427389789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5980.150879 218.588577 7214.046387> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5980.15,218.589,7214.05> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:30] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 80)
#80 t=16.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087AC2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.875000 139.145950 7296.336914> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6765.88,139.146,7296.34> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:30] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 81)
#81 t=16.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.007812 139.651001 7294.070312> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6759.01,139.651,7294.07> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790965927-1]
[20:32:30] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 82)
#82 t=16.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC8070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6757.014160 139.325409 7300.048828> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6757.01,139.325,7300.05> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790965927-1]
[20:32:30] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 83)
#83 t=16.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087ACD980> @"ENTITY:4611686018427390116" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.038574 139.336029 7302.341797> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6753.04,139.336,7302.34> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:30] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 84)
#84 t=17.5s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790965927-1]
[20:32:31] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 85)
#85 t=17.7s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790965927-1]
[20:32:32] convoy readiness: vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 86)
#86 t=18.4s M0 CONVOY READINESS vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790965927-1]
[20:32:32] convoy readiness: vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 87)
#87 t=18.4s M0 CONVOY READINESS vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790965927-1]
[20:32:32] convoy readiness: vehicle=2 reason=readiness guards satisfied; awaiting admission members=9 agents=9 activeAgents=9 activeGroup=1 seats=9 registered=0 (event 88)
#88 t=18.4s M0 CONVOY READINESS vehicle=2 reason=readiness guards satisfied; awaiting admission members=9 agents=9 activeAgents=9 activeGroup=1 seats=9 registered=0 [session=1790965927-1]
[20:32:32] convoy readiness: vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 89)
#89 t=18.4s M0 CONVOY READINESS vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790965927-1]
[20:32:32] convoy readiness: vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 (event 90)
#90 t=18.4s M0 CONVOY READINESS vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 [session=1790965927-1]
[20:32:32] convoy readiness: vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 91)
#91 t=18.4s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790965927-1]
[20:32:32] Group 8 joined HQ: 2 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-0. (event 92)
#92 t=18.4s M0 REGISTER group=8 force=everon-supply-convoy-1-vehicle-0 faction=USSR position=<6086.05,200.614,6981.07> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:32] Group 8: soldier spawned at <6085.73,201.46,6980.76>. (event 93)
#93 t=18.4s M0 SPAWN MEMBER group=8 force=everon-supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x0000000087AD5CD0> @"ENTITY:4611686018427391272" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6085.730469 201.459778 6980.757324> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6085.73,201.46,6980.76> [session=1790965927-1]
[20:32:32] Group 8: soldier spawned at <6086.94,201.316,6980.65>. (event 94)
#94 t=18.4s M0 SPAWN MEMBER group=8 force=everon-supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x0000000087AD65B8> @"ENTITY:4611686018427391320" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6086.941895 201.315613 6980.648926> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6086.94,201.316,6980.65> [session=1790965927-1]
[20:32:32] role reserved: group=8 force=everon-supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking (event 95)
#95 t=18.4s M0 ROLE RESERVED group=8 force=everon-supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking [session=1790965927-1]
[20:32:32] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-1. (event 96)
#96 t=18.4s M0 REGISTER group=9 force=everon-supply-convoy-1-vehicle-1 faction=USSR position=<6119.62,200.288,6973.36> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:32] Group 9: soldier spawned at <6118.53,201.917,6972.65>. (event 97)
#97 t=18.4s M0 SPAWN MEMBER group=9 force=everon-supply-convoy-1-vehicle-1 actor=SCR_ChimeraCharacter<0x0000000087AD6EA0> @"ENTITY:4611686018427391434" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6118.529785 201.916779 6972.650879> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6118.53,201.917,6972.65> [session=1790965927-1]
[20:32:32] role reserved: group=9 force=everon-supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking (event 98)
#98 t=18.4s M0 ROLE RESERVED group=9 force=everon-supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking [session=1790965927-1]
[20:32:32] Group 10 joined HQ: 9 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-2. (event 99)
#99 t=18.4s M0 REGISTER group=10 force=everon-supply-convoy-1-vehicle-2 faction=USSR position=<6153.63,198.913,6981.45> members=9 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6152.68,200.606,6980.6>. (event 100)
#100 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087AD7788> @"ENTITY:4611686018427391551" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6152.680664 200.606308 6980.599609> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6152.68,200.606,6980.6> [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6152.34,200.608,6981.71>. (event 101)
#101 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087AD8070> @"ENTITY:4611686018427391599" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6152.336914 200.608337 6981.713379> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6152.34,200.608,6981.71> [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6152.46,200.61,6981.17>. (event 102)
#102 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087AD8958> @"ENTITY:4611686018427391647" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6152.456055 200.609528 6981.174316> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6152.46,200.61,6981.17> [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6154.15,200.851,6980.73>. (event 103)
#103 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087AD9240> @"ENTITY:4611686018427391695" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.151367 200.851410 6980.732910> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6154.15,200.851,6980.73> [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6153.7,200.852,6982.35>. (event 104)
#104 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087AD9B28> @"ENTITY:4611686018427391743" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6153.697266 200.852203 6982.354980> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6153.7,200.852,6982.35> [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6154.79,200.819,6980.93>. (event 105)
#105 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087ADA410> @"ENTITY:4611686018427391791" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.791504 200.819397 6980.927246> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6154.79,200.819,6980.93> [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6154.35,200.819,6982.55>. (event 106)
#106 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087ADACF8> @"ENTITY:4611686018427391839" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.351562 200.819473 6982.553711> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6154.35,200.819,6982.55> [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6155.4,200.789,6981.11>. (event 107)
#107 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087ADB5E0> @"ENTITY:4611686018427391887" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6155.400879 200.788895 6981.112305> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6155.4,200.789,6981.11> [session=1790965927-1]
[20:32:32] Group 10: soldier spawned at <6154.96,200.789,6982.74>. (event 108)
#108 t=18.4s M0 SPAWN MEMBER group=10 force=everon-supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000087ADBEC8> @"ENTITY:4611686018427391935" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.964355 200.788818 6982.739746> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6154.96,200.789,6982.74> [session=1790965927-1]
[20:32:32] role reserved: group=10 force=everon-supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking (event 109)
#109 t=18.4s M0 ROLE RESERVED group=10 force=everon-supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking [session=1790965927-1]
[20:32:32] Group 11 joined HQ: 2 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-3. (event 110)
#110 t=18.4s M0 REGISTER group=11 force=everon-supply-convoy-1-vehicle-3 faction=USSR position=<6186.91,197.178,6992.28> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:32] Group 11: soldier spawned at <6186.9,198.018,6991.83>. (event 111)
#111 t=18.4s M0 SPAWN MEMBER group=11 force=everon-supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x0000000087ADC7B0> @"ENTITY:4611686018427392039" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6186.898926 198.017563 6991.825195> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6186.9,198.018,6991.83> [session=1790965927-1]
[20:32:32] Group 11: soldier spawned at <6187.84,197.888,6992.59>. (event 112)
#112 t=18.4s M0 SPAWN MEMBER group=11 force=everon-supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x0000000087ADD098> @"ENTITY:4611686018427392087" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6187.843262 197.887787 6992.593750> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6187.84,197.888,6992.59> [session=1790965927-1]
[20:32:32] role reserved: group=11 force=everon-supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking (event 113)
#113 t=18.4s M0 ROLE RESERVED group=11 force=everon-supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking [session=1790965927-1]
[20:32:32] Group 12 joined HQ: 3 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-4. (event 114)
#114 t=18.4s M0 REGISTER group=12 force=everon-supply-convoy-1-vehicle-4 faction=USSR position=<6219.88,195.138,7004.03> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:32] Group 12: soldier spawned at <6218.67,195.778,7002.8>. (event 115)
#115 t=18.4s M0 SPAWN MEMBER group=12 force=everon-supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000087ADDB48> @"ENTITY:4611686018427392236" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6218.666504 195.777786 7002.801270> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6218.67,195.778,7002.8> [session=1790965927-1]
[20:32:32] Group 12: soldier spawned at <6220.37,195.997,7004.07>. (event 116)
#116 t=18.4s M0 SPAWN MEMBER group=12 force=everon-supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000087ADE430> @"ENTITY:4611686018427392284" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6220.373535 195.997421 7004.066895> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6220.37,195.997,7004.07> [session=1790965927-1]
[20:32:32] Group 12: soldier spawned at <6219.23,195.778,7003.01>. (event 117)
#117 t=18.4s M0 SPAWN MEMBER group=12 force=everon-supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000087ADED18> @"ENTITY:4611686018427392332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6219.232910 195.777786 7003.012207> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6219.23,195.778,7003.01> [session=1790965927-1]
[20:32:32] role reserved: group=12 force=everon-supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking (event 118)
#118 t=18.4s M0 ROLE RESERVED group=12 force=everon-supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking [session=1790965927-1]
[20:32:32] Group 13 joined HQ: 2 soldiers, faction USSR. Assignment: everon-supply-convoy-1-vehicle-5. (event 119)
#119 t=18.4s M0 REGISTER group=13 force=everon-supply-convoy-1-vehicle-5 faction=USSR position=<6252.59,192.556,7016.48> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790965927-1]
[20:32:32] Group 13: soldier spawned at <6252.61,193.401,7016.02>. (event 120)
#120 t=18.4s M0 SPAWN MEMBER group=13 force=everon-supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x0000000087ADF600> @"ENTITY:4611686018427392436" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6252.611816 193.400574 7016.023438> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6252.61,193.401,7016.02> [session=1790965927-1]
[20:32:32] Group 13: soldier spawned at <6253.51,193.245,7016.84>. (event 121)
#121 t=18.4s M0 SPAWN MEMBER group=13 force=everon-supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x0000000087AE0030> @"ENTITY:4611686018427392484" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6253.510254 193.244736 7016.840820> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6253.51,193.245,7016.84> [session=1790965927-1]
[20:32:32] role reserved: group=13 force=everon-supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking (event 122)
#122 t=18.4s M0 ROLE RESERVED group=13 force=everon-supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking [session=1790965927-1]
[20:32:32] convoy cargo: finite target submitted once: eight AK74 and 48 magazines; native capacity/completion may reduce actual stock (event 123)
#123 t=18.4s M0 CONVOY CARGO finite target submitted once: eight AK74 and 48 magazines; native capacity/completion may reduce actual stock [session=1790965927-1]
[20:32:32] Squad status report queued: status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18362.6; small-arms ammunition=1389 magazine rounds, 6 chambered; carried mines=8 available unarmed PMN4 (event 124, message 4)
#124 t=18.4s M4 STATUS REPORT status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18362.6; small-arms ammunition=1389 magazine rounds, 6 chambered; carried mines=8 available unarmed PMN4 [session=1790965927-1]
[20:32:32] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18362.6; small-arms ammunition=686 magazine rounds, 4 chambered; carried mines=8 available unarmed PMN4 (event 125, message 6)
#125 t=18.4s M6 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18362.6; small-arms ammunition=686 magazine rounds, 4 chambered; carried mines=8 available unarmed PMN4 [session=1790965927-1]
[20:32:32] infantry supply: convoy-slot=0 trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced (event 126)
#126 t=18.4s M0 INFANTRY SUPPLY convoy-slot=0 trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced [session=1790965927-1]
[20:32:33] Squad status report queued: status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19357.3; small-arms ammunition=1329 magazine rounds, 6 chambered; carried mines=10 available unarmed PMN4 (event 127, message 7)
#127 t=19.4s M7 STATUS REPORT status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19357.3; small-arms ammunition=1329 magazine rounds, 6 chambered; carried mines=10 available unarmed PMN4 [session=1790965927-1]
[20:32:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 128, message 4)
#128 t=19.4s M4 CALL unit 5 originating report; three seconds before transmission [session=1790965927-1]
[20:32:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 129, message 6)
#129 t=19.4s M6 CALL unit 1 originating report; three seconds before transmission [session=1790965927-1]
[20:32:34] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 130)
#130 t=20.4s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD1E78> @"ENTITY:4611686018427390540" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5999.363770 202.787506 7000.651367> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" prefab={540C08AD5F21A5FA}Prefabs/Items/Equipment/Radios/Radio_R148_FIA.et magazinesRequested=0; finite inventory item issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 131)
#131 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6098.887695 210.936279 7170.312012> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6098.89,210.936,7170.31> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 132)
#132 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC03C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.557129 202.156540 7051.971191> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6168.56,202.157,7051.97> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 133)
#133 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6169.164062 202.051987 7048.167480> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6169.16,202.052,7048.17> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 134)
#134 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC8958> @"ENTITY:4611686018427389644" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6160.985840 202.423904 7043.617676> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6160.99,202.424,7043.62> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 135)
#135 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACB5E0> @"ENTITY:4611686018427389921" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6184.367676 200.900864 7038.826660> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6184.37,200.901,7038.83> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 136)
#136 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACE268> @"ENTITY:4611686018427390166" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6149.547852 203.129745 7048.411621> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6149.55,203.13,7048.41> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 137)
#137 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC65B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6519.492188 158.374161 7197.906250> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6519.49,158.374,7197.91> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 138)
#138 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACEB50> @"ENTITY:4611686018427390206" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6521.213867 158.117416 7209.053711> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6521.21,158.117,7209.05> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 139)
#139 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACC7B0> @"ENTITY:4611686018427390009" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916248 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7036,60.9162,7494> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 140)
#140 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACF438> @"ENTITY:4611686018427390256" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7028.598633 62.001160 7495.215820> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<7028.6,62.0012,7495.22> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 141)
#141 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD1038> @"ENTITY:4611686018427390406" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.129604 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<7039,60.1296,7491> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 142)
#142 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC1E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5990.125488 218.046967 7221.875488> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5990.13,218.047,7221.88> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 143)
#143 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5983.899902 218.525955 7223.243164> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5983.9,218.526,7223.24> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 144)
#144 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACA410> @"ENTITY:4611686018427389789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.934082 218.429520 7217.263672> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5984.93,218.43,7217.26> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 145)
#145 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACD098> @"ENTITY:4611686018427390066" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5983.590820 218.527756 7224.339844> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5983.59,218.528,7224.34> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 146)
#146 t=20.4s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6768.722656 139.041000 7295.915039> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={540C08AD5F21A5FA}Prefabs/Items/Equipment/Radios/Radio_R148_FIA.et magazinesRequested=0; finite inventory item issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 147)
#147 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.907227 139.415283 7293.965820> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6762.91,139.415,7293.97> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 148)
#148 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC8070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6763.050781 139.074036 7299.265137> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6763.05,139.074,7299.27> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 149)
#149 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACACF8> @"ENTITY:4611686018427389865" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.604492 139.744400 7290.212891> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6759.6,139.744,7290.21> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 150)
#150 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087ACD980> @"ENTITY:4611686018427390116" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6760.685059 138.933914 7302.075684> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6760.69,138.934,7302.08> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 151)
#151 t=20.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD0750> @"ENTITY:4611686018427390356" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6757.852539 139.839462 7287.170410> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6757.85,139.839,7287.17> finite two-mine allowance issued [session=1790965927-1]
[20:32:34] optics: physical magnified optic preserved/confirmed (event 152)
#152 t=20.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790965927-1]
[20:32:34] radio equipment: original group already equipped; no native radio request submitted (event 153)
#153 t=20.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:34] radio equipment: original group already equipped; no native radio request submitted (event 154)
#154 t=20.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:34] radio equipment: original group already equipped; no native radio request submitted (event 155)
#155 t=20.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:34] radio equipment: original group already equipped; no native radio request submitted (event 156)
#156 t=20.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:34] radio equipment: original group already equipped; no native radio request submitted (event 157)
#157 t=20.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790965927-1]
[20:32:34] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 158, message 7)
#158 t=20.4s M7 CALL unit 6 originating report; three seconds before transmission [session=1790965927-1]
[20:32:34] Squad status report queued: status everon-prison-1: 3 living, 3 fit, 0 confirmed losses; sampled=20366.8; small-arms ammunition=762 magazine rounds, 3 chambered; carried mines=2 available unarmed PMN4 (event 159, message 8)
#159 t=20.4s M8 STATUS REPORT status everon-prison-1: 3 living, 3 fit, 0 confirmed losses; sampled=20366.8; small-arms ammunition=762 magazine rounds, 3 chambered; carried mines=2 available unarmed PMN4 [session=1790965927-1]
[20:32:34] Group 10 spotted a target at <6149.28,203.145,7048.5>. Local combat has started; the report still needs to reach HQ. (event 160)
#160 t=20.7s M0 CONTACT LOCAL group=10 force=everon-supply-convoy-1-vehicle-2 observed=<6149.28,203.145,7048.5> home= dedicated=1; native combat active, radio report due [session=1790965927-1]
[20:32:35] Squad reporting a captured sighting to HQ: X=6161 Z=7043: count unknown; on foot; off road; speed/direction unknown; seen weapons: rifle; vector X/Z=unknown (1s ago) (event 161, message 10)
#161 t=21.3s M10 CONTACT REPORT X=6161 Z=7043: count unknown; on foot; off road; speed/direction unknown; seen weapons: rifle; vector X/Z=unknown (1s ago) [session=1790965927-1]
[20:32:35] Squad status report queued: status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21346.6; small-arms ammunition=1359 magazine rounds, 6 chambered; carried mines=4 available unarmed PMN4 (event 162, message 12)
#162 t=21.3s M12 STATUS REPORT status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21346.6; small-arms ammunition=1359 magazine rounds, 6 chambered; carried mines=4 available unarmed PMN4 [session=1790965927-1]
[20:32:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 163, message 8)
#163 t=21.3s M8 CALL unit 2 originating report; three seconds before transmission [session=1790965927-1]
[20:32:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 164, message 10)
#164 t=22.3s M10 CALL unit 10 originating report; three seconds before transmission [session=1790965927-1]
[20:32:36] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22346.6; small-arms ammunition=1346 magazine rounds, 6 chambered; carried mines=6 available unarmed PMN4 (event 165, message 13)
#165 t=22.3s M13 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22346.6; small-arms ammunition=1346 magazine rounds, 6 chambered; carried mines=6 available unarmed PMN4 [session=1790965927-1]
[20:32:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 166, message 12)
#166 t=22.3s M12 CALL unit 3 originating report; three seconds before transmission [session=1790965927-1]
[20:32:37] The soldier finished making the report. Radio delivery can now proceed. (event 167, message 4)
#167 t=23.3s M4 CALL COMPLETE unit 5 completed originating report [session=1790965927-1]
[20:32:37] Radio message in transit: unit 5 -> HQ (long-range) (event 168, message 4)
#168 t=23.3s M4 TRANSMIT unit 5 -> HQ (long-range) [session=1790965927-1]
[20:32:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 169, message 13)
#169 t=23.3s M13 CALL unit 4 originating report; three seconds before transmission [session=1790965927-1]
[20:32:37] The soldier finished making the report. Radio delivery can now proceed. (event 170, message 6)
#170 t=23.3s M6 CALL COMPLETE unit 1 completed originating report [session=1790965927-1]
[20:32:37] Radio message in transit: unit 1 -> HQ (long-range) (event 171, message 6)
#171 t=23.3s M6 TRANSMIT unit 1 -> HQ (long-range) [session=1790965927-1]
[20:32:38] optics: startup optics deadline; compatible magnified optic not confirmed (event 172)
#172 t=24.3s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790965927-1]
[20:32:38] optics: startup optics deadline; compatible magnified optic not confirmed (event 173)
#173 t=24.3s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790965927-1]
[20:32:38] optics: startup optics deadline; compatible magnified optic not confirmed (event 174)
#174 t=24.3s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790965927-1]
[20:32:38] optics: startup optics deadline; compatible magnified optic not confirmed (event 175)
#175 t=24.3s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790965927-1]
[20:32:38] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 176)
#176 t=24.3s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC8958> @"ENTITY:4611686018427389644" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6160.354492 202.442886 7043.192383> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" prefab={B9E98F1464E93A9D}Prefabs/Items/Equipment/Patches/Patch_Blood_APos.et magazinesRequested=0; finite inventory item issued [session=1790965927-1]
[20:32:38] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 177)
#177 t=24.3s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AC4B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5990.547852 218.139420 7218.849609> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={413ADB8E485E55C9}Prefabs/Weapons/Rifles/M16/Rifle_M16A4_M203_M4Butt.et magazinesRequested=2; weapon and finite matching ammunition issued [session=1790965927-1]
[20:32:38] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 178)
#178 t=24.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087AD5CD0> @"ENTITY:4611686018427391272" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6085.775391 201.455414 6980.757324> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6085.78,201.455,6980.76> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:38] auto equipment: actor=SCR_ChimeraCharacter [entity details available] (event 179)
#179 t=24.3s M0 AUTO EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD8958> @"ENTITY:4611686018427391647" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6152.485840 200.624634 6981.186035> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={2F40976E11AD82CA}Prefabs/Items/Equipment/Patches/Patch_Cat_Green.et magazinesRequested=0; finite inventory item issued [session=1790965927-1]
[20:32:38] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 180)
#180 t=24.3s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000087AD9240> @"ENTITY:4611686018427391695" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6154.183594 200.846817 6980.744629> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6154.18,200.847,6980.74> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790965927-1]
[20:32:38] optics: physical magnified optic preserved/confirmed (event 181)
#181 t=24.3s M0 OPTICS physical magnified optic preserved/confirmed [session=1790965927-1]
[20:32:38] optics: physical magnified optic preserved/confirmed (event 182)
#182 t=24.3s M0 OPTICS physical magnified optic preserved/confirmed [session=1790965927-1]
[20:32:38] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 183)
#183 t=24.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000087ADC7B0> @"ENTITY:4611686018427392039" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6186.930176 198.013519 6991.834473> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6186.93,198.014,6991.83> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790965927-1]
[20:32:38] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 184)
#184 t=24.3s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790965927-1]
[20:32:38] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 185)
#185 t=24.3s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790965927-1]
[20:32:38] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) (event 186, message 14)
#186 t=24.3s M14 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790965927-1]
[20:32:38] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) (event 187, message 15)
#187 t=24.3s M15 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790965927-1]
[20:32:38] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) (event 188, message 16)
#188 t=24.3s M16 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790965927-1]
[20:32:38] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) (event 189, message 17)
#189 t=24.3s M17 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790965927-1]
[20:32:38] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) (event 190, message 18)
#190 t=24.3s M18 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790965927-1]
[20:32:38] The soldier finished making the report. Radio delivery can now proceed. (event 191, message 7)
#191 t=24.3s M7 CALL COMPLETE unit 6 completed originating report [session=1790965927-1]
[20:32:38] Radio message in transit: unit 6 -> HQ (long-range) (event 192, message 7)
#192 t=24.3s M7 TRANSMIT unit 6 -> HQ (long-range) [session=1790965927-1]
[20:32:38] Squad 2 (everon-prison-1): enemy contact; native combat takes priority; defensive positions retained (event 193)
#193 t=24.3s M0 INFANTRY COMBAT Squad 2 (everon-prison-1): enemy contact; native combat takes priority; defensive positions retained [session=1790965927-1]
